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post Oct 24 2017, 12:19
Post #101601
f4tal



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QUOTE(Sapo84 @ Oct 24 2017, 13:09) *
The only thing not well described is if haste adds 50% or multiply AS by 1.5.
Reading the wiki page seems it's the latter.

My English is bad - I cannot describe technical things properly. I actually meant same thing, but haven't know how to correctly explain them.
P.S. ohh, yeah, Action Speed wiki page. It was my one of the first pages on the wiki. Reading it makes me want to edit more wiki pages (IMG:[invalid] style_emoticons/default/smile.gif)
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post Oct 24 2017, 13:27
Post #101602
Scremaz



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QUOTE(Sapo84 @ Oct 24 2017, 12:09) *

There is no multiplicative reduction in speed.
If a robe gives 3% cast speed wearing it will give exactly 3% more cast speed.
The only thing not well described is if haste adds 50% or multiply AS by 1.5.
Reading the wiki page seems it's the latter.

you're speaking about casting speed. casting speed is reported to be additive. action speed should be multiplicative, but we still don't know how it exactly stacks with Haste
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post Oct 24 2017, 14:34
Post #101603
Sapo84



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QUOTE(Scremaz @ Oct 24 2017, 13:27) *

you're speaking about casting speed. casting speed is reported to be additive. action speed should be multiplicative, but we still don't know how it exactly stacks with Haste

No, they are the same.
I used cast speed as an example but you can check with an agile shade and see that the speed is simply added.
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post Oct 24 2017, 15:17
Post #101604
Thick Meat Maniac



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QUOTE(Sapo84 @ Oct 24 2017, 14:34) *

No, they are the same.
I used cast speed as an example but you can check with an agile shade and see that the speed is simply added.


nope, its multiplicative.

20% base speed with my shade set.
+
Attack Speed +26.09% - Swift Waki (Swift Strike Lv.4)
=
40.9 % attack speed bonus
+
Attack Speed +9.62% - Katana (Swift Strike Lv.5)
=
46.6 % attack speed bonus


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post Oct 24 2017, 17:15
Post #101605
Ea-Moon



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Is there any useful formula for knowing what order to train the Loot Rolls trainings in? I've got 32/50 in Scavenger, 10/25 in LotD, 12/20 in Quartermaster and 5/10 in Archaeologist right now...
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post Oct 24 2017, 17:38
Post #101606
Scremaz



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QUOTE(Ea-Moon @ Oct 24 2017, 17:15) *

Is there any useful formula for knowing what order to train the Loot Rolls trainings in? I've got 32/50 in Scavenger, 10/25 in LotD, 12/20 in Quartermaster and 5/10 in Archaeologist right now...

check my speadsheet, they will tell you the cost of each level. at that point, you only have to decide what's your limit (IMG:[invalid] style_emoticons/default/tongue.gif)
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post Oct 24 2017, 17:48
Post #101607
f4tal



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QUOTE(Ea-Moon @ Oct 24 2017, 18:15) *

Is there any useful formula for knowing what order to train the Loot Rolls trainings in? I've got 32/50 in Scavenger, 10/25 in LotD, 12/20 in Quartermaster and 5/10 in Archaeologist right now...

Order in what sense? Order of price or real usefulness? (IMG:[invalid] style_emoticons/default/unsure.gif)
In my opinion of usefulness:
Quartermaster >= Archaeologist >> Scavenger >>> LotD
They all are good actually and they all will pay out themselves, but the question is - how long it takes to get ROI from one specific training? (IMG:[invalid] style_emoticons/default/unsure.gif)
Well, it all is just a matter of one good drop. Who knows, maybe tomorrow you will get the Peerless of Heimdall which you can sell for millions? (IMG:[invalid] style_emoticons/default/heh.gif)
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post Oct 24 2017, 18:10
Post #101608
Sapo84



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QUOTE(Waifu Maniac @ Oct 24 2017, 15:17) *

nope, its multiplicative.

