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post Apr 6 2012, 20:01
Post #13901
varst



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I only want to add that there's no promise to get an item. If you believe it's an event like last year, go ahead and shrine a whole set.
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post Apr 6 2012, 20:19
Post #13902
hippossa



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so http://ehwiki.org/wiki/difficulty#Challenge_Level
says that the difference between bt and iwtbh is .5 for dmg right? or does it mean they do x3 more dmg than on bt? cause i can do bt hourlies on my phone its so easy, but if i dont have my comp and a great deal of clicking iwtbh would take like 30 minutes to do

also, if a bt hourly takes me down to 50% its cause i got multiple crits in one turn, but rarely do i not see the entire % spectrum in a iwtbh.... so whats up with the dmg differentials?

also also, is it actually better to use sp shield if youre a heavy with maxed hp tanks? cause you end up reducing dmg so much that you face death by attrition much more than the normal chances of multiple small hits that end up killing you if you were to wear cloeather
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post Apr 6 2012, 21:00
Post #13903
blueeyedcolossus



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As you can guess from my level: I'm very new to the game (started on Monday-ish).

I'm playing a mage style and my stats are as follows:
Attached Image

Abilities:
Attached Image

Items:
Attached Image


Am I doing fine in terms of ability and stat choices?
Also, it seems that doing item worlds for level 50 items or so even on normal are really difficult. Not to mention even longer ones - I just run out of mana. Should I switch to melee at a higher level to be able to do those in a better way? If yes then about at what level should I start switching? If no then what am I doing wrong? I just run completely out of mana.

If you have any other kind of advice then that is welcome too.
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post Apr 6 2012, 21:24
Post #13904
Ilirith



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well, frankly i had the same problems with mana until i reached somewhere around 900 or so mana, at which point a greater mana potion would be enough to keep me going as long i didn't spam T3 spells.

What i currently do on normal/hard is to start with casting protect to see if it would proc a channeling, if it do i will cast Arcane Focus ( a level 130 ability, greatly increases Magical to-hit, damage and crit, but it costs a boatload of mana to cast). If Protect doesn't proc channeling, i just carry on without Arcane Focus. Since its in the early rounds and a low difficulty setting, i can do without it for some time.
Oh, ofcourse this is with Haste and Shadow-Veil on IA.
Anyways, with or without Arcane Focus, i just start casting T1 AoE Elec ( Thunderstorm ), and then follow up with a T1 AoE Fire ( Inferno ). With my current phase gear i get +123% fire damage, so with the Fire mitigation debuff caused by Thunderstorm ( hopefully :3 ), it can do plenty damage.
Even if the debuff didn't proc from thunderstorm, it will in most cases still be enough to kill whatever was left.

Of course it can't be done without EDB gear/Arcane focus, at least not as easily (IMG:[invalid] style_emoticons/default/smile.gif)

in the later rounds when there tend to be quite a few more monsters per round, i usually keep Spark of Life ( level 100 ability, incredible survival spell ), Arcane Focus ( though rarely have to be recast, as it lasts with my profs about 300 turns if cast with channeling ), and Regen II up, while slowly switching from using only T1 spells over to using T1 AoE Elec as initiating spell and then cast T3 AoE Fire ( Flames of Loki ), preferably on whichever monster that CM procs on, to save half the MP cost.

[Edit]
Furthermore, i would suggest you'l get a Staff of Focus so your spells won't miss as much.
If you'd like, you can have the staff i used until recently,
Exquisite ebony staff of the fox
Although it isn't a Focus staff :3

This post has been edited by Ilirith: Apr 6 2012, 21:28
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post Apr 6 2012, 21:24
Post #13905
varst



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QUOTE(blueeyedcolossus @ Apr 7 2012, 03:00) *

As you can guess from my level: I'm very new to the game (started on Monday-ish).

I'm playing a mage style and my stats are as follows:

Am I doing fine in terms of ability and stat choices?
Also, it seems that doing item worlds for level 50 items or so even on normal are really difficult. Not to mention even longer ones - I just run out of mana. Should I switch to melee at a higher level to be able to do those in a better way? If yes then about at what level should I start switching? If no then what am I doing wrong? I just run completely out of mana.

If you have any other kind of advice then that is welcome too.


Not so much.

1. Fox isn't the best suit. You should have gossamer of elementalist (for elemental spells) and later, EDB phases. You may also need heaven-sent against legends.
The may choose to get a ebony/redwood staff of focus first (to improve your accuracy), and get a better destruction staff after lv. 130, when you get arcane focus.

2. Spells: You should really get weaken against bosses/train prof.. Also, your offensive spell choice is strange: it's better to utilize at least two different complement spells (like wind -> elec), so you can get the elemental explosion for extra damage. Eventually you'll need all four elemental spells plus holy at their highest tier against bosses.
If you have problems with mana and have sufficient ability points, try to pick the complement tier 1 spell.
And the most important thing: always max your AP on offensive spells till the AOE spells. You can ignore the resistance thing, but putting AP into AOE will decrease your spell cost, casting time and increase your spell's damage.

3. Primary stats looks okay. Prof. can get better, but if you're leveling so fast few things can be done on that.

P.S. Running out of mana is normal for mages. The more important thing is to maximize your spell damage, so you can kill more monsters with a single AOE spell.

P.S.Again: Also, don't worry too much on the equips you get from drops. You can always find some better equips much higher than your current level.

