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Asked the Experts, For archive purposes only. Please use Ask the Expert! for questions |
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Dec 17 2012, 04:47
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4EverLost
Group: Gold Star Club
Posts: 36,632
Joined: 2-April 10

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QUOTE(fishinsea @ Dec 16 2012, 17:46)  I recall hearing somewhere that mages should use magic missile against real life?
Heartseeker should be maxed ASAP, imperil isn't as useful for melee since you can easily get PA from weapon proc/skills.
RL - soul IPU - dark FSM - holy
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Dec 17 2012, 06:11
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etothex
Group: Members
Posts: 4,557
Joined: 18-May 09

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QUOTE(4EverLost @ Dec 16 2012, 18:47)  RL - soul
would this still apply now for first-timers though? Not sure about how strong RL's resistances are, but they will have shitty soul prof (under 150, 1/2 divine only cuz no dark spells yet) unless they run in w/ full heaven-sent.
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Dec 17 2012, 06:53
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dolphinslow
Group: Members
Posts: 816
Joined: 26-September 09

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how do i know if my equipment is worth selling on WTS instead of bazzaring it? i dont know the mechanics of the game very well. this is something i just got http://hentaiverse.org/pages/showequip.php...;key=db932b65a0is there a guide of some kind. or maybe some general rules i can follow to know whats good and whats trash? if anyone can tell me if this is a good weapon or not that would also be nice.
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Dec 17 2012, 07:09
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Lement
Group: Members
Posts: 2,977
Joined: 28-February 12

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Melee weapons: To get notable amount of cash, should be Ethereal/elemental or magnificent of slaughter(nimble/balance rapier, and maces should be even better to sell well without being ethereal). High WD and turn duration/proc rate for stun and PA are important. Illthid and Battlecaster can sell well rarely. Lower than that can sell too, but don't expect too much.
Staves: At least elemental exq ebony/Superior Katalox. Hallowed/Demonic are awesome prefixes on katalox. Destruction is a beast of sales.
Armors: Fenrir/Heimdall with INT and WIS(even crude)/Magnificent or high exq phase of other elements. Lower than that can sell too with fair regularity, but don't expect too much.
Light: Treat as non-fenrir/heimdall phase. Shade is a bit more popular than kevlar.
Heavy: High exq+ plate of protection, Superior+ Power of Protection, fine+ power of slaughter can all sell well. Pay attention to PMI, ADB and END and STR - DEX and AGI are of lesser importance. Occasionally you come across a nice shield piece, which has suffixes of the barrier and of protection as good ones - the barrier ones can generally sell for a fair bit.
The fair bit described above concers sums above 80k. Superior non-elemental scytche, this is sth you give to newbies.
This post has been edited by Lement: Dec 17 2012, 07:57
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Dec 17 2012, 07:52
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HigherMakoto
Group: Gold Star Club
Posts: 270
Joined: 28-September 09

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Well, just finished buying a heavy/2h set. Main Hand HelmetBodyHandsLegsFeetKind of impulsed bought the Estoc for 150k and sort of regret it now. Where should my profs be at to tackle harder content? This post has been edited by HigherMakoto: Dec 17 2012, 07:55
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Dec 17 2012, 08:02
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PK678353
Group: Gold Star Club
Posts: 1,454
Joined: 7-November 10

