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Nov 27 2012, 15:02
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T_Starrk
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QUOTE(josiahrulez @ Nov 27 2012, 02:08)  Hey all, i need help choosing a mace for my build. Exquisite Astral Mace of the Illithid - Current Weapon Magnificent Mage of the Battlecaster - it has no interference and will mana conservation work with support, depreciants and regen magic? Magificent Mace of Slaughter or should i go for more dmg output? Don't buy any of them unless you plan on maxing them out. Crushing damage seriously sucks later on. I still can't use my hallowed club (it takes forever to kill enemies compared to my ethereal). Either find an ethereal or buy the slaughter one and max it out. Maces have to be slaughter, imo. They're not like estoc which can get away with lower damage because they proc PA.
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Nov 27 2012, 15:07
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josiahrulez
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QUOTE(PK678353 @ Nov 27 2012, 21:26)  Yes, the BC mana conservation works with all spells, even spells on IA. Not sure it the BC MC and Accuracy or the Illithid's drain would help your spells more.
My gut says go with the Slaughter all else equal. However, since all is not equal (you already have the Astral Mace), I'm thinking save up and go find yourself a nice Ethereal Mace. Avoiding 50% resistance is huge, and would be a much better buff to your damage output than any of the maces presented.
Also, equalize your stats a bit, especially once you move away from the nice mana regen the Illithid gives you, it's tripling your effective regen.
So which of my stats are lacking? and the Mana drain proc on my Illithid mace is really handy, so i wouldn't mind getting another one. How much do you think it'll cost to get a Legendary/Magnificent Ethereal Mace of the Illithid?
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Nov 27 2012, 15:41
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PK678353
Group: Gold Star Club
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QUOTE(josiahrulez @ Nov 27 2012, 09:07)  So which of my stats are lacking? and the Mana drain proc on my Illithid mace is really handy, so i wouldn't mind getting another one. How much do you think it'll cost to get a Legendary/Magnificent Ethereal Mace of the Illithid?
Not so much that any of them are lacking as that the for a level's worth of XP you can get a STR and an END, or something like 20 points spread across DEX, AGI, WIS and INT (which you'll want at an XP cost of about 1/4 of WIS XP cost). It's an opportunity cost to focus that heavily in 2 stats to the exclusion of all else. You're running full Power, so it's not like you're hurting so badly for ADB that you must eke out that last 2 more. A Slaughter weapon on the other hand would gain you something like 150 ADB, equivalent to swapping in a few Power of Slaughter without loss of PMI. As for a Mag/Leg Eth Mace of the Illithid, I think you'd be talking 250k+ minimum for one without glaring issues (like 15% Stun or something), since it's a passable suffix and Eth is seriously like a 10x cost multiplier at that quality. MidNightPass has a 2 PAB one up for 280k. This post has been edited by PK678353: Nov 27 2012, 15:45
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Nov 27 2012, 17:38
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xanagu
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QUOTE(PK678353 @ Nov 27 2012, 00:39)  You didn't link the Cap, but assuming it's also Phase you'll want to take the Elementalist for both the choices given. The PABs and better (relative) prof roll give it to the shoes. That Staff has very meh MDB, but the Elementalist Prof is very good, the INT/WIS is pretty good (which helps make up for the MDB), and the Elec EDB isn't bad either. Don't bother forging it, you won't keep an Elementalist staff long term (Destruction overtakes them once you have enough prof).
For now, the low prof due to level makes having the two Elementalist pieces a good idea. Once you have more prof look to replace those with Mjolnir/Destruction pieces.
Thanks for the advice lol i really forgot the cap http://hentaiverse.org/pages/showequip.php...;key=775920d103How much elemental prof. i need so i can discard my elementalist equipment? I have 84 right now Regards This post has been edited by xanagu: Nov 27 2012, 17:38
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Nov 27 2012, 18:00
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PK678353
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QUOTE(xanagu @ Nov 27 2012, 11:38)  Thanks for the advice lol i really forgot the cap http://hentaiverse.org/pages/showequip.php...;key=775920d103How much elemental prof. i need so i can discard my elementalist equipment? I have 84 right now Regards <yoda> A decent cap that is, for now. Run the numbers yourself, you must if desire an exact answer you do, as multiplicative the bonuses are. When more damage from Phase you get, switch to it you will. If in formulas your talents do not lie, the Magic Scores script, you must use. </yoda> I find the cutoff point is usually somewhere in the level 100-150 range. Richer players and players with higher native prof can switch earlier, as a big part of it is actually reaching the point where you can afford better Phase than Gossamer.
