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post Mar 22 2012, 22:09
Post #13141
ssw777



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Just out of curiosity is the third tier dual wield skill worth the lengthy proficiency gathering period to reach 100 as the wiki gives a somewhat ambiguous description.
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post Mar 22 2012, 22:11
Post #13142
Trolljain



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QUOTE(cyberwaveIT @ Mar 22 2012, 21:55) *

Yes.

Have you decided on what style of play you want? Check out varst Some general advices for more info. Once you have decided, you can proceed to request for some free gear from the WTS forum, there are quite a number of Freebies shops now opened.


Thanks for the advice!
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post Mar 22 2012, 22:22
Post #13143
Maximum_Joe



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QUOTE(ssw777 @ Mar 22 2012, 12:09) *

Just out of curiosity is the third tier dual wield skill worth the lengthy proficiency gathering period to reach 100 as the wiki gives a somewhat ambiguous description.

Because I haven't been told what it does. (IMG:[invalid] style_emoticons/default/dry.gif)
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post Mar 22 2012, 22:29
Post #13144
buktore



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QUOTE(ssw777 @ Mar 23 2012, 03:09) *

Just out of curiosity is the third tier dual wield skill worth the lengthy proficiency gathering period to reach 100


It is.

QUOTE(ssw777 @ Mar 23 2012, 03:09) *

the wiki gives a somewhat ambiguous description.


It's a good enough description for now IMO ... I mean, even though I've been using it a lot, I still have no idea how the hell it actually work... (IMG:[invalid] style_emoticons/default/wacko.gif)

BTW, Backstab deals extra dmg to Blinded monster. Someone might wanna add that to the wiki.

This post has been edited by buktore: Mar 22 2012, 22:42
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post Mar 23 2012, 00:04
Post #13145
eramosat



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QUOTE
QUOTE(ssw777 @ Mar 23 2012, 03:09) *

Just out of curiosity is the third tier dual wield skill worth the lengthy proficiency gathering period to reach 100


It is.

QUOTE(ssw777 @ Mar 23 2012, 03:09) *

the wiki gives a somewhat ambiguous description.


It's a good enough description for now IMO ... I mean, even though I've been using it a lot, I still have no idea how the hell it actually work... wacko.gif


Since this is a skill I am striving to obtain asap, I hope it's worth it! To me, the wiki description of the attack sounded great...I am mostly worried about how infrequently it can be used...but I am expecting it to wreak havoc when it's used. Right?
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post Mar 23 2012, 00:53
Post #13146
HaliZorat



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QUOTE(eramosat @ Mar 22 2012, 18:04) *

Since this is a skill I am striving to obtain asap, I hope it's worth it! To me, the wiki description of the attack sounded great...I am mostly worried about how infrequently it can be used...but I am expecting it to wreak havoc when it's used. Right?


It's pretty amazing in RoB and can end regular battles in a single turn. Usefulness drops as you go higher in difficulty and there are more enemies per battle, but by that point, I would argue that all skills are far less useful and Spirit Stance'd regular attacks are preferred.
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post Mar 23 2012, 01:14
Post #13147
rsx2xsr



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Is it better to use all power armor or mostly power and some shield for a melee using heavy armor?
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post Mar 23 2012, 01:56
Post #13148
buktore



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QUOTE(eramosat @ Mar 23 2012, 05:04) *

Since this is a skill I am striving to obtain asap, I hope it's worth it! To me, the wiki description of the attack sounded great...I am mostly worried about how infrequently it can be used...but I am expecting it to wreak havoc when it's used. Right?


It can be use as frequently as other skill of other fighting style. But unlike Shatter, which is extremely straight-forward to use and very powerful, Frenzied requires some setup and are rather complicate in comparison. It's so darn random, too... (IMG:[invalid] style_emoticons/default/mellow.gif)

But what you could do with it: (sorry, a bit long)

CODE

10    13    Skwisgaar Skwigelf has been defeated.
10    12    Frenzied Blows hits Skwisgaar Skwigelf for 67944 void damage.
10    11    Frenzied Blows hits Skwisgaar Skwigelf for 39936 void damage.
10    10    Blue Hedgehog has been defeated.
10    9    Frenzied Blows hits Blue Hedgehog for 40222 void damage.
10    8    Frenzied Blows hits Blue Hedgehog for 33214 void damage.
10    7    Kusakabe Misuzu has been defeated.
10    6    Frenzied Blows hits Kusakabe Misuzu for 49342 void damage.
10    5    Frenzied Blows hits Kusakabe Misuzu for 36156 void damage.
10    4    Wretched Egg has been defeated.
10    3    Frenzied Blows hits Wretched Egg for 57971 void damage.
10    2    Frenzied Blows hits Wretched Egg for 44774 void damage.
10    1    You use Frenzied Blows.

