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Asked the Experts, For archive purposes only. Please use Ask the Expert! for questions |
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Apr 19 2012, 08:58
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varst
Group: Gold Star Club
Posts: 11,561
Joined: 30-March 10

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@dcherry
I would rather pick mace of illithid rather than scythe of illithid.
The strength of scythe is that you can spread out your damage evenly; it's a better way to deal with the giants, since they usually have more HP than other monsters. Also, You don't need to worry about the extra turns needed to hit monster A and monster I. However, the bad thing about scythe is that you usually need extra turns to drain monster's HP with bleeding; and without any protection against legend's attacks, you'll need extra mana for healing, which may defy the use of illithid scythe. Mace of illithid may not be the best choice (still think DW's better), but it should give better protection compared to scythe.
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Apr 19 2012, 09:14
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Slobber
Group: Gold Star Club
Posts: 7,794
Joined: 4-February 11

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well the thing is... since he's up against schoolgirls that means he has plenty of time to build up OC for turn 1 shatter per round. hence giants shouldn't matter. the main concern is the schoolgirls themselves. he cna spirit mode+shatter to be safe if he wants mace is far safer but i suspect damage will be as low as 1/2 the damage of the scythe. (because bleed hurts that much) with plow's current scythe (assuming he has prof close to his level) that scythe will do 1500+ per tick. that's 9k+ per full bleed cycle. that's *in addition* to the scythe's damage that would be relatively similar to a mace (minus the +50% stunned damage bonus) it'd make mana far less of an issue for him than the mace would (although i suspect his life will fluctuate way more than if he were macing it so he has to pay more attention to his life) regen 2 should cover most of the incoming damage. and his shade set i think? i think he mentioned he was going light armor edit: shoulda kept that scythe similar to your level or something, plow tsk tsk (IMG:[ invalid] style_emoticons/default/tongue.gif) This post has been edited by dcherry: Apr 19 2012, 09:15
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Apr 19 2012, 09:27
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4EverLost
Group: Gold Star Club
Posts: 36,632
Joined: 2-April 10

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I did EoD last night 2HD, that may have been the first time I did that. It took about 15 mins, It would have been faster if I used power armor/high damage weapon and not shade. all I did was cast nerf, SS, poison, attack... SS, attack... dead It may even be faster then a mage, no need to dead with ET or pots and all you do is hold down a key (IMG:[ invalid] style_emoticons/default/blink.gif)
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Apr 19 2012, 10:23
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varst
Group: Gold Star Club
Posts: 11,561
Joined: 30-March 10

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@dcherry
But with mace's stun, you simply don't need to cast regen all the time? As you've said, just use shatter strike at the start of every turn, and it will become a battle against legend only. Just keep SP shield on and your HP higher than 25% with cure, and with light armor's evade you should be able to evade some of the attacks. Also, with more cure casts you can have a chance to proc chanelling.
You tried to count a 'full bleed cycle', but how many actual turns do you need to finish that 'full bleed cycle'? With heavy armor and without haste bleeding may dominate, but with light armor and haste?
This post has been edited by varst: Apr 19 2012, 10:28
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Apr 19 2012, 11:30
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Ser6IjVolk
Group: Members
Posts: 923
Joined: 5-July 08

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Can someone tell me about staffs? I'm guessing BMD is important, but judging by the fact that Katalox is sold for hundreds of thousands and everything else is treated like garbage I'm guessing Holy and Dark EDB are what most people want? What would be more sought after then: Destruction or Fenrir/Heimdall? Are proficiencies important? If yes, then which ones? Also how important is the ET proc?
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Apr 19 2012, 11:37
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Ser6IjVolk
Group: Members
Posts: 923
Joined: 5-July 08

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QUOTE(varst @ Apr 19 2012, 11:23) 
With heavy armor and without haste bleeding may dominate, but with light armor and haste?
You guys tend to forget Ten refurbished the whole encumbrance deal. Being a tank doesn't make you attack slower anymore, only downside is you burn ~50% extra mana and your crit and evade are in the dumps. So now Haste is everyone's friend and blunt is the way to go for everyone.
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Apr 19 2012, 11:53
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varst
Group: Gold Star Club
Posts: 11,561
Joined: 30-March 10

