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Asked the Experts, For archive purposes only. Please use Ask the Expert! for questions |
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Dec 3 2017, 23:39
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BlueWaterSplash
Group: Members
Posts: 3,420
Joined: 15-March 11

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QUOTE(CastleAge) Hmm very interesting. Because your gear is both old and of medium quality prefix, the stats are highly random and if lucky could actually be better than current gears. For example your Exquisite Rapier of Slaughter has damage, penetrated armor chance, burden, interference, and condition all in the legendary range. I would suggest to keep using that rapier for a long time until you can afford to replace it with at least a Magnificent Rapier of Slaughter. Even at my current level 316, I am still using a level 207 legendary rapier with quite similar stats to your level 205 exquisite rapier. Go to TygerTyger's thread in WTS and ask him to do a free Item World on your rapier, which will make it much stronger. Item World works totally differently than it used to when you last played. In my opinion people over-recommend power armor, especially after a recent game patch. You may consider looking for high quality plate armor too, whatever you happen to find. Check freeshop and the bazaar, but make sure the levels are close to yours. Let's see, extra stuff you asked for that I have in your level range: Exquisite Plate Cuirass of Dampening, level 206, 1000 credits Superior Ruby Plate Sabatons of Deflection, level 213, 500 credits Superior Jade Power Boots of Slaughter, level 198, not sure I want to sell it though I was going to offer a few shields but upon closer inspection, your weird old shield is also far better than anything I have in your level range. Before you consider selling it, I would recommend that you use that shield until you find something clearly better.
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Dec 4 2017, 00:16
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CastleAge
Group: Gold Star Club
Posts: 1,679
Joined: 12-July 10

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QUOTE(BlueWaterSplash @ Dec 3 2017, 19:39)  Hmm very interesting. Because your gear is both old and of medium quality prefix, the stats are highly random and if lucky could actually be better than current gears. For example your Exquisite Rapier of Slaughter has damage, penetrated armor chance, burden, interference, and condition all in the legendary range. I would suggest to keep using that rapier for a long time until you can afford to replace it with at least a Magnificent Rapier of Slaughter. Even at my current level 316, I am still using a level 207 legendary rapier with quite similar stats to your level 205 exquisite rapier. Go to TygerTyger's thread in WTS and ask him to do a free Item World on your rapier, which will make it much stronger. Item World works totally differently than it used to when you last played. In my opinion people over-recommend power armor, especially after a recent game patch. You may consider looking for high quality plate armor too, whatever you happen to find. Check freeshop and the bazaar, but make sure the levels are close to yours. Let's see, extra stuff you asked for that I have in your level range: Exquisite Plate Cuirass of Dampening, level 206, 1000 credits Superior Ruby Plate Sabatons of Deflection, level 213, 500 credits Superior Jade Power Boots of Slaughter, level 198, not sure I want to sell it though I was going to offer a few shields but upon closer inspection, your weird old shield is also far better than anything I have in your level range. Before you consider selling it, I would recommend that you use that shield until you find something clearly better. Wow, awesome, thanks for all the tips. Sent the rapier to Tyger for IW, pretty nice of him to do that. I will be on lookout for better armor and will be sure to consider plate armor too. Can you send me those two you wanna sell? I will take them, thanks.
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Dec 4 2017, 01:15
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Cryosite
Group: Members
Posts: 553
Joined: 29-August 17