20    19    Tifa Lockhart has been defeated.
20    18    Frenzied Blows hits Tifa Lockhart for 24410 void damage.
20    17    Soyokaze has been defeated.
20    16    Frenzied Blows hits Soyokaze for 18413 void damage.
20    15    Mithra has been defeated.
20    14    Frenzied Blows hits Mithra for 27405 void damage.
20    13    Frenzied Blows hits Mithra for 29274 void damage.
20    12    Lina Inverse has been defeated.
20    11    Frenzied Blows hits Lina Inverse for 28357 void damage.
20    10    Big Bad Leroy Brown has been defeated.
20    9    Frenzied Blows hits Big Bad Leroy Brown for 18629 void damage.
20    8    Manbearpig has been defeated.
20    7    Frenzied Blows hits Manbearpig for 33948 void damage.
20    6    Frenzied Blows hits Manbearpig for 36618 void damage.
20    5    Hitokiri84 has been defeated.
20    4    Frenzied Blows hits Hitokiri84 for 24600 void damage.
20    3    Mother Monster has been defeated.
20    2    Frenzied Blows hits Mother Monster for 15770 void damage.
20    1    You use Frenzied Blows.

93    20    Frenzied Blows hits Mikuru Asahina for 59627 void damage.
93    19    Frenzied Blows hits Mikuru Asahina for 62439 void damage.
93    18    Frenzied Blows hits Mikuru Asahina for 56252 void damage.
93    17    Frenzied Blows hits Mikuru Asahina for 45001 void damage.
93    16    Frenzied Blows hits Mikuru Asahina for 59627 void damage.
93    15    Frenzied Blows hits Mikuru Asahina for 52314 void damage.
93    14    Frenzied Blows hits Mikuru Asahina for 61314 void damage.
93    13    Frenzied Blows hits Mikuru Asahina for 64689 void damage.
93    12    Frenzied Blows hits Mikuru Asahina for 57939 void damage.
93    11    Frenzied Blows hits Mikuru Asahina for 47814 void damage.
93    10    Frenzied Blows hits Mikuru Asahina for 64689 void damage.
93    9    Frenzied Blows hits Mikuru Asahina for 69752 void damage.
93    8    Frenzied Blows hits Mikuru Asahina for 64127 void damage.
93    7    Frenzied Blows hits Mikuru Asahina for 57939 void damage.
93    6    Frenzied Blows hits Mikuru Asahina for 52876 void damage.
93    5    Frenzied Blows hits Mikuru Asahina for 63564 void damage.
93    4    Frenzied Blows hits Mikuru Asahina for 70314 void damage.
93    3    Frenzied Blows hits Mikuru Asahina for 70877 void damage.
93    2    Frenzied Blows hits Mikuru Asahina for 57939 void damage.
93    1    You use Frenzied Blows.

50    15    Yuki Nagato has been defeated.
50    14    Frenzied Blows hits Yuki Nagato for 146770 dark damage.
50    13    Frenzied Blows hits Yuki Nagato for 130964 dark damage.
50    12    Frenzied Blows hits Yuki Nagato for 137738 dark damage.
50    11    Frenzied Blows hits Yuki Nagato for 103868 dark damage.
50    10    Frenzied Blows hits Yuki Nagato for 145641 dark damage.
50    9    Frenzied Blows hits Yuki Nagato for 109513 dark damage.
50    8    Frenzied Blows hits Yuki Nagato for 88062 dark damage.
50    7    Frenzied Blows hits Yuki Nagato for 102739 dark damage.
50    6    Frenzied Blows hits Yuki Nagato for 107255 dark damage.
50    5    Frenzied Blows hits Yuki Nagato for 104997 dark damage.
50    4    Frenzied Blows hits Yuki Nagato for 137738 dark damage.
50    3    Frenzied Blows hits Yuki Nagato for 137738 dark damage.
50    2    Frenzied Blows hits Yuki Nagato for 116287 dark damage.
50    1    You use Frenzied Blows.


These were done with light armor. Now if I ever get a good Slaughter set... (IMG:[invalid] style_emoticons/default/sad.gif)


QUOTE(HaliZorat @ Mar 23 2012, 05:53) *

- It's pretty amazing in RoB and can end regular battles in a single turn.

- Usefulness drops as you go higher in difficulty and there are more enemies per battle, but by that point, I would argue that all skills are far less useful and Spirit Stance'd regular attacks are preferred.


I agree with the first. But the second is debatable. From a quick test that I have done (accidentally),-- playing school girls arena on IWBTH, skill are more preferable IMO. For non-schoolgirls arena, I kinda agree with you for small arena, for larger arena, 2H might be more preferable, but that's me.

QUOTE(rsx2xsr @ Mar 23 2012, 06:14) *

Is it better to use all power armor or mostly power and some shield for a melee using heavy armor?


