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post May 15 2012, 05:54
Post #15501
ossim2371



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Speaking of Ethereal weapons... I'm getting rather annoyed by crushing-resistant monsters, and I think I need to get an Ethereal mace right about now. But I seriously doubt that I'll ever be able to afford one equal to or better than my current weapon.

Is there really no other option than to save up? A lot?

This post has been edited by ossim2371: May 15 2012, 05:55
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post May 15 2012, 06:01
Post #15502
varst



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You don't need to get an ethereal mace of slaughter. Almost any ethereal mace will suffice your need.
Of course, those with higher weapon damage/proc chance will be more expansive, but an ethereal mace of balance/ox is better than your non-ethereal mace because you need to spend less turns on those giants.

You may also try voidseeker shard, but I would save those shards for other occasions besides normal playthrough.

This post has been edited by varst: May 15 2012, 06:02
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post May 15 2012, 06:01
Post #15503
LangTuTaiHoa



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QUOTE(ossim2371 @ May 15 2012, 10:54) *

Speaking of Ethereal weapons... I'm getting rather annoyed by crushing-resistant monsters, and I think I need to get an Ethereal mace right about now. But I seriously doubt that I'll ever be able to afford one equal to or better than my current weapon.

Is there really no other option than to save up? A lot?


Try your luck turning in trophies, although the chance is very slim.
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post May 15 2012, 06:03
Post #15504
Kaosumx



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nvm

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post May 15 2012, 06:04
Post #15505
ossim2371



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QUOTE(LangTuTaiHoa @ May 15 2012, 00:01) *

Try your luck turning in trophies, although the chance is very slim.


I have all the schoolgirl trophies... and while I would like to turn them in, I'd go over the item's level very quickly, since I'm pretty much powerleveling at this point.
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post May 15 2012, 06:11
Post #15506
Coma



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QUOTE(ossim2371 @ May 15 2012, 06:04) *

I have all the schoolgirl trophies... and while I would like to turn them in, I'd go over the item's level very quickly, since I'm pretty much powerleveling at this point.

You would have better luck with turning God Trophies, the odd is much higher between God and Schoolgirl.
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post May 15 2012, 06:17
Post #15507
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QUOTE(Coma @ May 15 2012, 00:11) *

You would have better luck with turning God Trophies, the odd is much higher between God and Schoolgirl.


I know, that's another reason I'm not going to turn them in just yet.
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post May 15 2012, 06:18
Post #15508
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QUOTE(ossim2371 @ May 15 2012, 12:04) *

I have all the schoolgirl trophies... and while I would like to turn them in, I'd go over the item's level very quickly, since I'm pretty much powerleveling at this point.


A I've said before, if you're powerleveling, it's better to buy equips from others than shrining for equips.
This is especially true for weapons, which the more important stats are heavily dependent on your equip/character level (ADB, PAB)
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post May 15 2012, 07:26
Post #15509
mehhem



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Got quite a few questions as I'm quite a newb on here:-

First of all which combination of difficulty and game mode (i.e. grind/crysfest etc) is best to train proficiencies, which is best to gain experience and which is best to make credits? (whether through rewards or selling drops).

Secondly, what sort of stat build should I run wearing heavy armour and dual-wielding (and is this viable)? I'm currently keeping them all even as I've found mana surprisingly important in a melee character so as to maintain support skills (haste and protection).

Finally how should I keep up support skills? Should I have them up all the time? and should I be using both or only one of the two?

Thank you for your help (IMG:[invalid] style_emoticons/default/smile.gif)
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post May 15 2012, 07:31
Post #15510
varst



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Your questions are too general.

Try to take a look at the wiki's HV advice first. If you have any further problems you can ask specifically.
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post May 15 2012, 07:46
Post #15511
mehhem



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Thanks, didn't actually notice that page - just been looking at specific pages trying to draw my own conclusions. It doesn't mention anything about heavy/DW together though, am I to infer that it's not viable from this? And have you got any advice on mana regulation? I always run out quite quickly leading to death within a couple of rounds, should I drop protection? Sorry to be a pain but the information in there is quite vague. Much appreciated (IMG:[invalid] style_emoticons/default/smile.gif)

If this is still too general what would you need to know?

Edit: just seen your signature - reading through now.
Edit 2: the questions remain aha

This post has been edited by mehhem: May 15 2012, 07:51
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post May 15 2012, 07:48
Post #15512
Coma



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QUOTE(mehhem @ May 15 2012, 07:26) *

Got quite a few questions as I'm quite a newb on here:-

First of all which combination of difficulty and game mode (i.e. grind/crysfest etc) is best to train proficiencies, which is best to gain experience and which is best to make credits? (whether through rewards or selling drops).

Secondly, what sort of stat build should I run wearing heavy armour and dual-wielding (and is this viable)? I'm currently keeping them all even as I've found mana surprisingly important in a melee character so as to maintain support skills (haste and protection).

Finally how should I keep up support skills? Should I have them up all the time? and should I be using both or only one of the two?

Thank you for your help (IMG:[invalid] style_emoticons/default/smile.gif)

Easy IW Crude for prof; arena and IWBTH hourlies for exp and credit

End > Str > Dex > Agi > Wis > Int for both Heavy and Light. Estoc for Heavy and Mace for Light. Club + Rapier for DW

Both Protection (Heavy)/Shadow Veil(Light) and Regen should be kept up whenever is possible, that is all you will ever need

To be more specific, at least tell what your abilities, stats, and equipments are, which build you are using, and what advice you seek.