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QUOTE(fishinsea @ Dec 16 2012, 13:46)  I recall hearing somewhere that mages should use magic missile against real life?
Heartseeker should be maxed ASAP, imperil isn't as useful for melee since you can easily get PA from weapon proc/skills.
Magic Missile is an outdated strategy from before Imperil. RL goes down like a sack of potatoes once you strip away its enormous mitigations. He resists Piercing pretty hard too, just less than he resists say Holy. Soul's best, but Imperil + Element will crack him pretty fast. QUOTE(dolphinslow @ Dec 17 2012, 00:53)  how do i know if my equipment is worth selling on WTS instead of bazzaring it? i dont know the mechanics of the game very well. this is something i just got http://hentaiverse.org/pages/showequip.php...;key=db932b65a0is there a guide of some kind. or maybe some general rules i can follow to know whats good and whats trash? if anyone can tell me if this is a good weapon or not that would also be nice. Lement covered the basics pretty well, this is a slightly deeper dive, though I need to go make another proofreading/optimism bias check pass through there again. I'd call that Scythe 'good trash' as in a decent piece, just not really something anyone with money would buy. Bazaar should give you a k or two, or just pass it on to the next 2H newbie that stumbles through this thread. QUOTE(HigherMakoto @ Dec 17 2012, 01:52)  Well, just finished buying a heavy/2h set. Main Hand HelmetBodyHandsLegsFeetKind of impulsed bought the Estoc for 150k and sort of regret it now. Where should my profs be at to tackle harder content? Don't know about profs, though 100 and 200 are both magic numbers. 100 unlocks the last skill and Domino 3 away, 200 unlocks Domino 4 away and is generally considered the point where you're 'good at' 2H. Don't envy you the task of IW that Estoc though, since it's not Ethereal you pretty much need to max it sooner rather than later. Don't get me wrong, it's a damn nice Estoc for a vanilla (Mag Max-2 WD, very solid PABs, reasonable proc) but it's still vanilla. This post has been edited by PK678353: Dec 17 2012, 08:11
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Dec 17 2012, 08:04
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dolphinslow
Group: Members
Posts: 816
Joined: 26-September 09

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QUOTE(Lement @ Dec 16 2012, 21:09)  Melee weapons: To get notable amount of cash, should be Ethereal/elemental or magnificent of slaughter(nimble/balance rapier, and maces should be even better to sell well without being ethereal). High WD and turn duration/proc rate for stun and PA are important. Illthid and Battlecaster can sell well rarely. Lower than that can sell too, but don't expect too much.
Staves: At least elemental exq ebony/Superior Katalox. Hallowed/Demonic are awesome prefixes on katalox. Destruction is a beast of sales.
Armors: Fenrir/Heimdall with INT and WIS(even crude)/Magnificent or high exq phase of other elements. Lower than that can sell too with fair regularity, but don't expect too much.
Light: Treat as non-fenrir/heimdall phase. Shade is a bit more popular than kevlar.
Heavy: High exq+ plate of protection, Superior+ Power of Protection, fine+ power of slaughter can all sell well. Pay attention to PMI, ADB and END and STR - DEX and AGI are of lesser importance. Occasionally you come across a nice shield piece, which has suffixes of the barrier and of protection as good ones - the barrier ones can generally sell for a fair bit.
The fair bit described above concers sums above 80k. Superior non-elemental scytche, this is sth you give to newbies.
thanks im saving your post to use for future reference. just a few details i need. 1. whats PMI stand for? 2. about how high should the numbers for PA, STR, DEX, etc be to be considered high? im guessing even heimdall amor with +2 WIS and INT arent gonna get much. 3. are raw stats more important or suffix?
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Dec 17 2012, 08:17
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PK678353
Group: Gold Star Club
Posts: 1,454
Joined: 7-November 10

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QUOTE(dolphinslow @ Dec 17 2012, 02:04)  thanks im saving your post to use for future reference. just a few details i need. 1. whats PMI stand for?
2. about how high should the numbers for PA, STR, DEX, etc be to be considered high? im guessing even heimdall amor with +2 WIS and INT arent gonna get much.
3. are raw stats more important or suffix?
PMI is Physical Mitigation As for the numbers, check versus the maxes on Equipment Ranges. But yeah, even a Heimdall with a base INT/WIS of 2 isn't going to fetch much. Suffix, then stats usually. A Balance Club is pretty much junk regardless, since it just can't get an Accuracy Bonus that's worth crap, while a Balance Rapier has a chance, if the rolls for important stats (read: Accuracy and Parry) come out nicely. The importance of the stats is why a Legendary Plate Cuirass of the Thrice Blessed can still be sold (though not for >100k), but a Legendary Shortsword of the Nimble is pretty much jank. The Plate still has passable PMI and probably beastly PABs, whereas the Shortsword just gets beat in any category it tries to compete in by an Exquisite something else with better applicable rolls. This post has been edited by PK678353: Dec 17 2012, 08:21
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Dec 17 2012, 08:22
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Coma
Group: Members
Posts: 1,575
Joined: 16-September 08

