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post Aug 20 2010, 05:39
Post #2361
Artamsk



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alright thanks
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post Aug 21 2010, 13:03
Post #2362
hentai_fusion



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got a question about Magic Proficiencies.

the wiki says that "Magic proficiencies increase the effect of variable effect spells (everything but Weaken, Bewilder, and Spark of Life), the damage caused by Status Effects, and the duration of sustained spells (everything but damage spells and cure)." but what does it actually mean?

the first part "Magic proficiencies increase the effect of variable effect spells (everything but Weaken, Bewilder, and Spark of Life)". does it mean that as your elemental proficiency increases, the less the magic damage caused by the elemental attack spells will fluctuate? does it mean that the higher the Deprecating proficency is, the more stable and higher the damage caused by poison is?

the second part "the damage caused by Status Effects". does it mean that the higher the corresponding proficiency is, the higher the damage caused by Searing Skin / poison / etc. is?

the last part "and the duration of sustained spells (everything but damage spells and cure).". does it mean that the higher the corresponding proficiency, the longer the duration of shield, barrier, regen, haste, etc. is?
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post Aug 21 2010, 16:05
Post #2363
Sayo Aisaka



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Higher proficiency = more damage and/or longer duration.

Basically everything gets multiplied by (1 + proficiency/x), where x is some number that depends on the spell.

The random component of damage can't be reduced. A normal hit can do anything from 1 to 1.5 times the minimum possible damage, and a crit multiplies that by 1.5 .
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post Aug 22 2010, 19:57
Post #2364
HybridGuardian



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Blind or Slow? (Which one's better?)
...or should I rather invest into mana/hp-tanks and wait for another depr. spell at level 100 or so?

This post has been edited by HybridGuardian: Aug 22 2010, 20:43
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post Aug 22 2010, 21:14
Post #2365
Sayo Aisaka



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I wouldn't bother with either one. Put the points into tanks or EXP bonus.
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post Aug 22 2010, 23:22
Post #2366
HybridGuardian



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QUOTE(Sayo Aisaka @ Aug 22 2010, 21:14) *

I wouldn't bother with either one. Put the points into tanks or EXP bonus.

Ok, I'll try to focus on HP/MP tanks instead of getting a third depr. spell, for now that is... however, I still have to figure out a way to beat the real legendaries as a fulltime mage...
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post Aug 23 2010, 00:01
Post #2367
hgbdd



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QUOTE(HybridGuardian @ Aug 22 2010, 22:22) *

Ok, I'll try to focus on HP/MP tanks instead of getting a third depr. spell, for now that is... however, I still have to figure out a way to beat the real legendaries as a fulltime mage...
You mean you want to kill with a staff the 2 tokens RoB legendaries?

Konata -> 1 scroll of gods, mana elixirs
Gear: the usual elementalist -> staff use one with good ET without compromising dmg output (2-turns 28% ET is fine for me, but I have more CM chance than you)

cast weaken, SV, haste, regen, poison and try to maintain always on preferably using channeling.

cast hurricane, once you get CM try to get channeling and (supportive/deprecating/regen don't need to recast), cast hurricane, don't bother using magic missile, since you don't have spark, you'll need to finish the battle fast.
The scroll use it just before enemy's SP bar is full.

The other 3 girls, switch elementalist with heaven-sent, staff for a katalox one (not necessary but help), and hurricane with banish.
Absorb helps a lot with Mikuru/Yuki.
Count with 2x more mana spent/scrolls needed
Of course having the most divine prof possible is necessary (IMG:[invalid] style_emoticons/default/tongue.gif)
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post Aug 23 2010, 00:09
Post #2368
HybridGuardian



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Konata is long dead, I was thinking about the other three.

I think my div prof is part of the problem, I only have 58,49 atm. That's what I am working at.
Absorbs is good against them?
I'll get it. (IMG:[invalid] style_emoticons/default/wink.gif)


the next day, edit (yeah I don't like double posting):
QUOTE(cmdct @ Aug 23 2010, 00:01) *

cast hurricane, once you get CM try to get channeling and (supportive/deprecating/regen don't need to recast),

The other 3 girls, switch elementalist with heaven-sent, staff for a katalox one (not necessary but help), and


Wait a sec. don't say that the masseffect spells are stronger... so is hurricane stronger than gale against a single enemy?

This post has been edited by HybridGuardian: Aug 23 2010, 12:58
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post Aug 23 2010, 18:34
Post #2369
Death Grunty



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I want to know if I could pull off Niten Ichiryu. But I can't quite decide between Katana A and B (all scaled up to level 150). Which is better? The Attack Damage Multiplier is exceptionally high on Katana B..
Anyone with experience in this fighting style who can give me some advice?

