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post Oct 23 2017, 23:12
Post #101581
Draw99Gray



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which DW combination is best for SG arenas?
Club of Slaughter + Rapier of the Nimble
or
Rapier of Slaughter + Wakizashi of the Nimble?
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post Oct 23 2017, 23:24
Post #101582
KitsuneAbby



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QUOTE(Draw99Gray @ Oct 23 2017, 23:12) *

which DW combination is best for SG arenas?
Club of Slaughter + Rapier of the Nimble
or
Rapier of Slaughter + Wakizashi of the Nimble?


Club of Slaughter + Rapier of the Nimble.
But I'm not sure if it's the best ever you could get. I'd say that the one that kills the SGs the fastest would rather be Axe of Slaughter + Rapier of the Nimble.
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post Oct 23 2017, 23:28
Post #101583
Scremaz



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QUOTE(decondelite @ Oct 23 2017, 23:24) *

Club of Slaughter + Rapier of the Nimble.
But I'm not sure if it's the best ever you could get. I'd say that the one that kills the SGs the fastest would rather be Axe of Slaughter + Rapier of the Nimble.

hmm... without stun, i'd go for boosting offhand PA chance... but this would indeed leave you with a very low parry. high evade/AGI rolls on armors would be needed, perhaps...
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post Oct 23 2017, 23:34
Post #101584
lololo16




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QUOTE(Draw99Gray @ Oct 23 2017, 18:12) *

which DW combination is best for SG arenas?


Club of Slaughter + Rapier of the Nimble

this sounds better and cheaper. I'll try it later too (IMG:[invalid] style_emoticons/default/happy.gif)
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post Oct 23 2017, 23:56
Post #101585
Sapo84



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Axe of slaughter + rapier of balance.
High level + shade should be defensive enough for SGs (I mean, if I can do DwD with ~10 cures I guess any DW + Shade should do the same or better).
For lower level nimble is probably better.

I would go for axe instead of club because SGs don't have very high parry/resist.
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post Oct 24 2017, 00:11
Post #101586
Drksrpnt



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I like club of slaughter + rapier of balance, the 100% offhand strike and high crit chance (68% for me currently) makes things melt pretty quickly.

If I had an axe of slaughter with max overpower I might use that but I've been using club+rapier of balance for the past many many levels and it's been serving me just fine.
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post Oct 24 2017, 00:13
Post #101587
lololo16




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QUOTE(Drksrpnt @ Oct 23 2017, 19:11) *

If I had an axe of slaughter with max overpower I might use that but I've been using club+rapier of balance for the past many many levels and it's been serving me just fine.

I want your ethereal axe (IMG:[invalid] style_emoticons/default/anime_cry.gif)

Btw, what's your record in DwD?

This post has been edited by lololo16: Oct 24 2017, 00:16
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post Oct 24 2017, 00:57
Post #101588
Drksrpnt



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QUOTE(lololo16 @ Oct 23 2017, 18:13) *

I want your ethereal axe (IMG:[invalid] style_emoticons/default/anime_cry.gif)

Btw, what's your record in DwD?


Record like time or number of turns? I haven't run DwD in a long time so I can't say for sure, sorry.
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post Oct 24 2017, 01:10
Post #101589
lololo16




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well, that's a shame since your equipment is pretty good and your numbers would be a great example. Thank you anyways (IMG:[invalid] style_emoticons/default/smile.gif)

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post Oct 24 2017, 03:44
Post #101590
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QUOTE(Deathglass @ Oct 23 2017, 16:43) *


Also, what are "SG Arenas?"


School Girl arenas. The ones with 110, 125, and 150 turns.
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post Oct 24 2017, 04:12
Post #101591
TakanashiRi



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QUOTE(qr12345 @ Oct 23 2017, 15:31) *

For your level, i will say yes.
For low level player(<300), spent credits to unlock training and hath perks are more important than buying an equipment.
To judge the value of an item, you can have a look here
and previous auctions for your reference.

training unlocked
Adept Learner 11/300
Ability Boost 35/213
Archaeologist 1/10
Scholar of War 3/4
Pack Rat 4/10

Hath Perks Unlocked
Postage Paid

not sure what to unlock next...

Credits left: 1,081,789

should i unlock Innate Arcana I & II?
or
buy 21 figurines to get Orbital Friendship Cannon first?

is there anything else nice to unlock?

hope that there is a auto training script..but... (IMG:[invalid] style_emoticons/default/faint.gif)
QUOTE
Any script used to do ANY of the following inside the HentaiVerse is strictly forbidden. Offenders will be banned.

Any automation or semi-automation of gameplay beyond a single "action".


Ermmmmm...copy and paste from the other thread (asking question in wrong thread...)

