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post Jan 9 2012, 09:27
Post #10641
trikon000



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Guess I will put some AP back into overcharge boost to try it out.


110% works as the minimum needed for both.Attached Image

Not as good as the last patch version spirit attack but this will do as a lesser substitute for now.

This post has been edited by trikon000: Jan 9 2012, 09:43
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post Jan 9 2012, 12:10
Post #10642
valiant12



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Is it better to save trophies until im higher level before i use them?

And is there a limit on amount of trophies u can hold
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post Jan 9 2012, 12:29
Post #10643
varst



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As trophies are one type of items, there's no limit on the amount of trophies you can hold.

It's often advised that players should save their trophies till lv.250 or above, as it's more difficult to find over-leveled equipments, and your leveling speed starts to slow down.

However, there's also opinions that players should trade those boss trophies (ones with lowest bonus) as soon as they receive that, since those trophies won't give you many useful equipments anyway.
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post Jan 9 2012, 13:43
Post #10644
wr4st3r



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QUOTE(varst @ Jan 9 2012, 11:29) *

It's often advised that players should save their trophies till lv.250 or above, as it's more difficult to find over-leveled equipments, and your leveling speed starts to slow down.

However, there's also opinions that players should trade those boss trophies (ones with lowest bonus) as soon as they receive that, since those trophies won't give you many useful equipments anyway.


Yeah it's kind of tough to decide between the two, because even if you're not getting anything decent (which is high likely with lowest tier trophies) they will still generate some cash for you when selling the resulting junk to the bazaar, and that can really help keep you going (training) when you're < 150.

Personally I'm still keeping all my trophies, but that's because I really couldn't decide whether to trade them or not.
Will probably go all in at 250, assuming I'm still playing lol.
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post Jan 9 2012, 14:24
Post #10645
HaliZorat



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QUOTE(trikon000 @ Jan 9 2012, 02:27) *

Guess I will put some AP back into overcharge boost to try it out.
110% works as the minimum needed for both.Attached Image

Not as good as the last patch version spirit attack but this will do as a lesser substitute for now.


Wow, I just noticed that skills apply the debuff before doing damage. That makes Shatter Strike look even better than I thought it was before.
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post Jan 9 2012, 15:06
Post #10646
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QUOTE(HaliZorat @ Jan 9 2012, 13:24) *

Wow, I just noticed that skills apply the debuff before doing damage. That makes Shatter Strike look even better than I thought it was before.


It was the other way around for me, I hoped I could boost the damage by stunning before Shatter :<<
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post Jan 9 2012, 15:13
Post #10647
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QUOTE(wr4st3r @ Jan 9 2012, 08:06) *

It was the other way around for me, I hoped I could boost the damage by stunning before Shatter :<<


... Huh? I'm under the impression that applying Stun & PA first means the damage by Shatter Strike is already boosted greatly, which means unlike me (A DW user), you don't have to use turns applying them before turning on Spirit Mode and using the Skill, hoping that they don't wear off in the meantime. Using less turns = bad?
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post Jan 9 2012, 15:26
Post #10648
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QUOTE(HaliZorat @ Jan 9 2012, 14:13) *

... Huh? I'm under the impression that applying Stun & PA first means the damage by Shatter Strike is already boosted greatly, which means unlike me (A DW user), you don't have to use turns applying them before turning on Spirit Mode and using the Skill, hoping that they don't wear off in the meantime. Using less turns = bad?


That was not the point, I was hoping to deal more damage by applying Stun before using Shatter, to have greater oneshot potential - which I don't have at all at the moment lol.
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post Jan 9 2012, 15:31
Post #10649
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QUOTE(wr4st3r @ Jan 9 2012, 08:26) *

That was not the point, I was hoping to deal more damage by applying Stun before using Shatter, to have greater oneshot potential - which I don't have at all at the moment lol.