QUOTE
Katana A
Weapon Damage Type Slashing
Attack Damage Multiplier + 33.88 %
Attack Accuracy Bonus + 36.98 %
Attack Critical Bonus + 9.37 %
Burden + 28.73
Interference + 15.71
Primary Attribute Bonuses
Strength + 3.83 Dexterity + 0.97
Agility + 1.43
Hit Proc: 21% chance for Bleeding Wound
Duration: 4 turns / Damage: 216 per tick

Level 150 / Slot: Katana / Type: Two-handed weapon


QUOTE
Katana B
Weapon Damage Type Slashing
Attack Damage Multiplier + 52.36 %
Attack Accuracy Bonus + 21.50 %
Attack Critical Bonus + 4.74 %
Burden + 22.74
Interference + 18.13
Primary Attribute Bonuses
Strength + 2.41 Dexterity + 0.47
Agility + 0.47
Hit Proc: 17% chance for Bleeding Wound
Duration: 2 turns / Damage: 135 per tick

Level 150 / Slot: Katana / Type: Two-handed weapon


QUOTE
Katana C
Weapon Damage Type Slashing
Attack Damage Multiplier + 30.03 %
Attack Accuracy Bonus + 16.34 %
Attack Critical Bonus + 4.74 %
Burden + 28.73
Interference + 15.72
Primary Attribute Bonuses
Strength + 7.21 Dexterity + 1.44
Agility + 3.36
Hit Proc: 15% chance for Bleeding Wound
Duration: 3 turns / Damage: 135 per tick

Level 150 / Slot: Katana / Type: Two-handed weapon


I've pretty much decided on Wakizashi A, but here are all options:

QUOTE
Wakizashi A
Weapon Damage Type Slashing
Attack Damage Multiplier + 13.10 %
Attack Accuracy Bonus + 17.20 %
Attack Critical Bonus + 2.48 %
Parry Chance + 14.97 %
Burden + 5.99
Interference + 7.26
Primary Attribute Bonuses
Dexterity + 1.91
Hit Proc: 21% chance for Bleeding Wound
Duration: 2 turns / Damage: 55 per tick

Level 150 / Slot: Wakizashi / Type: One-handed weapon


QUOTE
Wakizashi B
Weapon Damage Type Slashing
Attack Damage Multiplier + 15.40 %
Attack Accuracy Bonus + 20.64 %
Attack Critical Bonus + 2.48 %
Parry Chance + 10.21 %
Burden + 4.19
Interference + 6.64
Primary Attribute Bonuses
Dexterity + 3.37 Agility + 0.49
Hit Proc: 16% chance for Bleeding Wound
Duration: 3 turns / Damage: 109 per tick

Level 150 / Slot: Wakizashi / Type: One-handed weapon


QUOTE
Wakizashi C
Weapon Damage Type Slashing
Attack Damage Multiplier + 13.85 %
Attack Accuracy Bonus + 20.64 %
Attack Critical Bonus + 3.83 %
Parry Chance + 8.85 %
Burden + 4.79
Interference + 5.44
Primary Attribute Bonuses
Dexterity + 1.44 Agility + 0.96
Hit Proc: 20% chance for Bleeding Wound
Duration: 2 turns / Damage: 27 per tick

Level 150 / Slot: Wakizashi / Type: One-handed weapon


QUOTE
Wakizashi D
Weapon Damage Type Slashing
Attack Damage Multiplier + 10.78 %
Attack Accuracy Bonus + 20.64 %
Attack Critical Bonus + 1.81 %
Parry Chance + 6.12 %
Burden + 3.59
Interference + 6.65
Primary Attribute Bonuses
Dexterity + 5.28 Agility + 2.40
Hit Proc: 24% chance for Bleeding Wound
Duration: 1 turns / Damage: 135 per tick

Level 150 / Slot: Wakizashi / Type: One-handed weapon
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post Aug 23 2010, 18:56
Post #2370
hentai_fusion



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not familiar with Niten Ichiryu but i think the following advice should apply to most games including this one.

not point having the ability to deal high amount of damage to the enemy if your attack can't land on them.

with that being said, try using katana b first and see if you are pleased the accuracy during the battles. if you think that you are missing too much then just use katana a instead.
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post Aug 23 2010, 19:14
Post #2371
Death Grunty



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Well the thing is.. if this was a problem I could solve with trial and error I wouldn't ask.
Unfortunately most of them are underleveled so it'll take some time until I'm able to make full use of their stats. Hence I'd like to know before wasting any more Item World runs.

