Loading. Please Wait... 
 |
 |
 |
Asked the Experts, For archive purposes only. Please use Ask the Expert! for questions |
|
Mar 24 2012, 10:59
|
Nguoivohinh
Group: Members
Posts: 786
Joined: 25-April 10

|
QUOTE(Hoheneim @ Mar 24 2012, 10:42)  Even if he could reach 20+% evade with 3 pieces, I'd suggest to stick to full shade and get all the evade he can rather than mixing in some kevlar. That way he increases the damage output too and makes shadow veil actually useful.
Have you really tried full Shade armor as a melee, Hoheneim? (IMG:[ invalid] style_emoticons/default/cool2.gif) I did it and it left me dead 2x faster than a full Kevlar set, the damage output almost doesn't make the situation any better because facing 6+ mobs, you die, fast. That was when I was still a melee. (IMG:[ invalid] style_emoticons/default/ph34r.gif) Unless your Shade gear is top-notch, using full Kevlar set is the better way. Etothex tried mixing stuff and he found that useful for him, so why should he change to full Shade? (IMG:[ invalid] style_emoticons/default/heh.gif)
|
|
|
|
 |
|
Mar 24 2012, 11:22
|
ChosenUno
Group: Gold Star Club
Posts: 4,170
Joined: 23-February 10

|
Wearing mixed shade + kevlar you can get close to 45% mitigation + 20-25% evade + whatever your parry is (mine is 12% right now). That's with 3pc shade 2 pc kevlar.
Compare that to 30-35% evade full shade + around 33% mitigation. I'd rather spread it out, because even with godly evade (40%, is that even possible?), you still get hit. Once you do, it's going to hurt like hell. Having low burden kevlar in there may reduce your evasion by 20-30%, but it'll boost your mitigation by almost 50%.
|
|
|
|
 |
|
Mar 24 2012, 11:39
|
varst
Group: Gold Star Club
Posts: 11,561
Joined: 30-March 10

|
So...will that be correct to suggest people to start using kevlar at lower levels, then gradually change to shade at around 150-200?
Several reasons I can think of: 1. At lower level mitigation is still important for light melees, as they don't have enough evade to protect themselves. At higher level they should be enough mitigation from END and STR for protection, so they can focus on lowering the chance of getting hit by improving evade.
2. At higher levels you want to play in higher difficulty setting. And at higher settings evade is better than mitigation for light melees (since they have stun proc from maces to lower the number of hits.
3. You're going to get regen 2, heartseeker and SP shield at lv.150, 170 and 190. Once you have better offense, you can focus less on protection side. Regen 2and SP shield also helps to further lower the damage dealt.
|
|
|
|
 |
|
Mar 24 2012, 11:44
|
Hoheneim
Group: Members
Posts: 1,245
Joined: 4-January 09

|
QUOTE(Nguoivohinh @ Mar 24 2012, 09:59)  Have you really tried full Shade armor as a melee, Hoheneim? (IMG:[ invalid] style_emoticons/default/cool2.gif) I did it and it left me dead 2x faster than a full Kevlar set, the damage output almost doesn't make the situation any better because facing 6+ mobs, you die, fast. That was when I was still a melee. (IMG:[ invalid] style_emoticons/default/ph34r.gif) Unless your Shade gear is top-notch, using full Kevlar set is the better way. I've made my way up to here using full shade. And I'm still using it. I don't think my set is "top notch" at all, but in my experience it's definitely good enough to clear arenas and everything else comfortably. Should I post a few links and have you rate my equip for me? QUOTE(Nguoivohinh @ Mar 24 2012, 09:59)  Etothex tried mixing stuff and he found that useful for him, so why should he change to full Shade? (IMG:[ invalid] style_emoticons/default/heh.gif) To this kind of statement one should only reply "I tried full shade and find that useful for me, so why should I change to Shade/Kevlar mix?" The point, though, is that I didn't say he has to do things my way. I just gave a couple of reasons as to why full shade can be preferable. Killing faster, in my experience, is a top priority.
|
|
|
|
 |
|
Mar 24 2012, 12:33
|
ChosenUno
Group: Gold Star Club
Posts: 4,170
Joined: 23-February 10

