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Asked the Experts, For archive purposes only. Please use Ask the Expert! for questions |
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Apr 3 2012, 07:15
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buktore
Group: Members
Posts: 4,353
Joined: 9-September 09

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QUOTE(4EverLost @ Apr 3 2012, 12:12)  -28.7 burden
lol
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Apr 3 2012, 07:19
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Kaosumx
Group: Gold Star Club
Posts: 3,362
Joined: 20-February 12

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QUOTE(4EverLost @ Apr 3 2012, 01:12)  CODE Physical Defense 0 points absorbed 67 % mitigation Magical Defense 0 points absorbed 59.3 % mitigation Avoidance 30 % evade 0 % block 31 % parry 16.4 % resist Compromise 0 interference -28.7 burden LOL Power Armor with non-eth weapon NEGATIVE!?!?!?!? Is that the heavy armor proficiency kicking in?
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Apr 3 2012, 07:30
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grumpymal
Group: Gold Star Club
Posts: 10,923
Joined: 2-April 08

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I'm surprised the negative Burden doesn't cause shit to freak out.
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Apr 3 2012, 07:36
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sigo8
Group: Gold Star Club
Posts: 3,597
Joined: 9-November 11

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QUOTE(4EverLost @ Apr 2 2012, 22:12)  CODE Physical Defense 0 points absorbed 67 % mitigation Magical Defense 0 points absorbed 59.3 % mitigation Avoidance 30 % evade 0 % block 31 % parry 16.4 % resist Compromise 0 interference -28.7 burden LOL Power Armor with non-eth weapon Does that increase your evade??
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Apr 3 2012, 09:17
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varst
Group: Gold Star Club
Posts: 11,561
Joined: 30-March 10

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Seems like Tenb forgot to put the lower boundary on burden (IMG:[ invalid] style_emoticons/default/laugh.gif) But then when burden is first introduced, nobody thought it could go below 0, so that's fine This post has been edited by varst: Apr 3 2012, 09:18
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Apr 3 2012, 09:21
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reinz springfield
Group: Members
Posts: 592
Joined: 18-June 10

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Just wanted to know whats the feathers for? And why some people want 2 feathers of each kind?
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Apr 3 2012, 09:24
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varst
Group: Gold Star Club
Posts: 11,561
Joined: 30-March 10

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QUOTE(reinz springfield @ Apr 3 2012, 15:21)  Just wanted to know whats the feathers for? And why some people want 2 feathers of each kind?
Collect 7 different ponyfeathers, and you MAY have a present. People probably want the second set for collection purpose.
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Apr 3 2012, 09:29
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reinz springfield
Group: Members
Posts: 592
Joined: 18-June 10

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I see,something like last year easter eggs huh? thanks for the answer
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Apr 3 2012, 10:57
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4EverLost
Group: Gold Star Club
Posts: 36,632
Joined: 2-April 10

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QUOTE(Mr. Plow @ Apr 2 2012, 23:20)  Oh, my mistake then. I got that information from: I should note that my reference for "sucking" is that it does little damage, not in the amount of ponies it incorporates (IMG:[ invalid] style_emoticons/default/tongue.gif) That's interesting. In theory that should make getting the skill slightly easier Just a random use of the skill, CODE 10 16 Orbital Friendship Cannon hits Manbearpig for 118841 void damage. 10 15 Bunko has been defeated. 10 14 Orbital Friendship Cannon hits Bunko for 114965 void damage. 10 13 Sonshi has been defeated. 10 12 Orbital Friendship Cannon hits Sonshi for 124487 void damage. 10 11 Gespenst has been defeated. 10 10 Orbital Friendship Cannon hits Gespenst for 110630 void damage. 10 9 Hellfire Dreadnought has been defeated. 10 8 Orbital Friendship Cannon hits Hellfire Dreadnought for 127650 void damage. 10 7 Not A Butterfly has been defeated. 10 6 Orbital Friendship Cannon hits Not A Butterfly for 134713 void damage. 10 5 Pile Of Bugs has been defeated. 10 4 Orbital Friendship Cannon hits Pile Of Bugs for 100739 void damage. 10 3 Shameless Rita has been defeated. 10 2 Orbital Friendship Cannon hits Shameless Rita for 145871 void damage. 10 1 You use Orbital Friendship Cannon. here is one vs T&T-IWBTH 29 5 Orbital Friendship Cannon hits Verdandi for 295363 void damage. 29 4 Orbital Friendship Cannon hits Urd for 254557 void damage. 29 3 Orbital Friendship Cannon hits Skuld for 226492 void damage. 29 2 Orbital Friendship Cannon hits Yggdrasil for 188257 void damage. 29 1 You use Orbital Friendship Cannon. This post has been edited by 4EverLost: Apr 4 2012, 12:07
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Apr 3 2012, 14:32
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oiuzfdcvbhnjk
Lurker
Group: Recruits
Posts: 2
Joined: 30-March 11