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QUOTE(Ser6IjVolk @ Apr 19 2012, 17:30)  Can someone tell me about staffs? I'm guessing BMD is important, but judging by the fact that Katalox is sold for hundreds of thousands and everything else is treated like garbage I'm guessing Holy and Dark EDB are what most people want? What would be more sought after then: Destruction or Fenrir/Heimdall? Are proficiencies important? If yes, then which ones? Also how important is the ET proc?
Every ebony/katalox destruction staff with very high EDB (35 and above) would cost a few hundred thousand credits, but katalox worths more simply because it's rarer. Basically it goes like Destruction > EDB suffix > prof. suffix >>>>>>>>> fox/owl ET proc is important if you need plan on ET regularly in your strategy; otherwise that's not very important. QUOTE(Ser6IjVolk @ Apr 19 2012, 17:37)  You guys tend to forget Ten refurbished the whole encumbrance deal. Being a tank doesn't make you attack slower anymore, only downside is you burn ~50% extra mana and your crit and evade are in the dumps. So now Haste is everyone's friend and blunt is the way to go for everyone.
Wrong, bleeding + full plate is ridiculously good now, the action speed is just okay if you don't use haste. Problem before burden change is that heavy armor was too slow, but now the speed is appropriate.
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Apr 19 2012, 12:36
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Blackhane
Group: Gold Star Club
Posts: 246
Joined: 9-March 11

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So, I'm really confused...when I was like level 90, I could do the hourly encounters and even some arena challenges on Battletoads, but after hitting ~ level 100, even Nintendo basically kills me; luckily Spark of Life saves my skin all the time. Are there some Breakpoints at which the enemies get significantly harder? Or do my stats in some way contribute to my enemies power? Speaking of which: (IMG:[ img571.imageshack.us] http://img571.imageshack.us/img571/4149/statsmq.jpg) Saved the stat points of one or two fights lol, and now I'm wondering about how to spec. Dexterity seems utterly useless to me, because as I am a mage, the only thing it would do is the 1% parry for every 25 points, and I'd rather spend the exp for those 25 points in something else, even if that only means getting 5 points or something. Should I just spam Wisdom/Int with the occasional agility/end, or should I push up agi/endurance so they're about equal to int/wis?
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Apr 19 2012, 12:42
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Zero Angel
Group: Gold Star Club
Posts: 11,314
Joined: 29-December 07

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Alright, somebody check if this is good, decent, or crap for an eth mace. Not really sure how the ethereal prefix affects the max stats. Superior Ethereal Mace of Slaughter
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Apr 19 2012, 12:45
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LangTuTaiHoa
Group: Banned
Posts: 1,792
Joined: 8-June 10

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QUOTE(Rei-Tenshi @ Apr 19 2012, 17:42)  Alright, somebody check if this is good, decent, or crap for an eth mace. Not really sure how the ethereal prefix affects the max stats. Superior Ethereal Mace of SlaughterThat's one nice eth mace that would cost about 50k (IMG:[ invalid] style_emoticons/default/laugh.gif) 1mil compared to existing ones in WTS section. Best thing about it is the stun which most eth lack, and then the WD is also cool.
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Apr 19 2012, 12:48
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varst
Group: Gold Star Club
Posts: 11,561
Joined: 30-March 10

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QUOTE(Fukyuu_Auron @ Apr 19 2012, 18:36)  So, I'm really confused...when I was like level 90, I could do the hourly encounters and even some arena challenges on Battletoads, but after hitting ~ level 100, even Nintendo basically kills me; luckily Spark of Life saves my skin all the time. Are there some Breakpoints at which the enemies get significantly harder? Or do my stats in some way contribute to my enemies power? Speaking of which:
Saved the stat points of one or two fights lol, and now I'm wondering about how to spec. Dexterity seems utterly useless to me, because as I am a mage, the only thing it would do is the 1% parry for every 25 points, and I'd rather spend the exp for those 25 points in something else, even if that only means getting 5 points or something. Should I just spam Wisdom/Int with the occasional agility/end, or should I push up agi/endurance so they're about equal to int/wis?
Basically the breakpoint is at lv. 100 AFAIK; more monsters in random encounter, their HP start to increase, and their PL start to increase. As for random encounter strategy, you'll need to ask others; I'm not that random (IMG:[ invalid] style_emoticons/default/heh.gif) But I would suggest you to have more STR/DEX (!80%); EXP spent is so minimal, that won't hurt in the long run. QUOTE(Rei-Tenshi @ Apr 19 2012, 18:42)  Alright, somebody check if this is good, decent, or crap for an eth mace. Not really sure how the ethereal prefix affects the max stats. Superior Ethereal Mace of SlaughterVery good stun chance, almost max crit and accuracy, WD is good enough... A very good mace. Should worth some million credits, I would say. This post has been edited by varst: Apr 19 2012, 12:48
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Apr 19 2012, 13:58
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pocky00
Group: Catgirl Camarilla
Posts: 1,257
Joined: 20-September 09

