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post Jan 3 2012, 03:28
Post #10441
hzqr



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QUOTE(wr4st3r @ Jan 3 2012, 02:17) *
I suck cocks in hell when it comes to math, but is the formula I quoted from the wiki outdated?

I don't get the numbers, for the aforementioned reason I guess lol...

No, 21% is the probability of getting at least one item a day by checking every hour, which is the inverse of the probability of getting nothing 24 times in a row (1-0.99^24).
This assuming of course the monster isn't getting any wins (or just a single win) in the meantime, otherwise it's a completely different matter.
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post Jan 3 2012, 03:28
Post #10442
Maximum_Joe



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QUOTE((Cheater) Tiap @ Jan 2 2012, 17:10) *

Assuming you check every hour, though. Which no one in their right mind would do.

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post Jan 3 2012, 03:37
Post #10443
hzqr



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QUOTE(Maximum_Joe @ Jan 3 2012, 02:28) *

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Unless you don't like sleeping or have a bot doing the checking for you, why yes, that is so.
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post Jan 3 2012, 03:43
Post #10444
wr4st3r



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QUOTE((Cheater) Tiap @ Jan 3 2012, 02:28) *

No, 21% is the probability of getting at least one item a day by checking every hour, which is the inverse of the probability of getting nothing 24 times in a row (1-0.99^24).
This assuming of course the monster isn't getting any wins (or just a single win) in the meantime, otherwise it's a completely different matter.


Oh I see, really didn't think about that.

Guess I'll stick with my plans of checking once per day and create more low level monsters lol.
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post Jan 3 2012, 03:49
Post #10445
RajaNagaSoz



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It seems like about lv 70 is a sweet spot for getting your monster wins, once i got Lin powered up around 100, she stopped getting wins as much, while both Ashuron and Sill were left around 70 and kept racking them up (so much sill passed my Lin (IMG:[invalid] style_emoticons/default/cry.gif) )

I grow my monsters alike their character form whatever respective game/anime/whatever. Ashuron just happens to be an unused D&D character i made and never got to use since someone cancelled their campaign. I've fed sill a lot of int/wis/elements, Lin's gotten mostly str/dex/agi, and dark/fire res (for that delicious shin/sana fusion) which is what baffled me as to how -sill-, who is humanoid, with shit str, (still at 5) could rack up wins to surpass Lin who is also humanoid, yet has 9 str. Endurance too, lin has 8, sill has 5.

The only thing i can imagine would do this is players of 100 and up are just better at not-dieing than players around 70.
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post Jan 3 2012, 05:15
Post #10446
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Spark of Life
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post Jan 3 2012, 11:43
Post #10447
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I'd say sweet spot is between 75 (74?) and 95 (94?). At 80 I believe system generates 1 more player monster per round than before, and that's also the point where bewildered monster hit me for more than my max hp for first time. 100 is no brainer, spark of life drastically cuts on player deaths.
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post Jan 3 2012, 17:40
Post #10448
Mi-Ala Starbreeze



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I wonder if this can be much better than this?
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post Jan 3 2012, 17:59
Post #10449
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IMO it depends on how you're going to use those staffs.

Oak staff of Heimdall seems be better for EOD arenas. Offensively katalox staffs may have a bit higher output, but oak staff have supportive and curative profs, which can lengthen the supportive spells.

If you're talking about high-difficulty arenas, then a good katalox staff of destruction should be better.
Redwood can be one alternate, but the best redwood staff still can't beat some better katalox staffs.

However, comparing heimdall staff and destruction staff is always tough.
It depends on your MDB, EDB, prof., evade, etc....which is more a practical issue than a theoretical issue.
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post Jan 3 2012, 18:14
Post #10450
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No EDB makes for a sad panda.
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post Jan 3 2012, 19:30
Post #10451
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What's so good about destruct kataloxes?
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post Jan 3 2012, 20:08
Post #10452
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I must confess I do not get it either. With how small base MDB is on Katalox, destr suffix only adds small measure when compared to how much dark fenrir would add.
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post Jan 3 2012, 20:18
Post #10453
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In higher level Arena fights, should I stick with my 2H sword since I have higher proficiency in it? I just need to finish it for getting credits to boost my Scavenger.
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post Jan 3 2012, 20:26
Post #10454
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QUOTE(rpgman1 @ Jan 3 2012, 10:18) *

In higher level Arena fights, should I stick with my 2H sword since I have higher proficiency in it? I just need to finish it for getting credits to boost my Scavenger.


