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Asked the Experts, For archive purposes only. Please use Ask the Expert! for questions |
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Oct 8 2017, 13:06
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Deathglass
Newcomer
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Joined: 18-January 11

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So between weaken, slow, and magnet, which ones are higher priority for casting, for spending ability points, and do you generally use all 3 on something like a boss?
Also, as a new lv 100 player, what gear or "stuff" do I want to prioritize getting?
This post has been edited by Deathglass: Oct 8 2017, 13:25
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Oct 8 2017, 13:36
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KitsuneAbby
Group: Catgirl Camarilla
Posts: 7,572
Joined: 12-July 14

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QUOTE(Deathglass @ Oct 8 2017, 13:06)  So between weaken, slow, and magnet, which ones are higher priority for casting, for spending ability points, and do you generally use all 3 on something like a boss?
Also, as a new lv 100 player, what gear or "stuff" do I want to prioritize getting?
Imperil is all you need. Slow is utterly useless, Magnet is for high level mages (but rarely used anyway), Weaken is for high level Item World/Grindfest 1 handed. If you need to weaken the monsters in a normal gameplay, then you're doing something wrong.
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Oct 8 2017, 13:37
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sickentide
Group: Catgirl Camarilla
Posts: 1,355
Joined: 31-August 10

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QUOTE(Deathglass @ Oct 8 2017, 14:06)  So between weaken, slow, and magnet, which ones are higher priority for casting, for spending ability points, and do you generally use all 3 on something like a boss?
Also, as a new lv 100 player, what gear or "stuff" do I want to prioritize getting?
weaken is great and will let you take on higher difficulties in IW/GF all by itself. slow has miserable effect duration and doesn't help all that much. magnet may be useful against the dragons but that's about it. if weaken isn't enough, i suggest using it in combination with silence and sleep This post has been edited by sickentide: Oct 8 2017, 13:37
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Oct 8 2017, 13:43
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Noni
Group: Catgirl Camarilla
Posts: 13,232
Joined: 19-February 16

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QUOTE(ALL_MIGHT @ Oct 8 2017, 13:25)  I bought this staff . Legendary Demonic Katalox Staff of Destruction (Lv.390, MDB 33%, EDB 69%, Prof 36%) Is this good enough for me to switch to dark mage? (IMG:[ invalid] style_emoticons/default/rolleyes.gif) You can switch to dark mage with that. But did you know that elemental mage outshines dark mage for a long time? Only with great gear and after a lot of forging can Dark be slightly faster. And this staff isn't bad, but also it isn't the best. So you could use it, but you'd be playing lower difficulty or slower than elemental mage.
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Oct 8 2017, 13:44
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f4tal
Group: Members
Posts: 2,662
Joined: 10-January 13

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QUOTE(Deathglass @ Oct 8 2017, 14:06)  So between weaken, slow, and magnet, which ones are higher priority for casting, for spending ability points, and do you generally use all 3 on something like a boss? I would say Weaken is top priority - those bastards may hit you really hard sometimes if you unlucky, newcomer, have bad equipment or all three (IMG:[ invalid] style_emoticons/default/wink.gif) Slow is very mediocre spell. Magnet is useful, but you need to have some certain build/equip to make it effective. Same for ability points - Weaken is top priority here, then Magnet, then Slow (you may stuck with Weaken only, after all) When I was at you level, if I recall correctly I used only Weaken debuff spell on Bosses/SchoolGirls. Now I am using only Imperil spell to kill them. Actually, at some point (~350 level ?) the only debuff spell you will use is Imperil, so don't rely THAT much on other debuffs. (IMG:[ invalid] style_emoticons/default/smile.gif)
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Oct 8 2017, 14:02
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BlueWaterSplash
Group: Members
Posts: 3,342
Joined: 15-March 11

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You don't ever have to need debuffs depending on how good your equipment is and how much you like to push yourself with difficulty, but like others have said, if you need debuffs playing on pfudor from around 150 to 300, the best defensive ones are weaken, silence, and sleep.
Furthermore, you only need to upgrade weaken and not all the way, it's already super strong when partially upgraded. There is no need to upgrade silence and sleep and they still work the same.
I only upgraded my weaken, imperil, and drain. I don't recommend drain at all, it's just another one of my quirks. It's not as laughably bad as most people think, but the ability points definitely aren't worth it.
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Oct 8 2017, 14:14
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Deathglass
Newcomer
 Group: Members
Posts: 44
Joined: 18-January 11

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Thanks, I gather that weaken is the best at my level, and then imperil when I'm able to get it.
How would you rate weapon procs? The wiki says that bleed is weak, but that's about it.
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Oct 8 2017, 14:23
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davidor
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Posts: 33
Joined: 13-October 11

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For some reasons I suddenly got 72 proficiency for things I never use before (e.g. cloth, heavy, most magics, etc.) What happened?
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Oct 8 2017, 14:37
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Piscolabis
Group: Gold Star Club
Posts: 417
Joined: 14-November 12