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 Complete HV newbie here. (IMG:[ invalid] style_emoticons/default/unsure.gif) I've grinded my way up over the last 2 weeks and switched from 2H/plate to dual/leather somewhere at level 40. Bosses seem to be a non-issue, but I've lately encountered problems getting through >22-23 round arenas in hard mode. As you can see in the screens, my proficiencies are utter shit due to changing this late into the leveling progress. I'm still quite unsure how exactly to balance out my attributes and what I should pick up in the abilities. So far, I'm planning to follow a rough outline of 1.2-1.3 Str/End, 1.1 Dex, 1 Spi/Agi, 0.8 Int in terms of stat weightings. Now, here come the questions: - Would grinding up the proficiencies help me out with these issues? Does the rate of proficiency gains scale with difficulty? - Is the stat balance I'm aiming for feasible? I'm planning to slowly progress onto Kevlar gear with the sufficient credits - any further tips for gearing? - Did I miss any crucial abilities that I should absolutely pick up? Should I ditch points from the EXP/MP tanks for Spi? - While boss fights are pretty forward with keeping up everything till they die - what's the recommended fighting style in arenas as DW? So far I've had Haste up at all times, keeping up my HP with Cure and using Protection/SV only with the channeling procs, because they seemed to drain too much mana otherwise. Should I change this behavior? Should I use Spirit Stance late into the fight or right off the bat to conserve some mana in the early stages? Thanks for your time.
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Apr 3 2012, 15:33
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varst
Group: Gold Star Club
Posts: 11,561
Joined: 30-March 10

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QUOTE(oiuzfdcvbhnjk @ Apr 3 2012, 20:32)  Complete HV newbie here. (IMG:[ invalid] style_emoticons/default/unsure.gif) I've grinded my way up over the last 2 weeks and switched from 2H/plate to dual/leather somewhere at level 40. Thanks for your time. 1. I don't think prof. grinding will solve the problem in your case. And rate of proficinecy is only affected by how close it is to your current level. 2. Stat is okay as long as you feel so. Kevlar isn't that good after the recent patch, and you should considering switching back to plate. You also need both 2H/DW for different situations. 3. Max weaken. Then take some time in your SP and overcharge. It's not urgent, but it surely helps. 4. Against tons of enemies? 2H is still the king. However...if you want to keep DW style, you can try club/rapier. Or try different combinations till you feel it's comfortable. Because variety is DW's advantage. This post has been edited by varst: Apr 3 2012, 15:33
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Apr 3 2012, 16:17
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oiuzfdcvbhnjk
Lurker
Group: Recruits
Posts: 2
Joined: 30-March 11

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QUOTE(varst @ Apr 3 2012, 15:33)  2. and you should considering switching back to plate. You also need both 2H/DW for different situations.
3. Max weaken. Then take some time in your SP and overcharge. It's not urgent, but it surely helps.
4. Against tons of enemies? 2H is still the king. However...if you want to keep DW style, you can try club/rapier. Or try different combinations till you feel it's comfortable. Because variety is DW's advantage.
2. Are the balance 2h maces any good? And what are the main differences between Plate, Shield and Power Armor? 3. I rarely ever need/use weaken in arena because it's single-target and I haven't encountered any problems on bosses with R1 yet, so is it really necessary? 4. So DW primarily for bosses/low round arenas and 2h for tons of enemies? Both using plate or should I switch to leather for DW?
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Apr 3 2012, 16:31
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Kaosumx
Group: Gold Star Club
Posts: 3,362
Joined: 20-February 12