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I have a side project I'm working on because the whole FRD+Attack Speed build looked fun. To that end, I've been bidding on cheap shade armor/slashy things in auctions, and have nabbed a few pieces. Katana (will need to soulfuse to wear soon) Wakizashi (Can equip soon) hatshirt (Can equip soon) gloves (exquisite; need replacement)gloves generous donation pants (will need to soulfuse to wear soon) shoes (free soulfuse on arrival; lottery) Obviously lacking in Shadowdancer suffixes. Those tend to be expensive. For the weapons, I am thinking Overpower won't be too useful, due to reliance on FRD for lots of stuns. Once I can equip more pieces of this set to benefit from the agile prefixes, I'll have to see how much attack speed is needed, but I am anticipating maybe Swift Strikes won't be vital. Wakizashi adds a ton of speed, and 10% from agility makes it pretty easy to hit 30%. That leaves Fat+But as ideal IW'ing goals, but I'm probably not too keen on spending tons on reforging. All that leaves is some hopefully not too expensive upgrades. On to the questions! 1) Considering this is something of a "budget" set, how does it look so far? 2) What kind of content would be most suited to this build? I am guessing SG's would not be, as the big selling point of the build is the 2h area effect of the Katana, which suggests I'd prefer lots of squishier targets like non-SG arenas. 3) Any play tips for the build from those experienced in using it? 3.1) Like what kind of buffs are most important (thinking haste, shadowveil, heartseeker, protection, regen, SoL) 3.2) Any deprecating spells that ought to be used frequently? 3.3) Skyward Sword/OFC/Spirit Stance would compete with FRD for Overcharge. Forgo them? 4) Anything else to keep an eye out for? This post has been edited by Cryosite: Dec 4 2017, 02:07
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Dec 4 2017, 01:33
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Cleavs
Group: Gold Star Club
Posts: 24,317
Joined: 18-January 07

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QUOTE(Cryosite @ Dec 4 2017, 00:15)  gloves (exquisite; need replacement) speaking of which, most important stats for shade armors are DEX and AGI. check for your next armor to have those two, if it's a Mag. QUOTE For the weapons, I am thinking Overpower won't be too useful, due to reliance on FRD for lots of stuns. Once I can equip more pieces of this set to benefit from the agile prefixes, I'll have to see how much attack speed is needed, but I am anticipating maybe Swift Strikes won't be vital. Wakizashi adds a ton of speed, and 10% from agility makes it pretty easy to hit 30%. That leaves Fat+But as ideal IW'ing goals, but I'm probably not too keen on spending tons on reforging.
afaik you should still need a bit of Swift. not sure how much, but i'd bet on at least 3 or 4 levels. i guess they may be better on the waki, but i may be wrong. apart for that, yep, go for butcher and fatality. QUOTE 1) Considering this is something of a "budget" set, how does it look so far?
doesn't seem half bad, at least to try. QUOTE 2) What kind of content would be most suited to this build? I am guessing SG's would not be, as the big selling point of the build is the 2h area effect of the Katana, which suggests I'd prefer lots of squishier targets like non-SG arenas.
why not? just use skyward sword to stack PA on them and/or imperil, right after FRD. QUOTE 3) Any play tips for the build from those experienced in using it? 3.1) Like what kind of buffs are most important (thinking haste, shadowveil, heartseeker, protection, regen, SoL) 3.2) Any deprecating spells that ought to be used frequently? 3.3) Skyward Sword/OFC/Spirit Stance would compete with FRD for Overcharge. Forgo them? 4) Anything else to keep an eye out for?
frankly speaking, i never tried it, so i may be wrong. however i'd say be careful about your OC bar. by the time stuns expire, you absolutely have to have either low amount of mobs or enough OC for FRD, and FRD available at every new round. if you need to cast new spells, do it at the end of the round - even at the cost of wasting some rounds. 3.1 basically all, like every non-1H style. *maybe* you could drop either spark or spirit shield though 3.2 imperil for SGs, maybe Silence for very powerful mobs 3.3 i'd drop spirit stance, but skyward sword may still be useful - at least for SGs
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Dec 4 2017, 07:51
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-vincento-
Group: Gold Star Club
Posts: 2,038
Joined: 30-August 17