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QUOTE(davidor @ Oct 8 2017, 14:23)  For some reasons I suddenly got 72 proficiency for things I never use before (e.g. cloth, heavy, most magics, etc.) What happened?
Dawn of the day now gives proficiency based on your exp.
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Oct 8 2017, 15:02
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Noni
Group: Catgirl Camarilla
Posts: 13,232
Joined: 19-February 16

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QUOTE(Deathglass @ Oct 8 2017, 14:14) 
How would you rate weapon procs? The wiki says that bleed is weak, but that's about it.
Did you read the wiki advice? Link is in my signature. Rapier is recommended there because of penetrated armour+ parry. There is nothing better.
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Oct 8 2017, 15:14
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f4tal
Group: Members
Posts: 2,662
Joined: 10-January 13

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QUOTE(Deathglass @ Oct 8 2017, 15:14)  Thanks, I gather that weaken is the best at my level, and then imperil when I'm able to get it. How would you rate weapon procs? The wiki says that bleed is weak, but that's about it.
There are three possibly procs in weapons: 1. Stun (Club, Mace) 2. Bleeding Wound (Axe, Shortsword, Longsword, Katana, Wakizashi) 3. Penetrated Armor (Rapier, Estoc) Stun seems good, but useless if you are using SHIELD. Because with SHIELD you will counterattack enemies and such counterattack automatically stuns them. So there is no point to have weapon with stun proc, because you will stun enemies anyway with counterattacks. However if you are not using shield, than you may consider that proc. Also you should know that there is a FUS RO DAH spell that can stun all enemies. Bleeding wound IS good, but only on LOW difficulties when enemies have low health, so until you will heavily play on, say, NINTENDO+ difficulties. (IMG:[ invalid] style_emoticons/default/smile.gif) Penetrated Armor is best all-around proc you can afford - it lowers enemies defense - what can be better? QUOTE(davidor @ Oct 8 2017, 15:23)  For some reasons I suddenly got 72 proficiency for things I never use before (e.g. cloth, heavy, most magics, etc.) What happened?
Yes, new feature introduced two days ago. (IMG:[ invalid] style_emoticons/default/smile.gif) In short, after killing the enemies, you receive EXP and certain proficiency points, based on it. Once in a day you get "Dawn of a new day" event and certain EXP bonus but NO proficiency points, based on it. Admin decided that it is not fair that EXP received in the "Dawn of a new day" does not give you any proficiency points and tweaked that. However, due to game's limitation/design/system, player can get proficiency points only during the battle. Considering all this, admin created following system - EXP you have received during the "Dawn" will be converted in prof, but after finishing the very first battle after getting the event. And since it is the "Dawn" - he decided that received proficiency points should be divided between all your proficiencies.
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Oct 8 2017, 16:49
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ALL_MIGHT
Group: Gold Star Club
Posts: 1,548
Joined: 14-October 16

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QUOTE(DJNoni @ Oct 8 2017, 17:13)  But did you know that elemental mage outshines dark mage for a long time?
No I didn't (IMG:[ invalid] style_emoticons/default/sad.gif) Could you please elaborate And Could you please add this information in detail in wiki. As it wasn't in both advice pages.It might be useful to other players Thanks (IMG:[ invalid] style_emoticons/default/biggrin.gif)
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Oct 8 2017, 18:00
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Scremaz
Group: Gold Star Club
Posts: 24,304
Joined: 18-January 07

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QUOTE(decondelite @ Oct 8 2017, 02:43)  Don't get tricked though. The morale may drain slower, but it'll still be more and more expensive to refill it with crystals.
i don't know you, but i call it "balance". QUOTE(Deathglass @ Oct 8 2017, 13:06)  Also, as a new lv 100 player, what gear or "stuff" do I want to prioritize getting?
try a 2H weapon with Leather armors, it should bring you to lv200 with relative ease. QUOTE(decondelite @ Oct 8 2017, 13:36)  If you need to weaken the monsters in a normal gameplay, then you're doing something wrong.
or being a low-level with some troubles. probably he's merely playing at a too high difficulty or starting to encounter a high amount of mobs/mobs with SP attack.
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Oct 8 2017, 19:46
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Deathglass
Newcomer
 Group: Members
Posts: 44
Joined: 18-January 11

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QUOTE(Scremaz @ Oct 8 2017, 11:00)  i don't know you, but i call it "balance". try a 2H weapon with Leather armors, it should bring you to lv200 with relative ease. or being a low-level with some troubles. probably he's merely playing at a too high difficulty or starting to encounter a high amount of mobs/mobs with SP attack.
Yeah, I learned pretty quick that IWBTH and PFUDOR manbearpigs and stuff can just 1shot me with special abilities, which is why I was stacking debuffs on them (and beating them down with clubs and shield bashes). It's a lot better now that I hit 120 and have silence lol. I'm using a 2h estoc right now and combining the penetration with shatter strike. Seems to be working really well, is it still good lategame?
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Oct 8 2017, 19:51
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reality_marble
Group: Gold Star Club
Posts: 1,475
Joined: 31-August 13