Use the one that...

- you actually own. (important!)
- have better stats.
- when equipped, make you feel horny.

This post has been edited by buktore: Mar 23 2012, 02:05
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post Mar 23 2012, 02:40
Post #13149
wrinty



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QUOTE(buktore @ Mar 22 2012, 16:56) *

Use the one that...

- you actually own. (important!)
- have better stats.
- when equipped, make you feel horny.


I already sold my leather gear though...
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post Mar 23 2012, 02:49
Post #13150
HaliZorat



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I honestly still don't get how you do so much damage with that. (IMG:[invalid] style_emoticons/default/wacko.gif) I expect that you have much better equipment than me, but god, that's a lot.

QUOTE(buktore @ Mar 22 2012, 19:56) *

I agree with the first. But the second is debatable. From a quick test that I have done (accidentally),-- playing school girls arena on IWBTH, skill are more preferable IMO. For non-schoolgirls arena, I kinda agree with you for small arena, for larger arena, 2H might be more preferable, but that's me.


Well, I would never try the Schoolgirl arenas on anything harder than Normal, but I do see your point on Schoolgirl arenas. Fewer enemies in the first 50 rounds makes Skills quite useful, and Skills can definitely help against the Schoolgirls themselves.

I was mostly referring to battles with 8+ enemies, where I found it more useful to use Spirit Stance to slowly kill one enemy at a time rather than using all my Skills and having a barrage of enemies dealing 100% of their potential damage (or 150% if I somehow managed to Agitate them) on me.

Also:

QUOTE
BTW, Backstab deals extra dmg to Blinded monster. Someone might wanna add that to the wiki.

To add to this, Backstab only appears to cause Poison on Blinded enemies. I noticed a long list of X's (denoting no Poison) after testing Backstab's Poison chance on arena battles rather than FSM. After reading what buktore said, I tried using Backstab on Blinded enemies from Iris Strike and enemies that I did not use Iris Strike on (and therefore wheren't Blinded).

Blinded: 10/15 Backstabs caused Poison
Non-Blinded: 0/15 Backstabs caused Poison

I wouldn't say it's a 2/3 chance of Poisoning just yet because it's only 15 tries, I'll probably do this a few more times before determining the chance again.

This post has been edited by HaliZorat: Mar 23 2012, 22:33
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post Mar 23 2012, 04:35
Post #13151
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How does the Shrine hotkey (spacebar) added in 0.6.5 determine which artifact or trophy to offer? I still have some old gift artifacts and trophies that I don't want to accidentally give to Snowflake. (IMG:[invalid] style_emoticons/default/happy.gif)
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post Mar 23 2012, 04:47
Post #13152
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QUOTE(n125 @ Mar 23 2012, 09:35) *

How does the Shrine hotkey (spacebar) added in 0.6.5 determine which artifact or trophy to offer? I still have some old gift artifacts and trophies that I don't want to accidentally give to Snowflake. (IMG:[invalid] style_emoticons/default/happy.gif)


QUOTE(Tenboro @ Feb 26 2012, 18:34) *

- Hitting Space Bar in Snowflake's Shrine will now repeat the last action (offering, and for trophies, equipment choice).

first you offer a trophy as usual, then pressing space bar repeating the last process (pick the same trophy, pick the same equipment type and pressing accept button). it won't eat up other trophy.

This post has been edited by aiwotorimodose: Mar 23 2012, 04:50
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post Mar 23 2012, 05:08
Post #13153
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Well, I was doing IWBTH hourlies just fine... lately its been 4-5 monsters, easy enough to weaken them all and kill... right up until I hit level 101. Suddenly, 8 monsters waiting to wreck me, and they did. The last one I was able to complete on x10 difficulty but just barely.

I guess I need to change my strategy sooner than I thought. I've been using light armor: [1] [2] [3] [4] [5] My weapons are: Fine Katana of Slaughter Fine Wakizashi of Balance
I realize I probably shouldn't be using Niten Ichiryu, due to no prof gain, but it seemed to clear rounds a lot faster than DW or regular 2H, so it was hard to not use it. (Plus planning on switching to mage, I figured it didn't matter).

Stats and Abilities:
Attached Image Attached Image

I guess I am mostly looking for advice on getting back to clearing IWBTH hourlies reliably. I also clear all arenas every day and ROB when I have the tokens (level 75 ones). I mostly just blow through those on normal. Should I switch to DW or 1h/shield (or do something else)?

I was planning on switching to mage at 130, but I have a bit to go before that... probably starting with wind/elec. On that note, will the hourlies be a problem when I switch to mage?

Thanks
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post Mar 23 2012, 05:22
Post #13154
n125



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QUOTE(aiwotorimodose @ Mar 22 2012, 19:47) *

first you offer a trophy as usual, then pressing space bar repeating the last process (pick the same trophy, pick the same equipment type and pressing accept button). it won't eat up other trophy.


