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Asked the Experts, For archive purposes only. Please use Ask the Expert! for questions |
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Oct 9 2017, 10:39
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KitsuneAbby
Group: Catgirl Camarilla
Posts: 7,572
Joined: 12-July 14

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QUOTE(Scremaz @ Oct 8 2017, 21:16)  not only. advice page should be relatively short and give hints, not a wall of text. apart for being a limit to how much we can spoil users, we want to help them, not to bore them. without even counting barrier language Spoiler text - Highlight to read... and those who claim to have read all wiki with no luck when the answer is just a typing and a couple of clicks away. a whole other story though That page is way too subjective and biased IMHO. I mean, it sounds like "as a beginner, one handed play you will". And it's a damn mess anyway.
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Oct 9 2017, 11:01
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Noni
Group: Catgirl Camarilla
Posts: 13,232
Joined: 19-February 16

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QUOTE(decondelite @ Oct 9 2017, 10:39)  That page is way too subjective and biased IMHO. I mean, it sounds like "as a beginner, one handed play you will". And it's a damn mess anyway.
We tried to summarize the best advice as un-messy as possible. There is always room for improvement. Do you have specific examples of mess? So that I can rewrite where needed? I can understand how you interpret the advice as biassed towards 1h. But a fact is that the game is somewhat biassed towards 1h rapier/force shield/ power. It's just advice, but if you're looking for the best survive chance at lower level, 1h is my advice. This post has been edited by DJNoni: Oct 9 2017, 11:03
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Oct 9 2017, 11:27
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Scremaz
Group: Gold Star Club
Posts: 24,304
Joined: 18-January 07

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QUOTE(SidZBear @ Oct 9 2017, 04:18)  I keep hearing holy is super expensive but... I mean... this week I picked up a leg heaven sent and a leg hiemdall, I think both at 70+%, for 175. and thats as the only bidder.
I grant you the prefixes aren't great, but i would expect a workable HM could be had for less than 1M for clothes, and whatever a stick costs. Plus IW and Forging, but those apply regardless of build.
i agree. if you're not too finicky about prefixes and such and only want to start, you can find decent things among the things people ignore at auctions. go for them. QUOTE(Uncle Stu @ Oct 9 2017, 06:41)  Afaik you have to.
if it's not this way, i'd really like to know the answer as well. QUOTE(decondelite @ Oct 9 2017, 10:39)  That page is way too subjective and biased IMHO. I mean, it sounds like "as a beginner, one handed play you will". And it's a damn mess anyway.
remember that in order for advices to be as universal as possible, they have to reach the biggest possible audience - therefore, we have to suggest what we're mathematically sure that works. and it's not like we force people to play that way, we *suggest* it. either way, you're welcome to give us suggestions on how to improve it.
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Oct 9 2017, 11:41
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BlueWaterSplash
Group: Members
Posts: 3,342
Joined: 15-March 11

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Not sure if you are talking about the basic advice or advanced advice wiki, but some of it is more biased towards force shield and power armor than it needs to be.
I just switched from all legendary plate, to mostly magnificent power. (All self-dropped; I haven't been able to buy anything popular yet). The change is roughly what I expected. Power sucks but it's currently worth it for me, only because all my plate is underleveled ~200 while my power is mostly ~300, and helps to make my level 200 legendary rapier temporarily relevant again until I can find a ~420 replacement to soulfuse.
I don't need a force shield or even any shield at all, I just use an embarassing 25% block old legendary buckler and it works fine.
In my opinion power and force may have always been overrated on players under level 350, but this is even more true after the 0.85 change which drastically weakened the enemies for low level players on high difficulty.
Under level 200 I don't even think 1H is the best style (the basic advice wiki doesn't say it is though).
I also think warding suffix should be recommended along with protection suffix, they are equally good in my opinion and should be mixed.
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Oct 9 2017, 12:14
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Sapo84
Group: Gold Star Club
Posts: 3,332
Joined: 14-June 09

