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Asked the Experts, For archive purposes only. Please use Ask the Expert! for questions |
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Apr 1 2012, 20:11
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Kaosumx
Group: Gold Star Club
Posts: 3,362
Joined: 20-February 12

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If you reset your ability points, you get the points that were given by artifacts back too right?
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Apr 1 2012, 20:15
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Evil Scorpio
Group: Gold Star Club
Posts: 6,565
Joined: 9-May 10

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QUOTE(Kaosumx @ Apr 1 2012, 22:11)  If you reset your ability points, you get the points that were given by artifacts back too right?
Yes.
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Apr 2 2012, 00:36
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Trolljain
Newcomer
  Group: Members
Posts: 83
Joined: 9-March 12

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QUOTE(sigo8 @ Apr 1 2012, 06:29)  Make sure it's of protection if your using kevlar. Also try mixing in some shade.
Thanks for the help! +karma
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Apr 2 2012, 01:47
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HaliZorat
Group: Members
Posts: 1,258
Joined: 13-February 11

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So... what did Phys/Mag Absorption do exactly? Reduce damage taken, or something else?
Call me crazy, but I feel like I'm taking a lot more damage today, especially when I'm in Normal status. (Only because I'm finding myself getting absurdly low HP very often in battles against only 3 enemies... on Normal difficulty.)
This post has been edited by HaliZorat: Apr 2 2012, 01:50
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Apr 2 2012, 01:53
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wrinty
Group: Members
Posts: 420
Joined: 11-June 08

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I believe Absorb works like this. Let's say that a monster is about to do x amount of damage and you have y amount of absorb. The damage you take would be x-y, and then the mitigation is applied to x-y.
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Apr 2 2012, 01:53
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teakdc
Newcomer
 Group: Recruits
Posts: 11
Joined: 29-August 10

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On which level i can try to defeat Real Life on Hard difficulty? In battles vs. bosses i have Protection, Haste and Shadow Veil on autocast slots. And i'm using Sleep, Weaken, Bewilder, scrolls of Shielding and Warding+infusion accordingly to boss weakness, nuke (xover9Ktimes), repeat till you win. Do i have to use Life Spark to survive, and Absorb to save MP? Or Absorb works better in battles versus waves of many mobs? here is my stats [ img849.imageshack.us] http://img849.imageshack.us/img849/1636/103lvlstats.jpgThis post has been edited by teakdc: Apr 2 2012, 02:26
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Apr 2 2012, 02:56
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trikon000
Group: Gold Star Club
Posts: 1,127
Joined: 17-August 07

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As a mage Protection does little to help.
Spark is for when you screw up and forget to recast debuffs and they smack you hard enough so you die. Absorb is for absorbing magic attacks like those from ROB or when you do the Trio and the tree on a higher difficulty. Absorb doesn't help you against normal monster mob attacks, exception being elementals.
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Apr 2 2012, 03:13
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Coma
Group: Members
Posts: 1,575
Joined: 16-September 08

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QUOTE(teakdc @ Apr 2 2012, 01:53)  Do i have to use Life Spark to survive, and Absorb to save MP? Or Absorb works better in battles versus waves of many mobs?
Pretty much wat trikon000 said. Absorb works great in countering Bosses in RoB or the Trio, since they can cast magical attacks and Spirit Attacks. Outside from RoB, Absorb sucks hard.
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Apr 2 2012, 03:25
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trikon000
Group: Gold Star Club
Posts: 1,127
Joined: 17-August 07

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With Physical and Magical Absorption has been removed from equipment in the 0.6.6 patch, you will need to have Spark as a requirement.
This post has been edited by trikon000: Apr 2 2012, 08:12
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Apr 2 2012, 04:51
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Trolljain
Newcomer
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Posts: 83
Joined: 9-March 12

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QUOTE(varst @ Apr 1 2012, 07:17)  IMO there are also some problem in your prof. and primary stats. It seems like you're power-leveling when I looked at your weapon prof. Not a bad idea, but insufficient prof. means that your spells have lower duration and requires extra mana to keep them.
You should put more EXP into wisdom (at least equal to your level). Mana can be quite important when you level up.
BTW, what's your distribution to abilities? It looks strange...
(IMG:[ img.photobucket.com] http://img.photobucket.com/albums/v288/hoshino_crimsonbutterfly/abilities.jpg) Are my abilities. And ah, no wonder why I feel that my spells cost so much. I think it's also the amount of burden I have, 130% or something.
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Apr 2 2012, 04:59
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4EverLost
Group: Gold Star Club
Posts: 36,632
Joined: 2-April 10

