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post Mar 9 2012, 12:32
Post #12641
varst



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QUOTE(ChosenUno @ Mar 9 2012, 18:15) *

I think eths maces are really a must, simply because of the insane number of giants and mechs mobs. Otherwise, you'll be killing things too slowly and heal too much.

As for scythe, you have bleed to back you up, so eth scythe is not really that important, unless you're trying to storm your way through.


That's not a must. 'Must' means that you have no other choices.
Non-ethereal mace is surely a choice; ethereal ones will only make the whole thing easier.
It's not like clothes/leather which you 'must' not use because of their low defense and easy substitution choices.
Non-ethereal maces can still be good for low-level players without much credits to buy expansive ethereal maces.

Ethereal will also make scythe better, since you can deal more damage with void.
The problem with non-ethereal weapon is that some monsters have high HP and mitigation against it, thus you need to spend more turns killing them. And void can even out the damage.

This post has been edited by varst: Mar 9 2012, 12:33
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post Mar 9 2012, 13:56
Post #12643
spizsam



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Do you lose your credits if you cancel a training?
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post Mar 9 2012, 14:00
Post #12644
Sillybeanz



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Geys i'm trying to do RoB agenst a legendary and i have three chaos tokens but it won't let me fight Konata o.o is there sometBhing i have tio clear 1st? defeated the other bosses and even set difficultly to IWBTH to see if it was the difficutly.... nothing works o.o

Incase i do get it unlocked i have scroll of the gods & the avatar... recommended to use both? (IMG:[invalid] style_emoticons/default/ohmy.gif)

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post Mar 9 2012, 14:02
Post #12645
wrinty



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You need Blood Tokens, not Chaos Tokens. Chaos Tokens are for Monster Lab stuff.
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post Mar 9 2012, 14:04
Post #12646
Sillybeanz



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QUOTE(wrinty @ Mar 9 2012, 12:02) *

You need Blood Tokens, not Chaos Tokens. Chaos Tokens are for Monster Lab stuff.


Musten have read it properly.. thanks (IMG:[invalid] style_emoticons/default/tongue.gif) now to wiki blood tokens
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post Mar 9 2012, 14:09
Post #12647
varst



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QUOTE(Muramasa777 @ Mar 9 2012, 18:52) *

So, what do you think about this set?


I don't feel anything wrong with your current suit. Probably there's room for imrpovement (equipment's level, physical mitigation, overall stat, etc.), but your suit is still okay.

QUOTE(spizsam @ Mar 9 2012, 19:56) *

Do you lose your credits if you cancel a training?


No. Credits will be refunded. You just loss some time on further trainings.
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post Mar 9 2012, 14:48
Post #12648
buktore



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As a mace (and to a lower extent, scythe) user ... Here's my take on mace...

Problem - Solution

Not enough proc chance - More Critical
Not enough damage - More Critical
Not enough avoidance - More Critical
Not enough mitigation - More Critical
Not enough action speed - More Critical
Not enough mana - More Critical
Not enough spirit- More Critical
Not enough lulz- More Critical
And lastly ...
Not enough critical - More Critical

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post Mar 9 2012, 15:07
Post #12649
LangTuTaiHoa



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QUOTE(buktore @ Mar 9 2012, 19:48) *

As a mace (and to a lower extent, scythe) user ... Here's my take on mace...

Problem - Solution

Not enough proc chance - More Critical
Not enough damage - More Critical
Not enough avoidance - More Critical
Not enough mitigation - More Critical
Not enough action speed - More Critical
Not enough mana - More Critical
Not enough spirit- More Critical
Not enough lulz- More Critical
And lastly ...
Not enough critical - More Critical

Attached Image


Bunko's godly mace disapproves (IMG:[invalid] style_emoticons/default/laugh.gif) (IMG:[invalid] style_emoticons/default/laugh.gif)
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post Mar 9 2012, 15:21
Post #12650
buktore



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My mace ain't too shabby either. (IMG:[invalid] style_emoticons/default/cool.gif) Still need more upgrade though.

I kinda sick of it already; the good eth I kept getting are mace; I sold 29% eth mace for a relatively cheap price a few days ago just to get rid of it... I still got this one, too ... All another eth that I got always sucks. (IMG:[invalid] style_emoticons/default/sad.gif)

This post has been edited by buktore: Mar 9 2012, 15:23
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post Mar 9 2012, 15:28
Post #12651
Oversoul



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As a Wind, Elec mage, should i take up Banish and Soul Harvest?
Also, would you max out Poison, Weaken, Silence and Bewilder? Or will 1 point suffice?

