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Asked the Experts, For archive purposes only. Please use Ask the Expert! for questions |
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Nov 18 2012, 01:59
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etothex
Group: Members
Posts: 4,557
Joined: 18-May 09

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@loserneo. the pab patch that effectively doubled our base health has made cure viable a bit longer it seems. If you can handle the watching your hp for several turns and then casting cure, go for it (hopefully in spirit mode). What's your base HP might I ask? The beauty of regen / heal over time is you get some healing every turn to hopefully keep your Hp from falling too low. Play it right (equips and difficulty, timing, OC, etc) and you can just cast it and not watch your health til you need to recast it, whereas relying on cure is a constant watch for health to fall too low game. QUOTE(Coma @ Nov 17 2012, 15:52)  Regen's heal damage is based on curative, but its duration is based on supportive
no it's not. tis only affected by curative prof. meh Accuracy is only a safety issue on IWBTH. i roll with between 125 to 135 normally. Void shard for the times you really need it, or want to not have to worry about it (like doing higher lvl arena on iwbth first time) This post has been edited by etothex: Nov 18 2012, 02:06
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Nov 18 2012, 02:08
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rally9981
Newcomer
  Group: Members
Posts: 98
Joined: 12-October 12

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QUOTE(T_Starrk @ Nov 18 2012, 04:07)  I think assimilator/grinding proficiencies is a complete waste. I have no assimilator training and I don't grind and my main style, dual wield, is maxed and two-hand is near max. I didn't even start using two-hand until after lv.200 and I was able to get it to two-thirds of my level in no time (like 1-2 weeks). The farther away your prof is from your level the faster it goes. Seriously, don't grind, it's a waste of time. Focus on leveling. Eventually leveling will slow down and your profs will catch up.
I know what you mean. My 2H prof goes from 0 to 75% of my DW for just 4 days of arena grinding, and i already do hourly battles and first-8 arenas with DW QUOTE Regen's heal damage is based on curative, but its duration is based on supportive Really? Last time i checked isnt the formular for spell duration like this? Spell Duration = base_duration * (1 + additional_AP / 4) * (1 + proficiency / x) For supportive/curative spells x = 100, for deprecating spells x = 50. That means regen/regen 2 duration still use their own prof to scale, right?
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Nov 18 2012, 02:14
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Coma
Group: Members
Posts: 1,575
Joined: 16-September 08

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QUOTE(etothex @ Nov 18 2012, 01:59)  no it's not. tis only affected by curative prof.
QUOTE(rally9981 @ Nov 18 2012, 02:08)  Really? Last time i checked isnt the formular for spell duration like this?
Spell Duration = base_duration * (1 + additional_AP / 4) * (1 + proficiency / x)
For supportive/curative spells x = 100, for deprecating spells x = 50.
That means regen/regen 2 duration still use their own prof to scale, right?
You are right, my bad
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Nov 18 2012, 02:18
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losernyeo
Group: Gold Star Club
Posts: 340
Joined: 6-April 12

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QUOTE(etothex @ Nov 17 2012, 17:59)  @loserneo. the pab patch that effectively doubled our base health has made cure viable a bit longer it seems. If you can handle the watching your hp for several turns and then casting cure, go for it (hopefully in spirit mode). What's your base HP might I ask?
I have 2481 hp at the moment. Cure generals heals in the vicinity of 770hp for 21mp, and regen does 78hp for 11 turns at 26mp. Which means that regen does NOT regen enough. With haste I can take maybe 2-3 actions before getting hit, so regen barely negates the damage from one monster on IWBTH. In other words I always have to watch my health anyway. The thing about spirit mode is, I haven't quite optimized when a good time is to activate it, seeing as it takes an action. Do I just enter it to buff, then leave it when I'm done? I have something like 24 turns on haste, 15 on protection and 11 on regen so I don't know how feasible that is. I just use spirit every so often to clear several rounds very fast and let it exhaust naturally. I rarely time it to coincide with buff recasts.
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Nov 18 2012, 02:33
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Mantra64
Group: Catgirl Camarilla
Posts: 5,600
Joined: 23-March 12

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I just failed the riddlemaster 2 times today due to acting hastily. Since I also seemed to have made another mistake two days ago, I lost 15 Stamina today. (IMG:[ invalid] style_emoticons/default/cry.gif) If I understand the wiki right, tomorrow 1 of them would be resetted and the other two mistakes in three days, right? Or do I have to wait 3 days without another mistake to get a complete riddlemaster reset?
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Nov 18 2012, 02:35
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VriskaSerket
Group: Catgirl Camarilla
Posts: 4,118
Joined: 27-December 08

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Thinking about be mage. But don't know which phase suffix to gather. saw that Fenrir especially popular. Why? And what about other suffixes?
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Nov 18 2012, 02:38
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VriskaSerket
Group: Catgirl Camarilla
Posts: 4,118
Joined: 27-December 08

