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post Nov 17 2009, 01:09
Post #141
coredumperror



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I just discovered this thread, and it looks like a great place for me to get some more advice, now that I'm not quite a total noob any more.

I JUST reached level 42 from an Hourly I accidentally did on Hard (which I'm going to repeat on purpose now.... damn that EXP is sweet).

Here's my screenshots:
Attached ImageAttached ImageAttached ImageAttached ImageAttached ImageAttached Image

Here's the gear I wear for everything but Cakefest:
[hv.e-hentai.org] Superior Mithril Rapier of the Raccoon
[hv.e-hentai.org] Average Steel Kite Shield of the Barrier
[hv.e-hentai.org] Fine Sapphire Chainmail Coif of Dampening
[hv.e-hentai.org] Fine Mithril Plate Cuirass of Warding
[hv.e-hentai.org] Fine Steel Chainmail Mitons of Dampening
[hv.e-hentai.org] Average Silk Pants of the Cheetah
[hv.e-hentai.org] Fine Ruby-adorned Leather Boots

I switch to my 2H Sword for Cakefest speed-grinding:
[hv.e-hentai.org] Fine Sapphire Longsword of Slaughter


From the advice that the experts have given earlier in this thread, I'm thinking that I'd best switch to a little more cloth for the reduced burden/interference.

As for magic, I've done the math and Shield looks like it's simply going to keep getting better than Cure against large mobs (in terms of damage negation per MP) as my supportive proficiency gets out of the gutter. So, I've been spending all my lesser mana items to spam Shield (and some Weakens, to boost Deprecating prof) in repeated grindfests. Is that a good way to level my magic profs?

I can do about 18-20 rounds of Normalfest and 65 rounds of Cakefest using Average consumables (I save my small number of greater/superior items for the harder arenas).

I can consistently clear every arena up to and including Rolling Stone. I did my first attempt on Blazing Field yesterday evening and succeeded, but it was a very close thing. Both the Canuck and myself were one hit from death, and I was praying for my next attack to connect when I remembered that my unused Spirit Attack can't miss. I then proceeded to facepalm myself and facesmash the Canuck with 45 HP left on my bar. That was exciting. I have to use all 5 of my item slots on each of the last 2-3 arenas, though.

I'm thinking that it'd be fun to go Dual-Wield over 1h-s, but I'd need to find/buy an exceptional offhand, since my shield has rather high block %.

Earlier in the thread:
QUOTE(DemonEyesBob @ Oct 28 2009, 20:00) *
Take what little GP you have, download a popular gallery, create a torrent of it, upload the torrent, post the redist torrent on tokyotosho, and seed. Unless you choose a horrible gallery that people hate, you'll earn GP.


How much GP can you get for doing that? Right now I'm doing H@H, and I have 1 Adopt-A-Server slot reserved for 3 months. I'm very interested in grabbing up Penny Pincher and the 3 Spectral Auras asap, so Hath is a high priority for me.

On a related note, is it more cost effective to buy additional Adopt-A-Server slots, or do direct donations for credits? Since I'm already Gold Aura, I'd need to donate $200 more for the next aura upgrade, and that's out of my range at the moment. It seems like a relatively small donation for Adopt-a-Server slots can lead to quite a lot more value than 1000C/1$.

Finally, what font do you folks use for HV? I can barely read the "Downloadable fonts" version, and while I like the HV Font Engine, it's impossible to copy-paste text from it. I tried using a custom font, but it hasn't worked out terribly well because of text size and alignment issues. Any advice from folks who use custom fonts would be greatly appreciated.

This post has been edited by coredumperror: Nov 17 2009, 01:12
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post Nov 17 2009, 01:36
Post #142
Sayo Aisaka



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QUOTE(cmal @ Nov 16 2009, 21:15) *

Y'know, this actually brought up something that I hadn't thought about -- does Barrier still work like it used to? I hardly ever cast it except in big arena fights, so I'm not really sure any more. Does it defend against only those magic skills, or is it magical damage regardless of skill type?

