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Asked the Experts, For archive purposes only. Please use Ask the Expert! for questions |
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Nov 5 2017, 01:54
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KitsuneAbby
Group: Catgirl Camarilla
Posts: 7,572
Joined: 12-July 14

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QUOTE(as013 @ Nov 5 2017, 00:24)  Do Jug and Cap increase the amount items and curative spells restore?
I'd like to know aswell. And once I know I'll write a lil' something about it in the wiki. I may be wrong, but I feel like the answer is "no".
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Nov 5 2017, 02:03
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Dead-ed
Group: Members
Posts: 3,577
Joined: 4-March 14

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QUOTE(as013 @ Nov 4 2017, 16:24)  Do Jug and Cap increase the amount items and curative spells restore?
For full cure & elixirs, sure. I wonder if it affects regen. If yes, juggernaut is king.
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Nov 5 2017, 02:18
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reality_marble
Group: Gold Star Club
Posts: 1,475
Joined: 31-August 13

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zero pieces with jug - hp 14656, regen - 586, regeneration draught - 257 two pieces with jug (5+4) - hp 15964, regen 586, regeneration 257
too smalls differents on hp but still was supposeds to raises at least somethings so no ~ヾ(・ω・)
This post has been edited by reality_marble: Nov 5 2017, 02:19
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Nov 5 2017, 02:31
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Cryosite
Group: Members
Posts: 553
Joined: 29-August 17

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QUOTE(as013 @ Nov 4 2017, 16:24)  Do Jug and Cap increase the amount items and curative spells restore?
QUOTE(decondelite @ Nov 4 2017, 16:54)  I'd like to know aswell. And once I know I'll write a lil' something about it in the wiki. I may be wrong, but I feel like the answer is "no".
QUOTE(Dead-ed @ Nov 4 2017, 17:03)  For full cure & elixirs, sure. I wonder if it affects regen. If yes, juggernaut is king.
Common sense says no. The game uses three different terms: "base health," "maximum health," and "bonus HP."  The amount of health a health potion restores would make no sense if it affected max health. Just use a health potion in combat after you've been sparked, and you will see that it isn't a full cure. So you know that base health and max health are not interchangeable. The endurance PAB creates base health. HP tank raises maximum health. Juggernaut adds "bonus HP." Someone with a piece of gear with Juggernaut on it, no endurence PAB, and no supportive proff (if testing with cure) could test this: Go onto combat. Get current health low enough that cure/health potion does not fully heal you. Heal thyself. Observe amount healed. Take Juggernaut gear off. Go into combat again. Heal thyself as above. Observe how much was healed.
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Nov 5 2017, 04:57
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Ass Spanker
Group: Gold Star Club
Posts: 4,184
Joined: 25-July 12

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I just realized I could do the tests myself (IMG:[ invalid] style_emoticons/default/mellow.gif) How many actuators do I need to fully upgrade a power armor? 50 or 100? This post has been edited by as013: Nov 5 2017, 04:57
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Nov 5 2017, 05:52
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issary
Group: Catgirl Camarilla
Posts: 2,992
Joined: 18-October 13

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QUOTE(as013 @ Nov 5 2017, 10:57)  I just realized I could do the tests myself (IMG:[ invalid] style_emoticons/default/mellow.gif) How many actuators do I need to fully upgrade a power armor? 50 or 100? 100
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Nov 5 2017, 06:18
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Basara Nekki
Group: Gold Star Club
Posts: 7,643
Joined: 13-September 12

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QUOTE(as013 @ Nov 5 2017, 00:57)  I just realized I could do the tests myself (IMG:[ invalid] style_emoticons/default/mellow.gif) How many actuators do I need to fully upgrade a power armor? 50 or 100? If I'm not mistaken, it's 50 (can not remember where I read this (IMG:[ invalid] style_emoticons/default/heh.gif) ). This post has been edited by Basara Nekki: Nov 5 2017, 06:19
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Nov 5 2017, 07:03
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issary
Group: Catgirl Camarilla
Posts: 2,992
Joined: 18-October 13

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QUOTE(Basara Nekki @ Nov 5 2017, 12:18)  If I'm not mistaken, it's 50 (can not remember where I read this (IMG:[ invalid] style_emoticons/default/heh.gif) ). Need 100 CP for a radiant phase,does power different from phase?
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Nov 5 2017, 09:26
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friggo
Group: Gold Star Club
Posts: 2,134
Joined: 9-October 14

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QUOTE(issary @ Nov 5 2017, 08:03)  Need 100 CP for a radiant phase,does power different from phase?
Nope, you're right. It's 100, not 50.
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Nov 5 2017, 09:37
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Noni
Group: Catgirl Camarilla
Posts: 13,309
Joined: 19-February 16