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Nov 27 2012, 18:20
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varst
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QUOTE(xanagu @ Nov 27 2012, 23:38)  How much elemental prof. i need so i can discard my elementalist equipment? I have 84 right now Regards
In such cases I would recommend [ github.com] magic score script from Tiap. QUOTE(PK678353 @ Nov 27 2012, 18:46)  Probably should not have responded to that by jumping into one of my Average Daggers on IWBTH to see what I got. Even more probably should not have left popping the Spirit pot for a few turns. How far can other mages of my level get in IWBTH Item Worlds? I got to round 51 before I fucked up badly enough to die (wasn't going to get much past 60 anyway, Spark was starting to proc too much).
On the other hand, that was a crapload of XP.
It's difficult for mages to IWBTH simply because of the mana. On the other hand, if you're patient enough mage can do that. It just take a shit ton of time which should probably be invested somewhere. If you want to challenge high-difficulty IW, I would recommend meleeing. QUOTE(eqwer @ Nov 27 2012, 16:57)  replenished soul debuff can only proc 2.6x multiplier, 7.8x only happens at pre-soul-fired target,
I forgot to ask if you've included the 2x AOE main target damage in your tests. That makes some difference. This post has been edited by varst: Nov 27 2012, 18:26
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Nov 27 2012, 19:01
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DaReaper
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Not sure if this is the right place to ask, since it is an 'ASK' thread, mind i ask which script do most of you use to check the base stats of your equips cause the 2 scripts from wiki [ Base stats script & Equip comparison script] seems to give me 2 different base stats value. I need some clarification so that i can get the right values to compare with equipment range values in the wiki for a rough idea of good equip/ bad equips
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Nov 27 2012, 20:13
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Herp in your Derp
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Regarding monster lab mob gifts, is the gift chance formula indicated on the wiki a percentage? ie. 1 battle win & >50 hrs since last check = 100% chance of mat/item?
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Nov 27 2012, 23:34
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Arxdewn
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How do you keep prof up, even to half your level? Wiki suggests high difficulty crude IW for weapons, easy crude IW for armor, but also says difficulty is irrelevant for prof gains. Additionally, I definitely don't have the mana to keep spaming for either restorative or deprecating. Should I wear different equipment to raise them as well (like battlecaster or illithid etc)?
:edit: LVL 79 DW: 45.62 LA: 36.18 SUPP: 5.92 CURE: 27.52
This post has been edited by Arxdewn: Nov 27 2012, 23:41
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Nov 27 2012, 23:46
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Coma
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QUOTE(DaReaper @ Nov 27 2012, 19:01)  Not sure if this is the right place to ask, since it is an 'ASK' thread, mind i ask which script do most of you use to check the base stats of your equips cause the 2 scripts from wiki [ Base stats script & Equip comparison script] seems to give me 2 different base stats value. I need some clarification so that i can get the right values to compare with equipment range values in the wiki for a rough idea of good equip/ bad equips
Comparison script is better, since you can look up base stat, compare to other equipments of same slot, and check the wiki. I think Comparison is more up to date than Base Stat QUOTE(Herp in your Derp @ Nov 27 2012, 20:13)  Regarding monster lab mob gifts, is the gift chance formula indicated on the wiki a percentage? ie. 1 battle win & >50 hrs since last check = 100% chance of mat/item?
Yes QUOTE(Arxdewn @ Nov 27 2012, 23:34)  How do you keep prof up, even to half your level? Wiki suggests high difficulty crude IW for weapons, easy crude IW for armor, but also says difficulty is irrelevant for prof gains. Additionally, I definitely don't have the mana to keep spaming for either restorative or deprecating. Should I wear different equipment to raise them as well (like battlecaster or illithid etc)?
It will come naturally, you dont have to grind at your current level. You should focus on getting beyond lvl 100 to unlock credit-making potential (in both Arena and RoB) If you grind for spell profs, you should get a mage set with Focus staff with high CE chance and proc duration, so you can spam weakest spells while leeching mana from the target. Crude IW means monsters hits like infants. Higher difficulty will make monsters to last much longer and thus not wasting stamina if you killed them too quickly. Difficulty have nothing to do with prof gain rates, only make it easier for you to grind. No, you aint supposed to be using Battlecaster or Illithid in normal fights, they dont perform well compared to the raw damage output of Slaughter and Destruction.