You were explaining things so well, then you go and ask this. (IMG:[invalid] style_emoticons/default/blink.gif) There's no such thing as "magical damage".
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post Nov 17 2009, 01:57
Post #143
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QUOTE(Sayo Aisaka @ Nov 16 2009, 18:36) *

You were explaining things so well, then you go and ask this. (IMG:[invalid] style_emoticons/default/blink.gif) There's no such thing as "magical damage".


I believe magical damage would be attacks that target your barrier rating as opposed to your shield rating.
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post Nov 17 2009, 01:57
Post #144
uth



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QUOTE(coredumperror @ Nov 16 2009, 18:09) *

I just discovered this thread, and it looks like a great place for me to get some more advice, now that I'm not quite a total noob any more.

I JUST reached level 42 from an Hourly I accidentally did on Hard (which I'm going to repeat on purpose now.... damn that EXP is sweet).

Here's my screenshots:
Attached ImageAttached ImageAttached ImageAttached ImageAttached ImageAttached Image

Here's the gear I wear for everything but Cakefest:
[hv.e-hentai.org] Superior Mithril Rapier of the Raccoon
[hv.e-hentai.org] Average Steel Kite Shield of the Barrier
[hv.e-hentai.org] Fine Sapphire Chainmail Coif of Dampening
[hv.e-hentai.org] Fine Mithril Plate Cuirass of Warding
[hv.e-hentai.org] Fine Steel Chainmail Mitons of Dampening
[hv.e-hentai.org] Average Silk Pants of the Cheetah
[hv.e-hentai.org] Fine Ruby-adorned Leather Boots

I switch to my 2H Sword for Cakefest speed-grinding:
[hv.e-hentai.org] Fine Sapphire Longsword of Slaughter
From the advice that the experts have given earlier in this thread, I'm thinking that I'd best switch to a little more cloth for the reduced burden/interference.

As for magic, I've done the math and Shield looks like it's simply going to keep getting better than Cure against large mobs (in terms of damage negation per MP) as my supportive proficiency gets out of the gutter. So, I've been spending all my lesser mana items to spam Shield (and some Weakens, to boost Deprecating prof) in repeated grindfests. Is that a good way to level my magic profs?

I can do about 18-20 rounds of Normalfest and 65 rounds of Cakefest using Average consumables (I save my small number of greater/superior items for the harder arenas).

I can consistently clear every arena up to and including Rolling Stone. I did my first attempt on Blazing Field yesterday evening and succeeded, but it was a very close thing. Both the Canuck and myself were one hit from death, and I was praying for my next attack to connect when I remembered that my unused Spirit Attack can't miss. I then proceeded to facepalm myself and facesmash the Canuck with 45 HP left on my bar. That was exciting. I have to use all 5 of my item slots on each of the last 2-3 arenas, though.

I'm thinking that it'd be fun to go Dual-Wield over 1h-s, but I'd need to find/buy an exceptional offhand, since my shield has rather high block %.

Earlier in the thread:

How much GP can you get for doing that? Right now I'm doing H@H, and I have 1 Adopt-A-Server slot reserved for 3 months. I'm very interested in grabbing up Penny Pincher and the 3 Spectral Auras asap, so Hath is a high priority for me.

On a related note, is it more cost effective to buy additional Adopt-A-Server slots, or do direct donations for credits? Since I'm already Gold Aura, I'd need to donate $200 more for the next aura upgrade, and that's out of my range at the moment. It seems like a relatively small donation for Adopt-a-Server slots can lead to quite a lot more value than 1000C/1$.

Finally, what font do you folks use for HV? I can barely read the "Downloadable fonts" version, and while I like the HV Font Engine, it's impossible to copy-paste text from it. I tried using a custom font, but it hasn't worked out terribly well because of text size and alignment issues. Any advice from folks who use custom fonts would be greatly appreciated.


