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post Dec 11 2012, 06:06
Post #26721
Coma



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QUOTE(t15 @ Dec 11 2012, 05:49) *

Time for me to ask direction for my character again (IMG:[invalid] style_emoticons/default/smile.gif)
-Now I have enough to buy IA 2 or should I look for better equipment?

My equipment:
weapon
helmet
body
gauntlet
legs
boots

-I think I can use those equipment for next 80 level?
For weapon I think I will just IW it, as for other ethereal mace in WTS that's better than mine(better damage and stun) cost like 500k or more.
And for fleet/shadowdancer equipment that have strength and endurance together a bit rare, for now I settle with only 1 equipment with str+end together(str in 3 equipment and end in 3 equipment)

Current IA slot:haste
Should I buy IA2, what should I place in it(shadow veil/spark of life/protection).
-Shadow Veil make me harder to hit, but my light armor prof will be more slow to grow(it's slow enough now with haste always on)
-On the other hand, for now I rarely need spark of life as I usually play in heroic and nightmare(as my regen 1 don't heal enough to play harder than nightmare)
-I 'think' protection is useless for shade user, but correct me if I'm wrong

my current stat:
(IMG:[i1352.photobucket.com] http://i1352.photobucket.com/albums/q659/t15131325/stat.jpg)

Your equipments are way ahead, so you may save up for IA2, if that is your goal. You dont need to actively look for END, since that little HP and mitigation wont help you, especially after level 200 in IWBTH, but you want more DEX and AGI for action speed, evade and critical strike

I personally dont IW any weapon with less than 3PAB (too many variable, you want Butcher and Swiftstrike on Slaughter weapons, not just another level of END or AGI or DEX) or less than Superior quality (stat rolls is very important since it means whether you are going to replace it in the next dozen level)

Dont worry about grinding the prof, it will come naturally (you still can gain Light armor prof even if monsters missed you) Protection is not useful to Shade users, but is an alternative until you get Spirit Shield

Spend those Aura and Ability points


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post Dec 11 2012, 06:11
Post #26722
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QUOTE(HigherMakoto @ Dec 11 2012, 12:06) *

Would 2H work well with my Shade of the Shadowdancer gear? My 2H prof is at 0 atm (IMG:[invalid] style_emoticons/default/dry.gif) .

Oh yeah, I've always wondered, are those early arenas still worth doing? Can you get tokens from them?


If you're using shade, the better choice will be an ethereal mace of slaughter. With 2H's tier 2 skill (which proc PA on monsters) it should be okay. Offensive proficiency isn't difficult to get anyway.

The arena is a quick way to get some guaranteed credits. It's around 10k arena-clear credits for about 300 rounds if you clear all the areans in the first page. You can also get tokens from them.
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post Dec 11 2012, 06:11
Post #26723
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QUOTE(HigherMakoto @ Dec 11 2012, 06:06) *

Would 2H work well with my Shade of the Shadowdancer gear? My 2H prof is at 0 atm (IMG:[invalid] style_emoticons/default/dry.gif) .

Oh yeah, I've always wondered, are those early arenas still worth doing? Can you get tokens from them?

Mace is a nice combination for Shade users, you can move on to estoc anytime you felt like to play Russian Roulette.

If your 2H prof is 0, perhaps you should spend few time in IWBTH Crude IW?

The first few arena up to Round 30 have good credit-per-round ratio, you should try them at BT/IWBTH difficulty, since they are quick to clear anyway.
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post Dec 11 2012, 06:13
Post #26724
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QUOTE
Shadow Veil make me harder to hit, but my light armor prof will be more slow to grow(it's slow enough now with haste always on)


Shadow veil doesn't affect light prof gain rate, even if you evade attacks, there's a chance to gain proficiency. Haste is the one dragging you down. If you have so much extra credits/hath, maybe trainings is better? Those equips are all sufficient for 200+ (62 wd fine mace (IMG:[invalid] style_emoticons/default/blink.gif)) and (correct if I'm wrong) IA2 doesn't seem worth it until you need spirit shield. Protection is useless most of the time.

But seriously wtf, 500k credits and 150 hath... I wish my connection can handle H@H (IMG:[invalid] style_emoticons/default/dry.gif)

QUOTE
Why don't you try 2H weapons? For most of the arenas it will run smoother once you have 100/200 proficiency to hit more monsters with domino strikes. Leave DW for special arenas like end of days, FSM, first few arenas, etc.


That could work but there will be a lot of proficiency grinding before higher difficulties can be tackled. As for paying others to IW, depends on how much credits you're willing to blow and the comparison to current weapon. Note that while mace is faster than DW, it's not as significant an increase in speed as moving from mace to estoc. And you'll actually have to pay attention and use fighting skills to deal reliable damage, which means 50 prof for rending blow at least.

This post has been edited by fishinsea: Dec 11 2012, 06:19
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post Dec 11 2012, 06:14
Post #26725
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QUOTE(Coma @ Dec 11 2012, 12:11) *

If your 2H prof is 0, perhaps you should spend few time in IWBTH Crude IW?


