 |
 |
 |
Asked the Experts, For archive purposes only. Please use Ask the Expert! for questions |
|
Dec 23 2017, 00:35
|
Cleavs
Group: Gold Star Club
Posts: 24,317
Joined: 18-January 07

|
QUOTE(qw3rty67 @ Dec 22 2017, 23:28)  At what monster count does it become worth it? How does it compare to having a ton of monsters and using Inspiration training?
dunno, lol. i only know that it slowed down the pace at which i have to purchase pills, so i'm saving credits. if i'm saving credits, it's an investment with a payback time and a ROI. plus, it spares me the hassle of looking for pills. i tend to use hath for perks and credits for all the rest without converting them due to the volatility of the exchange rates, and that one doesn't seem so bad. plus, i have GS's bonus morale drop, so for a non-GS it should be even more interesting. [edit]: btw, sitting at 62 mobs. 64 in the matter of 3 tokens. This post has been edited by Scremaz: Dec 23 2017, 00:38
|
|
|
|
 |
|
Dec 23 2017, 00:50
|
chjj30
Group: Catgirl Camarilla
Posts: 10,914
Joined: 5-January 14

|
QUOTE(Scremaz @ Dec 23 2017, 06:35)  dunno, lol. i only know that it slowed down the pace at which i have to purchase pills, so i'm saving credits. if i'm saving credits, it's an investment with a payback time and a ROI. plus, it spares me the hassle of looking for pills.
i tend to use hath for perks and credits for all the rest without converting them due to the volatility of the exchange rates, and that one doesn't seem so bad. plus, i have GS's bonus morale drop, so for a non-GS it should be even more interesting. [edit]: btw, sitting at 62 mobs. 64 in the matter of 3 tokens.
A Gold Star means also double Slots. If all the Slots are used, the Player with Gold Star needs the same Amount of Happy Pills if compared with one without Gold Star, but gets more Gifts. I think the Player without Gold Star schould save the Credits for the first Gold Star, instead of getting Extra Strength Formula. I think that Extra Strength Formula doesn't have a high Priority. They'd better consider it after they play much, have one Gold Star and lots of Monsters.
|
|
|
|
 |
|
Dec 23 2017, 01:26
|
Uncle Stu
Group: Gold Star Club
Posts: 9,899
Joined: 4-February 12

|
Scremaz. You have no idea how happy you made your uncle with a single sentence. (IMG:[ invalid] style_emoticons/default/happy.gif) Btw i would guess it starts to be worth it at around 20~30 monster. This is a bit hard to say because there are so many different possibilitys people could have when they actually train it.
|
|
|
|
 |
|
Dec 23 2017, 07:55
|
Maharid
Group: Catgirl Camarilla
Posts: 2,410
Joined: 27-April 10

|
Another question: What bonus give the "Adopt a server" donation?
------------------------------------------------------
Obviously trust is the first thing sending equipment, sabregimp was my first IWer but is now closed, decondelite and DJNoni are trusted users so they are ok but obviously i will not send a peerless or an high valued legendary to the first that pass.
------------------------------------------------------
Hath Perks Postage Paid, the first thing to get, always. Innate Arcana 1-2-3 as soon as you can, they are monstrous. Vigirous Vitality, no matter the fighting style you are using, this thing is a must. Resplendent Regeneration, a little less effective now that you refill when finishing a battle but still a great perk to have (expecially if you have "Gold Star Club", +100% MP and SP Regeneration is fantastic). Effluent Ether and Suffusive Spirit, the first better for mages, the second for Meele (1H expecially), both a bit pricy but they are good to have.
Enigma Energizer, good bonus even if it is a chance encounter. Thinking Cap and Mentats, get them after level 350-400.
Dæmon Duality I, my next perk, it is simply too good but 2000H are not for all.
Extra Strength Formula, if you have a lot of monsters.
Eminent Elementalist, Divine Warmage and Death and Decay, the one for the magic you use (but after the others).
Yakety Sax is nearly useless, learn to run when you see real trouble coming.
|
|
|
|
 |
|
Dec 23 2017, 12:48
|
reality_marble
Group: Gold Star Club
Posts: 1,475
Joined: 31-August 13

|
QUOTE(Maharid @ Dec 23 2017, 03:55)  Another question: What bonus give the "Adopt a server" donation?
Satisfaction of doing at least a little to contribute to the people's attemp to get reference material (⁄ ⁄>⁄ ▽ ⁄<⁄ ⁄)Plus ~15 Hath a day for each slot + GP
|
|
|
|
 |
|
|
 |
|
|
 |
|
Dec 23 2017, 21:25
|
mundomuñeca
Group: Members
Posts: 4,221
Joined: 14-July 17