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QUOTE(Trolljain @ Apr 2 2012, 02:51) 
Are my abilities. And ah, no wonder why I feel that my spells cost so much. I think it's also the amount of burden I have, 130% or something.
I'd max haste, weaken and get reg along with a few other basic spells
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Apr 2 2012, 05:03
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HaliZorat
Group: Members
Posts: 1,258
Joined: 13-February 11

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You're going to want to reset those abilities and allocate them into supportive spells. Max out Haste, Weaken and maybe Spark of Life (considering you're doing IWBTH) as well.
Put a point into Regen. Regen II later on requires it as a prerequisite. Regen II is one of the best spells you can get, both as mage or melee, and Regen is pretty good itself.
As for where you get those points from, I would suggest using them from your EXP or SP Tanks. HP Tanks should be maxed, and MP Tanks should be prioritized over SP and EXP ones.
This post has been edited by HaliZorat: Apr 2 2012, 05:05
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Apr 2 2012, 05:44
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ki1ler7
Group: Members
Posts: 1,557
Joined: 23-November 08

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Its been a while since I last played HV just want to make sure everything I have is good for melee. I also have a question, I remember that dual rapiers with penetration was really popular is that still true and if so should a make the long journey to get my prof up on it. 2H SwordHelmBodyHandsLegsFeet
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Apr 2 2012, 05:56
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Coma
Group: Members
Posts: 1,575
Joined: 16-September 08

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QUOTE(ki1ler7 @ Apr 2 2012, 05:44)  Its been a while since I last played HV just want to make sure everything I have is good for melee. I also have a question, I remember that dual rapiers with penetration was really popular is that still true and if so should a make the long journey to get my prof up on it.
Nope, Dual-Clubs is the new kid in town now, makes even IWBH FSM like a lol-mode monster. Dual-Axes for ridiculous amount of damage, and Anything-with-Offhand-Dagger for Parry The newest HV version allows melee wider option to play with whatever style they like, the most popular weapon is eth Mace, for faster clear speed plus Stun, followed by eth Scythe. Also, you might want to switch to Heavy, since Leather isnt very good unless you go full Kevlar with Shade mix. Evade is almost useless compared to very high mitigation from Heavy that you can gain. This post has been edited by Coma: Apr 2 2012, 05:58
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Apr 2 2012, 09:28
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etothex
Group: Members
Posts: 4,557
Joined: 18-May 09

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QUOTE(ki1ler7 @ Apr 1 2012, 20:44)  Its been a while since I last played HV just want to make sure everything I have is good for melee. I also have a question, I remember that dual rapiers with penetration was really popular is that still true and if so should a make the long journey to get my prof up on it. 2H SwordHelmBodyHandsLegsFeetshade was revamped a few patches ago so try to procure the new no-burden ones (helm's fine, not the boots). "of protection" is good, but ditch the leather and get some kevlar or plate/power/shield armor. I'd suggest a different weapon, scour the WTS section and find some higher damage/proc weapons. Can check my store in the link as well. A lot of people like club+rapier; club+club for better stun chances. DW/1h is only good for the shorter arenas and bosses though; 2hand is king otherwise. The domino strike from 2h is just too much better for long grinding sessions against 9 foes. So exactly why are people looking for 2 feathers of each color, just for safety?
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Apr 2 2012, 11:15
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Hoheneim
Group: Members
Posts: 1,245
Joined: 4-January 09

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QUOTE(etothex @ Apr 2 2012, 09:28)  So exactly why are people looking for 2 feathers of each color, just for safety?
Trading purposes, I guess. I got three of a kind, though I wasn't out looking for them...
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Apr 2 2012, 15:33
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ChosenUno
Group: Gold Star Club
Posts: 4,170
Joined: 23-February 10

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Lol. No drops for me yet, what the hell?
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Apr 2 2012, 15:56
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Kaosumx
Group: Gold Star Club
Posts: 3,362
Joined: 20-February 12

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ARGGG arena gave me 4 feathers in 600 rounds, but IW, Crysfest, and grindfest haven't given men ANYTHING (including artifacts and good item drops) in about 1000 rounds.
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Apr 2 2012, 16:11
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varst
Group: Gold Star Club
Posts: 11,561
Joined: 30-March 10

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Well....I spent about 32 stamina on grinding all 7 feathers, so they would be about 3200 rounds in total. And I have some better training than most of the players, so prepare to spend even more rounds on grinding.
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Apr 2 2012, 16:19
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Kaosumx
Group: Gold Star Club
Posts: 3,362
Joined: 20-February 12

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This event lasts a week right?
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