Really the biggest reason to switch to lighter armor is if your burden is getting you double hit very frequently, other then that its probably best to just wear whatever gear you have that is best. Your on the right track as far as gaining proficiency. As far as switching to dual wield the big advantage will be the extra dmg, both from the extra accuracy and stats you get from the weapon as well as offhand hits, your gonna take a bit more physical dmg but alot is made up with the parry bonus on offhand, but you will take more caster dmg since you can't parry casts, but can block them.

As far as gp from torrents its probably averages 5-10k gp for the life of a torrent if you just make the torrent, its really gonna vary depending on the number of completions the torrent has. A really popular torrent could make 500k gp. Adopt a server pays out more, but you have to wait longer for the payout so its basically a tradeoff.



Oh and cmal probably meant elemental damage, and I assume he meant cast spells verses physical special attacks that are elemental.... I can't answer since I haven't had barrier in like 100 lvls.
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post Nov 17 2009, 02:12
Post #145
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QUOTE(uth @ Nov 17 2009, 00:57) *

A really popular torrent could make 500k gp.

Even the most popular torrent you can find wont make you 500,000 GP. The most popular torrents are the big Comic ones like hotmilk/megastore etc etc, they average on around 150-210 MB. You will probably get around 3-5k completed downloads that will net you about 90-150k GP, AND that is based on that you have to own the gallery too which he probably wont. So at best he will net around 40-80k GP and that is pushing it.

This post has been edited by Eutopia: Nov 17 2009, 02:17
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post Nov 17 2009, 02:39
Post #146
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by really popular I was thinking 20k completions.... but the average is probably only 1k completions.


Just looked at some of the torrent logs and guess I was overestimating the completion numbers for the good ones by alot.... looks like there are only and handful over 5k.

Well regardless of that most decent torrents well net you about 5-10k gp.

This post has been edited by uth: Nov 17 2009, 02:51
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post Nov 17 2009, 02:56
Post #147
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QUOTE(uth @ Nov 16 2009, 18:57) *

Really the biggest reason to switch to lighter armor is if your burden is getting you double hit very frequently, other then that its probably best to just wear whatever gear you have that is best. Your on the right track as far as gaining proficiency. As far as switching to dual wield the big advantage will be the extra dmg, both from the extra accuracy and stats you get from the weapon as well as offhand hits, your gonna take a bit more physical dmg but alot is made up with the parry bonus on offhand, but you will take more caster dmg since you can't parry casts, but can block them.

Until you hit 90-ish and can unlock X-Attack, going all-heavy will give you a noticeable Burden effect. But once you get your proficiencies up and have decent AGI, you may actually very rarely see double-hits except in very long battles or against very high difficulty enemies. The main downside to going all-heavy at any time is Interference and it mucking up your Spells. At extremely high levels and with high-quality gear, you might be able to get it down to 60-ish or so, depending on what you're wearing.

As for DW, you need to consider what armor you're going to wear and think if the extra evade (combo of AS and actual Evade stat) or Resist will be enough to offset the inability to block and also the loss of a few points of defense stats and attribute bonuses. Can you dodge or resist as many magical skills as you could have blocked? Being able to get a strong DW pair is also important to success.

A gallery torrent or two will probably earn you enough GP to buy a hath, depending on the torrent and current hath prices.

QUOTE(Cronauron @ Nov 16 2009, 18:57) *

I believe magical damage would be attacks that target your barrier rating as opposed to your shield rating.

QUOTE(uth @ Nov 16 2009, 18:57) *

Oh and cmal probably meant elemental damage, and I assume he meant cast spells verses physical special attacks that are elemental.... I can't answer since I haven't had barrier in like 100 lvls.

Basically. The description says it protects you against magical attacks, but with this big distinction between elemental physical damage and an actual magic attack, I don't know anymore. Same with the Shield rating protects you against physical damage, Barrier for magical thing -- but what exactly constitutes as magical now? I am all confused and second-guessing now. I'd like to try to test it, but mobs can hit for a pretty wide range of damage and it can be a bit tough to coerce them into doing what you want.
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post Nov 17 2009, 03:29
Post #148
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What's the "best" weapon-type combo for Dual-Wielding?