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QUOTE(dolphinslow @ Dec 17 2012, 08:04)  thanks im saving your post to use for future reference. just a few details i need. 1. whats PMI stand for?
2. about how high should the numbers for PA, STR, DEX, etc be to be considered high? im guessing even heimdall amor with +2 WIS and INT arent gonna get much.
3. are raw stats more important or suffix?
I really want to know why and how you are 237lvl without even knowing about the basic mechanism of the game 1. PMI stands for Physical Mitigation 2. Depend on your level, 4-turns duration is a decent number, but the max is 7. While STR/WIS and INT/WIS should be as high or near max as possible, there are other factors involved. In your heimdall cloth, having WIS and INT dont automatically qualifies it "bad" if EDB (Elemental Damage Bonus) matters more. 3. Only the base stat matter, raw stats tells nothing about how good that particular equipment is. Sometimes having correct suffix triumphs bad stat: i.e. Balance Club still sucks even if it have max stats. Install the Item Comparison script and press "w" at equipment popup and compare to this: http://ehwiki.org/wiki/Equipment_Ranges Read the whole wiki for the mechanism of the HV gameplay, read this for basic guideline: http://ehwiki.org/wiki/HentaiVerse_AdviceThis post has been edited by Coma: Dec 17 2012, 08:24
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Dec 17 2012, 08:33
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Slobber
Group: Gold Star Club
Posts: 7,794
Joined: 4-February 11

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The #1 factor for credit+exp gain is time spent at the moment.
Knowing more increases your efficiency but time spent is still #1
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Dec 17 2012, 08:33
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dolphinslow
Group: Members
Posts: 816
Joined: 26-September 09

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QUOTE(PK678353 @ Dec 16 2012, 22:17)  PMI is Physical Mitigation
As for the numbers, check versus the maxes on Equipment Ranges. But yeah, even a Heimdall with a base INT/WIS of 2 isn't going to fetch much.
Suffix, then stats usually. A Balance Club is pretty much junk regardless, since it just can't get an Accuracy Bonus that's worth crap, while a Balance Rapier has a chance, if the rolls for important stats (read: Accuracy and Parry) come out nicely. The importance of the stats is why a Legendary Plate Cuirass of the Thrice Blessed can still be sold (though not for >100k), but a Legendary Shortsword of the Nimble is pretty much jank. The Plate still has passable PMI and probably beastly PABs, whereas the Shortsword just gets beat in any category it tries to compete in by an Exquisite something else with better applicable rolls.
thanks im gonna save that too. +karma for you once im recharged QUOTE(Coma @ Dec 16 2012, 22:22)  I really want to know why and how you are 237lvl without even knowing about the basic mechanism of the game 1. PMI stands for Physical Mitigation 2. Depend on your level, 4-turns duration is a decent number, but the max is 7. While STR/WIS and INT/WIS should be as high or near max as possible, there are other factors involved. In your heimdall cloth, having WIS and INT dont automatically qualifies it "bad" if EDB (Elemental Damage Bonus) matters more. 3. Only the base stat matter, raw stats tells nothing about how good that particular equipment is. Sometimes having correct suffix triumphs bad stat: i.e. Balance Club still sucks even if it have max stats. Install the Item Comparison script and press "w" at equipment popup and compare to this: http://ehwiki.org/wiki/Equipment_Ranges Read the whole wiki for the mechanism of the HV gameplay, read this for basic guideline: http://ehwiki.org/wiki/HentaiVerse_Adviceim too lazy to read the full guide. i also just play for fun. i dont really enjoy taking a game and looking at every last detail to get perfect stuff. the fact that my account is over 3 years old is why im at lvl 237. i know people who were like level 5 when i was at around 150 or so and are now 300+ This post has been edited by dolphinslow: Dec 17 2012, 08:36
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Dec 17 2012, 08:36
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HigherMakoto
Group: Gold Star Club
Posts: 270
Joined: 28-September 09

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QUOTE(PK678353 @ Dec 17 2012, 01:02)  Don't envy you the task of IW that Estoc though, since it's not Ethereal you pretty much need to max it sooner rather than later. Don't get me wrong, it's a damn nice Estoc for a vanilla (Mag Max-2 WD, very solid PABs, reasonable proc) but it's still vanilla.
Do vanilla weapons become Hollowforged when you max them?
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Dec 17 2012, 08:38
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Slobber
Group: Gold Star Club
Posts: 7,794
Joined: 4-February 11