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Hi, now I am able to complete all Arena of IWBTH, and some of PFUDOR. But it takes too much time to do these on high difficulties. Sometimes I fail because I do it too fast, innate SoL can't even save me. It's pretty hard to find good weapons of my lvs on WTS, but I rly want some good gear, especially a rapier. Would completing them on high difficulty worth the time (I can do End of Days on PFUDOR, but I don't know if it worths the time and risk of failure (IMG:[ invalid] style_emoticons/default/smile.gif) ..), and increase the chance I get good gear? Or shall I count on trophies to get a good rapier of slaughter? high diffi Arena and Trophies, which one offers more chance of getting good gear This post has been edited by -vincento-: Dec 4 2017, 08:22
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Dec 4 2017, 07:56
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lololo16
Group: Gold Star Club
Posts: 2,889
Joined: 5-March 12

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QUOTE(Cryosite @ Dec 3 2017, 20:15)  For the weapons, I am thinking Overpower won't be too useful, due to reliance on FRD for lots of stuns.
It's useful if you are powerful enough to kill ALMOST all of them with only one frd or when you use skyward sword instead of frd (less than 6 monsters) QUOTE 2) What kind of content would be most suited to this build? I am guessing SG's would not be Right, don't use it on those arenas QUOTE 3) Any play tips for the build from those experienced in using it? 3.1) Like what kind of buffs are most important (thinking haste, shadowveil, heartseeker, protection, regen, SoL) I use those that you mentioned, but the most important are SoL, regen and haste. QUOTE 3.2) Any deprecating spells that ought to be used frequently? Weaken once in a while QUOTE 3.3) Skyward Sword/OFC/Spirit Stance would compete with FRD for Overcharge. Forgo them? I use Skyward sword whenever I have more than 200 of overcharge, but since you are going to need two or more frd per round I think it would be better not to use any of them QUOTE 4) Anything else to keep an eye out for? After using frd don't do anything that isn't killing monsters. Use weaken instead of frd if there are just a few monsters (or don't use anything. Overpower is useful here). Try to hit some monsters before using it This post has been edited by lololo16: Dec 4 2017, 07:59
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Dec 4 2017, 09:19
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Setton-san
Group: Members
Posts: 674
Joined: 15-April 13

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Are there scripts for counting how many rounds are left to complete a dungeon?
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Dec 4 2017, 09:23
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Drksrpnt
Group: Gold Star Club
Posts: 3,551
Joined: 27-December 10

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QUOTE(Cryosite @ Dec 3 2017, 18:15)  Wakizashi adds a ton of speed, and 10% from agility makes it pretty easy to hit 30%.
Where are you getting that 30% number from? Like why would you need 30 and not more? are there diminishing returns on attack speed after it gets to a certain amount or what?
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Dec 4 2017, 09:45
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sickentide
Group: Catgirl Camarilla
Posts: 1,355
Joined: 31-August 10

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QUOTE(Setton-san @ Dec 4 2017, 09:19)  Are there scripts for counting how many rounds are left to complete a dungeon?
monsterbation has a round counter QUOTE(Drksrpnt @ Dec 4 2017, 09:23)  Where are you getting that 30% number from? Like why would you need 30 and not more? are there diminishing returns on attack speed after it gets to a certain amount or what?
from what i understand, 30% is the minimum needed to have FRD ready as soon as the stuns from the previous FRD expire
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Dec 4 2017, 12:12
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Cleavs
Group: Gold Star Club
Posts: 24,317
Joined: 18-January 07

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QUOTE(Drksrpnt @ Dec 4 2017, 08:23)  Where are you getting that 30% number from? Like why would you need 30 and not more? are there diminishing returns on attack speed after it gets to a certain amount or what?
iirc, it was reported by, uh... cmos? when he first mentioned about FRD 2H being a thing. reason is: QUOTE(sickentide @ Dec 4 2017, 08:45)  from what i understand, 30% is the minimum needed to have FRD ready as soon as the stuns from the previous FRD expire
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Dec 4 2017, 13:49
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reality_marble
Group: Gold Star Club
Posts: 1,475
Joined: 31-August 13

