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post Dec 3 2012, 12:18
Post #26381
rally9981



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QUOTE(varst @ Dec 3 2012, 16:16) *

I still don't understand. Yes the monsters get stronger, but at the same time you also get stronger.

Yeah, but you know, it's like some ppl want to prolong their teenage time, carefree, ignorant of the harsh world out there (IMG:[invalid] style_emoticons/default/rolleyes.gif) until they get forcefully kicked out (IMG:[invalid] style_emoticons/default/laugh.gif)

I personally want to stay that way till next year to grind my prof a bit, since i use 2H along side with DW, my prof has been lagging behind a lot (IMG:[invalid] style_emoticons/default/sleep.gif)

This post has been edited by rally9981: Dec 3 2012, 12:20
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post Dec 3 2012, 13:10
Post #26382
varst



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QUOTE(Nekokon @ Dec 3 2012, 18:01) *

We get stronger in term of dmg and endurance, but monster parry/resist/evade/block more with stat scaling, which increase the amount of frustrate as sometimes it takes 7-8 casts to land a god dam weaken (IMG:[invalid] style_emoticons/default/mad.gif)
And it takes quite a long time before we can facerolling like pre 200, so I can understand why (IMG:[invalid] style_emoticons/default/rolleyes.gif)

Other than that, post 200 is awesome (IMG:[invalid] style_emoticons/default/rolleyes.gif)


Damage is the king in HV. If you can kill fast enough, you don't even need to spend mana on weaken/x-nerf. And since you're dealing more damage as you level up, that's actually to the benefits of the players, not the monsters.
And I do agree that you need some time after 200 to adjust, but it's better to spend those time on 200+ (for more drops/EXP) than pre-200.

QUOTE(rally9981 @ Dec 3 2012, 18:18) *

I personally want to stay that way till next year to grind my prof a bit, since i use 2H along side with DW, my prof has been lagging behind a lot (IMG:[invalid] style_emoticons/default/sleep.gif)


You're going to slow down leveling eventually, and prof will catch up.
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post Dec 3 2012, 13:34
Post #26383
Arxdewn



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Can someone explain why you fight monsters up to your PL below lvl 200, then suddenly gain 1 more exp and you fight monsters with SIX times the PL?
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post Dec 3 2012, 13:37
Post #26384
Evil Scorpio



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QUOTE(Arxdewn @ Dec 3 2012, 15:34) *
Can someone explain why you fight monsters up to your PL below lvl 200, then suddenly gain 1 more exp and you fight monsters with SIX times the PL?

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post Dec 3 2012, 13:38
Post #26385
varst



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QUOTE(Arxdewn @ Dec 3 2012, 19:34) *

Can someone explain why you fight monsters up to your PL below lvl 200, then suddenly gain 1 more exp and you fight monsters with SIX times the PL?


I know who can answer this question!
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post Dec 3 2012, 13:52
Post #26386
Lement



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PK: Up to 1+ quality, Easy if I remember to lower the difficulty(most efficient PXP-wise) - I tend not to notice the difference between it and normal(I ran it on normal for over 50 levels and drops: nothing good). The health gems and riddlemasters are enough to maintain health. I could do higher difficulties - recently completed EoD BT just to see if I could, but I guess I'd have to heal more, and you want to minmax value per short and long term time. (Also, currently trying to put 5 econ on my staff=)

Interestingly, I became faster at killing upon hitting 193, to the point I was facerolling faster than before while I accidentally had set title to newbie. Monster damage increased a bit, but pots used went down.

And no, btw, I don't even have points in spirit shield.

varst: You always get more damage when leveling up. Monsters always get stronger when you level up. You're obfuscating and you know it. MrTT and Uno both, for example, take far longer(real time) per normal IW than I, and well, this is proof enough for me that you get weaker. You have a point about drops. but this matters not for things like IW.

This post has been edited by Lement: Dec 3 2012, 13:52
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post Dec 3 2012, 14:17
Post #26387
Thot



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QUOTE(Lement @ Dec 3 2012, 12:52) *

varst: You always get more damage when leveling up. Monsters always get stronger when you level up. You're obfuscating and you know it. MrTT and Uno both, for example, take far longer(real time) per normal IW than I, and well, this is proof enough for me that you get weaker. You have a point about drops. but this matters not for things like IW.

I know I can complete arenas on higher difficulty now than pre-200 and likewise make more credits/time than before, too. So I'm not so sure about that. And most of my equipment isn't exactly up to par, even.