|
QUOTE(Hoheneim @ Mar 24 2012, 16:44)  I've made my way up to here using full shade. And I'm still using it.
I don't think my set is "top notch" at all, but in my experience it's definitely good enough to clear arenas and everything else comfortably.
Should I post a few links and have you rate my equip for me? To this kind of statement one should only reply "I tried full shade and find that useful for me, so why should I change to Shade/Kevlar mix?"
The point, though, is that I didn't say he has to do things my way.
I just gave a couple of reasons as to why full shade can be preferable. Killing faster, in my experience, is a top priority.
Well, I think Ichy's going Kevlar/Shade because it offers better overall protection compared to pure shade. Maybe we can ask Ichy to make a presence here and answer our questions (IMG:[ invalid] style_emoticons/default/laugh.gif)
|
|
|
|
 |
|
Mar 24 2012, 12:39
|
Apocalypse Horsemen
Group: Members
Posts: 8,028
Joined: 29-August 10

|
QUOTE(dcherry @ Mar 22 2012, 03:05)  don't think it'll really matter. i should note that if you follow varst's suggestion of mace + infusion you'll probably want to maximize your damage (speeds up the fight). the only thing you have to look out for is IPU's normal attacks thanks to silence but even those can hurt like a bitch at your level
easiest way to kill IPU imo = protection/SV/regen/thriced blessed gear/max bleed axe (main)/max stun club(off)/silence
both weapons of illithid. if you have protection/SV on IA you'll only ever have to hold down numpad 1 and cast silence/regen from time to time
there are tons of ways to kill IPU. as long as you have silence on it, it'll be pretty easy - just long. your imagination is the limit
In taking on IPU using DW with silence in effect, wouldn't triggering Iris Strike (procing Blind) effectively cancel out Silence? Should I just keep Silence on at all times and resist triggering Iris Strike? I haven't taken on IPU yet, but was trying to build up my DW prof to at least 50 over the past few days (not there yet, now only at 45.30). You mentioned using max bleed axe (MH) & max stun club (OH) of Illithid, I only have these in my inventory, would they suffice - Axe, Club? As for using a 2H mace, I have this - mace. Which fighting style should I use, given my current available options? I've attached my STATS page for both DW & 2H options. BTW, do I need to tweak any of my primary attributes? DW [attachmentid=12794] 2H [attachmentid=12795]
|
|
|
|
 |
|
Mar 24 2012, 12:40
|
TheGreyPanther
Group: Gold Star Club
Posts: 3,765
Joined: 8-April 11

|
QUOTE(ChosenUno @ Mar 24 2012, 01:42)  Paste this instead: #stats_pane > div { height: auto !important; }
#arena_pane > script + div { height: 613px !important; } #arena_pane > div + div { height: auto !important; } #arena_pane > div > table > tbody > tr > td { height: 30px !important; }
#mailform > #leftpane > div > div > #leftpane, #mailform > #leftpane > div > div > .fd10 > div { display: inline-block !important; } #mailform > #leftpane > div > div { text-align: left !important; }
Obviously you are supposed to remove the domain specification when you have specified it in a separate window. (IMG:[ invalid] style_emoticons/default/rolleyes.gif) Everything is so much clearer in the morning after a good nights sleep. Thank you (Cheater)_Tiap for the code and to ChosenUno for helping a sleep deprived moron to get it to work in Chrome! (IMG:[ invalid] style_emoticons/default/wink.gif) QUOTE(Aspire4740 @ Mar 24 2012, 04:42)  Maybe this can included into the wiki, especially for those using customized fonts?
I second this suggestion! I would do it myself but I haven't bothered registering on the wiki yet.
|
|
|
|
 |
|
Mar 24 2012, 12:54
|
varst
Group: Gold Star Club
Posts: 11,561
Joined: 30-March 10

|
QUOTE(TheGreyPanther @ Mar 24 2012, 18:40)  I second this suggestion! I would do it myself but I haven't bothered registering on the wiki yet.
As long as it's with clear instructions on how/what to do with those things, I don't think there will be any opposition. (IMG:[ invalid] style_emoticons/default/smile.gif)
|
|
|
|
 |
|
Mar 24 2012, 13:11
|
Nguoivohinh
Group: Members
Posts: 786
Joined: 25-April 10

|
QUOTE(Hoheneim @ Mar 24 2012, 11:44)  I've made my way up to here using full shade. And I'm still using it. I don't think my set is "top notch" at all, but in my experience it's definitely good enough to clear arenas and everything else comfortably. Should I post a few links and have you rate my equip for me? To this kind of statement one should only reply "I tried full shade and find that useful for me, so why should I change to Shade/Kevlar mix?" The point, though, is that I didn't say he has to do things my way. I just gave a couple of reasons as to why full shade can be preferable. Killing faster, in my experience, is a top priority.
Oh c'monnnnn... Take a chill pill, bro. You like poking "brutish humour" at people, but you don't like taking one? (IMG:[ invalid] style_emoticons/default/heh.gif) I'd love to see your set then (IMG:[ invalid] style_emoticons/default/wub.gif) the Equipment Ranges would decide either my set is too crappy, or you're just too humble towards your Shade gear. And may I also ask what difficulty do you usually play? That'd also greatly affect your equipmentss choice. I think etothex doesn't play any difficulty lower than Heroic/Nightmare because I remember him saying that somewhere. This post has been edited by Nguoivohinh: Mar 24 2012, 13:12
|
|
|
|
 |
|
Mar 24 2012, 13:18
|
hzqr
Group: Gold Star Club
Posts: 4,672
Joined: 13-May 09