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QUOTE(-vincento- @ Dec 4 2017, 03:51)  It's pretty hard to find good weapons of my lvs on WTS, but I rly want some good gear, especially a rapier. Would completing them on high difficulty worth the time (I can do End of Days on PFUDOR, but I don't know if it worths the time and risk of failure (IMG:[ invalid] style_emoticons/default/smile.gif) ..), and increase the chance I get good gear?Or shall I count on trophies to get a good rapier of slaughter? high diffi Arena and Trophies, which one offers more chance of getting good gear throphy is good options, problem is trhopy is too of random ヾ(  ̄O ̄)ツ so no good answers for that what better, shrine 100 trophy to find better than what has or sell it so you can grab one when weekly actions come, when a soulfusable appear? usuals ppl will tell you to sell them and keep money for when alternative comes IMO <lvl200 shrine trophy will be betters, but the bias appear again and by this lvl you almost has no trophy to shrine ヽ(‵﹏´)ノヾ(´〇`)ノ♪♪♪ expy expy expy always equippy in a highlvls world also makes this comparable: if something would be 1/4 better for loot, but ends up kill 1/4 times play, woulds it really be betters in end? ( ・・)in my hundle optionings, PFUUUDOOR is worths it not for higher loots, but for higher exp. of recommend all play whatever possibles in PFUUUDOOR. unless waste too much time/potion and it limits playing more (as in, come home play 1 arena PFU or 2 IWBTH in the times? no question here, PFU isn't 2x superor) "didn't helped shat! gimme better optionings!" says you? hunt schoolgirl, don't get caught by bolice, sell trophy ┐(︶▽︶)┌ and keep waiting for a better deal. do arena on difficulty you can reliable finnish its. if gets ded/flee more than 3/4 time then don't do it on PFU. also don't do it if time and potions is a problem unless gets thriller from gamble then shrine everything and hopes luck is on side ╮(︶︿︶)╭
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Dec 4 2017, 17:23
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Kross25
Group: Gold Star Club
Posts: 185
Joined: 24-July 14

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Would it be a good idea to try and transition from Light armor to Heavy armor to give me better durability in fights on my 1H/Shield fighter?
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Dec 4 2017, 17:59
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Cleavs
Group: Gold Star Club
Posts: 24,317
Joined: 18-January 07

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QUOTE(Kross25 @ Dec 4 2017, 16:23)  Would it be a good idea to try and transition from Light armor to Heavy armor to give me better durability in fights on my 1H/Shield fighter?
yes, your level should be good to start switching from Leather to Power. remember to enable "better 1H" ability at lv250, it'll play a certain role
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Dec 4 2017, 18:03
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Cryosite
Group: Members
Posts: 553
Joined: 29-August 17