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2. Balance is ok, but its really good for lower levels, when your accuracy is poor. At higher levels, slaughter seems to be the way to go for melee. Plate armor is your standard heavy armor. Shield armor gives you extra block chance, even without a shield, power armor gives you more attack damage (in fact, it gives you the highest melee attack damage if you get a whole set).
3. Its more of a neccesity for legendarily and gods, or at higher difficulties where you much more likely to be one shot killed by an unlucky maximum damage crit. For melee though, silence (which you don't have yet) is usually the better choice, because your more vulnerable to magic damage, while for mage, weaken is better because you can't afford to take a lot of high damage physical hits and melee crits would murder you. But using weaken now will help level up your deprecating proficiency, which increases the durations of your debuffs, which really helps in the long boss battles later.
4. Yes, DW works better for bosses and small number of enemies, while 2H clears rounds much faster because of domino strikes. You can go either leather or plate, but I'd recommend plate armor, because of absorption was removed as a stat, and with the addition of enchantments, light armor really has no advantages over heavy armor at higher levels. Its a tough time to be melee.
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Apr 3 2012, 23:01
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hippossa
Newcomer
  Group: Members
Posts: 59
Joined: 9-April 10

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has any1 noticed this? any reason why it happens?  and yes.. the real skill is phased out, not just the "hotkey" for it i think it usually reqs me to be at 110 or so
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Apr 3 2012, 23:15
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qqaaqq
Group: Members
Posts: 464
Joined: 30-December 10

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QUOTE(hippossa @ Apr 3 2012, 23:01)  has any1 noticed this? any reason why it happens?  and yes.. the real skill is phased out, not just the "hotkey" for it i think it usually reqs me to be at 110 or so it's on cooldown (probably)
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Apr 3 2012, 23:40
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hippossa
Newcomer
  Group: Members
Posts: 59
Joined: 9-April 10

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yeah, thats not it... i probably shoulda included the whole pic... but i didnt want it to just occlude the entire screen
could there just be a hiccup in which it displays more oc than i actually have? cause its never certain as to whether i can shatter at 10x... sometimes i can sometimes i cant and defending for the turn in case it doesnt register or something, doesnt work
e: ignore.... i live in herpaderpastan...
This post has been edited by hippossa: Apr 4 2012, 00:55
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Apr 4 2012, 00:12
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etothex
Group: Members
Posts: 4,557
Joined: 18-May 09

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What's your max OC suppose to be, check in derived attributes i mean. My max OC is always correct; you sure you didn't add any to oc boost? you need 110 OC (100 + 10 OC drain for turn) if you have spirit stance activated, other than that, cooldown and 100 OC is all that is needed. never had an issue w/ 10x OC. You can attach the file instead of embedding it if you want to avoid screenhogging; it will open in a new window. Superior Scythe of the Illithid wd scaled to my level is 382 Superior Scythe of the Illithid wd scaled to my level is 444 which would you say is better? This post has been edited by etothex: Apr 4 2012, 00:16
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Apr 4 2012, 00:44
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hippossa
Newcomer
  Group: Members
Posts: 59
Joined: 9-April 10

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spirit stance isnt on, as u can see and i dont really see what max oc has to do with the circumstance, but its like.. 140 or smething the 228 e: massive redact... im retarded This post has been edited by hippossa: Apr 4 2012, 00:54
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Apr 4 2012, 00:51
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aiwotorimodose
Group: Members
Posts: 7,012
Joined: 23-December 11

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QUOTE(etothex @ Apr 4 2012, 05:12)  You can attach the file instead of embedding it if you want to avoid screenhogging; it will open in a new window. Superior Scythe of the Illithid wd scaled to my level is 382 Superior Scythe of the Illithid wd scaled to my level is 444 which would you say is better? 30 bleed, i guess
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Apr 4 2012, 06:07
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ki1ler7
Group: Members
Posts: 1,557
Joined: 23-November 08

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Can someone Help me with Stats. What stats should I get for Heavy Dual Wield Mace's. Like what should I get STR>END>DEX>AGIL>WIS>INT?
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