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QUOTE(BlueWaterSplash @ Oct 9 2017, 11:41)  I just switched from all legendary plate, to mostly magnificent power. (All self-dropped; I haven't been able to buy anything popular yet). The change is roughly what I expected. Power sucks but it's currently worth it for me, only because all my plate is underleveled ~200 while my power is mostly ~300, and helps to make my level 200 legendary rapier temporarily relevant again until I can find a ~420 replacement to soulfuse.
I don't need a force shield or even any shield at all, I just use an embarassing 25% block old legendary buckler and it works fine.
Basically you're saying power (more damage less defense) sucks while disregarding the single equip that makes 1H broken as fuck (a good shield). Color me surprised that an offensive armor doesn't work well when you handicap yourself. QUOTE(BlueWaterSplash @ Oct 9 2017, 11:41)  In my opinion power and force may have always been overrated on players under level 350, but this is even more true after the 0.85 change which drastically weakened the enemies for low level players on high difficulty. I don't see how the two are related. Low health enemies for example make a rapier less useful, and you can, for example, plot a shortsword and A rapier damage AND see that rapier shines when at least 1 PA is applied, low health = fewer hits = fewer PA = rapier is not as good. And you're bringing nothing on the table to support your claims. QUOTE(BlueWaterSplash @ Oct 9 2017, 11:41)  Under level 200 I don't even think 1H is the best style (the basic advice wiki doesn't say it is though). I don't think 1H has ever being recommended as the best starting style. Usually 2H + leather is suggest as starting gear, then the recommended path is to switch to a more defensive style (DW or 1H, with 1H being the best choice). QUOTE(BlueWaterSplash @ Oct 9 2017, 11:41)  I also think warding suffix should be recommended along with protection suffix, they are equally good in my opinion and should be mixed.
Again you're not supporting your claims with any evidence. For example, why do you suggest mixing is good? It literally makes no sense given how PMI and MMI work (5% more physical mitigation from an equipment is always 5% reduced physical damage regardless of the fact that you already have 0% PMI or 80% PMI).
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Oct 9 2017, 13:00
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Deathglass
Newcomer
 Group: Members
Posts: 44
Joined: 18-January 11

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So I've been having a problem where in long arena runs, I level up like 5 times by the end, but the enemies start outscaling me as I level, since I can't raise stats. Is there anything I can do about that? Also, my leveling pace seems to make my equipment go obsolete really quickly, should I try to soulbind stuff?
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Oct 9 2017, 13:13
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Scremaz
Group: Gold Star Club
Posts: 24,304
Joined: 18-January 07

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QUOTE(BlueWaterSplash @ Oct 9 2017, 11:41)  Not sure if you are talking about the basic advice or advanced advice wiki, but some of it is more biased towards force shield and power armor than it needs to be.
I just switched from all legendary plate, to mostly magnificent power. (All self-dropped; I haven't been able to buy anything popular yet). The change is roughly what I expected. Power sucks but it's currently worth it for me, only because all my plate is underleveled ~200 while my power is mostly ~300, and helps to make my level 200 legendary rapier temporarily relevant again until I can find a ~420 replacement to soulfuse.
I don't need a force shield or even any shield at all, I just use an embarassing 25% block old legendary buckler and it works fine.
In my opinion power and force may have always been overrated on players under level 350, but this is even more true after the 0.85 change which drastically weakened the enemies for low level players on high difficulty.
Under level 200 I don't even think 1H is the best style (the basic advice wiki doesn't say it is though).
I also think warding suffix should be recommended along with protection suffix, they are equally good in my opinion and should be mixed.
personally i don't have anything against warding - rather, i tend to recommend them to people with thight budgets. btw, what do you play usually? arenas? IW?
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Oct 9 2017, 13:27
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ALL_MIGHT
Group: Gold Star Club
Posts: 1,548
Joined: 14-October 16