|
I need an expert (or more ...) to help me understand what is going on with the repair cost of my iitem. in wiki (Vd. Forge.Repair) the formula is QUOTE Scraps Needed = 1 + rounddown((100 - condition%) / quality_mod (SIC. it lacks the closing second parenthesis in the wiki original, BTW.) where condition% is the equipment's condition in percentage, and the quality_mod value is specified in table, and for my equip. is 10, since it is a Superior Shocking Axe of Slaughter that you can see HERE So with 51% condition, metal scraps needed should be 1 + round( 49 / 10 ), which gives 6. However when I go to Forge -> Repair and select it, it tells me 11 are needed !! Is it a bug ? In the formula, or in the Forge, or in my reasonong ? Please explain, thank you all and merry Xmas (IMG:[ invalid] style_emoticons/default/blink.gif)
|
|
|
|
 |
|
Dec 23 2017, 21:45
|
Uncle Stu
Group: Gold Star Club
Posts: 9,899
Joined: 4-February 12

|
QUOTE(mundomuñeca @ Dec 23 2017, 20:25)  Is it a bug ? In the formula, or in the Forge, or in my reasonong ?
I would guess the formula is just not up to date. QUOTE(mundomuñeca @ Dec 23 2017, 20:25)  Please explain, thank you all and merry Xmas (IMG:[ invalid] style_emoticons/default/blink.gif) And you. (IMG:[ invalid] style_emoticons/default/happy.gif)
|
|
|
|
 |
|
Dec 23 2017, 21:57
|
mundomuñeca
Group: Members
Posts: 4,221
Joined: 14-July 17

|
QUOTE(Uncle Stu @ Dec 23 2017, 22:45)  I would guess the formula is just not up to date.
That's what I initially assumed, but then checking with other equips, for those others the numbers match. ThisSup Axe is the only one which gives ne different result. In fact, it seems the Forge calculates it as if it were an Exquisite ! Does the fact that it is a 3 PABs Sup. influence the calculation in some way ? If so, it should be mentioned in the wiki. (IMG:[ invalid] style_emoticons/default/unsure.gif)
|
|
|
|
 |
|
Dec 23 2017, 22:25
|
jantch
Group: Gold Star Club
Posts: 3,718
Joined: 13-May 12

|
QUOTE(mundomuñeca @ Dec 23 2017, 14:25)  Is it a bug ? In the formula, or in the Forge, or in my reasonong
The old (pre 0.82) equipment seems to have weird values for the quality coefficient, possibly based on pxp. For a new superior at 52% I need 5 scraps to repair (pxp=234). Pre 0.82 superior 51% pxp=299 11 scraps 56% pxp=294 8 scraps 78% pxp=295 4 scraps 83% pxp=309 6 scraps This post has been edited by jantch: Dec 23 2017, 22:25
|
|
|
|
 |
|
Dec 23 2017, 23:47
|
KitsuneAbby
Group: Catgirl Camarilla
Posts: 7,572
Joined: 12-July 14

|
QUOTE(mundomuñeca @ Dec 23 2017, 20:25)  -snip- Considering what has been said so far, yes the formula is slightly off. It's the equipment's numerical condition that should be used in the formula, not the equip's condition percentage. So my conclusion: yet another wiki article that needs correction... We're doing that quite a lot recently, it's exhausting. We'll check that with the other wiki contributors when we have a bit of time.
|
|
|
|
 |
|
Dec 24 2017, 01:07
|
mundomuñeca
Group: Members
Posts: 4,221
Joined: 14-July 17

|
QUOTE(decondelite @ Dec 24 2017, 00:47)  Considering what has been said so far, yes the formula is slightly off. It's the equipment's numerical condition that should be used in the formula, not the equip's condition percentage.
I think jantch implies that is the potency to get involved, noy the condition (numerical or percentage). That makes some sense to me, if I look at others equip for comparison ... but I cannot find a fix for the formula that works for all cases (IMG:[ invalid] style_emoticons/default/sad.gif) In a certain sense, it is proper that this Sup costs like a Exq to repair, since it's almost better then most Exq I've seen, but still ... I bought it cheap from Bazaar and thought "3 PABs and good ADB and my level, plus Shoking that goes well with me, I like Elec everywhere, AND JUST 6 SCRAPS TO FULL CONDITION ..." ...... then BANG, the surprise (IMG:[ invalid] style_emoticons/default/wacko.gif) (IMG:[ invalid] style_emoticons/default/dry.gif)
|
|
|
|
 |
|
Dec 24 2017, 01:56
|
qw3rty67
Group: Members
Posts: 1,118
Joined: 30-April 09