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QUOTE(Scremaz @ Dec 3 2017, 15:33)  speaking of which, most important stats for shade armors are DEX and AGI. check for your next armor to have those two, if it's a Mag.
Part of the build, IMO, is to need craploads of PABs: STR is needed for damage to reduce how many FRDs you need to clear a round, as well as overall speed of clearing. Dex is super good, but STR adds a whole lot of raw damage. END is needed to take those hits during the cleanup/short rounds. Light armor is only worth wearing instead of heavy if it gives all of that. QUOTE(Scremaz @ Dec 3 2017, 15:33)  afaik you should still need a bit of Swift. not sure how much, but i'd bet on at least 3 or 4 levels. i guess they may be better on the waki, but i may be wrong. apart for that, yep, go for butcher and fatality. Well, I do not have complete agile set, so you're probably right. Mkay, so it looks like between your answer and lololo's, then really all four possible potencies are useful, unlike with 1h. That's encouraging. Should be a fairly cheap IW commission then. QUOTE(Scremaz @ Dec 3 2017, 15:33)  doesn't seem half bad, at least to try. Maybe at least 45% bad? Maybe 30% bad? Well, feeling more confident on the set. I am looking forward to blowing some stamina on low difficulties for a few days and gradually building up to test what it does and how it operates live then. Some day. After more exp grinding... QUOTE(Scremaz @ Dec 3 2017, 15:33)  why not? just use skyward sword to stack PA on them and/or imperil, right after FRD. frankly speaking, i never tried it, so i may be wrong. however i'd say be careful about your OC bar. by the time stuns expire, you absolutely have to have either low amount of mobs or enough OC for FRD, and FRD available at every new round. if you need to cast new spells, do it at the end of the round - even at the cost of wasting some rounds.
3.1 basically all, like every non-1H style. *maybe* you could drop either spark or spirit shield though 3.2 imperil for SGs, maybe Silence for very powerful mobs 3.3 i'd drop spirit stance, but skyward sword may still be useful - at least for SGs
Even if not from personal experience, sounds like a good set of things to keep an eye out for and be mindful of. The OC bar is a fickle resource to manage. Even when OC is in abundance with 1h style, OC-using skills like OFC are just so damn hungry. Well, playtesting will be interesting to say the least. As for Why not [use this build on SGs]? 'cause 1h style seems to be working pretty well. Part of the context of the FRD build is that it looks more offense-leaning than 1h, and might therefore clear out some content more quickly/efficiently than 1h. I don't expect it to do so against SGs, which are single high-hp content. All else roughly equal, 1h+heavy: - 1h gets slightly more damage from five armor slots. It seems power armor vs shade, raw ADB numbers, especially with slaughter, seem higher on heavy.
- 1h gets to basically double all of its damage output due to permanent spirit stance being easy to maintain.
- 1h gets to often enjoy close to another doubling of damage vs a single target due to PA stacks, essentially for free.
All these contribute to quite a lot of single-target damage ability. Pretty close to 4x damage considering those last two points. FRD-Niten+light gets: - Slightly more damaging weapons due to 2-handers being very slightly higher ADB than one-handers, and a wakizashi in offhand instead of a shield.
- Slightly more damage from Niten's abilities than 1h's.
- Offhand Strike probably significant source of single-target damage.
- Skyward Sword probably comparable to Vital Strike for situational single-target damage burst.
I guess this brings up another question from me 5) Do elemental/void strikes of only my Katana matter? Does the Offhand Strike get those too? 5.1) what kind of offhand strike chance is possible and what kind of chance should I expect? 5.2) Wakizashi's don't hit very hard, how much damage can I really expect out of Offhand Strike? (Honestly, I probably ought to go read the wiki again for these...) QUOTE(lololo16 @ Dec 3 2017, 21:56)  I use Skyward sword whenever I have more than 200 of overcharge, but since you are going to need two or more frd per round I think it would be better not to use any of them [other Overcharge-consuming skills]
After using frd don't do anything that isn't killing monsters. Use weaken instead of frd if there are just a few monsters (or don't use anything. Overpower is useful here). Try to hit some monsters before using it
This sounds like the best advice so far. I'll keep that in mind. FRD+the rounds of stuns it create = murder stuff only. "Cleanup" and "Maintenance" happen after reducing the enemy count very low. Got it. QUOTE(lololo16 @ Dec 3 2017, 21:56)  It's [Overpower potency]useful if you are powerful enough to kill ALMOST all of them with only one frd or when you use skyward sword instead of frd (less than 6 monsters)
This is very helpful information. So 6 opponents is a good rule of thumb to know when to use FRD or when to rely on your evasion/mitigation/regen? Is this also a good rule of thumb to decide if a second FRD should be used or if I should enter cleanup? QUOTE(lololo16 @ Dec 3 2017, 21:56)  I use those that you mentioned, but the most important are SoL, regen and haste. I have IA2, so that lets me keep SoL and Haste up. So I could do the same buffing strategy with this build as I do with 1h: keep casting regen when it runs out and use channeling procs/gems to mostly pay for heartseeker mostly. Just need to pay attention during cleanup to ensure there is enough duration left in both to last through the FRD next round. Possibly recast early in those cases, and eat up the slightly inefficient mana consumption that entails. QUOTE(Drksrpnt @ Dec 3 2017, 23:23)  Where are you getting that 30% number from? Like why would you need 30 and not more? are there diminishing returns on attack speed after it gets to a certain amount or what?
The main answer was given by Scremaz and Sickentide, yes. It's more "I need to be at least this fast to ride." There is also a slight bit of diminishing returns, yes. For example, if my agility, wakizashi, agile prefixes, and X Swift Strikes potencies gets me to 30%, then 18-x potencies could all go to Fatality/Butcher and increase my damage (and some to Overpower too). Every level of Swift Strikes above X isn't Fatality/Butcher/Overpower. Additional speed above 30% may be useful. I don't really have the experience with it to know. Having the cooldown of FRD end before stun does on my enemies matters for survival and is part of the build. Additional speed might let my get some extra attacks in during that stun, but I don't know how much damage that represents compared to other potencies. Another build consideration is that if more of the needed speed in my build comes from Swift Strikes, I could potentially wear more Savage shade armors instead of Agile. Which is roughly the same as getting Fatal Potencies instead of Swift Strikes. Or it might be the case that going well above 30% is good. Swift Strikes/Agile in this context might result in more damage than Fatality/Butcher/Savage. Whatever the "ideal" mix is, I don't know. It's a budget set to try the build, focusing on achieving the minimum in order to try it out and get a feel for it, rather than seeking to take it to end-game. Once it is working and I can play around with it, I can seek to refine it from there.
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Dec 4 2017, 18:27
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qr12345
Group: Gold Star Club
Posts: 1,905
Joined: 27-April 17