So when you run out of one type of trophy, it won't pick another one? Is it the same for artifacts?
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post Mar 23 2012, 05:33
Post #13155
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QUOTE(pin101 @ Mar 23 2012, 10:08) *

*snip*


Maging before 130 is not really a big problem. I did and it's way more enjoyable compared to melee, provided you have a set of gear ready. At least gossamer of elementalist.

IWBTH hourlies for mages are actually a *lot* easier compared to meleeing. It takes me maybe 7-8 turns to kill 10 mobs with a mix of T2/T3 elemental spells. Maximum 3 SoL procs.

I don't think you can tank IWBTH hourlies, even at my level. Mobs simply hit too hard.
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post Mar 23 2012, 05:46
Post #13156
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QUOTE(ChosenUno @ Mar 22 2012, 20:33) *

Maging before 130 is not really a big problem. I did and it's way more enjoyable compared to melee, provided you have a set of gear ready. At least gossamer of elementalist.

IWBTH hourlies for mages are actually a *lot* easier compared to meleeing. It takes me maybe 7-8 turns to kill 10 mobs with a mix of T2/T3 elemental spells. Maximum 3 SoL procs.

I don't think you can tank IWBTH hourlies, even at my level. Mobs simply hit too hard.


In that case, I'll grab some elemental gossamer and give that a try. I've read something like the last 30 pages of this thread, and I had decided to start off my mage career with wind/elec and eventually switching to holy/dark. I'm keeping an eye out for wind/elec phases... should I mix up the set... like, a few pieces of one and a couple of the other? Or should I focus on one element?
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post Mar 23 2012, 06:04
Post #13157
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QUOTE(pin101 @ Mar 23 2012, 05:46) *

In that case, I'll grab some elemental gossamer and give that a try. I've read something like the last 30 pages of this thread, and I had decided to start off my mage career with wind/elec and eventually switching to holy/dark. I'm keeping an eye out for wind/elec phases... should I mix up the set... like, a few pieces of one and a couple of the other? Or should I focus on one element?


I've switched to mage at level 130 and it's pretty cool, you clear the rounds 3 times faster than a melee. But get ready to die really easy, really fast and really irritating (IMG:[invalid] style_emoticons/default/cool2.gif)

Keeping your eyes on freyr/mjolnir phase is good. But I recommend you should prioritize the Gossamer set first (Elementalist for elemental spells and Heaven-Sent/Demon-Fiend for Holy/Dark spells). Mage's damage depends on their proficiencies, so when your profs are still low, the phases aren't that good (it increases % damage bonus, so if your damage is low, that percentage won't be any useful), not to mention that they're rather expensive. When your profs are high enough (preferably equal to your level), that's when you should start looking for phases gear.

About the mixing up your set. You should figure that out! I think each has its pros and cons. And since every player has his own way of playing, you'll find what is suited the most by yourself.

This post has been edited by Nguoivohinh: Mar 23 2012, 06:06
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post Mar 23 2012, 06:11
Post #13158
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QUOTE(pin101 @ Mar 22 2012, 20:46) *

Or should I focus on one element?

hard to say. Since levels and equips and proficiencies differ, what works for one might not work for others. it's one of those things you have to try out yourself to see if it suits you.
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post Mar 23 2012, 06:36
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QUOTE(pin101 @ Mar 23 2012, 10:46) *

In that case, I'll grab some elemental gossamer and give that a try. I've read something like the last 30 pages of this thread, and I had decided to start off my mage career with wind/elec and eventually switching to holy/dark. I'm keeping an eye out for wind/elec phases... should I mix up the set... like, a few pieces of one and a couple of the other? Or should I focus on one element?


When you're elemental, then mixing up is good. Maybe like 4+1 or 3+2. If you can get your main element to have around 50-60% increased damage with 3pc phase, then feel free to use the other 2 slots for your off-element.

When you're holy/dark, focusing makes a lot more sense, since those spells don't have the low mana cost alternative that elemental spells have, so you want as much power behind 1 cast as possible.

As for which element to use, honestly it doesn't matter much. I'm going Cold, with 1 phase Mjolnir (because I don't have any better phase), and I can handle rounds pretty easily. I would much rather have Freyr though, but so far no drops (IMG:[invalid] style_emoticons/default/sad.gif)
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post Mar 23 2012, 06:41
Post #13160
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QUOTE(n125 @ Mar 23 2012, 10:22) *

So when you run out of one type of trophy, it won't pick another one? Is it the same for artifacts?

yes, it won't pick another trophy/artifact.

ie: I had 20 voicebox, selecting it and choose one handed weapon. each time I press space after the result comes out will do the same until my voicebox is zero and it stops there.
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