Ok, double checked, I removed a 3.1 agile and action speed was reduced from 35.1 to 33.
I just checked the decimal part and assumed the integral one was 3 (IMG:[invalid] style_emoticons/default/heh.gif) (IMG:[invalid] style_emoticons/default/anime_cry.gif)
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post Oct 24 2017, 18:13
Post #101609
Scremaz



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if nothing else, we know that Speed from Agile prefix and Speed from Swift behave the same way (IMG:[invalid] style_emoticons/default/duck.gif)
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post Oct 24 2017, 23:24
Post #101610
BlueWaterSplash



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Weird that speed adds multiplicatively like that. But here's a complication: swift strike plus natural speed from a wakizashi are purely additive. I checked with this wakizashi a while back. 11.66% natural attack speed plus 9.62% swift strike equaled 21.28% attack speed.
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post Oct 24 2017, 23:44
Post #101611
Scremaz



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QUOTE(BlueWaterSplash @ Oct 24 2017, 23:24) *

Weird that speed adds multiplicatively like that. But here's a complication: swift strike plus natural speed from a wakizashi are purely additive. I checked with this wakizashi a while back. 11.66% natural attack speed plus 9.62% swift strike equaled 21.28% attack speed.

within the same equip yes, sure. swift strike adds 2% attack speed. seems an oddity because the other potencies either start from zero (fatality and overpower) or are a number and not a percentage (butcher), but works in the exact same way.

if we want, what is added multiplicatively is the speed from that waki on the whole build.
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post Oct 25 2017, 04:08
Post #101612
Deathglass



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QUOTE(Scremaz @ Oct 24 2017, 06:27) *

you're speaking about casting speed. casting speed is reported to be additive. action speed should be multiplicative, but we still don't know how it exactly stacks with Haste

Yeah, my question is basically this:
Is effective attack speed equal to
1-(1-att.spd)(1-haste.modifier) (most likely)
1-(1+att.spd)*(1+haste.modifier) (less likely)
or att.spd+haste.modifier (unlikely)
According to https://ehwiki.org/wiki/Character_Stats#Attack_Speed
Attack speed sourced from equipment should be additive with itself, and stack multiplicatively in a diminishing way, with separate modifiers (proficiency, burden, stats)
Same question for casting speed. (Should be testable, since "tick" speeds are standardized; you can test number of attacks or spells against number of ticks of a buff.)
I understand that at least for equipment and proficiency, casting speed is additive.

This post has been edited by Deathglass: Oct 25 2017, 04:18
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post Oct 25 2017, 04:41
Post #101613
reality_marble



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In videos the internet of the people always seems to be very very fast C= C= C= C=┌( `ー´)┘
What kind of thing determines how fast your turns/second are? Ping? Download speed? Upload speed?
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post Oct 25 2017, 04:45
Post #101614
nrevolve



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Hello, this is my first post (although I joined a long time ago).

So I've recently gets bored with nintendo difficulty and switch to the iwbth level, and tbh its a completely different beast, I can survive if its only 5-6 monster, but I sometimes get One shot'd by spirit attacks..

so can I ask any improvements that I can made?

I use 1H+Shield and mostly uses protect + haste spell combo, its enough in nintendo but I need draught and regen for IWBTH.

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many thanks before (IMG:[invalid] style_emoticons/default/smile.gif)
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post Oct 25 2017, 05:19
Post #101615
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Playing on nintendo is okay for your level. But i would suggest dont use shade armor with 1H, 1H should be used with Power armor. Also does this mean you only use Protec and haste as support spells? If so, try to use also shadow veil, that should improve your survivability at your level.
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post Oct 25 2017, 06:07
Post #101616
nrevolve



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QUOTE(Uncle Stu @ Oct 25 2017, 05:19) *

Playing on nintendo is okay for your level. But i would suggest dont use shade armor with 1H, 1H should be used with Power armor. Also does this mean you only use Protec and haste as support spells? If so, try to use also shadow veil, that should improve your survivability at your level.


Yeah, but its getting boring, and I want to level fast thats why I challenging IWBTH, is it to early for me?

thanks for the advice, but I don't understand what power armor means, I only ever seen dampening/stoneskin/deflect etc. is it refer to that?

