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post Nov 25 2012, 02:34
Post #25961
Drawde



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I thought stamina did regen while in battle, it just didn't affect you until after the battle?

Or was that an error or older version?
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post Nov 25 2012, 02:57
Post #25962
Coma



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QUOTE(Drawde @ Nov 25 2012, 02:34) *

I thought stamina did regen while in battle, it just didn't affect you until after the battle?

Or was that an error or older version?

It is intended to prevent abuse.

Stamina will not regenerate while in battle, to prevent players from holding on battles and keep playing with full stamina (imagine Great Stamina bonus in 2000th round)
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post Nov 25 2012, 03:17
Post #25963
Drawde



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I understood that, but what I meant was that stamina regenned like normal, but didn't affect your current stamina until the battle was over.

So you could be at fifty stamina in a battle and go on vaction for a week. When you come back you're still at fifty stamina. As soon as that battle's over you then get the regenned stamina.

I though Tenboro stated that, but I could be wrong. Or it could have been from an older version
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post Nov 25 2012, 03:21
Post #25964
Coma



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QUOTE(Drawde @ Nov 25 2012, 03:17) *

I understood that, but what I meant was that stamina regenned like normal, but didn't affect your current stamina until the battle was over.

So you could be at fifty stamina in a battle and go on vaction for a week. When you come back you're still at fifty stamina. As soon as that battle's over you then get the regenned stamina.

I though Tenboro stated that, but I could be wrong. Or it could have been from an older version

I understand what your question is, and the answer is still no.

You wont find your stamina back to 99 after finishing a battle after a week of vacation.
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post Nov 25 2012, 05:09
Post #25965
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http://hentaiverse.org/pages/showequip.php...;key=cedc95e663

Should I keep levelling this or it is a waste of time?
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post Nov 25 2012, 05:26
Post #25966
Coma



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QUOTE(Palaxius @ Nov 25 2012, 05:09) *

http://hentaiverse.org/pages/showequip.php...;key=cedc95e663

Should I keep levelling this or it is a waste of time?

Install the Base Stat script and go over this

To save time, I would rather not IW this, because there are many estocs out there that are better than this, especially in term of both weapon damage and PAB rolls.

Personally, if I have to choose the Elemental Strike, I would prefer Hallow or Demonic for Schoolgirl Marathons.
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post Nov 25 2012, 06:06
Post #25967
etothex



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QUOTE(Palaxius @ Nov 24 2012, 19:09) *

http://hentaiverse.org/pages/showequip.php...;key=cedc95e663

Should I keep levelling this or it is a waste of time?

if you have the cash, then buy something better; the raw damage is too low. However, if you don't mind putting in a couple runs, feel free to do it. getting the first 2 or 3 or 4 potency levels is fast; especially on a fine.
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post Nov 25 2012, 06:36
Post #25968
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I'm using lightning and fire spells as a mage, now that I got the 2nd tier fire spells do I still need the lower one?
Also I already have all the HP and MP tanks along with aura slots and item slots. I still have ~6 points left. Any spells i should get like shadow veil or haste, or should i just spend the 6 points in the weaker fire spells.
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post Nov 25 2012, 06:52
Post #25969
4EverLost



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QUOTE(Coma @ Nov 24 2012, 23:18) *

Monster HP, EXP, and damage have no cap, but loot drop is capped (about 500 crystals and max 500 loot drop roll)


ah what is that about 500 crystals?
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post Nov 25 2012, 06:57
Post #25970
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QUOTE(Brendan101 @ Nov 24 2012, 20:36) *

I'm using lightning and fire spells as a mage, now that I got the 2nd tier fire spells do I still need the lower one?
Also I already have all the HP and MP tanks along with aura slots and item slots. I still have ~6 points left. Any spells i should get like shadow veil or haste, or should i just spend the 6 points in the weaker fire spells.


It's up to you. Sometimes it's more MP-efficient to use lower tier spells. I still use them frequently. They're cheaper, faster, and can be used to proc CM for the more expensive AoE spells. As for the rest of the AP, make sure you get Shadow Veil and Haste, and eventually Weaken and Protection. Over the next 50 levels, you'll want to get Imperil, X-Item, X-Attack, tier 2 lightning spells, Cure II, and Spark of Life. Continue unlocking Focused Auras and Item Slots, but you don't need multiple Infusion and Scroll Slots.

You should also plan to get the holy spells at one point. Even if you plan to stick with elemental spells, there will be times where you will want to switch to holy (FSM, schoolgirls, etc).