Nah, it's much better to get offensive proficiency through battles. People will need some game time to get accustomed to a new style anyway, so there won't be any loss.
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post Dec 11 2012, 06:25
Post #26726
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QUOTE(Coma @ Dec 11 2012, 06:06) *

Your equipments are way ahead, so you may save up for IA2, if that is your goal. You dont need to actively look for END, since that little HP and mitigation wont help you, especially after level 200 in IWBTH, but you want more DEX and AGI for action speed, evade and critical strike

I personally dont IW any weapon with less than 3PAB (too many variable, you want Butcher and Swiftstrike on Slaughter weapons, not just another level of END or AGI or DEX) or less than Superior quality (stat rolls is very important since it means whether you are going to replace it in the next dozen level)

Dont worry about grinding the prof, it will come naturally (you still can gain Light armor prof even if monsters missed you) Protection is not useful to Shade users, but is an alternative until you get Spirit Shield

Spend those Aura and Ability points


QUOTE(fishinsea @ Dec 11 2012, 06:13) *

Shadow veil doesn't affect light prof gain rate, even if you evade attacks, there's a chance to gain proficiency. Haste is the one dragging you down. If you have so much extra credits/hath, maybe trainings is better? Those equips are all sufficient for 200+ (62 wd fine mace (IMG:[invalid] style_emoticons/default/blink.gif)) and (correct if I'm wrong) IA2 doesn't seem worth it until you need spirit shield.


Ok, thx for explanation.
I will try using shadow veil and no haste first before make a decision.(before this I think armor prof will only grow if you're hit by enemy (IMG:[invalid] style_emoticons/default/tongue.gif) )

QUOTE(fishinsea @ Dec 11 2012, 06:13) *

But seriously wtf, 500k credits and 150 hath... I wish my connection can handle H@H (IMG:[invalid] style_emoticons/default/dry.gif)
That could work but there will be a lot of proficiency grinding. As for paying others to IW, depends on how much credits you're willing to blow and the comparison to current weapon. Note that while mace is faster than DW, it's not as significant an increase in speed as moving from mace to estoc. And you'll actually have to pay attention and use fighting skills to deal reliable damage, which means 50 prof for rending blow at least.

neither did my connection can afford H@H(nope, I'm not your hath baron)
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post Dec 11 2012, 06:30
Post #26727
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QUOTE(t15 @ Dec 11 2012, 06:25) *

neither did my connection can afford H@H(nope, I'm not your hath baron)

Strange, your equipments at level 115 suggest you are a hath baron
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post Dec 11 2012, 06:34
Post #26728
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QUOTE(Coma @ Dec 10 2012, 23:30) *

Strange, your equipments at level 115 suggest you are a hath baron


150 hath for IA 1&2 2.75mil. + equipment and current gear.
Level 114... something seems wrong here. (IMG:[invalid] style_emoticons/default/ohmy.gif)

Question: what do you do with channeling gems when you just casted everything? Use it asap for haste or wait for regen2? Also for health gems and spare channelings when all essential buffs are near freshly cast. Absorb or prolong regen?

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post Dec 11 2012, 06:39
Post #26729
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Tenboro's fun/alt account.

(IMG:[invalid] style_emoticons/default/rolleyes.gif)
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post Dec 11 2012, 06:47
Post #26730
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QUOTE(fishinsea @ Dec 11 2012, 12:34) *

150 hath for IA 1&2 2.75mil. + equipment and current gear.
Level 114... something seems wrong here. (IMG:[invalid] style_emoticons/default/ohmy.gif)

Question: what do you do with channeling gems when you just casted everything? Use it asap for haste or wait for regen2? Also for health gems and spare channelings when all essential buffs are near freshly cast. Absorb or prolong regen?


There's tons of other ways to get hath/credits besides H@H and HV.

It's almost impossible to 'cast' everything as a melee. I will pick those in IA (haste/protection) once regen2/SP shield/heartseeker is on and there's still tons of turns left. If regen2's half off I'll possible wait. The same applies for non-gem channeling, except I may be more inclined to pick spells in IA.
Almost always use the health gem ASAP as they only occupy place for further gems.

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post Dec 11 2012, 06:49
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QUOTE(fishinsea @ Dec 10 2012, 20:34) *

150 hath for IA 1&2 2.75mil. + equipment and current gear.
Level 114... something seems wrong here. (IMG:[invalid] style_emoticons/default/ohmy.gif)

Question: what do you do with channeling gems when you just casted everything? Use it asap for haste or wait for regen2? Also for health gems and spare channelings when all essential buffs are near freshly cast. Absorb or prolong regen?