EDIT: Nvm. Finally get it. >_> I suppose in that respect it is somewhat disappointing in terms of damage output, but applying PA & Stun to every enemy THEN doing damage still sounds sweet, considering they can't hurt you afterward. Am I to guess you're not using an Ethereal weapon?

This post has been edited by HaliZorat: Jan 9 2012, 15:37
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post Jan 9 2012, 15:41
Post #10650
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QUOTE(HaliZorat @ Jan 9 2012, 14:31) *

EDIT: Nvm. Finally get it. >_> I suppose in that respect it is somewhat disappointing in terms of damage output, but applying PA & Stun to every enemy THEN doing damage still sounds sweet, considering they can't hurt you afterward. Am I to guess you're not using an Ethereal weapon?


Yeah I wasn't saying it's not good (it's what keeps 2Hs going atm, though I'd gladly trade it back for the previous OC bonus, now that I'm finally getting some extra APs), but as my Ethereal Mace is this one, you can see why I'm craving for more damage lol...

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post Jan 9 2012, 17:38
Post #10651
Mi-Ala Starbreeze



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QUOTE(wr4st3r @ Jan 9 2012, 15:41) *

Yeah I wasn't saying it's not good (it's what keeps 2Hs going atm, though I'd gladly trade it back for the previous OC bonus, now that I'm finally getting some extra APs), but as my Ethereal Mace is this one, you can see why I'm craving for more damage lol...

Its awesome proc-chance-wise.
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post Jan 9 2012, 18:02
Post #10652
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QUOTE(Mi-Ala Starbreeze @ Jan 9 2012, 16:38) *

Its awesome proc-chance-wise.


If you're talking about the Stun proc, that's not even the main issue (got 39 % base crit rate with my current Balance/Slaughter) - which speaks volumes lol

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post Jan 9 2012, 18:25
Post #10653
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Is there anyway I can dump crystals faster than manually selling them? I have no use for them and they seem like crap to hang on to. Also is there some way to sell off Chaos tokens? I would prefer not even having them drop if possible.
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post Jan 9 2012, 18:46
Post #10654
trikon000



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You are mostly missing out on getting free bindings and materials from the monsters you create.

Crystals up the stats of your monsters. Selling your crystals is fine if your not doing anything with them.

The tokens you can't sell. Chaos Tokens are for making slots in the monster lab page, for making a monster.

This post has been edited by trikon000: Jan 9 2012, 18:50
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post Jan 9 2012, 19:49
Post #10655
Valheran



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Getting 1 phazon alone would give you much more money than selling crystals. I got mine at ~lvl 100, with 7 plvl 35 monsters. Not to mention selling other gifts. With price of crystal = 1 or 2 cr, it's just superwasteful to bazaar them. At least auction them, you should easily make 10+ times more money
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post Jan 9 2012, 20:45
Post #10656
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I've made a monster and it's at level 15 now. Yet it hasn't killed anyone. Does this mean it's constantly losing or it's not actually appearing in battles?
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post Jan 9 2012, 20:55
Post #10657
Zero Angel



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QUOTE(MizuhoChan @ Jan 10 2012, 02:45) *

I've made a monster and it's at level 15 now. Yet it hasn't killed anyone. Does this mean it's constantly losing or it's not actually appearing in battles?


You need to get it to atleast 50 or 100. At PL 15, your monster will rarely appear (since there are a lot of monsters at that level) and will probably be too weak to kill a player. Also, it depends on what monster class it is. If it's something like a Sprite, then it probably won't be able to kill anybody even at PL 500.
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post Jan 9 2012, 20:56
Post #10658
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My monster is PL 8, so it hasn't met any players who are low-leveled. Looks like I need to farm crystals to boost its stats.
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post Jan 9 2012, 21:00
Post #10659
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I see. I have been trying to get crystals, but they're pretty hard to get. But yeah, it's an elemental.
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post Jan 9 2012, 21:05
Post #10660
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Elementals are one of the weakest class, don't get your hopes up.

Now that I think about it, we should create an army of PL500+ Sprites and Elementals to make the game easier at higher levels.
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