Two handed weapons are pretty much the way to go for Arenas in this game. If you have a decent Mace lying around that may help you clear out the arena faster though (the stun proc is pretty awesome). What were you going to use otherwise?
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post Jan 3 2012, 20:41
Post #10455
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QUOTE(Mr. Plow @ Jan 3 2012, 13:26) *

Two handed weapons are pretty much the way to go for Arenas in this game. If you have a decent Mace lying around that may help you clear out the arena faster though (the stun proc is pretty awesome). What were you going to use otherwise?

My other weapon is a ethereal shortsword and shield I got from enemy drops in the Arena, but I don't have much proficiency with it. Trying to farm for ethereal katanas and shade equipment in the distant future.
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post Jan 3 2012, 20:56
Post #10456
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QUOTE(Valheran @ Jan 3 2012, 19:08) *
With how small base MDB is on Katalox, destr suffix only adds small measure when compared to how much dark fenrir would add.

Ebony and Katalox have the highest MDB.
And besides, MDB has a lower scaling factor than EDB (the lower the factor, the faster it scales).
A level 300 non-Exquisite, non-reforged Destruction Katalox with max base values would give you ~517 MDB and ~22.68 EDB; a Fenrir Katalox with similar characteristics would give ~329 MDB and ~50 EDB.
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post Jan 3 2012, 21:30
Post #10457
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QUOTE(buktore @ Jan 3 2012, 08:24) *

...
0. Use 2H (Scythe work best for this purpose, but not needed) and Haste.
...
3. Use Scroll of Swiftness. (for extra Haste)
...

eh? wiki said it doesn't stack. has it been changed ?

I had never used scroll & infusion before, how long do they last?
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post Jan 3 2012, 21:36
Post #10458
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QUOTE(aiwotorimodose @ Jan 3 2012, 14:30) *

eh? wiki said it doesn't stack. has it been changed ?

I had never used scroll & infusion before, how long do they last?

Infusions last for 20 turns for me. I haven't tried any other infusions yet. As for scrolls, they seem to last 40 turns. Of course, I haven't tried all the scrolls yet.
For higher level Arena fights, do I need to carry more Health potions or Mana potions? I'm mostly a melee fighter who mostly uses supportive and deprecating magic (besides Cure).

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post Jan 3 2012, 21:56
Post #10459
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QUOTE(aiwotorimodose @ Jan 4 2012, 02:30) *

eh? wiki said it doesn't stack. has it been changed ?

I had never used scroll & infusion before, how long do they last?


Huh...? (IMG:[invalid] style_emoticons/default/blink.gif)

Can you link the wiki page that mentioned this? ... For as long as I remember, they stack, and its effects can be noticed easily. Its impossible for them to not stack. I mean, what is the point of using it if it don't stack? (IMG:[invalid] style_emoticons/default/huh.gif)

The info you have been reading are probably outdated. In the older days it's also stack as well, but didn't actually give any benefits. This is not the case now.

Scroll and infusion doesn't last long. For melee, its not worth it most of the time and you usually need it only for certain special scenario, or as I stated in that post, for the lulz.

@ rpgman1

HP potion will become totally worthless to be carry in battle at some point in your HV life, depends on the equipment you use and how much Sup/Cur prof you have. If you get less HP from Health pot than the HP restored from casting Cure from the same quality Mana pot, then it might be a better idea to ditch HP pot and just carry Mana, depend on the situation, of course.

This post has been edited by buktore: Jan 3 2012, 22:55
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post Jan 3 2012, 21:59
Post #10460
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QUOTE(buktore @ Jan 3 2012, 20:56) *

Huh...? (IMG:[invalid] style_emoticons/default/blink.gif)

Can you link the wiki page that mentioned this? ... For as long as I remember, they stack. Its impossible for them to not stack. I mean, what is the point of using it if it don't stack? (IMG:[invalid] style_emoticons/default/huh.gif)

The info you have been reading are probably outdated. In the older days it's also stack as well, but didn't actually give any benefits. This is not the case now.

Scroll and infusion doesn't last long. For melee, its not worth it most of the time and you usually need it for certain special scenario, or as I stated in that post, for the lulz.

QUOTE
Can be used along with their respective spells but the effects do not stack (the stronger of the two will take priority).

http://ehwiki.org/wiki/Scrolls#Scrolls
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