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Asked the Experts, For archive purposes only. Please use Ask the Expert! for questions |
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Dec 16 2011, 06:00
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varst
Group: Gold Star Club
Posts: 11,561
Joined: 30-March 10

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QUOTE(wr4st3r @ Dec 16 2011, 03:54)  Screw me I guess lol, just got this as Arena clear bonus Exquisite Shade Breastplate of the ShadowdancerThat's a nice one, congratulations. QUOTE(dcherry @ Dec 16 2011, 08:56)  I still think more is better. It's just that the effect is so small you'll need like... 10k drops to see the difference (IMG:[ invalid] style_emoticons/default/tongue.gif) Which I agree (IMG:[ invalid] style_emoticons/default/smile.gif) And hey guys, don't be so envious. With so many people playing HV, there's bound to be instances when a mid-level player get something rediculously good. It just drops at a really inappropriate time (IMG:[ invalid] style_emoticons/default/tongue.gif) QUOTE((Cheater) Tiap @ Dec 16 2011, 11:49)  Is Magic Missile damage based on base magic damage or base physical damage?
Should be magic damage. Curious on why you asked that? (IMG:[ invalid] style_emoticons/default/unsure.gif)
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Dec 16 2011, 06:10
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hzqr
Group: Gold Star Club
Posts: 4,672
Joined: 13-May 09

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Meh, just curiosity. I was missiling Konata with a Destruction staff and I didn't notice any particular damage difference from when I did the same thing with an EDB staff Maybe I just remember wrong
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Dec 16 2011, 06:45
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buktore
Group: Members
Posts: 4,353
Joined: 9-September 09

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QUOTE(dcherry @ Dec 16 2011, 07:56)  I still think more is better.
QUOTE(varst @ Dec 16 2011, 11:00)  Which I agree (IMG:[ invalid] style_emoticons/default/smile.gif) ... And hey guys, don't be so envious. ... I'm just kidding... I won't do it again. (IMG:[ invalid] style_emoticons/default/cry.gif)
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Dec 16 2011, 06:59
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4EverLost
Group: Gold Star Club
Posts: 36,632
Joined: 2-April 10

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QUOTE((Cheater) Tiap @ Dec 16 2011, 04:10)  Meh, just curiosity. I was missiling Konata with a Destruction staff and I didn't notice any particular damage difference from when I did the same thing with an EDB staff Maybe I just remember wrong
at one time I think MM damage was based on your Elemental Proficiency
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Dec 16 2011, 07:24
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Slobber
Group: Gold Star Club
Posts: 7,794
Joined: 4-February 11

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QUOTE(4EverLost @ Dec 15 2011, 21:59)  at one time I think MM damage was based on your Elemental Proficiency
I think it's MDM + elemental prof I remember when I was melee-ing back in the day and I was like "whoa fuck I'm gonna be all boss and save mana... I'll MAGIC MISSILE the mofo, proc coalesced, and THEN weaken him!" That MM was the tiniest peck I'd ever seen. QUOTE(varst @ Dec 15 2011, 21:00)  With so many people playing HV, there's bound to be instances when a mid-level player get something rediculously good. It just drops at a really inappropriate time (IMG:[ invalid] style_emoticons/default/tongue.gif) Like that one time when some guy poo-ed out a under level 50 legendary ebony staff with wtfux damage (IMG:[ invalid] style_emoticons/default/happy.gif) QUOTE(buktore @ Dec 15 2011, 21:45)  ... I'm just kidding... I won't do it again. (IMG:[ invalid] style_emoticons/default/cry.gif) I'm sure you'll find something nice soon enough. (not like you haven't been finding sexy stuff in the bazaar already) (IMG:[ invalid] style_emoticons/default/tongue.gif)
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Dec 16 2011, 09:06
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eovcoo5
Group: Members
Posts: 2,583
Joined: 16-September 10

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hi ya all experts (IMG:[ invalid] style_emoticons/default/smile.gif) i got a question about IA III i am start to try out with high ground arena challenge like Battletoads @ T&T i can clear it but during game play i always worry about MP / free Channeling (IMG:[ invalid] style_emoticons/default/anime_cry.gif) if i want to make the battle a little smooth Which way should I choose ? use IA III hold SP shield very effective ? or just buy some good gears take mods down ? or other advise please help me >_< Many thanks in advance
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Dec 16 2011, 18:54
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buktore
Group: Members
Posts: 4,353
Joined: 9-September 09