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QUOTE(-vincento- @ Dec 4 2017, 05:51)  Hi, now I am able to complete all Arena of IWBTH, and some of PFUDOR. But it takes too much time to do these on high difficulties. Sometimes I fail because I do it too fast, innate SoL can't even save me. It's pretty hard to find good weapons of my lvs on WTS, but I rly want some good gear, especially a rapier. Would completing them on high difficulty worth the time (I can do End of Days on PFUDOR, but I don't know if it worths the time and risk of failure (IMG:[ invalid] style_emoticons/default/smile.gif) ..), and increase the chance I get good gear? Or shall I count on trophies to get a good rapier of slaughter? high diffi Arena and Trophies, which one offers more chance of getting good gear I don't think trophies is a good idea. For trophies below appendage, even you shrine 2000+ and you may still get nothing worthy.(I have that experience). Even for appendage, you have only around 20% to get a Mag and aruond 2% to get a Leg. And yet still need to pray getting right tier and suffix. Playing at high difficulty does give better drops, but it is meaningless if you cannot afford it. In conclusion, saving money and wait some good pieces pop. Or I would say PUR RE would have the biggest chance, except buying it. This post has been edited by qr12345: Dec 4 2017, 18:51
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Dec 4 2017, 18:41
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UnknowDestroyer
Group: Gold Star Club
Posts: 250
Joined: 4-August 12

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Is there any reason why OC decrease on immediate action (item usage) during Spirit Stance?
Also as i see in the wiki: Spirit Stance consumes one point of Spirit and 10% overcharge per round. This could be outdated, anyone could point me to the HV update which make it costs OC per action instead of round/turn?
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Dec 4 2017, 18:54
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Cleavs
Group: Gold Star Club
Posts: 24,317
Joined: 18-January 07

