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post May 5 2010, 11:31
Post #1322
hgbdd



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QUOTE(Jonavrek @ May 5 2010, 05:36) *

I only can get to 60 round or less in normal IW, with DW setup and lesser.
I don't think using staff is easier because you need to pay attention to it, while I can do IW and reading or watching some movie with DW.

If it's just that, use the 1HS setup, it's what makes go farther, but it's the slowest at the same time.
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post May 5 2010, 17:22
Post #1323
20200



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Last time on "How many AP does Boggyb have?":
QUOTE(Boggyb @ Apr 13 2010, 09:44) *

Total- 375

Currently:
EXP boost- 51
HP Tank- 51
MP Tank- 51
SP Tank- 17
Offensive Magic- 187 (That's everything. All spells and all ratings. Everything.)
Supportive/Deprecating- 56 (Shield counts for the extra point. I use it to level my Supportive Prof)
Permanent- 17
Curative/Regen- 4

Total- 434

This post has been edited by Boggyb: May 5 2010, 17:26
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post May 5 2010, 17:25
Post #1324
Cyriel



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QUOTE(Boggyb @ May 5 2010, 06:55) *

Come on Cyriel, I got to round 705 on normal without items.

As a mage boggy. Meaning sticks and spells and no sharp pokey stick... And tissue armor.

This post has been edited by Cyriel: May 5 2010, 17:25
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post May 5 2010, 17:36
Post #1325
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QUOTE(Cyriel @ May 5 2010, 08:25) *

QUOTE(Boggyb @ May 4 2010, 21:55) *

Come on Cyriel, I got to round 705 on normal without items.

As a mage boggy. Meaning sticks and spells and no sharp pokey stick... And tissue armor.

Stick? Check
Spells? See above post.
Tissue Armor? Check. Check. Check. Check/Check. Check.
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post May 5 2010, 17:44
Post #1326
Cyriel



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You do actually cast spells right?
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post May 5 2010, 17:51
Post #1327
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QUOTE(Cyriel @ May 5 2010, 08:44) *

You do actually cast spells right?

Should I link my proficiencies?
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post May 5 2010, 17:57
Post #1328
Cyriel



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Thats good, but not the point.

The point is that without potions, there's only 2 ways to get mana back, which is second winds and aether theft.
That, or you jacked up absorb so ungodly high that that's your main income. So my main question is, you do cast spells, and you cast them often. How do you make it past round 200 without any form of constant mana flow when that's basically more important to progress than HP ?

This post has been edited by Cyriel: May 5 2010, 17:58
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post May 5 2010, 18:09
Post #1329
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QUOTE(Cyriel @ May 5 2010, 08:57) *

How do you make it past round 200 without any form of constant mana flow when that's basically more important to progress than HP ?

Thuderstorm costs me 13 MP to cast. (Targeting the blue slime allows me to 1-shot a round.)
Second Wind gives me 123 MP. Mana gems give me 147 total.
My mana efficiency is such that I basically need one of the two every 10 rounds and I can continue indefinitely. (I actually had 50 MP less than my max at round 650, but the enemies were hitting way too hard for Regen II to keep up. I then had to cast Cure II which sucks MP like a bitch).
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post May 5 2010, 18:12
Post #1330
Cyriel



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Same as me then, except my winds don't cover the drain, hence my reliance on pots.

Guess it's a high level thing.
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post May 9 2010, 15:41
Post #1331
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Soon I will have Rainbow Aura (soon = 1-2 month)
I already have Black & White and Penny Pincher.

All future hath goes where?
Demon Duality sounds nice but is it really worth 1000 hath?
Or some levels of Innate Arcana to get free perma regen?
Or... maybe 10% Exp hath perk?
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post May 9 2010, 15:57
Post #1332
yuripe



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QUOTE(Ichy @ May 9 2010, 20:41) *

Soon I will have Rainbow Aura (soon = 1-2 month)
I already have Black & White and Penny Pincher.

All future hath goes where?
Demon Duality sounds nice but is it really worth 1000 hath?
Or some levels of Innate Arcana to get free perma regen?
Or... maybe 10% Exp hath perk?

organized mind is great(if you want), or stoism for make your K+ gain raise. many options for that, just pick that you like.
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post May 9 2010, 16:03
Post #1333
hgbdd



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QUOTE(Ichy @ May 9 2010, 14:41) *

Soon I will have Rainbow Aura (soon = 1-2 month)
I already have Black & White and Penny Pincher.

All future hath goes where?
Demon Duality sounds nice but is it really worth 1000 hath?
Or some levels of Innate Arcana to get free perma regen?
Or... maybe 10% Exp hath perk?

If you're more interested in HV, go for IA and master all levels
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post May 9 2010, 20:46
Post #1334
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So I keep on reading about 700 rounds of normal grindfest or some other crazy streak. I can only survive 20 rounds of cakefest without items. What should I do?
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post May 9 2010, 21:03
Post #1335
hgbdd



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QUOTE(Golden Sun @ May 9 2010, 19:46) *

So I keep on reading about 700 rounds of normal grindfest or some other crazy streak. I can only survive 20 rounds of cakefest without items. What should I do?

