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Asked the Experts, For archive purposes only. Please use Ask the Expert! for questions |
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Jun 12 2012, 11:13
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fat_zealot
Group: Members
Posts: 214
Joined: 30-July 11

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I've been hit by monster for about 10K damage in normal, I wonder whether the monster can deal same amount of damage when it face players in different levels?(assume players of different levels has the same mitigation)
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Jun 12 2012, 11:24
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hzqr
Group: Gold Star Club
Posts: 4,672
Joined: 13-May 09

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If you are a mage and the monster is agitated, sure: CODE 188 4 Claws crits you for 2216 slashing damage. 188 3 Your spirit shield absorbs 9136 points of damage from the attack into 77.4 points of spirit damage. 188 2 Liselotte Werckmeister uses Claws
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Jun 12 2012, 11:24
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hentai_fusion
Group: Gold Star Club
Posts: 33,644
Joined: 14-August 09

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as the monster's PL gets higher, it deals more damage. lower PL, lower damage.
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Jun 12 2012, 11:28
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Factofu
Group: Gold Star Club
Posts: 695
Joined: 23-August 10

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Hi guys! I have a question... I always used 2 weapon but I saw that almost everyone use magic instead of melee attack.
These are my stats and my proficiencies
Strenght --> 45 Dexterity --> 53 Agility --> 49 Endurance --> 50 Intelligence --> 33 Wisdom --> 20
One-Handed --> 0.27 Two-Handed --> 7.80 Dual Wielding --> 25.36 Staff --> 0.00 Cloth Armor --> 3.02 Light Armor --> 18.34 Heavy Armor --> 10.25
Elemental --> 3.71 Divine --> 0.00 Forbidden --> 0.00 Spiritual --> 1.24 Supportive --> 6.38 Curative --> 19.92
My question is... What is better to do? Remain a melee or start to be a mage?
I was raised this question because recently I found more difficult to complete the arenas and I wondered if there had been a nerf to melee.
Thanks
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Jun 12 2012, 12:16
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syco0109
Group: Members
Posts: 188
Joined: 3-June 11

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QUOTE(pigowallace @ Jun 12 2012, 10:28)  Hi guys! I have a question... I always used 2 weapon but I saw that almost everyone use magic instead of melee attack.
These are my stats and my proficiencies
Strenght --> 45 Dexterity --> 53 Agility --> 49 Endurance --> 50 Intelligence --> 33 Wisdom --> 20
One-Handed --> 0.27 Two-Handed --> 7.80 Dual Wielding --> 25.36 Staff --> 0.00 Cloth Armor --> 3.02 Light Armor --> 18.34 Heavy Armor --> 10.25
Elemental --> 3.71 Divine --> 0.00 Forbidden --> 0.00 Spiritual --> 1.24 Supportive --> 6.38 Curative --> 19.92
My question is... What is better to do? Remain a melee or start to be a mage?
I was raised this question because recently I found more difficult to complete the arenas and I wondered if there had been a nerf to melee.
Thanks
if you are a melee player you should try leveling up your strength since it should be your highest attribute followed by endurance ->dexterity -> agility -> wisdom then intelligence try that before you start being a mage maybe
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Jun 12 2012, 12:25
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hentai_fusion
Group: Gold Star Club
Posts: 33,644
Joined: 14-August 09

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QUOTE(pigowallace @ Jun 12 2012, 17:28)  Hi guys! I have a question... I always used 2 weapon but I saw that almost everyone use magic instead of melee attack.
These are my stats and my proficiencies
Strenght --> 45 Dexterity --> 53 Agility --> 49 Endurance --> 50 Intelligence --> 33 Wisdom --> 20
One-Handed --> 0.27 Two-Handed --> 7.80 Dual Wielding --> 25.36 Staff --> 0.00 Cloth Armor --> 3.02 Light Armor --> 18.34 Heavy Armor --> 10.25
Elemental --> 3.71 Divine --> 0.00 Forbidden --> 0.00 Spiritual --> 1.24 Supportive --> 6.38 Curative --> 19.92
My question is... What is better to do? Remain a melee or start to be a mage?
I was raised this question because recently I found more difficult to complete the arenas and I wondered if there had been a nerf to melee.
Thanks
take a look at this -> http://ehwiki.org/wiki/HentaiVerse_Advice#Melee_Builds
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Jun 12 2012, 12:28
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Factofu
Group: Gold Star Club
Posts: 695
Joined: 23-August 10