Which types of 1H weapons tend to have the best parry, to take the most advantage of the offhand parry bonus? Since you're going to be doing more physical damage than with 1h-s, I assume that a Rapier would make the best mainhand, but is that true? I've read several folks raving about their mainhand Axe combos.
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post Nov 17 2009, 04:03
Post #149
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QUOTE(coredumperror @ Nov 16 2009, 17:29) *

What's the "best" weapon-type combo for Dual-Wielding?

Which types of 1H weapons tend to have the best parry, to take the most advantage of the offhand parry bonus? Since you're going to be doing more physical damage than with 1h-s, I assume that a Rapier would make the best mainhand, but is that true? I've read several folks raving about their mainhand Axe combos.


Daggers have the best parry, and rapiers after those. Most people use axes for their high attack and bleed damage, but they aren't as accurate as a dagger (some of which also inflict bleed, though usually not as much as an axe) or rapier. I used to use shortswords with bleed almost exclusively, but lately I'm starting to see the value of a rapier (or even two at once).

I guess it depends on what proc you want more.

Bleed is basically a non-magic answer to Poison.

Penetrated Armor lets you do more damage than normal for a short time (assuming you don't miss).

As for what's best, different things work for different people at different times. For example, for the best possible parry, you'd probably have to have two daggers. But for maximum damage, you might even go with two axes, or an axe and a rapier, or an axe and a shortsword. Right now, I have two rapiers, and while their attack isn't off the charts, most Normal enemies don't last long against them, especially when the offhand is included.

This post has been edited by dap00: Nov 17 2009, 04:05
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post Nov 17 2009, 04:27
Post #150
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When I was dicking about with DW, I did Short-Dagger, but I've also got some decent Rapiers in inventory for changing my load-out (no axes or clubs, though). When you're putting together a pair, you want to think about what kind of style you're after. If you can afford it, keep several weapons for different styles as situations change -- one pair might be great for general fighting in Hourlies and GF/IW, but you might need something else playing the Arenas with more than one miniboss in some rounds or for fighting a Boss.

Axes have high damage, but practically no parry and LOLaccuracy, in addition to Bleed. Daggers are low damage, decent accuracy, awesome parry, and weak Bleed. Rapiers are kinda average as far as accuracy and parry go and a little low on the damage end, but a good PA is golden. Shorts are like Rapiers, except more on the damage, less on the accuracy and parry, and mid-range Bleed. A club might work if its got HUGE damage and an epic Stun like the Bob's used to have before 0.4.

With that said, you could pair a high damage with a high accuracy and/or parry. Or two medium damage and mix procs. Or a generic main with a complementary off. When you have a PA weapon, you'll want good accuracy, as well, to take advantage of it. Ignore the weapon and look at the stats; the weapon just provides a general guideline for what kind of stats it might have. And then there's the enchants that could essentially turn your weapon into something else entirely or make it beastly.
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post Nov 17 2009, 04:49
Post #151
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most people either run Bleeder main / AP off or AP main / high parry/accuracy dagger off. Kind of depends on what weapons you can find. I run a high dmg high bleed main, and a high proc chance, good parry rapier off.
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post Nov 17 2009, 05:01
Post #152
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Tacking onto the last few 'Dual Wield" postings:


Have any of you ever tried, just as an experiment, using TWO high-Strength Weapons just for fun??

For some strange reason that I don't yet understand, you can actually get a little boost to your Defensive 'rating' from them, and seemingly take less damage than if you were wielding a 2-hander!!

Of course, when I did it I had a combination of Axes that gave me +12 to my STR in addition to all the other bonuses that I was already getting from my various pieces of Armor, so if you don't have weapons like that in your possession, your mileage may vary -but I have to say, it was a pretty fun way to boost my DW proficiency for at least a little while......and the monsters, they fall like dominoes!!!