This post has been edited by varst: Apr 6 2012, 21:30
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post Apr 6 2012, 21:55
Post #13906
qqaaqq



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ok correct me if i'm wrong but at level 400, with 400 proficiency in light armor you can theoretically get 100% crit chance according to the formula

Phys. Crit Chance = 1 - (1 - base) * (1 - equip_bonus) * (1 - aura_bonus)
* (1 - prof_bonus) * (1 - DEX * 0.04%) * (1 - AGI * 0.02%) * (1 -
Max((Max(Burden - 75, 0) * 2%), 1))

When wearing all LIGHT armor
+ 0.25% Attack Crit Chance
+ 0.7% Resist
+ 1 Agility
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post Apr 6 2012, 21:57
Post #13907
varst



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QUOTE(qqaaqq @ Apr 7 2012, 03:55) *

ok correct me if i'm wrong but at level 400, with 400 proficiency in light armor you can theoretically get 100% crit chance according to the formula

Phys. Crit Chance = 1 - (1 - base) * (1 - equip_bonus) * (1 - aura_bonus)
* (1 - prof_bonus) * (1 - DEX * 0.04%) * (1 - AGI * 0.02%) * (1 -
Max((Max(Burden - 75, 0) * 2%), 1))

When wearing all LIGHT armor
+ 0.25% Attack Crit Chance
+ 0.7% Resist
+ 1 Agility


Notice that it's per 10 points of prof., so you need 4000 proficiency in light armor.
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post Apr 6 2012, 21:59
Post #13908
Kaosumx



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Er no. Its .25 crit chance every 10 prof. At 400 prof that a 10 percent bonus.

EDIT - ninja'd

This post has been edited by Kaosumx: Apr 6 2012, 21:59
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post Apr 6 2012, 21:59
Post #13909
Ilirith



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then, at level 4000 (IMG:[invalid] style_emoticons/default/tongue.gif)
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post Apr 6 2012, 22:00
Post #13910
qqaaqq



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QUOTE(varst @ Apr 6 2012, 21:57) *

Notice that it's per 10 points of prof., so you need 4000 proficiency in light armor.


haha, how could i miss that (IMG:[invalid] style_emoticons/default/rolleyes.gif)

was trying to give myself a reason to return to light armor, and to level

This post has been edited by qqaaqq: Apr 6 2012, 22:03
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post Apr 6 2012, 22:17
Post #13911
Kaosumx



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A legendary shade breastplate of the fleet with max evade would give 100 percent evade at lvl 23000.

A legendary tower shield of barrier with max block would give 100 percent block at lvl 3274.

A legendary shade breastplate of negation/arcanist with max resist would give 100 percent resist at lvl 2245.

A legendary dagger of the nimble with max parry would give 100 percent parry in offhand at level 1337. (IMG:[invalid] style_emoticons/default/smile.gif)
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post Apr 6 2012, 23:22
Post #13912
Muramasa777



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What do you think about wearing a non-eth mace with shade armor? Which kind shade armor would make the best for this strategy?
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post Apr 6 2012, 23:39
Post #13913
Coma



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QUOTE(Muramasa777 @ Apr 6 2012, 23:22) *

What do you think about wearing a non-eth mace with shade armor? Which kind shade armor would make the best for this strategy?



Meh, Light Armor isnt popular now that you can imbue Featherweight, thereby render inference/burden useless.
I would suggest you use Power Armor instead, more damage bonus and higher survival rate.

For me, only good Shade Armor is "of Shadow-Dancer", followed by "of the Fleet".
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post Apr 6 2012, 23:51
Post #13914
Muramasa777



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QUOTE(Coma @ Apr 6 2012, 23:39) *

Meh, Light Armor isnt popular now that you can imbue Featherweight, thereby render inference/burden useless.


That would imply spending my credits in consumables. And I don't like much doing it.

Any more opinions on the matter?
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post Apr 6 2012, 23:56
Post #13915
Kaosumx



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It's not bad. You just take a small hit to evasion mainly. The interference doesn't really matter much. In fact, its my main melee style (using something different right now though since I'm grinding proficiencies).

As for armor type, Shadowdancer > Fleet >= Arcanist > Negation. For any weapon really.
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post Apr 7 2012, 00:00
Post #13916
rsx2xsr



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QUOTE(Muramasa777 @ Apr 6 2012, 23:51) *

That would imply spending my credits in consumables. And I don't like much doing it.

Any more opinions on the matter?


I use a non-eth mace and I recently switched from full shade to full power. When I was using full shade, I would occasionally die on hourlies on BT, but with full power, I do hourlies on IWBTH with ease without using any pots =\
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post Apr 7 2012, 00:01
Post #13917
Muramasa777



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QUOTE(rsx2xsr @ Apr 7 2012, 00:00) *

I use a non-eth mace and I recently switched from full shade to full power. When I was using full shade, I would occasionally die on hourlies on BT, but with full power, I do hourlies on IWBTH with ease without using any pots =\


Power of which kind?
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post Apr 7 2012, 00:04
Post #13918
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mainly protection, one balance, and it's actually not full power, one's a shield of protection, forgot about that

This post has been edited by rsx2xsr: Apr 7 2012, 00:06
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post Apr 7 2012, 00:17
Post #13919
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We don't have to shrine all the feathers at the same time, do we? Once I got all the feathers from one location, I would just shrine them and then move on to the next location.
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post Apr 7 2012, 00:43
Post #13920
hippossa



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itd presumably be like a checklist rather than like a test
making sure you have 1-7 done at some point rather than 1-7 done all at the same time (thatd be pretty anal of flake)
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