At your level, mana is big problem, so maintain Protection and Cure (use only when in red zone) and use Mana Potion when running low

This post has been edited by Coma: May 15 2012, 07:51
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post May 15 2012, 07:58
Post #15513
mehhem



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QUOTE(Coma @ May 15 2012, 06:48) *

Easy IW Crude for prof; arena and IWBTH hourlies for exp and credit

End > Str > Dex > Agi > Wis > Int for both Heavy and Light. Estoc for Heavy and Mace for Light. Club + Rapier for DW

Both Protection (Heavy)/Shadow Veil(Light) and Regen should be kept up whenever is possible, that is all you will ever need

To be more specific, at least tell what your abilities, stats, and equipments are, which build you are using, and what advice you seek.

At your level, mana is big problem, so maintain Protection and Cure (use only when in red zone) and use Mana Potion when running low


End, Str, Dex, Agi and Wis: 38
Int:21

MH: Superior Axe of the Illithid
OH: Superior Dagger of Balance
All armour is Fine Shield of Protection/Warding save the Chestpiece which is Power of Balance (<3 El-H)

So should I not be running haste? Seems more valuable than protection to me at the moment. and thank you (IMG:[invalid] style_emoticons/default/smile.gif)

This post has been edited by mehhem: May 15 2012, 07:59
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post May 15 2012, 08:08
Post #15514
Coma



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QUOTE(mehhem @ May 15 2012, 07:58) *

End, Str, Dex, Agi and Wis: 38
Int:21

MH: Superior Axe of the Illithid
OH: Superior Dagger of Balance
All armour is Fine Shield of Protection/Warding save the Chestpiece which is Power of Balance (<3 El-H)

So should I not be running haste? Seems more valuable than protection to me at the moment. and thank you (IMG:[invalid] style_emoticons/default/smile.gif)

Looks like you are doing fine, though both End and Str could be a bit higher.

Even though I dont know your abilities, but dont put too many points into EXP Tank, relocate them to HP Tank and MP Tank instead. Get more Item Slot so you can bring more potions into battle.

While Haste is still useful, the benefit is very minimal as your action speed is too low to make it useful, you are better off with Protection anyway.

As for DW, the only good Dagger is Nimble, Balance is useless for OH. Ax should have high Bleed and Weapon damage, though a Club with good stun chance might be better option

This post has been edited by Coma: May 15 2012, 08:10
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post May 15 2012, 09:10
Post #15515
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QUOTE(Coma @ May 15 2012, 08:08) *

As for DW, the only good Dagger is Nimble, Balance is useless for OH.


This is simply not true. A weapon of Balance is definitely useful as off-hand, since it adds to your total hit chance. Low level players in particular may need it until they begin to hit stuff often enough.
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post May 15 2012, 12:41
Post #15516
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QUOTE(mehhem @ May 15 2012, 13:58) *

End, Str, Dex, Agi and Wis: 38
Int:21

MH: Superior Axe of the Illithid
OH: Superior Dagger of Balance
All armour is Fine Shield of Protection/Warding save the Chestpiece which is Power of Balance (<3 El-H)

So should I not be running haste? Seems more valuable than protection to me at the moment. and thank you (IMG:[invalid] style_emoticons/default/smile.gif)


Hm....some suggestions to your equips.
Right now bleeding isn't that good unless your weapon's of 'slaughter' suffix, since both of your damage outputs (direct damage and bleeding damage) are now dependent on your physical base damage.
Try to use a club of slaughter in MH. It should give you better offensive potential (stun +25% damage) and better defense (stunned monster won't attack for a few turns)
As for OH....dagger is okay, or you can change to rapier (which gives penetrated armor for -100% monster's physical mitigation). Balance is okay as Hoheneim have said.

DW's advantage is that you can try different combinations and find one that you're comfortable with. So it's better to try different weapon mix before making the decision.
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post May 15 2012, 12:55
Post #15517
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For my DW set, I am using a club (MH) and rapier (OH). For the rapier, besides balance, you may try suffixes of slaughter and nimble. Try to get ethereal ones if you are able to.

Varst:
http://hentaiverse.org/pages/showequip.php...;key=73ecf00f5b

Good enough for training spiritual proficiency...? Or not.

This post has been edited by MidNightPass: May 15 2012, 13:38
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post May 15 2012, 15:36
Post #15518
eqwer



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QUOTE(mehhem @ May 15 2012, 07:26) *

Got quite a few questions as I'm quite a newb on here:-

First of all which combination of difficulty and game mode (i.e. grind/crysfest etc) is best to train proficiencies, which is best to gain experience and which is best to make credits? (whether through rewards or selling drops).

...............




whatever you need(proficiencies/experience/credits), you need reach certain high level first.

you can not make much credits in low level, and only when your proficiencies much lower than your level you gain proficiencies fast

so basicly you need do x25 cf/hourly before everything
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post May 15 2012, 15:58
Post #15519
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QUOTE(MidNightPass @ May 15 2012, 18:55) *

Varst:
http://hentaiverse.org/pages/showequip.php...;key=73ecf00f5b

Good enough for training spiritual proficiency...? Or not.


Er....it's okay for training prof., but why do you need to train spiritual prof.? (IMG:[invalid] style_emoticons/default/blink.gif)
Soul harvest isn't used offensively, and the chance of getting rippened soul doesn't depend on your prof.

P.S. You also can't train spiritual prof.. Now it's the average of your divine and forbidden prof.

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post May 15 2012, 17:26
Post #15520
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QUOTE(varst @ May 15 2012, 21:58) *

P.S. You also can't train spiritual prof.. Now it's the average of your divine and forbidden prof.


Oh...ok, that's a useful piece of information. So I guess proficiency doesn't matter much for my case.
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