Edit: Not to mention, if you want to compare the time it takes to complete something in real time, you'd have to factor in the difference in latency which can make a huge difference.

This post has been edited by Thot: Dec 3 2012, 14:21
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post Dec 3 2012, 14:42
Post #26388
varst



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QUOTE(Lement @ Dec 3 2012, 19:52) *

varst: You always get more damage when leveling up. Monsters always get stronger when you level up. You're obfuscating and you know it. MrTT and Uno both, for example, take far longer(real time) per normal IW than I, and well, this is proof enough for me that you get weaker. You have a point about drops. but this matters not for things like IW.


Yes, but the damage we can deal outruns the HP/mitigation increment of monsters. It can be checked by the number of hits/spells required to kill a monster in different levels.

And taking more real time doesn't necessarily mean you've weaker from leveling, because it also depends on connection speed. The number of spells/hits per round is a better indicator.

And yes, it may be more efficient to deal with normal IWs at lower level. But at higher level you simply have more choices: you can also choose to do on higher difficulty (which should give about the same efficiency), and you can also grind more on crysfests/arenas/GFs so you can afford paying others to do IWing for you.

I do notice there's certain advantages to be at lower level. I just question if it's good to intentionally stay at lower level for those advantages, especially when the advantage is in lower-difficulty where you won't gain much credits/drops.

P.S. But then it's difficult to make all the comparisons until you actually reach that level (IMG:[invalid] style_emoticons/default/smile.gif)

This post has been edited by varst: Dec 3 2012, 14:45
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post Dec 3 2012, 14:50
Post #26389
galdon



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QUOTE(Coma @ Dec 2 2012, 23:56) *

If you aint using up all potions slots when you clear the round, then you are not grinding efficiently (ignoring time spend vs exp gained) Turn up the difficulty, you will level much faster, also consider IWBTH Hourlies instead of crystalfest/grindfest/IW

I dont recommend grinding RoG, the payout is not very good (Blood Token is rare to come by), except for FSM (mainly for Noodles and greater loot drop bonus)


I'm not grinding in the ring of blood, I'm just fighting each new monster for the ton of credits you get for beating it the first time.

What i mean is, when I am grinding(item world/crysfest), I have my difficulty set to Heroic. When I go to do arenas, i turn it down to hard, and when I fight a RoB monster, I set it to normal. Mainly I was just commenting on that I apparently forgot to turn down my difficulty so the last fight I did was way harder than it needed to be.
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post Dec 3 2012, 15:03
Post #26390
t15



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QUOTE(galdon @ Dec 3 2012, 14:50) *

I'm not grinding in the ring of blood, I'm just fighting each new monster for the ton of credits you get for beating it the first time.

What i mean is, when I am grinding(item world/crysfest), I have my difficulty set to Heroic. When I go to do arenas, i turn it down to hard, and when I fight a RoB monster, I set it to normal. Mainly I was just commenting on that I apparently forgot to turn down my difficulty so the last fight I did was way harder than it needed to be.

advice from me, wait until we get silence before challenge God-class monster in the ring of blood (IMG:[invalid] style_emoticons/default/cry.gif) .
even on normal i get trashed with monster skill (IMG:[invalid] style_emoticons/default/cry.gif)
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post Dec 3 2012, 16:43
Post #26391
MirandaKerr



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QUOTE(varst @ Dec 3 2012, 19:42) *

Yes, but the damage we can deal outruns the HP/mitigation increment of monsters. It can be checked by the number of hits/spells required to kill a monster in different levels.

i used to kill everything in normal arena in 1 hit, leaving 1 alive sometimes when i begin to use club . now i only can kill half of them, which means their HP always leaving my damage behind a little bit every level.

QUOTE(t15 @ Dec 3 2012, 20:03) *

advice from me, wait until we get silence before challenge God-class monster in the ring of blood (IMG:[invalid] style_emoticons/default/cry.gif) .
even on normal i get trashed with monster skill (IMG:[invalid] style_emoticons/default/cry.gif)

i won against RL and FSM but lost against IPU at normal dif when i was lv100. all you need is SoL when their SP begin to reach ~90%. and weaken
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post Dec 3 2012, 17:17
Post #26392
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QUOTE(MirandaKerr @ Dec 3 2012, 16:43) *

i used to kill everything in normal arena in 1 hit, leaving 1 alive sometimes when i begin to use club . now i only can kill half of them, which means their HP always leaving my damage behind a little bit every level.


