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Asked the Experts, For archive purposes only. Please use Ask the Expert! for questions |
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May 9 2012, 19:28
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Coma
Group: Members
Posts: 1,575
Joined: 16-September 08

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QUOTE(etothex @ May 9 2012, 19:21)  just did a ability reset to clean up some wasted points, and ended up with a lot more back than expected. should i still max silence? i have max weaken and imperil. 105 deprecating, so i won't be landing more than 2 spells on anything i fight. which duo of deprecating spells would be better to cast on bosses/gods/etc.
Always take Imperil, more damage means less round for casting. If you are mage, then Weaken; otherwise, Silence. But after you get Spirit Shield, you can replace silence with Weaken
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May 9 2012, 19:28
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Muramasa777
Group: Gold Star Club
Posts: 5,978
Joined: 9-January 09

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Was there a HV-script which allowed to have two spell rows? is it legal? where is it?
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May 9 2012, 19:30
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Coma
Group: Members
Posts: 1,575
Joined: 16-September 08

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QUOTE(Muramasa777 @ May 9 2012, 19:28)  Was there a HV-script which allowed to have two spell rows? is it legal? where is it?
Quickbar2, Chrome only, though
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May 9 2012, 19:31
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ChosenUno
Group: Gold Star Club
Posts: 4,170
Joined: 23-February 10

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QUOTE(etothex @ May 10 2012, 00:21)  just did a ability reset to clean up some wasted points, and ended up with a lot more back than expected. should i still max silence? i have max weaken and imperil. 105 deprecating, so i won't be landing more than 2 spells on anything i fight. which duo of deprecating spells would be better to cast on bosses/gods/etc.
Before spirit shield silence is best. Afterwards, Spirit shield + weaken + imperil IMO.
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May 9 2012, 19:34
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kserox
Group: Catgirl Camarilla
Posts: 727
Joined: 26-December 10

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Hello there, Wise Ones. I have a question about damage. Right now I am using that weapon http://hentaiverse.org/pages/showequip.php...;key=093c947b2cAs far as I understand, damage and stunchance are quite ok. But now I am thinking about buying Ethereal Mace. Saved up some credits, so... Well, you know. But this new potential mace have damage almost twice as low (200 vs 400, as I see it). All other bonuses (including stunchance) are same or slightly better. Q: Is this worthy investion? This post has been edited by kserox: May 9 2012, 19:38
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May 9 2012, 19:34
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Muramasa777
Group: Gold Star Club
Posts: 5,978
Joined: 9-January 09

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Waiting for the FF version, then :< Thanks
This post has been edited by Muramasa777: May 9 2012, 19:34
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May 9 2012, 19:35
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varst
Group: Gold Star Club
Posts: 11,561
Joined: 30-March 10

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QUOTE(etothex @ May 10 2012, 01:21)  just did a ability reset to clean up some wasted points, and ended up with a lot more back than expected. should i still max silence? i have max weaken and imperil. 105 deprecating, so i won't be landing more than 2 spells on anything i fight. which duo of deprecating spells would be better to cast on bosses/gods/etc.
I will still pick silence if your style features heavy use of spirit stance. It's too easy for FSM to take your SP. QUOTE(Muramasa777 @ May 10 2012, 01:28)  Was there a HV-script which allowed to have two spell rows? is it legal? where is it?
Please note that some of the depreciating spells aren't working with quickbar 2 after the patch. And unless coredumperror's back, we don't have the code. This post has been edited by varst: May 9 2012, 19:35
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May 9 2012, 19:37
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Coma
Group: Members
Posts: 1,575
Joined: 16-September 08