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To me it seems any fucked-up combination of equipment is good till 200 level. But 1h is recommended after it to make life easier.
(IMG:[ invalid] style_emoticons/default/biggrin.gif) My Eg. From start to Till nearly level 280 , I played with most fucked up equipment set. And it took me nearly 8 months of playing to reach 280 because of my ridiculous play style. After that I loaned 1complete set of 1h and realized power of 1h. Now I try to play as experts advice. My previous play style was mixed rainbow mage ( maging with mix of plate and leather armors. And use attacks of all elements ) (IMG:[ invalid] style_emoticons/default/heh.gif) (It was hell) (IMG:[ invalid] style_emoticons/default/heh.gif) So this debate over the promotion of 1h is nonsense. As 1h is adviced to make life easier and they are free to try any combination if they wish. (IMG:[ invalid] style_emoticons/default/biggrin.gif) This post has been edited by ALL_MIGHT: Oct 9 2017, 13:31
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Oct 9 2017, 13:46
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BlueWaterSplash
Group: Members
Posts: 3,342
Joined: 15-March 11

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The reason why mixing is good is just to balance out your physical and magical mitigation. At low level the weakness of heavy armor is magic, and the most damaging monsters are magical (celestials and sprites). Warding suffixes give more bonus than protection suffix, so it's a waste not to mix in a couple.
I agree that shortsword is better after the patch, comparison with rapier can saved for later. The reason why I feel power is worse after the patch is that monsters die fast enough without it. Yet they do the same damage as always, so it's nice to first tank up with plate, and migrate to power as both player and monster defenses scale up with level.
Scremaz, mostly random encounters (trying to get drops), otherwise about equal amounts of item world and arenas. I do item world on mostly iwbth with some pfudor. I'm extra poor now because doing too much item world and random encounters.
Trying to save up for a weapon purchase, I have no credits just energy drinks. Tried to get that Legendary Ethereal Rapier of Balance we both bid on last auction, for both 1H and DW. I was prepared to bid 300k, but when I saw jplshejeser bid 150k, I didn't want to bid against him. I think I saw earlier he needed a better weapon, too.
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Oct 9 2017, 14:59
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needaname
Group: Gold Star Club
Posts: 1,554
Joined: 18-September 09

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Problem would be solved if you soulfused your weapon though.
I don't get the obsession of lower level players trying to get a end-game weapon ASAP to soulfuse. Can someone explain it to me? The opportunity cost seems very unfavorable.
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Oct 9 2017, 15:20
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Ass Spanker
Group: Gold Star Club
Posts: 4,177
Joined: 25-July 12

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QUOTE(Deathglass @ Oct 9 2017, 13:00)  So I've been having a problem where in long arena runs, I level up like 5 times by the end, but the enemies start outscaling me as I level, since I can't raise stats. Is there anything I can do about that? Also, my leveling pace seems to make my equipment go obsolete really quickly, should I try to soulbind stuff?
No. Unless you find something super good at your level, try to save fragments to soulfuse better stuff once you hit 250-300. Around your level, make do with exquisite or superior. If you found a magnificent, maybe soulfuse it. But don't bother exquisite. Don't buy fragments. QUOTE(ALL_MIGHT @ Oct 9 2017, 13:27)  My previous play style was mixed rainbow mage ( maging with mix of plate and leather armors. And use attacks of all elements ) (IMG:[ invalid] style_emoticons/default/heh.gif) (It was hell) (IMG:[ invalid] style_emoticons/default/heh.gif) How do you even? I can imagine the monsters be like "What's wrong with that weird dude blasting useless shit around, only to be beaten half death by us later" This post has been edited by as013: Oct 9 2017, 15:21
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Oct 9 2017, 17:14
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f4tal
Group: Members
Posts: 2,662
Joined: 10-January 13

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QUOTE(as013 @ Oct 9 2017, 16:20)  I can imagine the monsters be like "What's wrong with that weird dude blasting useless shit around, only to be beaten half death by us later" It was first time in a history of HentaiVerse when monsters died out of pity (IMG:[ invalid] style_emoticons/default/heh.gif) By the way, remind me, please, how rainbow mage works? What equipment one should have and what typical attack pattern is? Is that build effective comparing to traditional melee and mage? Or it is more for shits and giggles? This post has been edited by f4tal: Oct 9 2017, 17:14
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Oct 9 2017, 17:41
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ALL_MIGHT
Group: Gold Star Club
Posts: 1,548
Joined: 14-October 16