I agree with you on Katana A (accuracy). It's really good. Highest bleed, highest accuracy and by far highest critical and a decent attack damage multiplier. But on the other hand I recall someone saying that's the most important stat for a katana. I might be wrong though.
52.36% at level 150 is quite hefty
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post Aug 23 2010, 19:30
Post #2372
hgbdd



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Use Katana B, the difference between acc isn't that much and it's much less important than dmg, since it's a DW acc already, plus bleeding in niten is overrated because the crappy Wakizashi's bleeding is going overwrite the katana's one, many times than you think.
For Wakizashi I would choose B as well, A as 2nd choice If you look it right B as better stats than A, and despite having less parry you don't have the extra 50% parry so the difference isn't that great either.
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post Aug 23 2010, 21:10
Post #2373
Sayo Aisaka



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I would be tempted to go with Katana A actually. More chance of hitting, more chance of a crit (which is +50% damage), more chance of BW (and remember, a crit is an automatic proc) which will finish off whatever it procs on. I think that outweighs a little extra damage from normal hits.

The parry from Wakizashi A looks good, but I'd probably use B. The lower BW chance is possibly an advantage in this situation.

Of course, you could make a bid on Katana D. It may not be quite as good, but there's no levelling required. (IMG:[invalid] style_emoticons/default/smile.gif)
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post Aug 23 2010, 22:17
Post #2374
Death Grunty



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QUOTE(Sayo Aisaka @ Aug 23 2010, 21:10) *

Of course, you could make a bid on Katana D. It may not be quite as good, but there's no levelling required. (IMG:[invalid] style_emoticons/default/smile.gif)


Not bad. It's somewhat between Katana A and Katana B. At the same time though it's less exciting. Sounds alot like compromising you know. (IMG:[invalid] style_emoticons/default/laugh.gif)
True there's no levelling required but incidentally there's not a lot of levelling required for Katana A either.
It's Katana B and the Wakizashi's that are completely underleveled.

Thanks for the suggestion though. Will do, should I change my mind.



(oh yeah, I guess it's safe to sell Wakizashi C+D and Katana C)

This post has been edited by Death Grunty: Aug 23 2010, 22:21
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post Aug 23 2010, 22:32
Post #2375
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QUOTE(HybridGuardian @ Aug 23 2010, 00:09) *

Is hurricane stronger than gale against a single enemy?

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post Aug 23 2010, 22:41
Post #2376
hgbdd



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QUOTE(HybridGuardian @ Aug 22 2010, 23:09) *

Is hurricane stronger than gale against a single enemy?
Yes, even with a single enemy, the AoE spells are stronger than the single target version.

This post has been edited by cmdct: Aug 23 2010, 22:41
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post Aug 23 2010, 22:43
Post #2377
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QUOTE(cmdct @ Aug 23 2010, 22:41) *

Yes, even with a single enemy, the AoE spells are stronger than the single target version.

(IMG:[invalid] style_emoticons/default/ohmy.gif) damn... thanks, Bell!

edit: I just tried that on a Mithra, Banish worked much better than Smite! (IMG:[invalid] style_emoticons/default/happy.gif)

This post has been edited by HybridGuardian: Aug 23 2010, 22:54
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post Aug 23 2010, 23:13
Post #2378
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BEWILDER making it deal less dmg with magicl atks

now magic atks incude even the special spirit atks no ?
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post Aug 24 2010, 00:16
Post #2379
grumpymal



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QUOTE(Death Grunty @ Aug 23 2010, 12:34) *

I want to know if I could pull off Niten Ichiryu. But I can't quite decide between Katana A and B (all scaled up to level 150). Which is better? The Attack Damage Multiplier is exceptionally high on Katana B..
Anyone with experience in this fighting style who can give me some advice?

I've pretty much decided on Wakizashi A, but here are all options:

I would go with B for both. Niten's strength is in having the raw power of 2H plus the benefits of an offhand. Accuracy and Parry are less important, especially if you're wearing good Silk.

QUOTE(Stoiki2000 @ Aug 23 2010, 17:13) *

BEWILDER making it deal less dmg with magicl atks

now magic atks incude even the special spirit atks no ?

No. Magic attacks are the ones that are "cast". Any Skill that is "used" is considered a physical attack.
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post Aug 24 2010, 05:22
Post #2380
Ebil☆Panda



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which would you use?

Fair ebony staff of destruction
Fine redwood staff of destruction

i'm thinking FE staff, but i'm going to miss those prof bonuses
how do the elemental damage bonuses work?


and how's this damage?
Wrath of Thor blasts Dalek for 6923 elec damage.
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