|
Added a second version which should fix incoming MoogleMails as well. Kinda hard to test since I can't send things to myself.
Edit: done a test with Hoheneim and it seems to be working fine.
This post has been edited by (Cheater) Tiap: Mar 24 2012, 13:29
|
|
|
|
 |
|
Mar 24 2012, 13:19
|
Hoheneim
Group: Members
Posts: 1,245
Joined: 4-January 09

|
QUOTE(ChosenUno @ Mar 24 2012, 11:33)  Well, I think Ichy's going Kevlar/Shade because it offers better overall protection compared to pure shade. Maybe we can ask Ichy to make a presence here and answer our questions (IMG:[ invalid] style_emoticons/default/laugh.gif) This is just my assumption, but I'd say that in his case he's got better overall protection because he really has outstanding equips. The reasoning is simple, if you're gonna mix&match different bonuses and reach a good overall protection you definitely need to get very high bonuses from each and every piece, otherwise you're better off piling up smaller bonuses of the same kind and "specialize". Still, it'd be nice to hear the in and out of it directly from him.
|
|
|
|
 |
|
|
 |
|
Mar 24 2012, 14:28
|
Nguoivohinh
Group: Members
Posts: 786
Joined: 25-April 10

|
QUOTE(cyberwaveIT @ Mar 24 2012, 12:39)  In taking on IPU using DW with silence in effect, wouldn't triggering Iris Strike (procing Blind) effectively cancel out Silence? Should I just keep Silence on at all times and resist triggering Iris Strike? I haven't taken on IPU yet, but was trying to build up my DW prof to at least 50 over the past few days (not there yet, now only at 45.30). You mentioned using max bleed axe (MH) & max stun club (OH) of Illithid, I only have these in my inventory, would they suffice - Axe, Club? As for using a 2H mace, I have this - mace. Which fighting style should I use, given my current available options? I've attached my STATS page for both DW & 2H options. BTW, do I need to tweak any of my primary attributes? DW [attachmentid=12794] 2H [attachmentid=12795] ... My advice is that instead of Illithid, just take the weapon which you can deal the most damage. Because you'll use Infusion of Darkness anyway. Using Illithid weapon will just prolong the battle unnecessarily. IPU is not that hard, bro. Just go with a thrice-blessed gear and your 2H weapon should be okay. Basically there are 2 strategy: *cast whatever supportive spells you have* 1. Cast Poison, Silence, beat the pony unicorn to death. 2. Cast Poison, Weaken, Bewilder (full) and keep SoL on all the time. Bring 2~3 Godly Spirit Pots. IPU doesn't hit that hard! This post has been edited by Nguoivohinh: Mar 24 2012, 14:29
|
|
|
|
 |
|
Mar 24 2012, 14:30
|
aeridus
Group: Catgirl Camarilla
Posts: 1,268
Joined: 22-July 09

|
I rather like my Shade of the New Arcanist set. (IMG:[ invalid] style_emoticons/default/tongue.gif) Took quite a while to acquire, but I now have 13.6 interference and 0 burden. Kevlar is certainly great up to level 250 but shade definitely helps in killing much faster. It's a different playing style certainly but manageable. I have 55.2% physical mitigation and 36.2% evade currently.
|
|
|
|
 |
|
Mar 24 2012, 14:34
|
Nguoivohinh
Group: Members
Posts: 786
Joined: 25-April 10

|
QUOTE(aeridus @ Mar 24 2012, 14:30)  I rather like my Shade of the New Arcanist set. (IMG:[ invalid] style_emoticons/default/tongue.gif) Took quite a while to acquire, but I now have 13.6 interference and 0 burden. Kevlar is certainly great up to level 250 but shade definitely helps in killing much faster. It's a different playing style certainly but manageable. I have 55.2% physical mitigation and 36.2% evade currently. And just take a look at your level and equipments-mitigation-evade etc etc... a typical example of the word Overpowered... (IMG:[ invalid] style_emoticons/default/dry.gif) But however fast you are, you just can't beat a Mage in speed. Tenboro just makes mages a whole lot more OP than melees (IMG:[ invalid] style_emoticons/default/ph34r.gif) This post has been edited by Nguoivohinh: Mar 24 2012, 14:35
|
|
|
|
 |
|
Mar 24 2012, 14:41
|
eqwer
Group: Members
Posts: 2,467
Joined: 19-June 11

