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Asked the Experts, For archive purposes only. Please use Ask the Expert! for questions |
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Jun 2 2012, 17:46
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Ilirith
Group: Gold Star Club
Posts: 513
Joined: 31-July 08

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Other than that, i can recommend to close the tab you are playing HV in, once in a while, and reopen it again.
Mine starts lagging after a bit, cause of the memory usage, but closing and reopening the tab flushes it
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Jun 2 2012, 17:49
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MidNightPass
Group: Catgirl Camarilla
Posts: 5,230
Joined: 20-March 11

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QUOTE(Ilirith @ Jun 2 2012, 23:46)  Other than that, i can recommend to close the tab you are playing HV in, once in a while, and reopen it again.
Mine starts lagging after a bit, cause of the memory usage, but closing and reopening the tab flushes it
Running a full system scan now. 34 mins ago: Note that when the next HV patch hits (not this weekend), monsters with a PL below 25 will be un-named. So if you want to keep em, feed em. lol
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Jun 2 2012, 18:26
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4EverLost
Group: Gold Star Club
Posts: 36,632
Joined: 2-April 10

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QUOTE(buktore @ Jun 2 2012, 15:45)  (IMG: https://forums.e-hentai.org/uploads/post-200030-1331190821.gif) ... I envy those people who discuss among themself: 'what is the fastest font' ... 'what is the fastest browser' ... etc. For me, it's all about the net speed. Nothing else matter; not even in-game equipment... (IMG:[ invalid] style_emoticons/default/sad.gif) cpu speed effects game load times, the font and so does the browser. i play on 4 different pc and each one effects load times or how many rounds i can do in an hour. on the slowest it can be less them 600 rounds an hour where a netbook is faster at maybe 800 rounds and my fastest laptop can do twice that. QUOTE(MidNightPass @ Jun 2 2012, 15:49)  Running a full system scan now.
34 mins ago: Note that when the next HV patch hits (not this weekend), monsters with a PL below 25 will be un-named. So if you want to keep em, feed em.
lol
try turning off all that and see how much faster it runs in chrome without it all (don't use HV default font)
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Jun 2 2012, 18:44
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MidNightPass
Group: Catgirl Camarilla
Posts: 5,230
Joined: 20-March 11

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QUOTE(4EverLost @ Jun 3 2012, 00:26)  try turning off all that and see how much faster it runs in chrome without it all (don't use HV default font)
The funny thing is, even I am running a scan, playing HV in IE is smooth as hell but Chrome is (IMG:[ invalid] style_emoticons/default/anime_cry.gif)
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Jun 2 2012, 18:54
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hzqr
Group: Gold Star Club
Posts: 4,672
Joined: 13-May 09

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You could try the [ developers.google.com] Speed Tracer extension if you think a userscript is causing the slowdown (userscripts are reported by their IDs, which you can see in the extension page after enabling Developer Mode). QUOTE(hitokiri84 @ Jun 2 2012, 15:08)  Well, it takes 5 seconds to google the words to see for yourself. Nah, it was just a stupid [ www.urbandictionary.com] quip, you're right.
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Jun 2 2012, 19:09
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4EverLost
Group: Gold Star Club
Posts: 36,632
Joined: 2-April 10

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QUOTE(MidNightPass @ Jun 2 2012, 16:44)  The funny thing is, even I am running a scan, playing HV in IE is smooth as hell but Chrome is (IMG:[ invalid] style_emoticons/default/anime_cry.gif) IE should be the slowest for HV, i'm not sure if you use 32 or 64 will make a difference in speed. I only use Chrome for HV now because its so much faster.
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Jun 2 2012, 19:15
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buktore
Group: Members
Posts: 4,353
Joined: 9-September 09

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QUOTE(4EverLost @ Jun 2 2012, 23:26)  cpu speed effects game load times, the font and so does the browser. i play on 4 different pc and each one effects load times or how many rounds i can do in an hour.
I understand these thing helps. But my biggest bottleneck is the net (connection to Europe = shit). It just too slow and too unreliable for any of these thing to matter... (IMG:[ invalid] style_emoticons/default/sad.gif)
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Jun 2 2012, 19:54
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7th_Tzar
Newcomer
  Group: Members
Posts: 69
Joined: 28-July 11

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What is the difference between Searing Skin and Blunted Attack effect? First only applies to normal attacks and second also to magic and spirit ones? Does this stack?
Is it good idea to first cast fast, low tier, AoE, elemental spell (Inferno) before using dark/holy combo for conserving mana(targeting monsters with coalesced mana effect)? Any other tips on conserving mana?
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Jun 2 2012, 20:34
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Coma
Group: Members
Posts: 1,575
Joined: 16-September 08