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QUOTE(as013 @ Nov 5 2017, 00:24)  Do Jug and Cap increase the amount items and curative spells restore?
only elixirs, as they restore to max value. With lots Cap, using Elixirs has been reported to be on par or even a bit more economical than using draughts+potions.
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Nov 5 2017, 11:37
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KitsuneAbby
Group: Catgirl Camarilla
Posts: 7,572
Joined: 12-July 14

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OK, I'll write it in the wiki this afternoon.
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Nov 5 2017, 14:34
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Basara Nekki
Group: Gold Star Club
Posts: 7,643
Joined: 13-September 12

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QUOTE(issary @ Nov 5 2017, 03:03)  Need 100 CP for a radiant phase,does power different from phase?
QUOTE(friggo @ Nov 5 2017, 05:26)  Nope, you're right. It's 100, not 50.
I was wrong then. Sorry for the confusion. (IMG:[ invalid] style_emoticons/default/heh.gif) Full forge will cost more than I thought. (IMG:[ invalid] style_emoticons/default/sad.gif)
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Nov 5 2017, 17:52
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Cleavs
Group: Gold Star Club
Posts: 24,310
Joined: 18-January 07

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QUOTE(Basara Nekki @ Nov 5 2017, 13:34)  I was wrong then. Sorry for the confusion. (IMG:[ invalid] style_emoticons/default/heh.gif) Full forge will cost more than I thought. (IMG:[ invalid] style_emoticons/default/sad.gif) if it can help, past lv50 has a really bad ROI.
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Nov 5 2017, 18:42
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KitsuneAbby
Group: Catgirl Camarilla
Posts: 7,572
Joined: 12-July 14

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QUOTE(decondelite @ Nov 5 2017, 10:37)  OK, I'll write it in the wiki this afternoon.
And done: https://ehwiki.org/wiki/Item_World#PotenciesIf someone finds any detail to mention about potencies while we're still at it, it's the moment to do so. This post has been edited by decondelite: Nov 5 2017, 18:44
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Nov 5 2017, 19:02
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Cleavs
Group: Gold Star Club
Posts: 24,310
Joined: 18-January 07

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you made me remember i should add infos about those spells
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Nov 5 2017, 21:36
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Maharid
Group: Catgirl Camarilla
Posts: 2,398
Joined: 27-April 10

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Can i use Bubble Gum + Flower Vase?
The bonus is added additionally (125%) or multiplicatively (100% + 25%) (I think the first is the most probable).
Just for curiosity, i want to pack some of them to try, in the next future, to beat a full Pfudorfest.
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Nov 5 2017, 21:47
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Noni
Group: Catgirl Camarilla
Posts: 13,309
Joined: 19-February 16

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QUOTE(Maharid @ Nov 5 2017, 20:36)  Can i use Bubble Gum + Flower Vase?
The bonus is added additionally (125%) or multiplicatively (100% + 25%) (I think the first is the most probable).
Just for curiosity, i want to pack some of them to try, in the next future, to beat a full Pfudorfest.
It's expensive, but fast. I think RoadShoe uses it for his Pfudorfests. I use it, the combi, on the last 50 rounds sometimes.
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Nov 5 2017, 21:51
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Cleavs
Group: Gold Star Club
Posts: 24,310
Joined: 18-January 07

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used a gum (or a vase? whatever) only once, on PF TT&T. it allowed me to kill all the three gods within its timespan
This post has been edited by Scremaz: Nov 5 2017, 21:52
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Nov 5 2017, 22:18
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BlueWaterSplash
Group: Members
Posts: 3,366
Joined: 15-March 11

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I have something to ask about or mention about potencies but it's definitely not worth adding to the wiki.
The order in which elemental mitigation potencies appears on armor and shields...is weird. They always appear in fixed order (Fireproof followed by Coldproof, etc) under "upgrades and enchantments" but the order in which they appear under "damage mitigations" can be different (it may be according to the order in which first unlocked).
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Nov 5 2017, 22:56
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Cleavs
Group: Gold Star Club
Posts: 24,310
Joined: 18-January 07

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QUOTE(BlueWaterSplash @ Nov 5 2017, 21:18)  I have something to ask about or mention about potencies but it's definitely not worth adding to the wiki.
The order in which elemental mitigation potencies appears on armor and shields...is weird. They always appear in fixed order (Fireproof followed by Coldproof, etc) under "upgrades and enchantments" but the order in which they appear under "damage mitigations" can be different (it may be according to the order in which first unlocked).
yes, i noted it as well. guess it's only a minor bug, that will be corrected eventually. funny thing: in old items the order of PABs were different, at times.
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