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Yes. If you're able to IW the estoc, it's a good alternative to buying an eth mag. Problem is mag+ gear is tedious to IW
If I were in your current circumstance trying to melee I'd just use void shard+feather shard. Bam. 150k mag ethereal estoc that'll never cost me as much as a real mag ethereal one
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Dec 17 2012, 08:46
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varst
Group: Gold Star Club
Posts: 11,561
Joined: 30-March 10

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QUOTE(dolphinslow @ Dec 17 2012, 14:33)  im too lazy to read the full guide. i also just play for fun. i dont really enjoy taking a game and looking at every last detail to get perfect stuff. the fact that my account is over 3 years old is why im at lvl 237. i know people who were like level 5 when i was at around 150 or so and are now 300+
Meh...haven't seen you around for some time. (IMG:[ invalid] style_emoticons/default/tongue.gif) If you want some quick guide... - Keep most of the ex+ equips except cotton/leather. - keep those rare (tier 3) equips of superior+ quality - When there's too many equips, open an auction and sell them. That won't let you catch all the worthy equips, but it is less time-consuming and efficient. There's always some fine/superior equips that looks good, but those are rare. QUOTE(HigherMakoto @ Dec 17 2012, 14:36)  Do vanilla weapons become Hollowforged when you max them?
Yes, but most of the time people look for non-vanilla weapon for that additional damage or void damage. This post has been edited by varst: Dec 17 2012, 08:46
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Dec 17 2012, 08:57
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4EverLost
Group: Gold Star Club
Posts: 36,632
Joined: 2-April 10

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QUOTE(etothex @ Dec 17 2012, 04:11)  would this still apply now for first-timers though? Not sure about how strong RL's resistances are, but they will have shitty soul prof (under 150, 1/2 divine only cuz no dark spells yet) unless they run in w/ full heaven-sent.
low level melee can use Infusion of Gaia or old soul damage Ethereal weapons.
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Dec 17 2012, 08:59
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dolphinslow
Group: Members
Posts: 816
Joined: 26-September 09

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QUOTE(varst @ Dec 16 2012, 22:46)  Meh...haven't seen you around for some time. (IMG:[ invalid] style_emoticons/default/tongue.gif) If you want some quick guide... - Keep most of the ex+ equips except cotton/leather. - keep those rare (tier 3) equips of superior+ quality - When there's too many equips, open an auction and sell them. That won't let you catch all the worthy equips, but it is less time-consuming and efficient. There's always some fine/superior equips that looks good, but those are rare. ill try that maybe just keep what ever should be good and pack em together. not surprising that you dont see me often. i only occasionally post in WTB to sell some stuff or i open my artifact buying shop. not much for me to discuss with everyone else when i dont even know how the game really works
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Dec 17 2012, 08:59
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varst
Group: Gold Star Club
Posts: 11,561
Joined: 30-March 10

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QUOTE(4EverLost @ Dec 17 2012, 14:57)  low level melee can use Infusion of Gaia or old soul damage Ethereal weapons.
Why don't they just use void weapon (IMG:[ invalid] style_emoticons/default/blink.gif) QUOTE(dolphinslow @ Dec 17 2012, 14:59)  not much for me to discuss with everyone else when i dont even know how the game really works
TBH nobody knows that except Tenb (IMG:[ invalid] style_emoticons/default/heh.gif) This post has been edited by varst: Dec 17 2012, 09:01
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Dec 17 2012, 09:00
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billyismad
Group: Members
Posts: 685
Joined: 18-March 12

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any tips on how to use ether theft properly, because currently im loosing mana from healing myself tring to get ether theft to proc?
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Dec 17 2012, 09:04
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varst
Group: Gold Star Club
Posts: 11,561
Joined: 30-March 10

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QUOTE(billyismad @ Dec 17 2012, 15:00)  any tips on how to use ether theft properly, because currently im loosing mana from healing myself tring to get ether theft to proc?
Don't use ether theft at your level. If you need more mana, bring better mana potions, get more item slots, or even lower your difficulty. Ether theft is efficient only when you can sustain the hit and get more turns on ether theft (which depends on the staff and your level). Isolating one monster for ET is also a good idea. Using magic missile to get CM also saves some mana. This post has been edited by varst: Dec 17 2012, 09:05
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