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QUOTE(7th_Tzar @ Jun 2 2012, 19:54)  What is the difference between Searing Skin and Blunted Attack effect? First only applies to normal attacks and second also to magic and spirit ones? Does this stack?
Is it good idea to first cast fast, low tier, AoE, elemental spell (Inferno) before using dark/holy combo for conserving mana(targeting monsters with coalesced mana effect)? Any other tips on conserving mana?
From the game tooltip, it appears that Searing Skin applies to Physical Damage while Blunted Attack applies to all damage types. I think both stack...multiplicatively Why are you using Elemental spells if you are going to use Divine/Dark combo? The majority of damage comes from explosion, and it is more mana-effective if you could trigger explosion than using low-tier elemental to trigger Coalesced Mana for divine/dark. The faster monsters dies from explosion, the less mana you will spend for the survivors If you have problem with mana usage, try invest more points into WIS and get a Focus Staff
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Jun 2 2012, 21:12
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7th_Tzar
Newcomer
  Group: Members
Posts: 69
Joined: 28-July 11

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QUOTE(Coma @ Jun 2 2012, 20:34)  Why are you using Elemental spells if you are going to use Divine/Dark combo? The majority of damage comes from explosion, and it is more mana-effective if you could trigger explosion than using low-tier elemental to trigger Coalesced Mana for divine/dark. The faster monsters dies from explosion, the less mana you will spend for the survivors
Well I am doing Dark/Divine combo right now and it kills everything in 1-2 turns but I was wondering if with high action speed I could first cast Inferno then Pestilence without taking any damage and saving half mana due to Coalesced Mana triggered by Inferno. Inferno with luck gives 10% damage reduction (almost all monsters do physical) and Dark spells another 10% also fire spells are good for undead which have high dark resistance. I think it may work. High survivability and less mana cost. On higher level I will try it. This post has been edited by 7th_Tzar: Jun 2 2012, 21:14
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Jun 2 2012, 21:16
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4EverLost
Group: Gold Star Club
Posts: 36,632
Joined: 2-April 10

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QUOTE(7th_Tzar @ Jun 2 2012, 19:12)  Well I am doing Dark/Divine combo right now and it kills everything in 1-2 turns but I was wondering if with high action speed I could first cast Inferno then Pestilence without taking any damage and saving half mana due to Coalesced Mana triggered by Inferno. Inferno with luck gives 10% damage reduction (almost all monsters do physical) and Dark spells another 10% also fire spells are good for undead which have high dark resistance. I think it may work. High survivability and less mana cost. On higher level I will try it.
I use to do that but i would cast cyclone (IMG:[ invalid] style_emoticons/default/smile.gif)
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Jun 2 2012, 23:47
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Anime Janai
Group: Members
Posts: 1,090
Joined: 23-February 09

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With the way player-made monsters are made with huge spell immunities and harder hitting strikes than the Tenboro-supplied monsters, should players in general play armored-up most of the time and switch only to mage-type gear for certain situations? It seems that maging is less desirable a profession than it used to be before the huge glut of crystal buying.
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Jun 2 2012, 23:52
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Rhunespire
Newcomer
  Group: Members
Posts: 81
Joined: 16-September 07

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Tenboro supplied monsters level up as you do. Player made monsters have to be leveled up bys us the players to make them harder.
Honestly it's better you stay away from the Heavy armors because your essentially nerfing yourself and I learned that the hard way. Go with cloth or light armors and read the HVWiki - it's filled with useful information and of course keep asking us for advice. I'm no master but I picked up a few things reading the wiki, lurking and playing the game.
Good hunting.
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Jun 2 2012, 23:53
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4EverLost
Group: Gold Star Club
Posts: 36,632
Joined: 2-April 10

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QUOTE(Anime Janai @ Jun 2 2012, 21:47)  With the way player-made monsters are made with huge spell immunities and harder hitting strikes than the Tenboro-supplied monsters, should players in general play armored-up most of the time and switch only to mage-type gear for certain situations? It seems that maging is less desirable a profession than it used to be before the huge glut of crystal buying.
melee or mage both work but depending on what you are doing one or the other can be faster then the other. IWBTH-arenas are very easy as melee upto the schoolgirls.
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Jun 3 2012, 00:04
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Coma
Group: Members
Posts: 1,575
Joined: 16-September 08

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QUOTE(Rhunespire @ Jun 2 2012, 23:52)  Honestly it's better you stay away from the Heavy armors because your essentially nerfing yourself and I learned that the hard way.
If you have trouble with Heavy Armor, then obviously you are playing it wrong. Heavy Armor is the easiest starting build for newbies and can serve well into late games.
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Jun 3 2012, 00:07
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Rhunespire
Newcomer
  Group: Members
Posts: 81
Joined: 16-September 07

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QUOTE(Coma @ Jun 3 2012, 07:04)  If you have trouble with Heavy Armor, then obviously you are playing it wrong.
Heavy Armor is the easiest starting build for newbies and can serve well into late games.
Eh, I ended up not liking it - it's why I switched to full Kevlar and I'm loving that.
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Jun 3 2012, 00:31
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4EverLost
Group: Gold Star Club
Posts: 36,632
Joined: 2-April 10

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QUOTE(Rhunespire @ Jun 2 2012, 22:07)  Eh, I ended up not liking it - it's why I switched to full Kevlar and I'm loving that.
if you shard the heavy gear you may like it more
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