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QUOTE(f4tal @ Oct 9 2017, 17:14)  lol, what? How it even worked? xD
QUOTE(as013 @ Oct 9 2017, 18:50)  How do you even? I can imagine the monsters be like "What's wrong with that weird dude blasting useless shit around, only to be beaten half death by us later"
(IMG:[ invalid] style_emoticons/default/laugh.gif) (IMG:[ invalid] style_emoticons/default/laugh.gif) (IMG:[ invalid] style_emoticons/default/laugh.gif) I used to spam tier 3 spells of all elements . By doing it kill or lower the health of monsters below nearly 40 %. Then use my staff to crush all the remaining health of monsters. (Used to crush low health monsters to save MP) I used to get defeated many times in arenas at normal difficulty. (IMG:[ invalid] style_emoticons/default/cry.gif) (Difficulty above it was not possible) And I used mix of leather and plate (so wasn't even able to use ability of any equipments) It was hell which was full of suffering and evil laughs of monsters. (IMG:[ invalid] style_emoticons/default/cry.gif) It was a cruel place to be in and monsters seemed to be on steroids after level 200 When I had enough and couldn't take more . I got advice from this thread (IMG:[ invalid] style_emoticons/default/biggrin.gif) Now with 1H I am easily able to do pfudor arenas. (IMG:[ invalid] style_emoticons/default/biggrin.gif) This post has been edited by ALL_MIGHT: Oct 9 2017, 17:45
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Oct 9 2017, 17:55
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Uncle Stu
Group: Gold Star Club
Posts: 9,899
Joined: 4-February 12

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QUOTE(needaname @ Oct 9 2017, 14:59)  I don't get the obsession of lower level players trying to get a end-game weapon ASAP to soulfuse. Can someone explain it to me? The opportunity cost seems very unfavorable.
Tbh neither do i. But i guess it is all that reading about dont soulfuse that, it is not worth it, dont soulfuse this it is a waste of fragments and so on. And they believe it, so they dont soulfuse anything that is not endgame gear, because they dont want to waste the fragments. Instead they replace the whole set they are using every weeks because they have outlevel it in a way the stats could be near zero and think, boy good that i didnt soulfuse that stuff. That is at least what i guess does happen.
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Oct 9 2017, 18:45
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Scremaz
Group: Gold Star Club
Posts: 24,304
Joined: 18-January 07

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QUOTE(f4tal @ Oct 9 2017, 17:14)  By the way, remind me, please, how rainbow mage works? What equipment one should have and what typical attack pattern is? Is that build effective comparing to traditional melee and mage? Or it is more for shits and giggles?
it basically relies on casting spells in a cyclic way to exploit explosions and procs. ie: Fire spell > Cold spell > Wind spell > Elec spell > Fire spell... or Holy spell > Dark spell > Holy spell... starting point of your choice. afaik it was the most efficient way to play mage before Imperil came out and made it obsolete. there shouldn't be an actual optimum with EDBs (albeit i guess Redwood may be preferred in the first case and Katalox in the second), and if you rely on T3 spells only it can be extremely expensive. probably T2 was the way
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Oct 9 2017, 18:51
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f4tal
Group: Members
Posts: 2,662
Joined: 10-January 13