I use shade because I think its the highest level in my equip (sorry but I don't really understand equip stat other than the prefix indication), plus its has lots of additional bonus.

I seldom use shadow veil, only use it if I got the additional buff (the one that make 1 MP usage). in terms of support my priorities are: protec->haste->regen->veil.

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post Oct 25 2017, 06:22
Post #101617
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QUOTE(nrevolve @ Oct 25 2017, 01:07) *

I only ever seen dampening/stoneskin/deflect etc. is it refer to that?

Those are plate armors (and are fine for someone of your level). He is talking about this kind of armor. Power armors have attack damage and accuracy, crit chance and damage
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post Oct 25 2017, 06:27
Post #101618
clarkiest



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QUOTE(nrevolve @ Oct 25 2017, 06:07) *
I use shade because I think its the highest level in my equip (sorry but I don't really understand equip stat other than the prefix indication), plus its has lots of additional bonus.

Have you checked FreeShop?
Do pay it a visit, and take what you can.


and send me some mana elixir (LOL)
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post Oct 25 2017, 06:50
Post #101619
BlueWaterSplash



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At your level it's possible to beat almost everything on pfudor, but you have to be using a better style (1H is not strongest at your level, but it soon will be so don't worry) and you need better equipment. Your equipment is not as good as it could be at your level. I had mostly magnificent at your level. (Unfortunately, I'm not really any better now than I was back then, so maybe I was lucky I don't know).

You are probably fighting at the level you can manage. Keep on trying to fight at high difficulty so you can get better equipment drops. You will know when the difficulty is too high because either you will die (impossible to survive) or chug so many potions it is not sustainable.

This post has been edited by BlueWaterSplash: Oct 25 2017, 06:51
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post Oct 25 2017, 07:02
Post #101620
TakanashiRi



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QUOTE(DJNoni @ Oct 24 2017, 05:43) *

Innate Arcana I - absolutely.
Then cannon. Then IA II, that's what I'd do.

QUOTE(f4tal @ Oct 24 2017, 09:43) *

Innate Arcana I is fantastic and cheap, so buy it first.
Innate Arcana II (and III) is good too, but maybe on this point 21 pony is better purchase...
It depends on how many skills you are using in the battle, how often you need to recast, how lazy you are in recasting them over and over again, what is your build and difficulty, do you have any problem with killing enemies or you need extra support, what is your build, etc. etc, etc.
If you want to skip all this and just be cool, then
Do, IA1 -> IA2 -> 21 pony -> IA3;
or, IA1 -> 21 pony -> IA2 -> IA3;
Depending on your finance.
Auto-training? No, it is prohibited.
However, creating the script that will show you counter when your training is over and you able to do next one, with alarming you via sound-signal or popup - is NOT prohibited.

Thanks for advice (IMG:[invalid] style_emoticons/default/biggrin.gif)
Ok~just got enough credit to unlock IA I & II + Cannon
unlocked IA I & II
going to open a WTB thread to buy figurines later.. (IMG:[invalid] style_emoticons/default/biggrin.gif)
So the next perk i should unlock is IA III? and Vigorous Vitality next?

i put haste and protection in auto cast slot
should i change it to spark of life & spirit shield?
or change protection to shadow viel?

i usually keep haste , regen , protection & shadow viel on..(Nintendo level 110~200 Arena)(IWBTH looks scary for me...haven't try it in those arena (IMG:[invalid] style_emoticons/default/heh.gif) should i try it?)
or
haste , regen , protection , shadow viel , spark of life & spirit shield for IWBHT Ring of Blood and Random Encounter
and
use draught when mp sp left less than half..Hp draught when regen is not enough..

any advice? (IMG:[invalid] style_emoticons/default/smile.gif)
should i try PFUDOR?

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Maxed All activated abilities(haven't try deprecating skills and heartseeker...Heartseeker use too much mp..)
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Should i buy some crystal and feed my monsters?
What should i do if i got chaos token?Chaos upgrade? or unlock more monster?
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how to get Level Unassigned equipment for superior and above?
saw some thread got this kind of equip?

This post has been edited by TakanashiRi: Oct 25 2017, 07:08
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