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QUOTE(kserox @ May 9 2012, 19:34)  Hello there, Wise Ones. I have a question about damage. Right now I am using that weapon http://hentaiverse.org/pages/showequip.php...;key=093c947b2cAs far as I understand, damage and stunchance is quite ok. But now I am thinking about buying Ethereal Mace. Save up some credits, so... Well, you know. But this new potential mace have damage almost twice as low (200 vs 400, as I see it). All other bonuses (including stunchance) are same or slightly better. Q: Is this worthy investion? If you got credit, then buy it. The damage may be low, but after factoring monster's crush resistance, your mace pretty much lose to the eth mace. Both Giants and Dragonkins are two most common monsters, and they are resistant to crushing Show me the new mace, cant give more advice without knowing how good/bad it is This post has been edited by Coma: May 9 2012, 19:39
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May 9 2012, 19:38
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varst
Group: Gold Star Club
Posts: 11,561
Joined: 30-March 10

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QUOTE(kserox @ May 10 2012, 01:34)  Q: Is this worthy investion?
Yes. The advantage of mace isn't only it deals void damage. It also decreases your burden/interference, and even out your damage against giants.
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May 9 2012, 19:44
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hzqr
Group: Gold Star Club
Posts: 4,672
Joined: 13-May 09

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Chrome extensions are not compiled, you can view/modify the code by just renaming the .crx file to .zip and opening it. Though if you do modify and repackage it, it will be treated as a different extension (unless you have the original private key).
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May 9 2012, 19:46
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etothex
Group: Members
Posts: 4,557
Joined: 18-May 09

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thanks guys, silence maxed it is.
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May 9 2012, 20:01
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LangTuTaiHoa
Group: Banned
Posts: 1,792
Joined: 8-June 10

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QUOTE(Tiap @ May 10 2012, 00:44)  Chrome extensions are not compiled, you can view/modify the code by just renaming the .crx file to .zip and opening it. Though if you do modify and repackage it, it will be treated as a different extension (unless you have the original private key).
Guess I'll do the QB2 port to FF sometimes (IMG:[ invalid] style_emoticons/default/unsure.gif)
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May 9 2012, 20:47
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hellbent210
Lurker
Group: Recruits
Posts: 8
Joined: 2-February 12

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QUOTE(varst @ May 9 2012, 12:57)  Just keep a balanced stat. After this patch I don't think there's a real need to allocate more on particular stat, as stat from equips seems to dominate...
ok but what stats are pointless to have as a tank? i'm thinking int would be one. is agi even needed? doesn't seem like it does much. dex adds to str and crit/crit chance so thats a keeper.
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May 9 2012, 20:53
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Coma
Group: Members
Posts: 1,575
Joined: 16-September 08

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QUOTE(hellbent210 @ May 9 2012, 20:47)  ok but what stats are pointless to have as a tank? i'm thinking int would be one. is agi even needed? doesn't seem like it does much. dex adds to str and crit/crit chance so thats a keeper.
No stat is pointless to have, though some stats (End, Str) should be kept higher than others. Just keep int at 0.8 of your level, wis, agi and dex around your level, and end and str slightly above your level.
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May 9 2012, 22:58
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Cronauron
Group: Members
Posts: 3,406
Joined: 29-November 06

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QUOTE(LangTuTaiHoa @ May 9 2012, 14:01)  Guess I'll do the QB2 port to FF sometimes (IMG:[ invalid] style_emoticons/default/unsure.gif) You'll have to adjust a couple of spell IDs and pictures as well.
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May 9 2012, 23:08
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grumpymal
Group: Gold Star Club
Posts: 10,923
Joined: 2-April 08

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QUOTE(LangTuTaiHoa @ May 9 2012, 14:01)  Guess I'll do the QB2 port to FF sometimes (IMG:[ invalid] style_emoticons/default/unsure.gif) Porting QB2 to FF isn't that easy. I would know, I've done it.
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May 10 2012, 00:54
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Kaosumx
Group: Gold Star Club
Posts: 3,362
Joined: 20-February 12

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QUOTE(derpymal @ May 9 2012, 17:08)  Porting QB2 to FF isn't that easy. I would know, I've done it.
Y u no release this!
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May 10 2012, 01:07
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trikon000
Group: Gold Star Club
Posts: 1,127
Joined: 17-August 07

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Because you didn't give him 200k in crystals, probably.
Either that or someone bribed him not to release it.
This post has been edited by trikon000: May 10 2012, 01:08
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