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QUOTE(ALL_MIGHT @ Oct 9 2017, 18:41)  I used to spam tier 3 spells of all elements . How was MP use? I believe you MP should drain as fast as... you know (IMG:[ invalid] style_emoticons/default/heh.gif) QUOTE(ALL_MIGHT @ Oct 9 2017, 18:41)  Now with 1H I am easily able to do pfudor arenas. (IMG:[ invalid] style_emoticons/default/biggrin.gif) A bit late, but welcome to the club. Club of slow, but unstoppable and cheap, killer-machines (IMG:[ invalid] style_emoticons/default/happy.gif) QUOTE(Scremaz @ Oct 9 2017, 19:45)  it basically relies on casting spells in a cyclic way to exploit explosions and procs. All I see. Thanks for clearing it up for me (IMG:[ invalid] style_emoticons/default/smile.gif) QUOTE(Uncle Stu @ Oct 9 2017, 18:55)  Tbh neither do i. But i guess it is all that reading about dont soulfuse that, it is not worth it, dont soulfuse this it is a waste of fragments and so on. And they believe it, so they dont soulfuse anything that is not endgame gear, because they dont want to waste the fragments. Instead they replace the whole set they are using every weeks because they have outlevel it in a way the stats could be near zero and think, boy good that i didnt soulfuse that stuff. That is at least what i guess does happen.
Sounds fair. Agree. Newcomers may and should soulfuse whatever suits them best right now, but they should not waste precious Fragments in trashy equipment. I bet soulfusing nice Exquisite is good idea (soulfusing Superior is waste because they are less effecting as Exquisite , but requires SAME amount of Soul Fragments - 250 per equipment) --- Also, speaking of Soulfusing. Am I right with following thesis about Soul Fragments (SF)? Before SF's inflation introduced in one patch, player could buy SF from Bazaar for astonishing 20,000 credits, now they cost only 1,000 per. Also, before this patch, player could get only 1x SF per Random Encounter, but he gets 5x of them. And finally, price of soulfusing was changed in said patch. Before it required 50 Soul Fragments to soulfuse Legendary now it costs 500 Soul Fragments to soulfuse equipment with this quality. If player would buy SF from bazaar to soulfuse Legendary equipment, then he have to spend: - Before: 50 x 20,000 credits = 1,000,000 credits
- Now: 500 x 1,000 = 500,000 credits
so, buying SF currently is more effective than before. However, if player would drop SF from Random Encounter to soulfuse Legendary equipment, then he have to battle: - Before: 50 / 1 SF per RE = 50 REs;
- Now: 500 / 5 SF per RE = 100 REs;
so, dropping SF currently is less effective than before. Does it mean that game intentionally forces player to buy SF from bazaar, instead of getting them as drops? (IMG:[ invalid] style_emoticons/default/unsure.gif) This post has been edited by f4tal: Oct 9 2017, 18:52
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Oct 9 2017, 19:31
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Deathglass
Newcomer
 Group: Members
Posts: 44
Joined: 18-January 11

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What do I need for 1h to be strong, and how does it deal with multiple mobs? Does it give better defensive stats than dual wield rapier/wakizashi of nimble? DW seems to let me do higher difficulty than 2h because of the speed, evade and parry.
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Oct 9 2017, 19:32
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Uncle Stu
Group: Gold Star Club
Posts: 9,899
Joined: 4-February 12

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QUOTE(f4tal @ Oct 9 2017, 18:51)  Does it mean that game intentionally forces player to buy SF from bazaar, instead of getting them as drops? (IMG:[ invalid] style_emoticons/default/unsure.gif) Sure as sure, until now i did get to fuse everything i wanted to be fused and never did buy a single fragment. So my guess is, SF from bazaar are just planned as a credit sink and nothing else.
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Oct 9 2017, 19:40
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Noni
Group: Catgirl Camarilla
Posts: 13,232
Joined: 19-February 16

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QUOTE(Deathglass @ Oct 9 2017, 19:31)  What do I need for 1h to be strong, and how does it deal with multiple mobs? Does it give better defensive stats than dual wield rapier/wakizashi of nimble? DW seems to let me do higher difficulty than 2h because of the speed, evade and parry.
At your level, 2h and DW are good choices. At about lv 200 monsters get so strong and hit so hard, you need some more defence to survive. 1h is strong because of block of shield. The higher the block, the better it is. Rapier makes it even stronger, because the parry kills monsters that you are not attacking. And shield stuns them sometimes. And penetrated armor makes them weak. I advice that style for players above lv. 200. btw, is this your first time here? Then welcome to this forum. If not, then welcome back. (IMG:[ invalid] style_emoticons/default/wink.gif)
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