This post has been edited by Oversoul: Mar 9 2012, 15:30
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post Mar 9 2012, 15:35
Post #12652
buktore



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Get level 5 weaken. For others spells, it depends on your needs.
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post Mar 9 2012, 15:45
Post #12653
Oversoul



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Well, just started mage. Maybe should get Soul Harvest in case i face some Wind Resistant Bosses.

I'm having a hard time on IWBH, they hit way too hard, i don't suppose i should weaken all of them. I guess evade+shadow veil is the way to go on IWBH?
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post Mar 9 2012, 15:50
Post #12654
Nguoivohinh



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QUOTE(buktore @ Mar 9 2012, 15:35) *

Get level 5 weaken. For others spells, it depends on your needs.


Buktore bro, I just transformed to a Mage... And I was like "Oh God! Mages are so good, they clear the rounds sooooo fast, they take tooooooo muuuuuch damage, they consume toooooo manyyyyy Mana pots"

Then I got "Oh WTF! I can't do any level above Heroic! !@#$%^&*!!!! I can't train in IWBTH!!!"
When I was still a melee, I can go 7 IWBTH round with just health pots and some crappy Mana pots... and now...
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post Mar 9 2012, 15:51
Post #12655
varst



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QUOTE(Oversoul @ Mar 9 2012, 21:28) *

As a Wind, Elec mage, should i take up Banish and Soul Harvest?
Also, would you max out Poison, Weaken, Silence and Bewilder? Or will 1 point suffice?


You'll need Banish against Bosses/Legends. And if you've beaten RL, you can forget soul harvest for a while.

Poison....unless you're going to fight for several hundred rounds, 1 point should be sufficient.
Weaken...max it.
Silence...don't recommend for a mage.
Bewilder...take it if you want to play IWBTH against elementals.

And if you want to survive in IWBTH (at your level), weaken/bewilder should be the only way.
Once you get SP shield and x-nerf, things should get a bit easier.

QUOTE(Nguoivohinh @ Mar 9 2012, 21:50) *

Buktore bro, I just transformed to a Mage... And I was like "Oh God! Mages are so good, they clear the rounds sooooo fast, they take tooooooo muuuuuch damage, they consume toooooo manyyyyy Mana pots"

Then I got "Oh WTF! I can't do any level above Heroic! !@#$%^&*!!!! I can't train in IWBTH!!!"
When I was still a melee, I can go 7 IWBTH round with just health pots and some crappy Mana pots... and now...


That's why I suggest to keep everything balanced. At least you can play a bit melee if you want to.

This post has been edited by varst: Mar 9 2012, 15:54
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post Mar 9 2012, 15:58
Post #12656
buktore



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@ Nguoivohinh

Melee nowadays are quite strong at low level, while mage still stuck with mana problem plus a not-yet impressive spell damage.
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post Mar 9 2012, 16:02
Post #12657
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@ varst: Thanks bro, I can easily switch to my Melee gear and still be able to kick ass when I run out of Mana pots...! (IMG:[invalid] style_emoticons/default/smile.gif)

@ buktore: now I'm confused... kinda want to change back to where it was all good but Mages are still so awesome since now I have to limit my playtime to do the other stuff. And we all know that kill fast win fast is what Mages do the best!
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post Mar 9 2012, 16:03
Post #12658
Oversoul



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QUOTE(varst @ Mar 9 2012, 14:51) *

You'll need Banish against Bosses/Legends. And if you've beaten RL, you can forget soul harvest for a while.

Poison....unless you're going to fight for several hundred rounds, 1 point should be sufficient.
Weaken...max it.
Silence...don't recommend for a mage.
Bewilder...take it if you want to play IWBTH against elementals.

And if you want to survive in IWBTH (at your level), weaken/bewilder should be the only way.


I see, since i'm an IWBH player, I will max out bewilder and Banish. Is there any need for SV after debuffing all the monsters?
And btw, is there a way to tell whether to use Weaken or Bewilder on a monster? Afaik, I can't tell the difference between a magic user and a meelee, has magic point anything to do with it?

This post has been edited by Oversoul: Mar 9 2012, 16:03
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post Mar 9 2012, 16:08
Post #12659
Nguoivohinh



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^Oversoul: Erm... you might want to cast Bewilder on the Elemental mobs, since their magical attack can easily 1-hit K.O us at this level... and weakens on the rest. That's all, I think.
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post Mar 9 2012, 16:08
Post #12660
buktore



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QUOTE(Nguoivohinh @ Mar 9 2012, 21:02) *

@ buktore: now I'm confused... kinda want to change back to where it was all good but Mages are still so awesome since now I have to limit my playtime to do the other stuff. And we all know that kill fast win fast is what Mages do the best!


Good to know that Tenb seem to succeed in confusing people. (IMG:[invalid] style_emoticons/default/smile.gif)
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