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QUOTE(syco0109 @ Jun 12 2012, 12:16)  if you are a melee player you should try leveling up your strength since it should be your highest attribute followed by endurance ->dexterity -> agility -> wisdom then intelligence
try that before you start being a mage maybe
Thanks a lot! I was just looking for statistics priority (IMG:[ invalid] style_emoticons/default/smile.gif) I always thought that dexterity and agility should be the highest when I use two weapons, while the strenght should be elevated when I use a two-handed weapon. Thanks for clarification. P.S. Sry for my english
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Jun 12 2012, 12:35
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shiki666
Group: Members
Posts: 519
Joined: 27-January 09

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Whats going on? I keep dying like hell on Arenas and even IW now! I used to be able to do Arenas fine at Nightmare difficulty and IW I can manage at Heroic but now I find myself even dying at Hard on Arena! I'm a full mage and I have ~200 Forbidden and Divine Profs. I have Demon-Fiend/Fenrir and Heaven Sent clothes. While I can kill most of the mobs with 1-2 shots of Ragnarock theres always 1-2 mobs left behind that keep resisting my attacks. And each time they resist they do 2-3K or 9-10K damage to me if they get critical or special moves in.
Is there anything I can do to be able to survive Arenas on Nightmare level again? I've tried using Shadow and Haste scrolls and Infusions of Darkness with mixed results. Am I forced to rely on Avatar and God Scrolls for this? Its expensive to keep fighting this way. And whats a good combination of potions I should use? I'm doing 3 Godly Health, 9 Godly Mana, 1 Godly Spirit. Should I change Health for Spirit and rely more on Spark of Life now? Spirit Shield is useless, many times multiple mobs' regular hits of 1-2K stack up to kill me even at full health and there were several instances where spirit shield failed to trigger when a mob got a critical hit in or used a spell on me.
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Jun 12 2012, 12:47
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hzqr
Group: Gold Star Club
Posts: 4,672
Joined: 13-May 09

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Haste and Shadow Veil are always a must. You'll probably want to have Spirit Shield always active (on Normal as well) lest you want to get raped by enemies with maxed Brutality. Spark of Life and Protection will probably help too. Try to max all Health/Mana/Spirit tanks; ditch the EXP tanks if you don't have enough AP. If you still keep dying, you most likely need more firepower (better EDB, better staff, higher proficiencies, etc).
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Jun 12 2012, 12:52
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hentai_fusion
Group: Gold Star Club
Posts: 33,644
Joined: 14-August 09

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QUOTE(shiki666 @ Jun 12 2012, 18:35)  Whats going on?
QUOTE(Tenboro @ Jun 10 2012, 16:45)  0.6.8
Monster Lab
- The first half of the monster upgrade system was added. This allows you to spend Chaos Tokens on 11 different upgrades to further improve your monster. -- Upgrades unlock as the power level of your monster increases. They do however not increase power level directly.
- The skill editor has been beefed up somewhat. Monsters now get additional skills at PL 200 (a more powerful MP skill) and PL 400 (which uses SP). -- Some monster classes also get magical skills at these levels. Other classes will be able to unlock this in the future, through specific upgrades.
Misc
- Four new stats were added to the game; for want of better words, anti-evade, anti-block, anti-resist and anti-parry. These reduce the corresponding effective stat of a target by a percentage amount. -- A target with 20% evade will have effective 15% evade against an attacker with 25% anti-evade. -- This is currently only used by custom monsters.
the monster lab monsters got buffed. i am also a pure mage and now i am relying on SoL just to survive. This post has been edited by hentai_fusion: Jun 12 2012, 12:59
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Jun 12 2012, 13:33
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yeehaws
Group: Members
Posts: 345
Joined: 25-December 11

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Just got raped by RL and IPU on normal. 6 tokens down the drain. Advice to rest ON NORMAL as MELEE is you still need good equipment to attempt. Shields/light armor recommended. I found my shields doing work. Casting 3 spells as suggested is REALLY Bad, you will fail your weaves. You also waste lots of time. I suggest with going only with slow. Weaken isn't worth the time to cast if health pots are on. Hell, even spark might be more worth it to cast (IMG:[ invalid] style_emoticons/default/sleep.gif)
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Jun 12 2012, 13:40
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MidNightPass
Group: Catgirl Camarilla
Posts: 5,230
Joined: 20-March 11

