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Asked the Experts, For archive purposes only. Please use Ask the Expert! for questions |
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Jul 5 2010, 10:15
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hgbdd
Group: Gold Star Club
Posts: 8,365
Joined: 8-December 08

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QUOTE KamuiSeph' date='Jul 5 2010, 00:15' post='737745'] For fighting style/armor prof: get a flimsy high lvl item, set difficulty to cake and spam away in item world. I've noticed that difficulty has no impact on how much prof you get. Therefore, doing it on cake is the easiest way.
Actually difficulty has an impact, but it's almost nothing, play 1 month on hell/nighmare setting, and you'll see. There's another reason why flimsy battletoads is the best, since it takes forever to kill 1 mob, you get much more hits per turn, which means more chance to get proficiency. Turning off your title, and getting the worst dagger in main-hand possible also helps you. This post has been edited by cmdct: Jul 5 2010, 10:15
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Jul 5 2010, 13:56
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KamuiSeph
Group: Gold Star Club
Posts: 2,076
Joined: 29-August 08

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QUOTE(cmdct @ Jul 5 2010, 11:15)  Actually difficulty has an impact, but it's almost nothing, play 1 month on hell/nighmare setting, and you'll see. There's another reason why flimsy battletoads is the best, since it takes forever to kill 1 mob, you get much more hits per turn, which means more chance to get proficiency. Turning off your title, and getting the worst dagger in main-hand possible also helps you.
Yeah, however, I'm inclined to think that I'd die too quick and in the end, I'd get less prof. Don't know, I should try it out some time.
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Jul 5 2010, 14:04
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HybridGuardian
Group: Members
Posts: 2,627
Joined: 27-March 10

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Forgot to thank you guys... (for the tips on how to raise raising my proficiencies) Deprecating is sooo easy to raise with CM and weaken. I also figured out that to raise staff and cloth armour it´s best to cakefest and only hit and weaken them. THANKS
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Jul 5 2010, 16:32
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hgbdd
Group: Gold Star Club
Posts: 8,365
Joined: 8-December 08

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QUOTE KamuiSeph' date='Jul 5 2010, 12:56' post='738144'] Yeah, however, I'm inclined to think that I'd die too quick and in the end, I'd get less prof.
Well I capped in a space of 5-10 levels armor proficiency and 1HS in level 70, and I could capped 2W,2H if I didn't got bored. QUOTE(cmdct @ Jan 2 2010, 18:24)  L70 Weapon proficiency(1W capped) (IMG:[ invalid] style_emoticons/default/cool.gif) One-handed 70.00Two-handed 26.19 Dual wielding 65.53 Staff 00.00 Armor proficiency(all capped) (IMG:[ invalid] style_emoticons/default/cool.gif) Shield 70.00 Cloth armor 70.00 Light armor 70.00 Heavy armor 70.00
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Jul 6 2010, 19:08
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HybridGuardian
Group: Members
Posts: 2,627
Joined: 27-March 10

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I´ve been thinking and I´d like your opinion on this guys:
Is it even wise to spend creds. on Ability Boost? Aren´t leveling up and Artifacts enough to max out every ability once you reach...mmhhh, let´s say Level 200?
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Jul 6 2010, 19:22
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20200
Group: Gold Star Club
Posts: 7,687
Joined: 28-May 07

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QUOTE(HybridGuardian @ Jul 6 2010, 10:08)  Aren´t leveling up and Artifacts enough to max out every ability once you reach...mmhhh, let´s say Level 200?
Not unless you buy a huge amount of Artifacts.
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Jul 6 2010, 23:21
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shiki666
Group: Members
Posts: 519
Joined: 27-January 09

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Say whats a good area to spend my extra Ability Points on? I'm Level 32 and I maxed out all the HP/MP tanks. I also maxed out weakness even though I can't use it right now and I tapped Shield, Cure, and all the permanent abilities like Aura Slot and Backpack Slot. I left all the SP tanks empty since they didn't raise my SP that much and I didn't any of the other magic spells. I have 6 extra Ability Points at the moment to spend so should I just wait until I hit Level 40 or should I spend it on something now?
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Jul 6 2010, 23:29
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hgbdd
Group: Gold Star Club
Posts: 8,365
Joined: 8-December 08