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Now, at lv 265, monster's defense now begin to take a a more noticeable toll on mace killing speed even with great status... Giant is the biggest culprit, and there appearance seem to be on the rise as I gain more lv, too... (IMG:[ invalid] style_emoticons/default/sad.gif) Still not by much at this point though; up to ~20 % slower on average in term of turn count with my current weapon that I have. This is still small when compared to, say, before the rewrite patch, which mace took at least 4 time as much turn on average than an estoc... Still not yet worth it for me to switch since the best 2H weapon available to me is a mace. And the need to cast (a lot) more spell and take extra caution about the mana consumption rates when play at higher difficulty like BT actually make it take more time than just use mace. Maybe it's about time I get more pack rat... (IMG:[ invalid] style_emoticons/default/heh.gif) ... Scythe do work well at lower diff and/or normal status though. Lv 320+ folks say mace is the slowest and different opinion on what is the fastest, which I can perfectly see how that could happen. ... I have to ask, though: How much slower? (IMG:[ invalid] style_emoticons/default/huh.gif) PS. Well, It doesn't really matter much anyway... I have learned that, to me, weapon / equipment type and stats have very little real effect on round-clearing speed. ... It's the "Lag factor" that has the most effect to me. (IMG:[ invalid] style_emoticons/default/heh.gif) This post has been edited by buktore: Dec 16 2011, 19:10
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Dec 17 2011, 03:05
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aeridus
Group: Catgirl Camarilla
Posts: 1,268
Joined: 22-July 09

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Which is better: Haste or Protection? I'm currently experimenting with using the three best spells in my 5 IA slots so I regen more mana with minimal impact to how much more I need to heal. Shadow Veil and Spirit Shield are musts. I've gotten to the point where if my total IA cost is 1.2, I actually end up regaining one mana point per turn. I'm curious to see how many mana potions need to be consumed with less IA spells active (presuming they're the top 3).
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Dec 17 2011, 03:42
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hzqr
Group: Gold Star Club
Posts: 4,672
Joined: 13-May 09

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Briefly discussed here and here
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Dec 17 2011, 04:46
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aeridus
Group: Catgirl Camarilla
Posts: 1,268
Joined: 22-July 09

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QUOTE((Cheater) Tiap @ Dec 16 2011, 20:42)  Briefly discussed here and hereThanks! That's what I suspected... The best defense is a good offense, no? (IMG:[ invalid] style_emoticons/default/wink.gif)
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Dec 17 2011, 06:25
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eovcoo5
Group: Members
Posts: 2,583
Joined: 16-September 10

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QUOTE((Cheater) Tiap @ Dec 17 2011, 09:42)  Briefly discussed here and hereis this means i should choose find some good gears not get IA III and active SP shield on it ?
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Dec 17 2011, 06:51
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hzqr
Group: Gold Star Club
Posts: 4,672
Joined: 13-May 09

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Dunno, I only have two slots with Haste and Shadow Veil and never had any particular problem with mana. Pack Rat is far more useful for a mage, IMO.
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Dec 17 2011, 07:41
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Randommember
Group: Gold Star Club
Posts: 3,447
Joined: 13-November 10

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QUOTE(aeridus @ Dec 17 2011, 02:05)  Which is better: Haste or Protection? I'm currently experimenting with using the three best spells in my 5 IA slots so I regen more mana with minimal impact to how much more I need to heal. Shadow Veil and Spirit Shield are musts. I've gotten to the point where if my total IA cost is 1.2, I actually end up regaining one mana point per turn. I'm curious to see how many mana potions need to be consumed with less IA spells active (presuming they're the top 3).
Protection is good if you got good mitigation equipment to start with, but haste has offensive advantages as well, apart from decreasing damage taken by making you faster (and thereby decreasing enemy attacks made per round), since your debuffs, including stuns, will last longer comparatively. Haste is also somewhat cheaper in mana/turn, something that shouldn't be forgotten.
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Dec 17 2011, 09:11
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Drawde
Group: Members
Posts: 115
Joined: 4-December 08

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It also depends on how fast you can kill the monsters. If you can kill most of them with one hit, you need to hit faster. If it takes several rounds to kill them all, you're going to get hit multiple times anyway so you want to take as little damage as possible.
I've tried using haste instead of protection before and found myself healing more often than when using protection. But that could have been just me.
If you're a cloth user protection is going to be worthless anyway.
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Dec 17 2011, 11:51
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eovcoo5
Group: Members
Posts: 2,583
Joined: 16-September 10

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QUOTE((Cheater) Tiap @ Dec 17 2011, 12:51)  Dunno, I only have two slots with Haste and Shadow Veil and never had any particular problem with mana. Pack Rat is far more useful for a mage, IMO.
woooo you 're so great >_< we have same character level but you never worry about it (IMG:[ invalid] style_emoticons/default/ohmy.gif) mana problem puzzle me everyday T_T i got fully MANA tank have 2000+ points but doing BT arena still can't get smooth play experience using Holy/Dark combo style the mana really goes fast and the gem doesn't drop too much ... bad luck (IMG:[ invalid] style_emoticons/default/anime_cry.gif) about Pack Rat i already take 5 slots from trainer ( usually take all 13 GOD mana with me ) so i thought get IA III make free SP shield , it can save a channeling to make a free attack chance on the other hand , i was trying ET the single monster but it's hard to find a good host the mobs too dangerous for me T_T today when i reach the final round it's only 1 mana potion left in my inventory the tree and girls still in there first i feel despair ... but after five minutes it's gone ... i can't believe ET the trees was so easy (IMG:[ invalid] style_emoticons/default/ohmy.gif) it never hit me and the sp shield protect so well i almost use ET to kill the trees after the trees dead i got enough mana to cast soul magic and kill the girls even i not use the last mana potion final round goes ET maybe a good idea if other player have same problem try this way out i think it's good *(IMG:[ invalid] style_emoticons/default/happy.gif)*
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Dec 17 2011, 14:10
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hzqr
Group: Gold Star Club
Posts: 4,672
Joined: 13-May 09