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QUOTE(yeehaws @ Jun 12 2012, 19:33)  Just got raped by RL and IPU on normal. 6 tokens down the drain. Advice to rest ON NORMAL as MELEE is you still need good equipment to attempt. Shields/light armor recommended. I found my shields doing work. Casting 3 spells as suggested is REALLY Bad, you will fail your weaves. You also waste lots of time. I suggest with going only with slow. Weaken isn't worth the time to cast if health pots are on. Hell, even spark might be more worth it to cast (IMG:[ invalid] style_emoticons/default/sleep.gif) I cast slow, weaken and magnet for FSM. What is your depreciating proficiency?
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Jun 12 2012, 13:56
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hentai_fusion
Group: Gold Star Club
Posts: 33,644
Joined: 14-August 09

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i think your deprec prof is seriously lagging behind.
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Jun 12 2012, 14:30
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shiki666
Group: Members
Posts: 519
Joined: 27-January 09

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QUOTE(hentai_fusion @ Jun 12 2012, 06:52)  the monster lab monsters got buffed.
i am also a pure mage and now i am relying on SoL just to survive.
Yeah but this is kind of messed up. If you rely on SoL now you need to budget an allocation of Spirit Potions vs Mana Potions. To do a 100 level Arena like Trio & Tree how do you effectively allocate enough Mana Potions for spells and Spirit Potions for SoL? The math is pretty cruel with me forced to use Ragnarock (expensive even with Aether Shards) in the desperate tactic to kill 90-100% of mobs 1st, Cure to heal myself after SoL triggered (another drain on Mana), and SoL when the old one is used up (also sucking up Mana). In short this kind of "strategy" will be a sure loser unless you have enough Mana Gems/Riddle Puzzles/1-shot mob kills done in time to make up for it. And I always cast Haste, Shadow Veil, Spirit Shield, SoL, Absorb, and used the Haste/Shadow/Shield Scrolls on top and I still end up getting killed by one lucky shot from a mob. Frustrating to say the least. Do melee fighters now have an easier time than mages? Are mages now effectively nerfed with the buffed up monsters now? I haven't seen any veteran melee fighters have much difficulty. Is wearing power armor that effective at nullifying and killing even the beefed up mobs?
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Jun 12 2012, 14:35
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MidNightPass
Group: Catgirl Camarilla
Posts: 5,230
Joined: 20-March 11

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When I fight as a light melee, haste, SV, HS, SS, regen I/II, and maybe protection.
I wouldn't say it's "easier" though, SP is still dropping fast. PA is an important part for me.
This post has been edited by MidNightPass: Jun 12 2012, 14:36
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Jun 12 2012, 14:43
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varst
Group: Gold Star Club
Posts: 11,561
Joined: 30-March 10

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QUOTE(shiki666 @ Jun 12 2012, 20:30)  Yeah but this is kind of messed up. If you rely on SoL now you need to budget an allocation of Spirit Potions vs Mana Potions. To do a 100 level Arena like Trio & Tree how do you effectively allocate enough Mana Potions for spells and Spirit Potions for SoL?
What's the difficulty you're in? It's a very important question, as mages usually don't have the same survivability compared to melees. Being able to kill some of the monsters and crippling others is a must.
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Jun 12 2012, 14:44
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n125
Group: Gold Star Club
Posts: 6,282
Joined: 23-May 08

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I cleared all of my usual arenas yesterday on Hell difficulty as a (wind) mage. What I did was pinpoint the enemies which give me the most trouble with regards to maintaining Spirit and I cast Weaken on them at the start of each round; for me, that would be Eila, Lisi, Elizabeth, and Noihara Himari. Left unchecked, each one of these monsters can routinely shave off up to 60 SP with regular attacks thanks to Spirit Shield. With them out of the picture though, I found everything else to be pretty much the same as usual, if just a bit more tedius.
Before the patch I carried 10 Godly Mana Potions and 3 Godly Spirit Potions, but now I've changed that to 9 and 4 respectively. I did have to Ether Theft more than usual to make up for more MP usage though, as sometimes it was just safer to start out with a T3 spell...
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Jun 12 2012, 14:52
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yeehaws
Group: Members
Posts: 345
Joined: 25-December 11

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Yup my deprec prof sucks. No reason to cast deprec on typical mobs. It's just a headsup that the IWBTH RoB advice isn't too applicable for noobs. I could NEVER get a third spell on lol.
EDIT: Pls don't take it personal. I learned a lot from this thread. But its probably some time since you guys were level 100. =/
This post has been edited by yeehaws: Jun 12 2012, 15:22
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Jun 12 2012, 15:13
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Falbala456
Group: Members
Posts: 1,176
Joined: 21-April 09

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Hello, it's been some times I'm enjoying myself on the HV and I wanted to post my stats and asks for some bits, if there is. I don't have any real problems handling arena/RB/IW, but still, who knows ^^. Thanks in advance. 
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