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QUOTE(Boggyb @ Jul 6 2010, 18:22)  Not unless you buy a huge amount of Artifacts.
If you play on cake crap +250 level pieces until, you don't have to buy a huge amount of credits, masaki apparently is almost there. QUOTE(shiki666 @ Jul 6 2010, 22:21)  Say whats a good area to spend my extra Ability Points on? I'm Level 32 and I maxed out all the HP/MP tanks. I also maxed out weakness even though I can't use it right now and I tapped Shield, Cure, and all the permanent abilities like Aura Slot and Backpack Slot. I left all the SP tanks empty since they didn't raise my SP that much and I didn't any of the other magic spells. I have 6 extra Ability Points at the moment to spend so should I just wait until I hit Level 40 or should I spend it on something now?
Save some for the next tier, put in poison, or even in exp tanks.
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Jul 6 2010, 23:43
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shiki666
Group: Members
Posts: 519
Joined: 27-January 09

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Thanks. Is it also possible to get artifacts when playing on Cake in Item World? I already bought 1 level of Archaelogist and wanted to know if that 10% chance still applied on Cake level. I need to earn some creds now to buy silk. My armor is too outdated at this level. I've been taking major damage on Easy Level alone and I keep losing on Normal in Arena battle for Level 30 Blazing Field
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Jul 6 2010, 23:51
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Golden Sun
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Joined: 9-April 10

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No silk. Get heavy. (I don{t know how many times I{ve said this already) Yes, you get artifacts.
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Jul 7 2010, 01:06
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shiki666
Group: Members
Posts: 519
Joined: 27-January 09

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QUOTE(Golden Sun @ Jul 6 2010, 23:51)  No silk. Get heavy. (I don{t know how many times I{ve said this already) Yes, you get artifacts.
What kind of heavy are you talking about? I'm already wearing a Heavy Chainmail Average Ruby Level 169, Heavy Leg armor level 170, Boots Lv 171, Gauntlets 174, and Hevay Helm level 172! I don;t see how this can get any more heavy??? My interference is 121.5 and Burden is 121.1. I cannot cast any offensive spells or weaken and the mobs get 2-3 shots at me for every hit I do on them. I am taking 20-30 dmg per turn on Easy level alone! Normal is now 50-60 damage against just regular mobs. Even Cake is getting difficult when I get to 100 levels or more in IW. Doesn't this look like I need some cloth or silk right about now?
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Jul 7 2010, 01:21
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buktore
Group: Members
Posts: 4,353
Joined: 9-September 09

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Question!
Short version: At what LV do the '% damage mitigation' really shine?
........
A long and boring version..
Given how HV (or any similar game for that matter) calculated damage reduction, it obvious that you would need to be hit pretty hard regularly (for at least, maybe like 100-200 I think..) before these stat would actually work well.
I just did a quick test with random LV 105 Giant panda I found in arena just now; keep doing Focus and just stand there doing nothing but getting whack for about 60 turns, then I average out the number, using 15 normal hit as a sample (no crit, skill) for both Shield (spell) on and off. I work out that, with this test subject without using Shield, 1% in Physical Defence mitigation roughly equal to 1.76 actual damage reduced, and 1% in Specific Damage Type mitigation (Slashing in this case) roughly equal to 1.6 actual damage reduced. I'm not really impressed with the results..
I though that at this point (lv 100+) it should be at least 2x worth of absorb.. Maybe this due to my relatively high Shield rating compared to a more 'Balance' char build most people play with?
I have read some high LV people said a long time ago that Mit is precious and absorb is useless at high LV and. My question here would be: When?
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As a side note, Shield spell do exactly what it told you, currently it told me that it could absorbing 32.2 points of physical attack and it do (almost) exactly that, or more precisely, the mean difference = 32.5 EDIT:: Changed some numbers, my math was wrong..
This post has been edited by buktore: Jul 7 2010, 01:43
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Jul 7 2010, 01:21
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hgbdd
Group: Gold Star Club
Posts: 8,365
Joined: 8-December 08

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QUOTE(shiki666 @ Jul 7 2010, 00:06)  What kind of heavy are you talking about? I'm already wearing a Heavy Chainmail Average Ruby Level 169, Heavy Leg armor level 170, Boots Lv 171, Gauntlets 174, and Hevay Helm level 172! I don;t see how this can get any more heavy??? My interference is 121.5 and Burden is 121.1. I cannot cast any offensive spells or weaken and the mobs get 2-3 shots at me for every hit I do on them. I am taking 20-30 dmg per turn on Easy level alone! Normal is now 50-60 damage against just regular mobs. Even Cake is getting difficult when I get to 100 levels or more in IW. Doesn't this look like I need some cloth or silk right about now?
Doesn't matter the level, the gear is always scaled to your level, so the information you provided is useless. Find heavy with most physical absorption possible, namely with the protection suffix. What quality item you use in cake IW? Prefer to use the worst grade like flimsy/crude/fair. If you do that, you'll probably only start to get hurt after level 100...
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Jul 7 2010, 01:30
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buktore
Group: Members
Posts: 4,353
Joined: 9-September 09