The soul spells that you unlock at level 100 can be used to restore SP. While you won't have to worry about SP for a long time, they can be useful to fall back on in case you run out of Spirit Potions.
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post Nov 25 2012, 07:26
Post #25971
Lement



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Funny thing: my holy set sucks so bad that I'm better off using fire against FSM, with shockblast preparation. Still, pretty much what n125 said, though little extra mention: Protection is not so important to a mage, but weaken is sth you want 5 AP or none in and is really useful for IWBTH/ring battles and prof grinding. Even BT battles can use it well, but once it gets below that it is useful only for ET.
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post Nov 25 2012, 09:00
Post #25972
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QUOTE(Coma @ Nov 25 2012, 07:18) *

Monster HP, EXP, and damage have no cap, but loot drop is capped (about 500 crystals and max 500 loot drop roll)


Yea, I also want to know when I can get 500 crystals (IMG:[invalid] style_emoticons/default/laugh.gif)
The max should be at around 45 if I calculate correctly

http://ehwiki.org/wiki/CrysFest


QUOTE(Drawde @ Nov 25 2012, 09:17) *

I understood that, but what I meant was that stamina regenned like normal, but didn't affect your current stamina until the battle was over.


No, that has been fixed a long time ago.

QUOTE(Brendan101 @ Nov 25 2012, 12:36) *

I'm using lightning and fire spells as a mage, now that I got the 2nd tier fire spells do I still need the lower one?


I still suggest lower tier spells because of the flexibility, as n125 has said.

QUOTE(Lement @ Nov 25 2012, 13:26) *

Funny thing: my holy set sucks so bad that I'm better off using fire against FSM, with shockblast preparation. Still, pretty much what n125 said, though little extra mention: Protection is not so important to a mage, but weaken is sth you want 5 AP or none in and is really useful for IWBTH/ring battles and prof grinding. Even BT battles can use it well, but once it gets below that it is useful only for ET.


How much holy proficiency do you have now, compared to elemental proficiency?

This post has been edited by varst: Nov 25 2012, 09:01
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post Nov 25 2012, 12:35
Post #25973
Randommember



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QUOTE(Chantx @ Nov 24 2012, 15:32) *

Started an arena today with 501st, Sakurai Kei and Noihara Himari. Which one should I build OC hitting? Having hard time deciding as their avoidance stats appear the best among everymonster.

Always kill 501st first.
It does ridiculous amounts of damage and I can easily tell when it's in a room just by looking at my health bar.
Even with regen on, I lose health, but as soon as 501st is dead, my health shoots back up.

And you wanna kill it quick since it's extremely fast and builds mana/SP much quicker than other monsters and so will use skills much quicker.
Skills that hit extremely hard.
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post Nov 25 2012, 12:45
Post #25974
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QUOTE(Lement @ Nov 24 2012, 21:26) *

Funny thing: my holy set sucks so bad that I'm better off using fire against FSM, with shockblast preparation. Still, pretty much what n125 said, though little extra mention: Protection is not so important to a mage, but weaken is sth you want 5 AP or none in and is really useful for IWBTH/ring battles and prof grinding. Even BT battles can use it well, but once it gets below that it is useful only for ET.


With Protection, because it only requires 1 AP and has a low base mana cost, it's more of a "why not?" type of spell. I cast it regularly, because no matter how little it actually helps mages, it can't hurt.

As for Weaken, I actually prefer Imperil. I think it's more efficient and ultimately safer. On high difficulties, it allows me to kill any custom mob with one T2 or T3 spell, regardless of how many Chaos Upgrades they have and whether or not they are resistant to my element. Imperil also has a pretty quick casting time, so I can apply it to a target on my first turn without taking much (if any) damage, and kill it on my second turn. If there are multiple monsters that I want to cast Imperil on, I can do so at the beginning of a round without taking a significant amount of damage because of the 25% damage handicap monsters above 80% health have. With Weaken, high PL monsters that have a lot of Chaos Upgrades can still deal a lot of damage and drain your SP. To make things worse, they can take anywhere from 2-4 or more T3 casts to kill because they have high health and damage reduction from Chaos Upgrades, and they may be naturally resistant to your element of choice.

Of course this isn't a problem on low difficulties, and it might not be a problem on high difficulties either, if your staff has a lot of forge upgrades. I also suspect that holy/dark mages don't really have this problem either, but I wouldn't know.

Although I do agree that Weaken is great for Ether Theft, Ring of Blood, proficiency grinding, and a few other circumstances.
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post Nov 25 2012, 12:48
Post #25975
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I found a pretty sweet new weapon http://hentaiverse.org/pages/showequip.php...;key=e63852f722
and figured I would give it a level in IW only to discover I can only complete around 75% of the rounds. What sort of guidelines are there for when it's doable, or what am I doing wrong? How good should equipment be for IW to be worthwhile, and how many levels should you get?
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post Nov 25 2012, 13:06
Post #25976
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QUOTE(Arxdewn @ Nov 25 2012, 18:48) *

I found a pretty sweet new weapon http://hentaiverse.org/pages/showequip.php...;key=e63852f722
and figured I would give it a level in IW only to discover I can only complete around 75% of the rounds. What sort of guidelines are there for when it's doable, or what am I doing wrong? How good should equipment be for IW to be worthwhile, and how many levels should you get?