|
We know why people quit IW, but what if you're a cheap bitch (me) who doesn't use EDs? Still worth it in the long run? 25 scav 4 archaeologist no trap perks.
|
|
|
Dec 24 2017, 02:21
|
Uncle Stu
Group: Gold Star Club
Posts: 9,899
Joined: 4-February 12

|
Imo the use of EDs only makes sense on a regular basis when you have the Long Gone Before Daylight Perk and at least Archaeologist 6.
|
|
|
|
 |
|
Dec 24 2017, 02:41
|
KitsuneAbby
Group: Catgirl Camarilla
Posts: 7,572
Joined: 12-July 14

|
QUOTE(qw3rty67 @ Dec 24 2017, 00:56)  We know why people quit IW, but what if you're a cheap bitch (me) who doesn't use EDs? Still worth it in the long run? 25 scav 4 archaeologist no trap perks. No. Short run and long run, IW is not profitable for anyone. I have all the fancy perks, all trainings not far from maxed and it's still far from being profitable for me, even if I count the credits I charge for that service. If I do it it's only because I can finish a 100 rounds IW without too much trouble, but I can't go past 500 rounds of PFFest. Insert in your head that IW is designed to be a challenge which only goal is to enhance equipment, not to net some sort of profit out of it. This post has been edited by decondelite: Dec 24 2017, 02:42
|
|
|
|
 |
|
Dec 24 2017, 02:46
|
Cleavs
Group: Gold Star Club
Posts: 24,317
Joined: 18-January 07

|
QUOTE(decondelite @ Dec 24 2017, 01:41)  Insert in your head that IW is designed to be a challenge which only goal is to enhance equipment, not to net some sort of profit out of it.
^ in case you guys forgot it, IW has bad multipliers for, uh... pretty much everything.
|
|
|
Dec 24 2017, 04:01
|
RoadShoe
Group: Catgirl Camarilla
Posts: 3,241
Joined: 9-August 15

|
QUOTE(reality_marble @ Dec 22 2017, 12:44)  It would be quite unfunny situation sending a PHOH to someone to IW and he running away ٩(ఠ益ఠ)۶ with it
You can trust me with a PHOH any day of the week. I'll have that perfect IW for you by the first week of January. in the year 2026.
|
|
|
|
 |
|
Dec 24 2017, 04:07
|
Sapo84
Group: Gold Star Club
Posts: 3,332
Joined: 14-June 09

|
QUOTE(qw3rty67 @ Dec 24 2017, 00:56)  We know why people quit IW, but what if you're a cheap bitch (me) who doesn't use EDs? Still worth it in the long run? 25 scav 4 archaeologist no trap perks. Super didn't quit IW because his service wasn't profitable. People quit IW service mainly because doing services is bothersome (let's say that you don't really want to play a week, now you realize you have a queue of 3 IW and you feel bad not playing so you are forced to that regardless, this fucking sucks and it's the main reason I've never ever considered doing IW services myself). You can just check Super income manager screenshots, add 9c/pxp from IW service cost and you get that PFUDOR IW income per turn and round is higher than IWBTHFest (possibly not for PFUDORFest, but PFUDORFest is way more difficult). Anyway, if your idea is not to use ED stay away from IW, just do arenas and IW only your equipments. @Scremaz: doesn't IW have a good EXP multiplier? If the formula Non-IW_EXP * (PXP0 - 100) * 0.004 is correct a peerless Arcanist should have >1.2 EXP, which is definitely not bad.
|
|
|
|
 |
|
Dec 24 2017, 04:16
|
KitsuneAbby
Group: Catgirl Camarilla
Posts: 7,572
Joined: 12-July 14

|
As far as I've noticed, IW XP slightly better than arenas, but only because the average amount of monsters per round is greater.
And yeah, it's frustrating to have IW orders queuing up and being unable to satisfy all of them. When you can't do IW runs everyday, it's already taking more than 1-2 weeks for a perfect IW.
|
|
|
1 User(s) are reading this topic (1 Guests and 0 Anonymous Users)
0 Members:
|
 |
 |
 |
|