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post May 21 2012, 21:16
Post #15701
rpgman1



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QUOTE(varst @ May 21 2012, 15:09) *

I just tried IWBTH random encounter again, this time with haste + SV in IA slots and spark +SP shield at the start of rounds.
The result looks promising: I deliberately let spark activate by casting ragnarok/banish, then cure, then start spamming ragnarok/banish again.
It took we 7 rounds to beat that, which should provide the better efficiency. (IMG:[invalid] style_emoticons/default/smile.gif)
The overall process is like
1. Create monster with chaos token
2. Raise monster's PL so it will become stronger.
3. Let the monsters beat other players. They will then have a chance to bring back some presents, which you can use to upgrade your equips.

At your level, those monsters won't bring that much benefits to you. You may try spending those crystals from drops on monsters, but buying them means you have less resource for your character. It's better to focus on your character first and raise a monster when you have enough resource to do so.

Glad that you got something more efficient from random encounters. I'm still a long way to go to get SP Shield ( Level 190) and Ragnarok (Level 200).

Problem is getting enough crystals to raise your monsters PL. Rarest materials that other players want are Crystallized Phazon and Binding of Destruction. I haven't gotten Phazon yet, but I did get a Binding of Destruction (very rare for me).
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post May 21 2012, 21:20
Post #15702
hzqr



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Wait, I thought we were talking about BT/IWBTH arenas.
For random encounters I use IA Haste+SoL and just Ragnarok away from the first turn.
You consume more HP and SP that way, but you save up on mana.
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post May 21 2012, 21:32
Post #15703
varst



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Nah, somehow we're talking about both 'how to survive BT/IWBTH random encounter' and 'how to survive 200 rounds of IW in higher difficulty', which is 100% misleading (IMG:[invalid] style_emoticons/default/tongue.gif)

As for BT arenas, I usually put haste+SV in IA and cast SP shield and spark in the opening round. It's easier to get channeling with cure, so I don't use regen and protection. Just cast cure whenever HP is below 50%, and it should be okay.

IA SoL seems to be a good idea, but I still like the extra evade from SV. And it's difficult to get hit in those 5 turns with cloak of fallen.
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post May 21 2012, 21:40
Post #15704
rpgman1



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Just did a IWBTH random encounter with Haste and SoL on IA, Shadow Veil and AF on the opening round. Cleared in 9 rounds. Usually takes 13 rounds for me.
Just need better equipment (a whole set of cloth armor). Already got a Katalox Staff of Destruction.

This post has been edited by rpgman1: May 21 2012, 21:44
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post May 21 2012, 23:00
Post #15705
coffeecoffee



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QUOTE(varst @ May 21 2012, 21:09) *

The overall process is like
1. Create monster with chaos token
2. Raise monster's PL so it will become stronger.
3. Let the monsters beat other players. They will then have a chance to bring back some presents, which you can use to upgrade your equips.

At your level, those monsters won't bring that much benefits to you. You may try spending those crystals from drops on monsters, but buying them means you have less resource for your character. It's better to focus on your character first and raise a monster when you have enough resource to do so.


What's PL? @_@ ahhhhhh all the abbreviations X.x *head explodes* ._.

Coffee~
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post May 21 2012, 23:03
Post #15706
SRK Yun



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Oh, I was wondering about that. So should I hold off on making monsters till later levels? I started messing around with mine and I love them actually, which is weird......When I first heard the idea of monsters sounded like a waste of crystals unless you made them a PL 200+ and they could bring you high grades and Phazons if you were lucky. Still seems like a huge ass money sink to me though and I doubt monsters have a good profit margin if at all.

Which doesn't stop me burning what credits I do get on them when I get the chance. I mean I don't see them kill anything and I swear half of them are half-assing slackers that aren't motivated. Except for my Giant Husward, but from what I hear Giants are good and he gets results even at his PL. (IMG:[invalid] style_emoticons/default/biggrin.gif)

I suppose my overall question deals in whether low levels like me benefit at all from monster creation if they aren't going to be high PL from the get go. I'm enjoying the Mid-Grades and other things they bring me like Focus Bindings and Shield Runes. But I doubt that is really a good substitute for buying new gear or Training more like I know I should.
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post May 21 2012, 23:06
Post #15707
Slobber



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http://ehwiki.org/wiki/Acronyms
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post May 21 2012, 23:18
Post #15708
rpgman1



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QUOTE(SRK Yun @ May 21 2012, 17:03) *

Oh, I was wondering about that. So should I hold off on making monsters till later levels? I started messing around with mine and I love them actually, which is weird......When I first heard the idea of monsters sounded like a waste of crystals unless you made them a PL 200+ and they could bring you high grades and Phazons if you were lucky. Still seems like a huge ass money sink to me though and I doubt monsters have a good profit margin if at all.