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Bothering with IW elemental mitigation gains is kinda pointless, right? QUOTE(Scremaz @ Oct 8 2017, 13:00)  or being a low-level with some troubles. probably he's merely playing at a too high difficulty or starting to encounter a high amount of mobs/mobs with SP attack.
Way better at low level to use debuff frequently so you can play at a higher difficulty. The difference in LVL gain speed is just too big. Also saw the dissing of "Slow" here. This might be true at high levels, but as soon at you raise its ability to hit three targets it becomes the best debuff for a low level IMO and this is at, like lvl 130? The difference between nothing and having 3 targets slowed while you are hasted is big. Haste yourself + Protection + slow + sleep then play the 1h+shield skill game and you are good for a long while at the 100-200 levels. As long as you have mana draughts + potions (yes, at that point it is still a concern) you are good to go. Weaken , Blind as debuffs are secondary and situational, same with Shadow Veil as buff. That was my experience with the lvl1XX game. Obviously, you would Weaken/Blind a Legendary, but I am talking about the arena rounds/RE with the screen full of enemies. I agree that in the long run it might be kinda bad as there are other options, but by the time you can get Weaken to hit 2 instead of 1 foe you would be lvl160+... Right now I am starting to need to kill faster as the best protection, back then I was happier when enemies got less turns as possible. Slow is cheap mana wise and it isn't like you can't just reset the abilities to use for something else later. 1 buff = Haste, 1 debuff = Slow. Gotta go fast! This post has been edited by reality_marble: Oct 8 2017, 19:55
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Oct 8 2017, 19:52
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Scremaz
Group: Gold Star Club
Posts: 24,304
Joined: 18-January 07

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QUOTE(Deathglass @ Oct 8 2017, 19:46)  Yeah, I learned pretty quick that IWBTH and PFUDOR manbearpigs and stuff can just 1shot me with special abilities, which is why I was stacking debuffs on them (and beating them down with clubs and shield bashes). It's a lot better now that I hit 120 and have silence lol. I'm using a 2h estoc right now and combining the penetration with shatter strike. Seems to be working really well, is it still good lategame?
not so much. according to my experience at lv200 you may want to start switching to 1H style, and at lv250 to power armors. btw, remember that silence can shut MP/SP attacks only. on the other hand, weaken can nerf standard attacks
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Oct 8 2017, 20:45
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Noni
Group: Catgirl Camarilla
Posts: 13,232
Joined: 19-February 16

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QUOTE(ALL_MIGHT @ Oct 8 2017, 16:49)  No I didn't (IMG:[ invalid] style_emoticons/default/sad.gif) Could you please elaborate And Could you please add this information in detail in wiki. As it wasn't in both advice pages.It might be useful to other players Thanks (IMG:[ invalid] style_emoticons/default/biggrin.gif) Problem with adding to wiki is that it's all opinions and that all mage styles 'work', just at what difficulty? And at what cost? too many variables. But my personal advice: elemental mage is easier to get going, less mana-consuming. I would suggest: look for a very good elemental staff, that you can afford. A good LARD (cold) should be achievable for under 20m, I think. A good electric or wind will cost maybe a bit more. Willow (wind/electric) is a bit faster than Redwood (Cold/fire), but don't underestimate the power of the LARD. I do Pffests in roughly 1 hr. Dark is faster against Schoolgirls. But more mana potions needed. And elemental is faster unless you have great dark gear. And good gear is quite expensive. And holy? I'm too poor for holy.
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Oct 8 2017, 21:16
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Scremaz
Group: Gold Star Club
Posts: 24,304
Joined: 18-January 07

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QUOTE(DJNoni @ Oct 8 2017, 20:45)  Problem with adding to wiki is that it's all opinions and that all mage styles 'work', just at what difficulty? And at what cost? too many variables.
not only. advice page should be relatively short and give hints, not a wall of text. apart for being a limit to how much we can spoil users, we want to help them, not to bore them. without even counting barrier language Spoiler text - Highlight to read... and those who claim to have read all wiki with no luck when the answer is just a typing and a couple of clicks away. a whole other story though
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Oct 8 2017, 21:26
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f4tal
Group: Members
Posts: 2,662
Joined: 10-January 13

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QUOTE(Scremaz @ Oct 8 2017, 22:16)  not only. advice page should be relatively short and give hints, not a wall of text. apart for being a limit to how much we can spoil users, we want to help them, not to bore them. without even counting barrier language Spoiler text - Highlight to read... and those who claim to have read all wiki with no luck when the answer is just a typing and a couple of clicks away. a whole other story though Or alternatively - Advice page should be as laconic as possible, but Advice Advance may have various in-deep tactics and instructions.
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