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post Nov 17 2009, 06:43
Post #153
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QUOTE(Thanos008 @ Nov 16 2009, 22:01) *

Tacking onto the last few 'Dual Wield" postings:
Have any of you ever tried, just as an experiment, using TWO high-Strength Weapons just for fun??

For some strange reason that I don't yet understand, you can actually get a little boost to your Defensive 'rating' from them, and seemingly take less damage than if you were wielding a 2-hander!!

Of course, when I did it I had a combination of Axes that gave me +12 to my STR in addition to all the other bonuses that I was already getting from my various pieces of Armor, so if you don't have weapons like that in your possession, your mileage may vary -but I have to say, it was a pretty fun way to boost my DW proficiency for at least a little while......and the monsters, they fall like dominoes!!!

That might make for a fun and interesting experiment. I would probably use a combination from these four:
[hv.e-hentai.org] http://hv.e-hentai.org/pages/showequip.php...;key=d88c306662
[hv.e-hentai.org] http://hv.e-hentai.org/pages/showequip.php...;key=25e5ea4d76
[hv.e-hentai.org] http://hv.e-hentai.org/pages/showequip.php...;key=2827abaf66
[hv.e-hentai.org] http://hv.e-hentai.org/pages/showequip.php...;key=7a99003b96

I'd probably go with either both axes for a DW version of a longsword or the balance club and the L.122 axe for lolwut mediumsword.
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post Nov 17 2009, 08:49
Post #154
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This thread has a lot of helpful information. I just have a couple of questions for anyone really.

1. What type of build would be suited to leveling up faster? Should I focus mainly on END and less on INT and WIS?

2. This one is for donators. How helpful have the perks given to you through donation have been? I want to donate because I feel I'll never become ridiculously strong by doing just HV (and because I really like this site), but unfortunately, I need to pay rent and student loans and stuff first.
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post Nov 17 2009, 11:29
Post #155
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QUOTE(Hiryu2040 @ Nov 16 2009, 22:49) *

1. What type of build would be suited to leveling up faster? Should I focus mainly on END and less on INT and WIS?

2. This one is for donators. How helpful have the perks given to you through donation have been? I want to donate because I feel I'll never become ridiculously strong by doing just HV (and because I really like this site), but unfortunately, I need to pay rent and student loans and stuff first.


1) I don't really consider build a factor in how fast you level. It's more about how often you battle, where you do it, and what kind of EXP bonuses you have. Mages can clear a mob in less moves, but people with better armor can probably go more rounds, even if it takes a little longer. But pretty much everyone should beef up their END, it's your lifeblood. Some might tell you that STR is more for physical combat while INT and WIS are for magic (and that is mostly true), but no matter what route you take, you can't afford to neglect any of them for too long. If you ignore your magic stats, you'll take more damage from magic, and the same is true of physical stats. This is because the formulas that determine your defenses use all of those, so the higher they are, the safer you'll be.

2) Picking the right perks can really help you out in HV. I'd suggest getting the Black, White, or Rainbow Auras (all 3 would be better if you can manage it). But you need to consider the best way to donate. A straight-up donation gets you instant credits, plus permanent daily bonuses of credits and EXP. Adopting a server, on the other hand, is temporary, and you kinda have to wait for the gains to pile up. But, doing that also earns you Hath, which you can either sell for credits/GP, or use to buy Hath Perks (which includes the Auras I mentioned). The only way to earn Hath through donating is to donate at least $100, but adopting any amount of server gives you Hath. If you can afford it, I'd say donate at least once to get the daily bonus, then adopt a server so you can get some Hath.