Pre-level 200, you will fight monsters with stronger power level every time you level up. Max Monster PL = ((Player's current level ^ 1.2) - 151). At level 199, you will fight monsters with power level 450. That's why you feel they're becoming stronger.

Post-level 200, you will fight monsters without Max PL aka No power level cap. You will have to fight monsters with PL 1350 at level 200. That's why some people will find it very hard at level 200. But as you leveling up, the monsters PL stop increasing (or just increase a little bit overtime because at this level, the crystals required are huge). You will become much stronger and stronger while the monsters only get a little bit more stats due to level scaling.

The benefit post-level 200 are huge. You can fight arena with 2-5x EXP and you can go 50 rounds IWBTH easily after level 220. Monsters also give more EXP thank to their high PL and their drop rate also increase to 20-30% which will give you unlimted potions.

This post has been edited by chamois: Dec 3 2012, 17:17
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post Dec 3 2012, 17:36
Post #26393
Coma



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The benefits of going over lvl200 far out weight the benefit of staying pre-200.

The amount of credits you can grind daily, for starter. Better loot drop roll and the ability to face-roll once you make it past 220 (with exquisite or better)
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post Dec 3 2012, 17:43
Post #26394
Mantra64



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All those who deliberately stays under level 200 are just pussies. (IMG:[invalid] style_emoticons/default/duck.gif)

Below level 200 you're just experiencing the introduction of the real game. Only when you have to face the strong monsters the real fun starts. (IMG:[invalid] style_emoticons/default/heh.gif)
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post Dec 3 2012, 17:56
Post #26395
MirandaKerr



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QUOTE(Coma @ Dec 3 2012, 22:36) *

The benefits of going over lvl200 far out weight the benefit of staying pre-200.

The amount of credits you can grind daily, for starter. Better loot drop roll and the ability to face-roll once you make it past 220 (with exquisite or better)

why most people put 220/210 as a lvl when we can 'have' the ability to face-roll?
if it's just a matter of adaptation, i think 5 lvl is enough, no?

QUOTE(Mantra64 @ Dec 3 2012, 22:43) *

All those who deliberately stays under level 200 are just pussies. (IMG:[invalid] style_emoticons/default/duck.gif)

Below level 200 you're just experiencing the introduction of the real game. Only when you have to face the strong monsters the real fun starts. (IMG:[invalid] style_emoticons/default/heh.gif)

we are a very cute pussies. (IMG:[invalid] style_emoticons/default/laugh.gif)
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post Dec 3 2012, 18:25
Post #26396
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How often can you do the random encounters on the home page? Are they what you mean by hourlies?
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post Dec 3 2012, 18:29
Post #26397
Coma



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QUOTE(MirandaKerr @ Dec 3 2012, 17:56) *

why most people put 220/210 as a lvl when we can 'have' the ability to face-roll?
if it's just a matter of adaptation, i think 5 lvl is enough, no?

It is a rough estimate how long it would take for [tvtropes.org] a post-200 newbie to realize that they need better gear to faceroll again. Trust me, I have read this thread often enough to see many post-200 who couldnt quite get hang of it.


QUOTE(Nytmaer @ Dec 3 2012, 18:25) *

How often can you do the random encounters on the home page? Are they what you mean by hourlies?

Hourlies = Random Encounter, as nickname implies, happens once in an hour (except the New Daily Dawn) since you last clicked the link

This post has been edited by Coma: Dec 3 2012, 18:33
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post Dec 3 2012, 18:29
Post #26398
varst



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QUOTE(Nytmaer @ Dec 4 2012, 00:25) *

How often can you do the random encounters on the home page? Are they what you mean by hourlies?


An hour after the last random encounter is triggered and you click the link. That's why they're called 'hourlies'.

http://ehwiki.org/wiki/Random_Encounter

This post has been edited by varst: Dec 3 2012, 18:29
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post Dec 3 2012, 18:33
Post #26399
Nytmaer



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Ok thanks, for 10x normal exp thought i'd check (IMG:[invalid] style_emoticons/default/tongue.gif)
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post Dec 3 2012, 19:02
Post #26400
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QUOTE(4EverLost @ Dec 3 2012, 06:12) *

learn when to use focus (IMG:[invalid] style_emoticons/default/rolleyes.gif)


you're officially my goddess from now on (IMG:[invalid] style_emoticons/default/blink.gif)

... okay, you're not, but this piece of info is awesome (IMG:[invalid] style_emoticons/default/blink.gif) Totally forgot about this, as pre 200 I mainly used it to regen mp (IMG:[invalid] style_emoticons/default/blink.gif)
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