1-You should trade the cold tier 1 by the elec tier 1
2-First get weaken and haste then fill the 2nd tier of fire
3-You're a mage why aren't you using elementalist stuff, you need it.
4-level up a lot.

To achieve the +700 rounds normalFest without items you need:
-all 3 hath aura
-IA 4
-being high level like +190 or so
-high proficiencies
-insane good gear
-Have fun (IMG:[invalid] style_emoticons/default/tongue.gif)
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post May 9 2010, 21:13
Post #1336
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QUOTE
1-You should trade the cold tier 1 by the elec tier 1
2-First get weaken and haste then fill the 2nd tier of fire
3-You're a mage why aren't you using elementalist stuff, you need it.
4-level up a lot.


Why electric?
Second tier of fire is filled. Is weaken useful for minibosses?
I can't find elementalist gear with decent evade.

Also, when should I try to proc ether theft? After the first aoe with almost all of the mob still alive doesn't seem so smart. After the second when one hit will kill the mob doesn't seem so smart either.
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post May 9 2010, 21:30
Post #1337
hgbdd



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QUOTE(Golden Sun @ May 9 2010, 20:13) *

Why electric?

Because only blue slime and mind reaper are resistant to elec, elec is the most important element in the game.
QUOTE(Golden Sun @ May 9 2010, 20:13) *

Second tier of fire is filled. Is weaken useful for minibosses?
Very. Also:
QUOTE
2-First get weaken and haste then fill the 2nd tier of fire


QUOTE(Golden Sun @ May 9 2010, 20:13) *

I can't find elementalist gear with decent evade.
You if it have good prof bonus, it's good even without the decent evade, of course if it also have good evade better. This is a perfect example of good elementalist gear.
You have to understand one thing 1 mob dead = 100% evade.
You can mix with silk gear for the sole propose of getting more evade, but by using it you lose a lot magic power from INT/WIS/proficiency/ratings bonus, and you also have low magic acc, so you lose that too, having more resists.

QUOTE(Golden Sun @ May 9 2010, 20:13) *
Also, when should I try to proc ether theft? After the first aoe with almost all of the mob still alive doesn't seem so smart. After the second when one hit will kill the mob doesn't seem so smart either.

That's why the mini-bosses are the best choice for it.

Edit:
I also forgot: Get shield,
Why you have 2 unused auras?

This post has been edited by cmdct: May 9 2010, 21:36
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post May 9 2010, 21:52
Post #1338
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It looks like I'm doing a lot better. Round 25 instead of 20, lol. Electric is really helpful.
Since I'm focusing on evade, wouldn't shield be wasted?
I'm waiting till I get focused aura I.
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post May 9 2010, 21:58
Post #1339
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Shield is much more helpful than you'd think, since it's more cost-effective than Cure.

Plus, it's helpful for raising your Supportive Proficiency.
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post May 9 2010, 22:02
Post #1340
hgbdd



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QUOTE(Golden Sun @ May 9 2010, 20:52) *

Since I'm focusing on evade, wouldn't shield be wasted?

You mean because shield don't absorb all the mobs at same time?
Don't worry, actually shield will protect you better than haste until you raise supportive proficiency enough.
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post May 9 2010, 23:44
Post #1341
Alpha 7



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QUOTE(cmdct @ May 9 2010, 15:30) *


You if it have good prof bonus, it's good even without the decent evade, of course if it also have good evade better. This is a perfect example of good elementalist gear.
You have to understand one thing 1 mob dead = 100% evade.
You can mix with silk gear for the sole propose of getting more evade, but by using it you lose a lot magic power from INT/WIS/proficiency/ratings bonus, and you also have low magic acc, so you lose that too, having more resists.


The best Evade possible...

1 8 You gain 4 Credits!
1 7 You gain 161.16 EXP!
1 6 You are Victorious!
1 5 Amphibious Sperm Whale has been defeated.
1 4 Thunderstorm hits Amphibious Sperm Whale for 1898 elec damage.
1 3 Tentacle Monster has been defeated.
1 2 Thunderstorm hits Tentacle Monster for 1432 elec damage.
1 1 You cast Thunderstorm.
0 3 Spawned Monster B: MID=26 (Amphibious Sperm Whale) LV=134 HP=1550 MP=66 SP=27 NA=73 Type=hostile
0 2 Spawned Monster A: MID=2 (Tentacle Monster) LV=136 HP=1406 MP=11 SP=2 NA=79 Type=hostile
0 1 Initializing random encounter ...
0 0 Battle Start!

... and takes Elementalist gear. Seriously, the additional damage Elementalist does more then makes up for its mediocre Evade stats.Most of the time I cast Cure, it's after a mobs crit magic blast, and those cannot be Evaded. Seven dead mobs + 2 live ones on turn 2 do less damage then 5 live ones on turn 3.
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