You can read up on the different Auras, their bonuses, and how to get them here, and learn more about adoption here. It pays to make an informed decision. (IMG:[invalid] style_emoticons/default/smile.gif)
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post Nov 17 2009, 11:59
Post #156
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Donation is the most powerful way to speed up leveling, no question. The Gold Aura, which you get for $100 worth of donations (along with 100,000 credits), gives 100% bonus EXP in addition to 500 credits, a decent chunk of EXP, and 1 Hath per day. If you can afford that, I'd reccomend it. In terms of Hath/dollar, though, Adopt-A-Server is better. I spent $27 for 3 months of Adopt-A-Server, and I'll be getting 3 hath and about 400 credits a day for those 3 months (270 hath and ~36000 credits).

However, you can also earn hath and GP (which convert to credits at about 13 to 1) for no monetary investment at all. Check out the Hentai@Home system. You can donate unused bandwidth to a torrent-like system, to help serve e-hentai's massive database to it's users. If you've got a lot of available upload bandwidth, you can earn Hath and GP very quickly.
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post Nov 17 2009, 12:01
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QUOTE(dap00 @ Nov 17 2009, 01:29) *

1) I don't really consider build a factor in how fast you level. It's more about how often you battle, where you do it, and what kind of EXP bonuses you have. Mages can clear a mob in less moves, but people with better armor can probably go more rounds, even if it takes a little longer. But pretty much everyone should beef up their END, it's your lifeblood. Some might tell you that STR is more for physical combat while INT and WIS are for magic (and that is mostly true), but no matter what route you take, you can't afford to neglect any of them for too long. If you ignore your magic stats, you'll take more damage from magic, and the same is true of physical stats. This is because the formulas that determine your defenses use all of those, so the higher they are, the safer you'll be.

2) Picking the right perks can really help you out in HV. I'd suggest getting the Black, White, or Rainbow Auras (all 3 would be better if you can manage it). But you need to consider the best way to donate. A straight-up donation gets you instant credits, plus permanent daily bonuses of credits and EXP. Adopting a server, on the other hand, is temporary, and you kinda have to wait for the gains to pile up. But, doing that also earns you Hath, which you can either sell for credits/GP, or use to buy Hath Perks (which includes the Auras I mentioned). The only way to earn Hath through donating is to donate at least $100, but adopting any amount of server gives you Hath. If you can afford it, I'd say donate at least once to get the daily bonus, then adopt a server so you can get some Hath.

You can read up on the different Auras, their bonuses, and how to get them here, and learn more about adoption here. It pays to make an informed decision. (IMG:[invalid] style_emoticons/default/smile.gif)


Thanks for the tip. I've really been neglecting my INT and WIS (they're 20 lvls below my current lvl). I knew about what donating could get me, but I was just wondering if donators noticed a considerable difference pre-donation compared to post-donation. By considerable, I guess I mean going 20 rounds further in grindfests, arenas are a lot easier than before, and stuff like that. I really wish I could donate to get at least gold aura, but alas, my money has to go to living first.
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post Nov 17 2009, 13:36
Post #158
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I absolutely found that I can go further in grinds and do vastly better in arenas ever since donating. Although, that's mostly from the simple fact that I could afford to buy really good gear from fellow players (and pay for some training) with the 100000 credits I got for the $100 donation. I'm also leveling VASTLY faster with the 100% EXP bonus from Gold Aura, and the 500 free creds a day isn't too shabby either. I can earn 2 levels and 2000 credits a day if I really work at it.

Since you're not able to donate cash, you should totally try Hentai@Home, and donate unused bandwidth instead.
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post Nov 17 2009, 14:29
Post #159
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You gonna regret leveling up to fast later on (IMG:[invalid] style_emoticons/default/tongue.gif)
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post Nov 17 2009, 18:26
Post #160
Hiryu2040



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QUOTE(Eutopia @ Nov 17 2009, 04:29) *

You gonna regret leveling up to fast later on (IMG:[invalid] style_emoticons/default/tongue.gif)

What's the problem in leveling up too fast later on? Plus, it's not a problem now since I don't think I'll hit even level 60 any time soon.
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