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Nov 28 2012, 01:02
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galdon
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about what PL do monsters start to earn kills? The way its talked about in the wiki, it seems like earning kills is expected to be fairly routine, and it seems like it would be possible to accidentally earn victories simply by happening to be in the round of a 'fest that a player ran out of pots on and fled, but my monsters don't seem to be having any luck yet after a few days.
This post has been edited by galdon: Nov 28 2012, 01:03
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Nov 28 2012, 01:06
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Slobber
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they should start spawning after PL25 after that they'll be surrounded by thousands of other PL25 monsters so they'll be fighting luck just to get a "spawn"
naturally the higher PL the monster is, the less monsters there'll be "competing" with it for the spawn.
This post has been edited by Slobber: Nov 28 2012, 01:13
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Nov 28 2012, 01:28
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Bonebuster
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Be patient it can take some days till your monster finally wins a battle and even longer till it gives the killing blow.
My lowest Monster (PL26) hasnt even won 1 Battle since 1 week. So just wait it will win someday thats for sure.
This post has been edited by Bonebuster: Nov 28 2012, 01:29
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Nov 28 2012, 02:11
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losernyeo
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So I noticed a lot of talk about 2h a little while ago... I'm still having the same problem. I like my weapon but the bleeding proc isn't that awesome anymore.
Essentially I think a mace would be nice so I can go more rounds because my PMI isn't that awesome yet but I don't want to drop a lot of money on something that will suck 20 levels later. At the same time I don't want to buy an estoc now and realize I'm not survivable enough to make use of it, so I guess my question is when you know you're tanky enough to whip out the ol' estoc. I'm using mostly power of slaughter/protection but I also have some decent plate of protection stuff so I can switch to as much END/PMI as I can muster if that's better for estoc. I'd experiment on my own but I'm not rolling in enough dough to purchase a good ethereal estoc of slaughter just for that purpose. Halp?
Edit: Unrelated question is there any point in raising str/dex for elemental monsters and int/wis for non-elementals.
This post has been edited by loserneo: Nov 28 2012, 02:21
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Nov 28 2012, 02:24
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fishinsea
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You can try an elemental estoc, piercing damage isn't that bad if you have fire/elec/dark strike to cover a bit of its weaknesses. Or make a WTB thread to borrow someone's estoc for a day for a small price, though I can't guarantee the effectiveness of that, only seen other people do it occasionally.
Edit: Str and Wis are useful for all monsters, dex and int mostly for inflating PL to gain access to more chaos upgrades, they won't (I think) help the monster in battle.
This post has been edited by fishinsea: Nov 28 2012, 02:28
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Nov 28 2012, 02:29
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Lement
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elemental monsters basic attack is physical and gets bonuses from STR. DEX is rather pointless to raise on them, as all their spells get bonuses from INT. Similarly, humanoids have all physical attacks so raising INT on them isn't very useful.
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Nov 28 2012, 02:49
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Arxdewn
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How good would an equip/weapon have to be before you'd seriously invest in maxing it?
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Nov 28 2012, 03:12
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Coma
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QUOTE(Arxdewn @ Nov 28 2012, 02:49)  How good would an equip/weapon have to be before you'd seriously invest in maxing it?
Exquisite or above quality and, more importantly, you are confident that you wont be replacing it within at least 1 year. For weapons: Ethereal and Slaughter/Destruction at least 3PAB (STR and DEX are must for melee, and WIS and INT for mage) at least 20% proc rate and good duration Near max in Base Weapon Damage/Magic Damage Bonus/EDB
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Nov 28 2012, 03:36
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Lement
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A good idea would be to have the equip worth more than the cost to max it, which is between 500 and 700 thousand from ex to legendary. Well, more if you spend all your stamina on arenas or have crys2+, etc since you could be doing something more profitable.
Another thing is the benefit - focus staves, for example, are hardly worth maxing while other staves are even worth resetting to get econ 5, while melee weapons' hollowforged on 2h/elemental strike on 1h is huge effect. Armor doesn't even bear to mention if you aren't going to use it yourself.
Finally, resale value is dependent on whether somebody else would max the equip.
This post has been edited by Lement: Nov 28 2012, 03:39
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Nov 28 2012, 03:58
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DeathsEnvoy
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