This one is good in every aspect except PA duration, which I would say is too low (3 turns at lv. 336).

In general, you CAN do some IW starting from lv.100 on normal/easy difficulty (especially the shorter ones), but I don't really think it worths the time and effort to do that unless
- you have found something worthy to IW
- you can do that efficiently
which probably means you won't be doing much IWing until lv.200+, probably.

Most people aim for max potency (lv.10), but that's quite difficult to do (most worthy for IWing requires more than 10k PXP).
If you do think you have time for IW, do the weapon first as the bonus are much better.

This post has been edited by varst: Nov 25 2012, 13:07
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post Nov 25 2012, 13:18
Post #25977
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QUOTE(Arxdewn @ Nov 25 2012, 20:48) *

I found a pretty sweet new weapon http://hentaiverse.org/pages/showequip.php...;key=e63852f722
and figured I would give it a level in IW only to discover I can only complete around 75% of the rounds. What sort of guidelines are there for when it's doable, or what am I doing wrong? How good should equipment be for IW to be worthwhile, and how many levels should you get?


(This is schmuck bait, because level 63 ANYTHING shouldn't run through IW. Like varst says, wait till you're 200+ but if you still wanna give it a try...)

1. Which difficulty level are you doing it in? Try lowering it one step at a time (but if you're starting out at normal, move on to step 2)

2. Voidseeker + Aether + Featherweight Shard your weapons, and Feather the rest of your equips. That should help out nicely.

3. Invest in many, many AP trainings and Pack Rat to max out your Scrolls + Items + Infusion slots. I know many think more than 1 scroll or infusion is a waste of time, but at level 63, you WILL face many system generated mobs that have specific elemental weaknesses, and stocking multiple elemental infusions can't hurt. Scrolls also help you when you're out of mana (which Aether should delay for a long, long time).

4. Bring only Godly Mana pots. Health pots do nothing, and you don't have SoL, so Spirit pots also do nothing.

5. If melee, safest is 1H + Shield. Alternatively, Ethereal Mace + Slaughter Power. Protection Plate works too, but it may be overkill in terms of survivability, and it is going to be a bit slow.

6. If mage... invest in the T2, T3 spells the instant you get access and level them all up. Use Elementalist Gossamer + Destruction/Elementalist Ebony staff. Of, if you're lucky enough, Arcanist Shade. You'll want to rethink at higher levels, but that's not the concern right now.

7. Invest in all buffs and debuffs as they come up.
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post Nov 25 2012, 14:10
Post #25978
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Wait until 200 and you'll have to wait 50 more lv to do it (IMG:[invalid] style_emoticons/default/biggrin.gif) All those high PL mobs would eat you for breakfast like nothing (IMG:[invalid] style_emoticons/default/biggrin.gif)

Best IW time would be around 19x, when you can pawn anything and everything in your way. Mage can do it as soon as 130 though.
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post Nov 25 2012, 15:05
Post #25979
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QUOTE(Arxdewn @ Nov 25 2012, 17:48) *

I found a pretty sweet new weapon http://hentaiverse.org/pages/showequip.php...;key=e63852f722
and figured I would give it a level in IW only to discover I can only complete around 75% of the rounds. What sort of guidelines are there for when it's doable, or what am I doing wrong? How good should equipment be for IW to be worthwhile, and how many levels should you get?



QUOTE(xmagus @ Nov 25 2012, 18:18) *

(This is schmuck bait, because level 63 ANYTHING shouldn't run through IW. Like varst says, wait till you're 200+ but if you still wanna give it a try...)

1. Which difficulty level are you doing it in? Try lowering it one step at a time (but if you're starting out at normal, move on to step 2)



if you can't do it on normal, do it on easy. you'll still get 1x PXP modifier, with 50% less damage at the beginning
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post Nov 25 2012, 15:23
Post #25980
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QUOTE(Nekokon @ Nov 25 2012, 20:10) *

Wait until 200 and you'll have to wait 50 more lv to do it (IMG:[invalid] style_emoticons/default/biggrin.gif) All those high PL mobs would eat you for breakfast like nothing (IMG:[invalid] style_emoticons/default/biggrin.gif)

Best IW time would be around 19x, when you can pawn anything and everything in your way. Mage can do it as soon as 130 though.


Well...things will just get easier after lv. 200, and there's no point staying at around lv.190 when you can do significantly more at lv.250+. Yea it's the best IW time, but you can't stay there forever...
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