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Asked the Experts, For archive purposes only. Please use Ask the Expert! for questions |
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Jun 2 2012, 03:34
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rpgman1
Group: Members
Posts: 7,268
Joined: 28-November 09

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QUOTE(Echofinder @ Jun 1 2012, 21:20)  So I hit level 50, seeing if I haven't screwed up royally yet. Playing a melee 2H build, I can usually ace most non-boss monsters in one hit, but generally lose after 20-ish battles if I don't use items. I'm a bit worried about missed attacks, I've whiffed 4x in a row once. Dunno whether it's due to my build or bad luck.  Stats are nothing spectacular, my heavy armor skill is a bit low since I only recently swapped it out. I wish I'd done it earlier, 4% evade for 15% mitigation and massive Str bonuses?  Not using magic leaves me a ton of extra skill points. Putting points in overcharge was a waste, 3pts increasing the limit by 6; whereas each turn w/ spirit drains 10. Haste is moderately useful, Protection not as much.  I'm thinking of getting Assimilator with my recent Ring of Blood fight money. I suppose I can get a level of Refined Aura, but I already have Red, Orange, and Green.  I'm probably going to have to buy new body/foot armor; maybe replace the head/hand armor with power armor once available. I *do* have four trophies, but the shrine's given nothing but garbage 5x in a row. That's how heavy armor users are in the lower levels. Raw power in exchange for slightly worse accuracy. You might need to change your 2H weapon to estoc since you're wearing heavy armor. Wouldn't invest in OC until you reach 50 prof. in 2H. You need to invest AP in item slots since everybody will be going through them at lower levels. Haste is actually very useful. Protection works when you have absurdly high phy. mitigation. Invest in Weaken and Shadow Veil since they are incredibly useful. Assimilator is a waste of credits. Better off with Adept Learner to boost EXP received, Ability Boost for the AP, and Pack Rat for the item slots (potions). Power Armor is incredibly good for heavy armor users due to the ADB given. This post has been edited by rpgman1: Jun 2 2012, 03:36
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Jun 2 2012, 03:39
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Coma
Group: Members
Posts: 1,575
Joined: 16-September 08

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QUOTE(Echofinder @ Jun 2 2012, 03:20)  I'm thinking of getting Assimilator with my recent Ring of Blood fight money. I suppose I can get a level of Refined Aura, but I already have Red, Orange, and Green.  I'm probably going to have to buy new body/foot armor; maybe replace the head/hand armor with power armor once available. I *do* have four trophies, but the shrine's given nothing but garbage 5x in a row. It is normal for you to miss 4x in a row, especially when your acc is only 86%. Trust me when I say it is possible for you to miss 10x even with 100% acc (Monsters have their own avoidance stat) 20 rounds in grindfest or in arena, and in what difficulty? Either way, the round is too low for your level and you might want to upgrade your equipment, since your mitigation is a bit too low for a Heavy Armor. Also, you should be keeping up Protection, you wont be needing Haste until much much later. Also dont be too stingy with potions Train Pack Rat. Get more Aura. Invest in Mana Tank. Consider getting a Mace for extra protection (switch to Estoc when you felt that you can handle the damage while dealing more damage to monsters) Also, dont invest too many EXP Tank, it will hinder your progress since your prof cant keep up your level, train for it instead, or make 10 posts in the forum for 100% EXP bonus. More END and STR, keep DEX and AGI balanced, and WIS and INT for 0.8 of your level You seriously underestimated the usefulness of Overcharge: you will need at least 200 to chain 3 2Hand skills, and any extra OC leftover will calculate as extra bonus damage for skills. Assimilator is not useful if you stick to your style for very long time (2Hand Heavy Armor), it is for those who want to switch quickly and not to be burden by low prof. Dont offer trophies until you stop leveling once per day (around 150lvl), buy from WTS instead, those are cheaper and faster than shrine This post has been edited by Coma: Jun 2 2012, 03:43
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Jun 2 2012, 04:13
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Mr. Plow
Group: Gold Star Club
Posts: 1,260
Joined: 28-June 10

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It should be noted though that with how it is calculated now, 100% accuracy is still impossible to achieve for a player (regardless of the fact that it still won't guarantee you a hit) (IMG:[ invalid] style_emoticons/default/tongue.gif). A while back I got Lyra Heartstrings and Pinkie Pie Figurines. Are these guys popular enough to warrant a higher price tag or is the normal 60k each all I'm going to get regardless of fandom?
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Jun 2 2012, 04:18
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rpgman1
Group: Members
Posts: 7,268
Joined: 28-November 09