I use spare Channeling procs to refresh spells, or alternatively, to cast spells that I normally don't cast, like Absorb and Frost Spikes. I basically decide on a whim; I'm a mage though, so Channeling procs come like rain to me. Sometimes I save Mystic Gems to spite Noihara Himari. (IMG:[invalid] style_emoticons/default/laugh.gif) As for Health Gems, I'll save them for the third or fourth turn of a round, since that's usually just after the monsters simultaneously take their turns. It doesn't heal me to full, but it saves me from having to cast Cure II or a second Cure I.
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post Dec 11 2012, 07:00
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No IA yet so I guess I'll just cast recast regen and absorb in schoolgirls. Thanks.

edit: Fuck noihara I got parried 8 times in a row today.

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post Dec 11 2012, 07:04
Post #26733
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QUOTE(fishinsea @ Dec 11 2012, 06:34) *

150 hath for IA 1&2 2.75mil. + equipment and current gear.
Level 114... something seems wrong here. (IMG:[invalid] style_emoticons/default/ohmy.gif)

Question: what do you do with channeling gems when you just casted everything? Use it asap for haste or wait for regen2? Also for health gems and spare channelings when all essential buffs are near freshly cast. Absorb or prolong regen?

Like varst said, there is other way to get hath. You can do bounty to collect credit/hath
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post Dec 11 2012, 07:13
Post #26734
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QUOTE(fishinsea @ Dec 11 2012, 13:00) *

No IA yet so I guess I'll just cast recast regen and absorb in schoolgirls. Thanks.


IA is such a great plus for melees in terms of control, you will probably scream 'Why I don't get that earlier!' (IMG:[invalid] style_emoticons/default/tongue.gif)
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post Dec 11 2012, 07:22
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If I switch to 2H how much benefit would I get from going Shade to some sort of plate?
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post Dec 11 2012, 07:23
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I only save channeling gem if heartseeker's less than 100 turns or regen less than half its duration.

if you've got a health gem and regen2 is about to run out, focus a few times, pop it for a quick heal and then set regen2 (and any other of your buffs you need) again. Other than that pop them asap.

for procced channeling, and freshly cast spells, if you have IA slots, cast IA spells, if not, i'd go w/ regen2.
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post Dec 11 2012, 07:38
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QUOTE(varst @ Dec 11 2012, 00:13) *

IA is such a great plus for melees in terms of control, you will probably scream 'Why I don't get that earlier!' (IMG:[invalid] style_emoticons/default/tongue.gif)


No hath (IMG:[invalid] style_emoticons/default/laugh.gif) It's a struggle between rainbow, IA and gallery perks. Btw, ignore my message, I'm such a fucking idiot, after refresh I saw "enable tag flagging" checkbox (IMG:[invalid] style_emoticons/default/faint.gif)

@highermakoto

Not too much if you can find some nice plate stuff with high mitigation and end + str and a good estoc, but it'll be tougher than switching to mace (and maybe more rewarding) When I tried using heavy it's mostly higher mana cost and lower survivability for faster clear time, but survivability should be better in the long run (I think)

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post Dec 11 2012, 07:58
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[imageshack.us] Character Stats - [imageshack.us] Abilites

Weapon - Head - Chest - Hands - Legs - Feet

For the most part, I've follow the advice page from the wiki, but I'm wondering if there's anything I should be change, such as stat allocation, abilities or gear.
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post Dec 11 2012, 08:06
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QUOTE(HigherMakoto @ Dec 11 2012, 13:22) *

If I switch to 2H how much benefit would I get from going Shade to some sort of plate?


At first you'll get hit more often and drains more mana. But after some time you can play HV without that much concentration compared to DW.

QUOTE(miyake @ Dec 11 2012, 13:58) *

For the most part, I've follow the advice page from the wiki, but I'm wondering if there's anything I should be change, such as stat allocation, abilities or gear.


You're having too many spare ability points and aura points. Find a way to use them.

Also, I'm not 100% sure if 60% mitigation can survive post-200 battles without being badly injured. But you can always retreat to plate.

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post Dec 11 2012, 10:13
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QUOTE(t15 @ Dec 10 2012, 18:49) *

-I think I can use those equipment for next 80 level?


Holy fuck you have good equipment for your level.

QUOTE(t15 @ Dec 10 2012, 18:49) *

And for fleet/shadowdancer equipment that have strength and endurance together a bit rare, for now I settle with only 1 equipment with str+end together(str in 3 equipment and end in 3 equipment)


I like all my shade to have strength and endurance. It helps make up for the low PMI of shade. It's really not too difficult to find shade with all four melee PABs. You just have to spend a lot of credits.

QUOTE(t15 @ Dec 10 2012, 18:49) *

-I 'think' protection is useless for shade user, but correct me if I'm wrong


Protection is good for when you already have all the other buffs activated and still have mp/channeling to spare towards the end. It's pretty much one of the last buffs you use as a shade user, but it certainly doesn't hurt.

QUOTE(Coma @ Dec 10 2012, 19:06) *

I personally dont IW any weapon with less than 3PAB


So, you wouldn't item world this? (IMG:[invalid] style_emoticons/default/tongue.gif) http://hentaiverse.org/pages/showequip.php...;key=750f5185f1

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