Which doesn't stop me burning what credits I do get on them when I get the chance. I mean I don't see them kill anything and I swear half of them are half-assing slackers that aren't motivated. Except for my Giant Husward, but from what I hear Giants are good and he gets results even at his PL. (IMG:[invalid] style_emoticons/default/biggrin.gif)

I suppose my overall question deals in whether low levels like me benefit at all from monster creation if they aren't going to be high PL from the get go. I'm enjoying the Mid-Grades and other things they bring me like Focus Bindings and Shield Runes. But I doubt that is really a good substitute for buying new gear or Training more like I know I should.

Giants and Mechanoids seem to give me good items, but lately I barely got anything from them. Best item I got was a Binding of Destruction. Monsters are still good investments anyway and getting crystals is the only way to raise their PL.
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post May 21 2012, 23:45
Post #15709
coffeecoffee



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Um.... where do I begin... well.... I need a few pointers regarding which direction I should go for later levels [i.e should I focus on AoE magic or just plain old.... uhhh... acc/high crit rates/high parry that uses heals?]
Currently duel wielding daggers for the parry and high crit rates - as well as using light armor. I don't think I am doing bad atm.. howevever, I'm currently stuck at a crossroad debating what's better for my playing style...

Below is a link to my character's stat page.... any comments/suggestions/tips would be much appreciated ; )

[i131.photobucket.com] http://i131.photobucket.com/albums/p311/co...fee10/Stats.jpg

Coffee~

PS: yeah I probably burned too much on wis and int.. but it's good for the heals... right!?!?!? >__<;;

This post has been edited by coffeecoffee: May 21 2012, 23:47
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post May 21 2012, 23:57
Post #15710
Kaosumx



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More in agi, endurance, and wis. You can neglect int if your playing melee only, but don't let it get too low ~80% percent of your level is recommended. Balance your other stats a bit more, with a slight focus on str, end, and wis.

Also, don't do dual daggers. That's basically a trololol-ling playing style. Your damage output is very low thanks to that. Try other comboes if you wanna stick to dw, at your level, find a strong slaughter weapon for your mainhand, and a high accuracy balance weapon for your offhand.

Also, all melees will use 2H eventually. 2H is the best way to clear large groups of mobs and for playing a lot of rounds. DW does have uses for legendary or god battles, and the schoolgirl arenas. Also, what kind of armor are you using? Whatever it is, switch to "of protection" leather or kevlar (preferably kevlar). Or just go to heavy armor for more protection.

And post your abilities and trainings, and equipments too if you want more advice.

This post has been edited by Kaosumx: May 21 2012, 23:57
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post May 22 2012, 00:17
Post #15711
coffeecoffee



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Currently dual wielding daggers.... (IMG:[invalid] style_emoticons/default/rolleyes.gif) wait... dagger + sword for the high parry/crit and accuracy rates. Also using FULL light armor set atm; I like the balance of dodge to mitigation to resist ratios.
Still trying to figure out what works for me >__<;; this is all so confusing D;
Still trying to figure out which route to take.. full melee w/ heals and buffs.. or.. full AoE magic....


Any tips/comments/suggestions would be much appreciated (IMG:[invalid] style_emoticons/default/smile.gif)

Screenshots to my stats/equipment/trainning/Abilities below. Oh and i'm using the 5% accuracy/dex level 1 aura atm. (IMG:[invalid] style_emoticons/default/happy.gif)


Updated screenshots!

[i131.photobucket.com] http://i131.photobucket.com/albums/p311/co.../StatsPart1.jpg

[i131.photobucket.com] http://i131.photobucket.com/albums/p311/co.../Statspart2.jpg

This post has been edited by coffeecoffee: May 22 2012, 00:22
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post May 22 2012, 00:36
Post #15712
Evil Scorpio



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QUOTE(coffeecoffee @ May 22 2012, 02:17) *

Currently dual wielding daggers.... (IMG:[invalid] style_emoticons/default/rolleyes.gif) wait... dagger + sword for the high parry/crit and accuracy rates. Also using FULL light armor set atm; I like the balance of dodge to mitigation to resist ratios.
Still trying to figure out what works for me >__<;; this is all so confusing D;
Still trying to figure out which route to take.. full melee w/ heals and buffs.. or.. full AoE magic....
Any tips/comments/suggestions would be much appreciated (IMG:[invalid] style_emoticons/default/smile.gif)

Switch from dagger+sword to club+rapier.
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post May 22 2012, 00:41
Post #15713
coffeecoffee



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QUOTE(Evil Scorpio @ May 22 2012, 00:36) *

Switch from dagger+sword to club+rapier.