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QUOTE(Mr. Plow @ Jun 1 2012, 22:13)  It should be noted though that with how it is calculated now, 100% accuracy is still impossible to achieve for a player (regardless of the fact that it still won't guarantee you a hit) (IMG:[ invalid] style_emoticons/default/tongue.gif). A while back I got Lyra Heartstrings and Pinkie Pie Figurines. Are these guys popular enough to warrant a higher price tag or is the normal 60k each all I'm going to get regardless of fandom? Normal 60k. People want the newer figurines anyway.
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Jun 2 2012, 07:10
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4EverLost
Group: Gold Star Club
Posts: 36,632
Joined: 2-April 10

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QUOTE(Panuru @ Jun 2 2012, 00:18)  I'm currently wondering if it's worth getting Innate Arcana V. One benefit would be reducing spell upkeep by another 15pp. My current upkeep is 2.08 per round and my mana regen is 2.43 per round. By my math I would reduce my upkeep to around 1.5 per round, which doesn't really seem worth 1000 hath. The other benefit would be getting a fifth slot where I could use Protection. Considering that I have phase armor, I don't know that it's worth even using as an autocast.
I'm thinking of throwing my hath at the first two levels of Crystarium to start working towards good materials, seeing as I already have all the auras and a couple credit perks. What does the panel think?
for the price IA 5 isn't worth it, as you level you will put a lot more points into WIS and that is going to help your mana regen rate. crystal perks would be best. if you don't want to use the crystals you find you can always sell them. when you go from 100 crystals to 500 crystals per artifact its not that hard to make up that cost.
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Jun 2 2012, 07:32
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Panuru
Group: Gold Star Club
Posts: 6,351
Joined: 14-July 08

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Sounds like a consensus - just wanted to check that I wasn't thinking crazy.
Follow up question: after getting the three auras, two credit perks, IA4, and Crystarium 2...are there any more hath perks that are really worth getting?
edit: HV-related ones, I mean.
This post has been edited by Panuru: Jun 2 2012, 07:38
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Jun 2 2012, 07:46
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ChosenUno
Group: Gold Star Club
Posts: 4,170
Joined: 23-February 10

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QUOTE(Panuru @ Jun 2 2012, 12:32)  Sounds like a consensus - just wanted to check that I wasn't thinking crazy.
Follow up question: after getting the three auras, two credit perks, IA4, and Crystarium 2...are there any more hath perks that are really worth getting?
edit: HV-related ones, I mean.
I guess after that you can get IA5, just because. Otherwise, go for Crystarium 3. Personally I think Crystarium 3 is the best choice. After Crys 3, then maybe daemon duality? (IMG:[ invalid] style_emoticons/default/laugh.gif)
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Jun 2 2012, 07:46
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4EverLost
Group: Gold Star Club
Posts: 36,632
Joined: 2-April 10

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QUOTE(Panuru @ Jun 2 2012, 05:32)  Sounds like a consensus - just wanted to check that I wasn't thinking crazy.
Follow up question: after getting the three auras, two credit perks, IA4, and Crystarium 2...are there any more hath perks that are really worth getting?
edit: HV-related ones, I mean.
that depends on how fast you get hath and how much training you've done. Crystarium 3 all but the last credit perk maybe a few levels of exp perks the damage perks if nothing else but you should hold off on those until you've done a lot of training. more drops is more stuff to sell so more credits. buying hath if you need to
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Jun 2 2012, 07:48
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ChosenUno
Group: Gold Star Club
Posts: 4,170
Joined: 23-February 10

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QUOTE(4EverLost @ Jun 2 2012, 12:46)  that depends on how fast you get hath and how much training you've done.
Crystarium 3 all but the last credit perk maybe a few levels of exp perks the damage perks if nothing else
but you should hold off on those until you've done a lot of training. more drops is more stuff to sell so more credits. buying hath if you need to
What's wrong with the last credit perk?
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Jun 2 2012, 07:53
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Panuru
Group: Gold Star Club
Posts: 6,351
Joined: 14-July 08

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Three hath per day, since you ask. Trading hath for credit is always an option, as I don't really see IA5 as being more valuable that 13.5 million credits. Particularly since I have about 30k these days and all my trainings are six figures. QUOTE(ChosenUno @ Jun 2 2012, 00:48)  What's wrong with the last credit perk?
Probably that 2000 hath is a crazy big amount. Almost two years of running H@H in my case.
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Jun 2 2012, 08:21
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yeehaws
Group: Members
Posts: 345
Joined: 25-December 11