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When I do T&T on BT I usually use up all my potions too, I'd say it's normal for a Dark/Holy mage. If you're really having problems with mana running out too soon, you should consider ETing during the first rounds; latter rounds is where you'll consume most of your mana, using ET at the beginning is quick, easy and usually less dangerous (less enemies = less chance to get hit = less chance to die or take too damage, To Kill a God being the notable exception). Ballistic9 did say that IA3 can help saving a lot of mana, though. Keep in mind that having Spirit Shield on auto-cast means that once you go below 10% mana, you're out in the cold and anything can kill you (and on BT they will kill you), unless you spend some extra Channelings to cast it yourself.
Edit: oh, and if you're having problems with taking too much damage, cast Haste and then use a Scroll of Swiftness. I'm 90% sure they stack (meaning you get a double speed boost).
This post has been edited by (Cheater) Tiap: Dec 17 2011, 14:24
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Dec 17 2011, 15:32
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eovcoo5
Group: Members
Posts: 2,583
Joined: 16-September 10

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it's about "anticipation ET" right ? like T&T the first 1-56:4 rounds it's only 4 mobs show up in battle list i can understand it but after the combo it's less chance to find a mob still have enough HP can endure the ET damage i fear agitated mobs , for these days i am not using anticipation style yet , usually i wait a random mob resist my spell and i doing ET on it the damage side i will take your advice (IMG:[ invalid] style_emoticons/default/smile.gif) try out with Scroll of Swiftness usually i use some shadows to buff evade chance it's not very good i got major damage from agitated mobs T_T
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Dec 17 2011, 17:54
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Apocalypse Horsemen
Group: Members
Posts: 8,028
Joined: 29-August 10

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Is there an equipment stats template (other then having to repeatedly refer to EHWiki) readily available whereby we can easily plug in the data & compare our own equipment against its' respective class/stats maximum value?
How do we determine why some equipment of the same class/type are considered "gems", but others are considered "less than appreciated".
This post has been edited by cyberwaveIT: Dec 17 2011, 17:57
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Dec 17 2011, 19:46
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varst
Group: Gold Star Club
Posts: 11,561
Joined: 30-March 10

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QUOTE((Cheater) Tiap @ Dec 17 2011, 20:10)  Edit: oh, and if you're having problems with taking too much damage, cast Haste and then use a Scroll of Swiftness.
I tried to avoid taking too much damage by adjusting the spell I use. Following Ragnarok, it seems i can avoid the second wave of attacks by casting purge instead of banish. Though purge deals less damage, avoiding the second attack means I can cast another pestilence and kill off most monsters, thus taking less damage. I am not sure if it applies to everyone though, since it's heavily dependent on your agility. QUOTE(cyberwaveIT @ Dec 17 2011, 23:54)  Is there an equipment stats template (other then having to repeatedly refer to EHWiki) readily available whereby we can easily plug in the data & compare our own equipment against its' respective class/stats maximum value?
How do we determine why some equipment of the same class/type are considered "gems", but others are considered "less than appreciated".
I need to remind that all maximum values (if available) should be observed values only, unless the real values have been mentioned by Tenb. The other problem is that some equipment's values can be inaccurate because of their rarity.
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Dec 17 2011, 21:01
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hzqr
Group: Gold Star Club
Posts: 4,672
Joined: 13-May 09

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QUOTE(varst @ Dec 17 2011, 18:46)  I tried to avoid taking too much damage by adjusting the spell I use. Following Ragnarok, it seems i can avoid the second wave of attacks by casting purge instead of banish. Though purge deals less damage, avoiding the second attack means I can cast another pestilence and kill off most monsters, thus taking less damage. I am not sure if it applies to everyone though, since it's heavily dependent on your agility. Ragnarok has a slower action speed than Pestilence, though; some enemies manage to double-hit me after a Ragnarok sometimes (204 Action Speed). I usually go Pestilence → Purge [→ Pestilence] (mainly because hitting alt+1 and alt+2 is faster than using the quickbar - yes, I'm that lazy), and use Ragnarok only when necessary (truckload of enemies, no Haste/Regen/Spark of Life, need to minimize the chance of getting raped on the first round, etc).
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