Is the stun and pierce better????
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post May 22 2012, 00:54
Post #15714
Kaosumx



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Also, since your committed to light armor, switch to leather of protection. You don't have enough credits for a good kevlar set yet, try to clear out those arenas for the clear bonus.

Don't bother with shade at your level. Evade/parry is like playing Russian roulette. You feel like a winner until you get a bullet to the head. The little evade you have isn't worth it, if you go with leather (and when you get more credits, kevlar) of protection, you can probably get to at least 35, maybe 40 or more % mitigation, which is much better than the 20% mitigation+ 8% evade you have now.

I hope your using equipment higher than you in level, since level scaling means that there is no disadvantage to using higher level equipment, and you don't have to keep upgrading your equipment levels.

As Evil Scorpio said, club+rapier is a very stable combination. You can try other combos too, but there's no real reason to use shortsword or dagger for main hand or even offhand most of the time except for trolling (I have a set of ethereal daggers that I use occasionally when I feel like being a ninja).

You don't need so much "of balance" weapons. A single high accuracy balance weapon in your offhand and a slaughter weapon in your mainhand should be fine. Because accuracy bonuses are multiplicative, your getting diminished returns from using two of them (same with crit).

Always unlock aura slots as they become available, and use those aura points. I'd recommend putting a point in green for the physical mitigation and endurance. Really useful for all builds, especially at low levels.

Also, if you think DW is a all powerful high damage ninja style that rapes monsters in seconds, then you'd be wrong. If you want to kill monsters really fast, go mage.
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post May 22 2012, 01:19
Post #15715
buktore



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QUOTE(Kaosumx @ May 22 2012, 05:54) *

Also, since your committed to light armor, switch to leather of protection. You don't have enough credits for a good kevlar set yet, try to clear out those arenas for the clear bonus.


Getting a full set of kevlar of protection is much easier than that... (IMG:[invalid] style_emoticons/default/rolleyes.gif) (IMG:[invalid] style_emoticons/default/tongue.gif)

This post has been edited by buktore: May 22 2012, 01:21
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post May 22 2012, 01:24
Post #15716
Coma



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QUOTE(coffeecoffee @ May 22 2012, 00:17) *

Currently dual wielding daggers.... (IMG:[invalid] style_emoticons/default/rolleyes.gif) wait... dagger + sword for the high parry/crit and accuracy rates. Also using FULL light armor set atm


I got a few Light Armors for auction, especially Kevlar, click my signature and you may find what you like for a bargain price.
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post May 22 2012, 01:46
Post #15717
Kaosumx



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QUOTE(buktore @ May 21 2012, 19:19) *

Getting a full set of kevlar of protection is much easier than that... (IMG:[invalid] style_emoticons/default/rolleyes.gif) (IMG:[invalid] style_emoticons/default/tongue.gif)


Sure, but a set will cost more than 5k credits. I did suggest kevlar in my first post before I saw that he only had 5k credits. (IMG:[invalid] style_emoticons/default/sad.gif)
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post May 22 2012, 02:28
Post #15718
buktore



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Leather armor of Protection cease to drop since ages ago. So a full set of kevlar is easier to find. (IMG:[invalid] style_emoticons/default/rolleyes.gif)

I was just teasing you... (IMG:[invalid] style_emoticons/default/tongue.gif)



PS. Well, I do have this though. (IMG:[invalid] style_emoticons/default/heh.gif)

This post has been edited by buktore: May 22 2012, 02:29
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post May 22 2012, 02:32
Post #15719
Kaosumx



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QUOTE(buktore @ May 21 2012, 20:28) *

Leather armor of Protection cease to drop since ages ago. So a full set of kevlar is easier to find. (IMG:[invalid] style_emoticons/default/rolleyes.gif)

I was just teasing you... (IMG:[invalid] style_emoticons/default/tongue.gif)
PS. Well, I do have this though. (IMG:[invalid] style_emoticons/default/heh.gif)


Derp! (IMG:[invalid] style_emoticons/default/blush.gif) (IMG:[invalid] style_emoticons/default/heh.gif)
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post May 22 2012, 03:23
Post #15720
coffeecoffee



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How do you link your gears??? I can't figure it out!!!!!! what kind of witchcraft is this!?!?!? (IMG:[invalid] style_emoticons/default/laugh.gif)

Coffee~

This post has been edited by coffeecoffee: May 22 2012, 03:30
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