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I forgot how one links gear to the forum and other places, how is it done again?
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Apr 19 2012, 13:59
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varst
Group: Gold Star Club
Posts: 11,561
Joined: 30-March 10

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QUOTE(pocky00 @ Apr 19 2012, 19:58)  I forgot how one links gear to the forum and other places, how is it done again?
Point at the equip and press 'c'. Don't use cap lock.
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Apr 19 2012, 15:07
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pocky00
Group: Catgirl Camarilla
Posts: 1,257
Joined: 20-September 09

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QUOTE(varst @ Apr 19 2012, 13:59)  Point at the equip and press 'c'. Don't use cap lock.
Cheers
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Apr 19 2012, 18:33
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trikon000
Group: Gold Star Club
Posts: 1,127
Joined: 17-August 07

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QUOTE(Rei-Tenshi @ Apr 19 2012, 05:42)  Alright, somebody check if this is good, decent, or crap for an eth mace. Not really sure how the ethereal prefix affects the max stats. Superior Ethereal Mace of Slaughter(IMG:[ dl.dropbox.com] http://dl.dropbox.com/u/12315555/base_stats_0003.png) WD is 47.32, looks decent or great for the superiors. The PAB is about middle, probably the only set of stat that wasn't very high. Kinda surprised if you got that and you got maxed LotD. This post has been edited by trikon000: Apr 19 2012, 18:38
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Apr 19 2012, 18:34
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Slobber
Group: Gold Star Club
Posts: 7,794
Joined: 4-February 11

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@varst true. but a mace user with regen = mana inefficient compared to the scythe (slower killer but keeps regen up anyway) then they would have to opt for the cure. in which case the fighter will be banking on the channeling to make things worth it. but since his fights are so long, does that matter? main thing is to see just how fast scythe kills compared to the mace. because that's how many turns of buffs the scythe saves mana on. if scythe is slower, then go with mace ofc (IMG:[ invalid] style_emoticons/default/tongue.gif) remember that bleed cycle is in addition to the normal damage from scythe. as far as i'm concerned, every extra damage vs the schoolgirls will help. it's basically very delicious gravy @Ser6IjVolk we didn't forget anything =) and haste is *not* everyone's friend. although that's a very normal misconception.
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Apr 19 2012, 19:36
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varst
Group: Gold Star Club
Posts: 11,561
Joined: 30-March 10

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@dcherry
I've tried to calculate to calculate whether regen 2 or cure is more mana-efficient. The simulated result is that if you need one cure per 4 legend hits or moreAnd I can't be , cure will be more mana-efficient than regen 2.
And I can't be convinced that you can find a scythe with high damage , high proc damage, and high proc chance/duration. It's easier to find a mace with 20+ stun rate and high damage. The 50% damage boost from stun will also make mace's damage higher than scythe's damage; that should compensate for the lack of bleed damage.
This post has been edited by varst: Apr 19 2012, 19:42
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Apr 19 2012, 19:39
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Kaosumx
Group: Gold Star Club
Posts: 3,362
Joined: 20-February 12

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Apr 19 2012, 19:41
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Slobber
Group: Gold Star Club
Posts: 7,794
Joined: 4-February 11

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weren't we comparing mace to scythe (both illithids?) in which case i doubt the maces will be higher damage (nor by a lot if it is higher)
well we know he has a scythe of illithid on hand, albeit a little low in level. what we also know is that plow can dish 1500 bleed damage assuming he uses his current scythe and has 200+ prof. that's a scythe ~30 levels lower than himself. unless the girl is perpetually PA'ed, that +50% damage isn't really going to help much whereas the bleed will hit right through (remember the schoolgirl should have 50% phys miti at the least)
@aiwotorimodose none that i know of. might be something to do with the coding? haven't thought much about it though it is a bit annoying
This post has been edited by dcherry: Apr 19 2012, 19:53
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Apr 19 2012, 19:43
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aiwotorimodose
Group: Members
Posts: 7,012
Joined: 23-December 11

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are there any particular reason on why weapon cannot be equipped in two or more different set like armor?
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