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QUOTE(Mantra64 @ Nov 18 2012, 06:33)  I just failed the riddlemaster 2 times today due to acting hastily. Since I also seemed to have made another mistake two days ago, I lost 15 Stamina today. (IMG:[ invalid] style_emoticons/default/cry.gif) If I understand the wiki right, tomorrow 1 of them would be resetted and the other two mistakes in three days, right? yes, you are right. This post has been edited by irvin123455: Nov 18 2012, 02:39
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Nov 18 2012, 02:42
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Nekokon
Group: Members
Posts: 380
Joined: 20-May 11

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QUOTE(loserneo @ Nov 17 2012, 20:18)  I have 2481 hp at the moment. Cure generals heals in the vicinity of 770hp for 21mp, and regen does 78hp for 11 turns at 26mp.
Which means that regen does NOT regen enough. With haste I can take maybe 2-3 actions before getting hit, so regen barely negates the damage from one monster on IWBTH. In other words I always have to watch my health anyway.
The thing about spirit mode is, I haven't quite optimized when a good time is to activate it, seeing as it takes an action. Do I just enter it to buff, then leave it when I'm done? I have something like 24 turns on haste, 15 on protection and 11 on regen so I don't know how feasible that is. I just use spirit every so often to clear several rounds very fast and let it exhaust naturally. I rarely time it to coincide with buff recasts.
As you lv up, your prof is gonna get better and regen duration is gonna get longer. In other hand, when you lv up, monster hit harder and harder, making it harder to keep recast cure whenever your health drops. You're gonna rely on regen a lot more from 100~ 150, with prof about 50 ~ 100. Remember that aside from the duration formula, regen I get 1 more turn every 10 prof, and regen II get 1 more turn every 4 prof.
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Nov 18 2012, 02:43
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Coma
Group: Members
Posts: 1,575
Joined: 16-September 08

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QUOTE(irvin123455 @ Nov 18 2012, 02:35)  Thinking about be mage. But don't know which phase suffix to gather. saw that Fenrir especially popular. Why? And what about other suffixes?
Fenrir and Hemidall are most popular suffixes. Because Forbidden spells are Tier 3 (Corruption and Pestilence) and Tier 4 (Disintegrate and Ragnarok), meaning they deal ton of damage than elementals (the highest tier is 3) Tier 4 AoE Forbidden have 2.6 damage multiplier Divine can compliment well with Forbidden (explosion) and also boost Cure's heal damage Other suffixes are fine if you focus on elementals, but they simply cant match Forbidden and Divine's damage output or microing spell explosion rotation. Dont forget about the debuff both Forbidden and Divine can inflict This post has been edited by Coma: Nov 18 2012, 02:45
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Nov 18 2012, 02:45
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etothex
Group: Members
Posts: 4,557
Joined: 18-May 09

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QUOTE(loserneo @ Nov 17 2012, 16:18)  I have 2481 hp at the moment. Cure generals heals in the vicinity of 770hp for 21mp, and regen does 78hp for 11 turns at 26mp.
Which means that regen does NOT regen enough. With haste I can take maybe 2-3 actions before getting hit, so regen barely negates the damage from one monster on IWBTH. In other words I always have to watch my health anyway.
The thing about spirit mode is, I haven't quite optimized when a good time is to activate it, seeing as it takes an action. Do I just enter it to buff, then leave it when I'm done? I have something like 24 turns on haste, 15 on protection and 11 on regen so I don't know how feasible that is. I just use spirit every so often to clear several rounds very fast and let it exhaust naturally. I rarely time it to coincide with buff recasts.
sorry base health, look at your character stats screen, under derived attributes. Ah well, yeah both regen and cure kinda suck for iwbth. When you're fighting beyond your capacity to heal/ survive long though, not really much you can do about it. Well i have a lot more OC than you, and can tank hits a lot more now, so I'm often times lazy, and use S.stance whenever i feel like-- w/o much concern for damage taken. But when i'm efficiency minded, i activate it just before killing last mob, and then go through next round, cast my buffs, kill off some (probably at least 3/9, more likely half) before deactivating it. Basically try to give as few mobs as possible a free hit. If all you're doing is arenas w/ their limited rounds, it's probably not much an issue, but it's a good habit to pick up for IWs (stance casting) and longer arenas. When you get regen2 with its massive cost, you'll probably only want to cast that in stance. This post has been edited by etothex: Nov 18 2012, 02:47
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Nov 18 2012, 03:03
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losernyeo
Group: Gold Star Club
Posts: 340
Joined: 6-April 12

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Aha, what you say makes sense. I have in fact been doing some IW EXP grinding but I do that in crude IWBTH so the mobs are easier. And that's where I tend to use spirit mode, towards the end of my 13-14 round runs (cause I usually die around there). I probably do have enough SP to do it more often if I was so inclined. QUOTE(etothex @ Nov 17 2012, 18:45)  base health, look at your character stats screen, under derived attributes.
My mistake, I have 1459 base hp, 72 + 41 endurance.
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Nov 18 2012, 03:05
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killa
Group: Members
Posts: 965
Joined: 28-April 06