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@shiki666
Technically, you don't need Heavy, you just need a high 'Physical Absorption' stat.
How much support prof do you have?
Well, as I said earlier, things will start to get harder at around your LV, do not expect yourself to be invincible like when you start out, adapt or die.
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Jul 7 2010, 01:42
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buktore
Group: Members
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Joined: 9-September 09

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My first ever double post! I can't believe this day would come.
This post has been edited by buktore: Jul 7 2010, 01:59
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Jul 7 2010, 01:42
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20200
Group: Gold Star Club
Posts: 7,687
Joined: 28-May 07

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QUOTE(buktore @ Jul 6 2010, 16:21)  I have read some high LV people said a long time ago that Mit is precious and absorb is useless at high LV and. My question here would be: When?
When you are fighting bosses and legendaries. Incidentally, I ran the numbers awhile ago and found that shield is almost as useful for me as Shadow Veil versus normal enemies and mini-bosses.
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Jul 7 2010, 02:24
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hgbdd
Group: Gold Star Club
Posts: 8,365
Joined: 8-December 08

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QUOTE(buktore @ Jul 7 2010, 00:21)  Question!
Short version: At what LV do the '% damage mitigation' really shine?
I also add to Boggyb's answer, higher difficulties. QUOTE I have read some high LV people said a long time ago that Mit is precious and absorb is useless at high LV and. My question here would be: When? Like when you get 300 dmg hits lol. Mitigation start to be more valuable over absorption when you get hit with +100 damage (before the reduction occurs) The best way to calculate this is to turn off the green aura, and go naked on the arena (since they hit always with the same strength whatever the round)
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Jul 7 2010, 02:38
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hgbdd
Group: Gold Star Club
Posts: 8,365
Joined: 8-December 08

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QUOTE(buktore @ Jul 7 2010, 00:21)  I though that at this point (lv 100+) it should be at least 2x worth of absorb.. Maybe this due to my relatively high Shield rating compared to a more 'Balance' char build most people play with?
I serious doubt that, since I once had END above 10 levels and STR above 5 levels, and my high shield rating didn't make much of a difference to when I balanced the stats later. Edit: Oh crap, double post >_< This post has been edited by cmdct: Jul 7 2010, 02:39
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Jul 7 2010, 03:28
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Alpha 7
Group: Gold Star Club
Posts: 14,999
Joined: 24-October 08

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QUOTE(cmdct @ Jul 6 2010, 19:21)  Doesn't matter the level, the gear is always scaled to your level, so the information you provided is useless. Find heavy with most physical absorption possible, namely with the protection suffix. What quality item you use in cake IW? Prefer to use the worst grade like flimsy/crude/fair. If you do that, you'll probably only start to get hurt after level 100...
Umm, Burden and Interference don't scale. I have been where he is at, and it truly sucks. I was only around 100 B&I and I was getting much the same as hi9m. Arena #6, the first one with a mid-boss was an epic battle to the death that I sometimes failed at, especially if I got a Mind Raper. I had to click Cure as often or more often than Attack just to have any hope of surviving the mid-boss battle. I eventually just sold all of my equipment and items and quitting for a few weeks before coming back as a mage. So, to answer his question, ditch the Heavy Armor. However, if you can find one good piece of Platinum/Mithril Plate with B&I around 17, go ahead and wear that one piece, with the rest cloth. The huge drop in Burden will stop the double- and triple-hits and the drop in Interference will allow you to successfully cast more often and with greater effort or length of turns.
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Jul 7 2010, 05:25
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Golden Sun
Group: Members
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Joined: 9-April 10

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What I meant was that I consistently have to tell lower leveled people to get heavy. At level 33, you can evade all attacks with enough absorption. Yes, cloth is better for higher difficulties. But, heavy is still useful in flimsy even at level 95 with stats distributed as a mage. I last twice as long with heavy as I do with cloth.
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