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This is indeed direct quote from wiki, I don't make shit up. http://ehwiki.org/wiki/EquipmentDo Void damage, which is significantly better than crushing/slashing/piercing on all boss-class or higher monsters. So can anyone explain to me what void does actually? Experience gained [Item World] is significantly higher than the equivalent difficulty Grindfest. Anything got rough estimate of experience increase (also for different difficulty) This post has been edited by yeehaws: Jun 2 2012, 08:29
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Jun 2 2012, 08:25
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hzqr
Group: Gold Star Club
Posts: 4,672
Joined: 13-May 09

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Void damage. Which bypasses all crushing/piercing/slashing resistances monsters have.
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Jun 2 2012, 08:27
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Panuru
Group: Gold Star Club
Posts: 6,351
Joined: 14-July 08

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QUOTE(yeehaws @ Jun 2 2012, 01:21)  So can anyone explain to me what void does actually?
Void is a damage class, like crushing, piercing, slashing, fire, cold, wind, electricity, dark, holy, or soul. The special thing about void is that nothing has a resistance to it.
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Jun 2 2012, 08:33
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yeehaws
Group: Members
Posts: 345
Joined: 25-December 11

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Thanks. Seems like amazing price to pay for easier life, at least on melees where it is only net 50 over so many monsters. Riddlemaster health/mana restore is random? Wiki says if you answer quickly, but I can answer in 5s and not get the restore.
This post has been edited by yeehaws: Jun 2 2012, 08:37
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Jun 2 2012, 08:34
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Vulpino
Group: Members
Posts: 264
Joined: 6-July 11

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After noting my minimal hath gains from H@H and my difficulty to maintain positive trust for more than a few hours at a time, I've decided to quit H@H and give up on all hath perks. Will a lack of IA and aura perks hinder me so greatly that I should consider quitting HV altogether, or is it still worth the effort to play into higher levels?
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Jun 2 2012, 08:36
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Vulpino
Group: Members
Posts: 264
Joined: 6-July 11

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QUOTE(yeehaws @ Jun 2 2012, 08:33)  Got it. Riddlemaster health/mana restore is random? Wiki says if you answer quickly, but I can answer in 5s and not get the restore.
That means you're answering the pony question or maze wrongly. If you note a loss of stamina after the riddle master question, then you have indeed answered incorrectly. This is noted in the wiki.
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Jun 2 2012, 08:43
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hzqr
Group: Gold Star Club
Posts: 4,672
Joined: 13-May 09

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H@H is not the only way to generate Hath. You can still buy them for Credits, get them from Artifacts or buy a star or a slot. And no, you can do just fine without Hath perks or IA slots. They are more of a commodity than a necessity.
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Jun 2 2012, 08:53
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Coma
Group: Members
Posts: 1,575
Joined: 16-September 08

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QUOTE(yeehaws @ Jun 2 2012, 08:33)  Riddlemaster health/mana restore is random? Wiki says if you answer quickly, but I can answer in 5s and not get the restore.
The maze always restore upon correct answer made before the timer countdown to 30s Two Scenarios: 1. You answered wrong, which you should know if you suddenly got a drop in stamina 2. You were playing in Grindfest/Crystalfest, where the maze always occurs in round 2 and wont heal even if answered correctly (this is intended to harass the bots)
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Jun 2 2012, 09:06
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4EverLost
Group: Gold Star Club
Posts: 36,632
Joined: 2-April 10

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QUOTE(ChosenUno @ Jun 2 2012, 05:48)  What's wrong with the last credit perk?
If you have to buy the hath @14000c thats 28 million credits When hath was 2000c it would have only been 4 million credits to get golden handshake. There are just a lot of things you can do with that many credits, just think of all that porn you can download (IMG:[ invalid] style_emoticons/default/blush.gif)
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Jun 2 2012, 09:40
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hitokiri84
Group: Gold Star Club
Posts: 10,945
Joined: 24-December 07

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QUOTE(Tiap @ Jun 2 2012, 01:43)  H@H is not the only way to generate Hath. You can still buy them for Credits, get them from Artifacts or buy a star or a slot. And no, you can do just fine without Hath perks or IA slots. They are more of a commodity than a necessity.
Uh, sorry to go vocab nazi on you, but I think you probably meant something such as luxury, not commodity. I don't think commodity and necessity are analogous.
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