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ok so its been a few days and ive leveled about 10 times and you guys were right once i learned the People to focus and leveled a bit and spent over a million credits im right back where i was before level 200 on killing things and arena
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Nov 18 2012, 04:00
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ginjok
Group: Gold Star Club
Posts: 1,736
Joined: 23-April 12

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QUOTE(Nekokon @ Nov 17 2012, 15:46)  I know I'll have to get better weapon soon, but I still can't afford for a good one now (IMG:[ invalid] style_emoticons/default/sad.gif) Gonna stick with that mace for a while. Your Mace is not very good (IMG:[ invalid] style_emoticons/default/heh.gif) . You can get an elemental of slaughter one that is cheaper than ethereal and use Voidseeker, also gaining 50% accuracy. QUOTE(Nekokon @ Nov 17 2012, 20:30)  Are we seriously need >150% accuracy in order to fight 501st and gangs ?
No. But use a voidseeker and the fight will be much better (IMG:[ invalid] style_emoticons/default/heh.gif) QUOTE(Manian @ Nov 17 2012, 16:41)  can I survive 200s with this equipment
Most likely yes. Having Elemental Strike in Ethereal weapons or void in elemental will increase killing speed greatly. Level 200 is not such a nightmare, tone the Challenge Level down to Nightmare (IMG:[ invalid] style_emoticons/default/laugh.gif) ... in longer runs, just for a while, some levels above you should be back at the one you were using in the same challenge. [ i1.kym-cdn.com] No need for the second (IMG:[ invalid] style_emoticons/default/laugh.gif) (IMG:[ invalid] style_emoticons/default/laugh.gif) Just keep calm and [sd.keepcalm-o-matic.co.uk] read Rothbard continue leveling up.
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Nov 18 2012, 06:56
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fishinsea
Group: Members
Posts: 1,813
Joined: 20-November 10

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So, it doesn't bother me that much but is there any way to fix this? Everything else is showing up properly. Also, how do I subscribe to a topic? [attachembed=19915]
This post has been edited by fishinsea: Nov 18 2012, 06:58
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Nov 18 2012, 07:01
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4EverLost
Group: Gold Star Club
Posts: 36,632
Joined: 2-April 10

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QUOTE(killa @ Nov 18 2012, 01:05)  ok so its been a few days and ive leveled about 10 times and you guys were right once i learned the People to focus and leveled a bit and spent over a million credits im right back where i was before level 200 on killing things and arena
a few million billion credits can fix most problems QUOTE(fishinsea @ Nov 18 2012, 04:56)  So, it doesn't bother me that much but is there any way to fix this? Everything else is showing up properly. Also, how do I subscribe to a topic? [attachembed=19915]
the magic score script will fix that, so will using the default font. This post has been edited by 4EverLost: Nov 18 2012, 07:01
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Nov 18 2012, 07:02
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n125
Group: Gold Star Club
Posts: 6,282
Joined: 23-May 08

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QUOTE(fishinsea @ Nov 17 2012, 20:56)  Also, how do I subscribe to a topic? attachembed=19915
In the upper right-hand corner, directly under the New Thread button you'll find the Options menu. Open that and proceed to 'Track this topic'.
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Nov 18 2012, 07:08
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Manian
Group: Members
Posts: 277
Joined: 22-March 12

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thx. every one for advice.
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Nov 18 2012, 07:12
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fishinsea
Group: Members
Posts: 1,813
Joined: 20-November 10

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Thanks for the quick responses
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Nov 18 2012, 09:55
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varst
Group: Gold Star Club
Posts: 11,561
Joined: 30-March 10

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QUOTE(DemonEyesBob @ Nov 18 2012, 06:32)  I've been considering trying out heavy+2hander (I found some half-decent power slaughter), but I need an ethereal estoc before I give that an attempt. And since we were mentioning profs, those profs are shit so I'd probably have to bring them up as well.
Don't worry, I start meleeing with ~0 proficiency at around 300. You don't even need one ethereal estoc (since there isn't that much advantage between piercing/void damage). Start with plate of protection, then gradually change to power of slaughter when you get more mitigation through proficiency. QUOTE(Nekokon @ Nov 18 2012, 07:30)  Are we seriously need >150% accuracy in order to fight 501st and gangs ? Cuz right now I only have about 120% with a balance mace, that mean they can avoid like >50% or something ? (not to mention we can't do anything to their parry rate)
No, I have ~140% accuracy and I'm still fine. But it's better to have more accuracy (though it's difficult to determine if it's better because of some other related factors) QUOTE(irvin123455 @ Nov 18 2012, 08:35)  Thinking about be mage. But don't know which phase suffix to gather. saw that Fenrir especially popular. Why? And what about other suffixes?
- The explosion cycle. While elemental cycle you'll need to have 4 spells, or you'll waste the second spell's explosion effect. Holy/dark won't have that problem. - Monster class. Dark spells is quite efficient against humanoids. I'm not sure why there's so many humanoids, but there it is. I think it's the reason why fenrir's popular. On the other hand, heimdall's also popular because - efficiency against FSM - good at normal crysfest grinding - great cure boost I have both sets and use them in different situations.
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