This post has been edited by TakanashiRi: Oct 24 2017, 04:15
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post Oct 24 2017, 04:22
Post #101592
Ass Spanker



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Can my current mage build (in sign) fest? Or should I forge more?
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post Oct 24 2017, 04:49
Post #101593
Draw99Gray



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QUOTE(as013 @ Oct 23 2017, 23:22) *

Can my current mage build (in sign) fest? Or should I forge more?

Try it, it's the only way to know.
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post Oct 24 2017, 07:43
Post #101594
Noni



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QUOTE(TakanashiRi @ Oct 24 2017, 04:12) *

Credits left: 1,081,789

should i unlock Innate Arcana I & II?
or
buy 21 figurines to get Orbital Friendship Cannon first?

is there anything else nice to unlock?



Innate Arcana I - absolutely.
Then cannon. Then IA II, that's what I'd do.


QUOTE(as013 @ Oct 24 2017, 04:22) *

Can my current mage build (in sign) fest? Or should I forge more?


My prediction: you'll get to round 600 until you get into real trouble. But let's see!
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post Oct 24 2017, 08:44
Post #101595
Deathglass



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Do shields block spells? I assume you can't parry spells, and that you can evade them.

This post has been edited by Deathglass: Oct 24 2017, 08:45
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post Oct 24 2017, 09:16
Post #101596
BlueWaterSplash



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Shields do block spells.

ALL_MIGHT, probably your 1H will be better because I'm guessing your power armor is better than your shade/leather armor. Also make sure your proficiency with 1H and DW are equal if you want to compare them fairly.
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post Oct 24 2017, 10:08
Post #101597
Ass Spanker



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QUOTE(Deathglass @ Oct 24 2017, 08:44) *

Do shields block spells? I assume you can't parry spells, and that you can evade them.


According to this, you can block and evade everything apart from your responsibility, parry only physical attacks and resist only magical attacks.
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post Oct 24 2017, 11:15
Post #101598
BlueWaterSplash



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That page needs to be updated that stunned monsters can't parry.

While on the subject, wiki says pfudor monsters get +10% parry/resist, but do they not get +10% evade too?

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post Oct 24 2017, 11:43
Post #101599
f4tal



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QUOTE(Deathglass @ Oct 23 2017, 23:43) *
How does haste stack with attack speed and casting speed? The same multiplicative reduction as with equipment and stat bonuses?

Noone knows for sure, because it is hard to test and proof anything here. I think it is the "same multiplicative reduction" as you pointed above.

QUOTE(Deathglass @ Oct 23 2017, 23:43) *
Also, what are "SG Arenas?"

Last three arenas. Here you can find special enemies called Legendaries with name are shown over red background. People tend to call them SchoolGirls (GS) instead of Legendaries.

QUOTE(TakanashiRi @ Oct 24 2017, 05:12) *
should i unlock Innate Arcana I & II?
or
buy 21 figurines to get Orbital Friendship Cannon first?

Innate Arcana I is fantastic and cheap, so buy it first.
Innate Arcana II (and III) is good too, but maybe on this point 21 pony is better purchase...
It depends on how many skills you are using in the battle, how often you need to recast, how lazy you are in recasting them over and over again, what is your build and difficulty, do you have any problem with killing enemies or you need extra support, what is your build, etc. etc, etc.
If you want to skip all this and just be cool, then
Do, IA1 -> IA2 -> 21 pony -> IA3;
or, IA1 -> 21 pony -> IA2 -> IA3;
Depending on your finance.

QUOTE(TakanashiRi @ Oct 24 2017, 05:12) *
hope that there is a auto training script..but... (IMG:[invalid] style_emoticons/default/faint.gif)

Auto-training? No, it is prohibited.
However, creating the script that will show you counter when your training is over and you able to do next one, with alarming you via sound-signal or popup - is NOT prohibited.

QUOTE(Deathglass @ Oct 24 2017, 09:44) *
Do shields block spells? I assume you can't parry spells, and that you can evade them.

There are four avoidance stats in the game:
1. Evade (physical and magical);
2. Block (physical and magical);
3. Parry (physical);
4. Resist (magical);
All four are applying in the same order I typed.

This post has been edited by f4tal: Oct 24 2017, 11:56
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post Oct 24 2017, 12:09
Post #101600
Sapo84



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QUOTE(BlueWaterSplash @ Oct 24 2017, 11:15) *

That page needs to be updated that stunned monsters can't parry.

Already in here.
Stunned monsters cannot take any offensive action and cannot evade or parry.

QUOTE(f4tal @ Oct 24 2017, 11:43) *

I think it is the "same multiplicative reduction" as you pointed above.

There is no multiplicative reduction in speed.
If a robe gives 3% cast speed wearing it will give exactly 3% more cast speed.
The only thing not well described is if haste adds 50% or multiply AS by 1.5.
Reading the wiki page seems it's the latter.
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