|
113 3 You have been defeated. 113 2 Just Kupo hits you for 482 crushing damage. 113 1 You hit Just Kupo for 290 crushing damage. 112 2 Just Kupo hits you for 284 crushing damage. 112 1 You hit Just Kupo for 297 crushing damage. 111 6 Cooldown expired for Shatter Strike 111 5 just kupo hoohaa hits you for 1245 crushing damage. 111 4 You gain the effect Cloak of the Fallen. 111 3 Your Spark of Life restores you from the brink of defeat. 111 2 Just Kupo uses just kupo hoohaa 111 1 You hit Just Kupo for 337 crushing damage. 110 4 Just Kupo misses the attack against you. 110 3 Just Kupo gains the effect Weakened. 110 2 You cast Weaken. 110 1 You gain 0.01 points of deprecating magic proficiency. 109 2 Just Kupo hits you for 440 crushing damage. 109 1 Your attack misses its mark. 108 2 Just Kupo hits you for 455 crushing damage. 108 1 Your attack misses its mark. 107 5 The effect Protection has expired. 107 4 Just Kupo hits you for 190 crushing damage. 107 3 The effect Penetrated Armor on Just Kupo has expired. 107 2 The effect Stunned on Just Kupo has expired. 107 1 You hit Just Kupo for 653 crushing damage. 106 1 You hit Just Kupo for 463 crushing damage. 105 1 You crit Just Kupo for 946 crushing damage. 104 3 Just Kupo gains the effect Weakened. 104 2 You cast Weaken. 104 1 You gain 0.03 points of deprecating magic proficiency. 103 2 Kmr has been defeated. 103 1 You hit Kmr for 909 crushing damage. 102 1 You hit Kmr for 892 crushing damage. 101 7 Shatter Strike hits Just Kupo for 1335 crushing damage. 101 6 Just Kupo gains the effect Penetrated Armor. 101 5 Just Kupo gains the effect Stunned. 101 4 Shatter Strike hits Kmr for 1279 crushing damage. 101 3 Kmr gains the effect Penetrated Armor. 101 2 Kmr gains the effect Stunned. 101 1 You use Shatter Strike. 100 2 Just Kupo crits you for 304 crushing damage. 100 1 You hit Kmr for 445 crushing damage
-------------------------
i was wearing 5 pieces plate of protection and a balance mace, i consumed all the potions
how can i do better to survive in IWBTH hourly? is replace one plate to power of slaughter, and change to slaughter mace going to help?
This post has been edited by eqwer: Mar 24 2012, 14:42
|
|
|
|
 |
|
Mar 24 2012, 14:50
|
Nguoivohinh
Group: Members
Posts: 786
Joined: 25-April 10

|
here comes the Ninja action (IMG:[ invalid] style_emoticons/default/ph34r.gif) @eqwer:I did IWBTH hourlies fine at your level. Did you fill any OC tanks? At level 100 it should probably be 130% OC. Bring a Scythe if you can, it'll help killing the Giants fast. ♦♣♠ cast supportive spells -> cast weaken on all of the mobs -> hit them -> 130% OC engage Spirit Stance and Shatter Strike! -> Then whenever the OC reach 110% -> Spirit Stance and Shatter Strike again -> they all die. Well, using this strategy usually takes me 4 Greater Health Pots (when I was your level). I use Kevlar though This post has been edited by Nguoivohinh: Mar 24 2012, 14:51
|
|
|
|
 |
|
Mar 24 2012, 15:12
|
4EverLost
Group: Gold Star Club
Posts: 36,632
Joined: 2-April 10

|
QUOTE(Nguoivohinh @ Mar 24 2012, 12:34)  Tenboro just makes mages a whole lot more OP than melees (IMG:[ invalid] style_emoticons/default/ph34r.gif) LOL, that is so not true. I sure have a hell of a time trying to do BT-IWBTH battles when they go into the +200 rounds as a mage, but with melee its like humm I didn't even use half of my pots.
|
|
|
1 User(s) are reading this topic (1 Guests and 0 Anonymous Users)
0 Members:
|
 |
 |
 |
|
|
|