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QUOTE(Cryosite @ Dec 4 2017, 17:03)  Part of the build, IMO, is to need craploads of PABs: STR is needed for damage to reduce how many FRDs you need to clear a round, as well as overall speed of clearing. Dex is super good, but STR adds a whole lot of raw damage. END is needed to take those hits during the cleanup/short rounds. Light armor is only worth wearing instead of heavy if it gives all of that.
you're implying FRD could actually be used for its damage (IMG:[ invalid] style_emoticons/default/heh.gif) QUOTE OC-using skills like OFC are just so damn hungry.
FRD requires 100 OC. skyward sword another 100. and you won't need spirit stance. QUOTE I guess this brings up another question from me 5) Do elemental/void strikes of only my Katana matter? Does the Offhand Strike get those too? 5.1) what kind of offhand strike chance is possible and what kind of chance should I expect? 5.2) Wakizashi's don't hit very hard, how much damage can I really expect out of Offhand Strike? (Honestly, I probably ought to go read the wiki again for these...)
for this purpose Niten behaves like DW. therefore: 5) offhand gets an elemental strikes, yep. given waki's low BUR, you may also go for an elemental one to know from the start which strike it'll have 5.1) i have 92% with a high-ACC, 21-level waki. i expect to reach 94 when fully forged. maybe around 88~90 at your level, but reaching 100 should be easy with a Balance. in general it should be 75 + 0.5 * waki_ACC (assuming all the other things are maxed. check here: https://ehwiki.org/wiki/Fighting_Styles#Dual_Wielding)5.2) relatively low, i guess. probably a good bunch may be due to offhand's Void. considering low ADB, 0.8 reduction etc etc, probably Balance to boost overall Crit may be better at your level. just FYI, this is a very lazy sample of damages done with my Shade DW set (Rapier/Waki): https://forums.e-hentai.org/index.php?showtopic=211457QUOTE Another build consideration is that if more of the needed speed in my build comes from Swift Strikes, I could potentially wear more Savage shade armors instead of Agile. Which is roughly the same as getting Fatal Potencies instead of Swift Strikes.
aye. QUOTE Or it might be the case that going well above 30% is good. Swift Strikes/Agile in this context might result in more damage than Fatality/Butcher/Savage.
well, a bit more than 30% may give you a safety margin of 1 turns or even 2 - which means, stun will expire 1~2 turns after FRD cooldown does. but more than that feels like wasted damage to me.
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Dec 4 2017, 19:01
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reality_marble
Group: Gold Star Club
Posts: 1,475
Joined: 31-August 13

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QUOTE(UnknowDestroyer @ Dec 4 2017, 14:41)  Is there any reason why OC decrease on immediate action (item usage) during Spirit Stance?
to punish ppl who use item (╯°Д°)╯ ? already makes too good by using spirits instants if could use item even so would be more overkills than already is QUOTE(Scremaz @ Dec 4 2017, 14:54)  well, a bit more than 30% may give you a safety margin of 1 turns or even 2 - which means, stun will expire 1~2 turns after FRD cooldown does. but more than that feels like wasted damage to me.
for maximus min-maximus it is necessary to finish FRD in the EXACT moments you can cast again it is a necessity for the efficiency ppl <(  ̄︿ ̄)︵θ︵θ︵☆(>口<-)
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Dec 4 2017, 19:09
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Cleavs
Group: Gold Star Club
Posts: 24,317
Joined: 18-January 07

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QUOTE(reality_marble @ Dec 4 2017, 18:01)  for maximus min-maximus it is necessary to finish FRD in the EXACT moments you can cast again it is a necessity for the efficiency ppl <(  ̄︿ ̄)︵θ︵θ︵☆(>口<-)
i'm an engineer. exact numbers don't exist and security coefficients rule (IMG:[ invalid] style_emoticons/default/cool2.gif)
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Dec 4 2017, 20:04
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Drksrpnt
Group: Gold Star Club
Posts: 3,551
Joined: 27-December 10

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Main reason I was asking about the 30% number is because it's so easy to get there. At least for me. I have This waki that I got from lottery a while back, and with that and my club and no other speed boosting items I get 33.3% attack speed. Granted my club has two swift strike potencies but even with 1 that would push you over 30%, even without agile shade. I guess my higher level also helps though, with the Light Speed ability slotted, but still.
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