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Asked the Experts, For archive purposes only. Please use Ask the Expert! for questions |
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Oct 6 2017, 21:08
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Cryosite
Group: Members
Posts: 553
Joined: 29-August 17

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QUOTE(The Wiki) Past the first 5 levels the material costs gradually rise and 1 binding corresponding to the stat being upgraded is required. For clarification, the price to forge +1 level in a stat will always be 1 binding and not increase? So to max upgrade a stat the total cost in bindings for that stat is max upgrade level -5?
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Oct 6 2017, 21:09
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Scremaz
Group: Gold Star Club
Posts: 24,304
Joined: 18-January 07

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QUOTE(SidZBear @ Oct 6 2017, 21:03)  with mousemagelee, it isn't working, even with the spell ID. var defaultAction = [11295,153,152,151];
Not being a practiced coder myself, I don't know what I'm doing wrong >.<
did you try without potion? are apexes needed, perhaps? or semicolons rather than commas? QUOTE(Cryosite @ Oct 6 2017, 21:08)  For clarification, the price to forge +1 level in a stat will always be 1 binding and not increase? So to max upgrade a stat the total cost in bindings for that stat is max upgrade level -5?
yes. we can say the only things that change are catalyst tiers and material quality ratio (for example, in case of legendaries it will gradually shift from 6MG to 6HG)
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Oct 6 2017, 21:11
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f4tal
Group: Members
Posts: 2,662
Joined: 10-January 13

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QUOTE(Cryosite @ Oct 6 2017, 22:08)  For clarification, the price to forge +1 level in a stat will always be 1 binding and not increase? So to max upgrade a stat the total cost in bindings for that stat is max upgrade level -5?
If you have shield and would like to upgrade its Physical Defense from level 1 to 30 level, then you need 25 bindings of Protections. So, yes, you understood things right (IMG:[ invalid] style_emoticons/default/smile.gif) But this is only true fro bindings, not for ~Grades and ~Catalysts. This post has been edited by f4tal: Oct 6 2017, 21:11
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Oct 6 2017, 21:14
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SidZBear
Group: Gold Star Club
Posts: 560
Joined: 31-May 16

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QUOTE(Scremaz @ Oct 6 2017, 12:07)  alright, i'll take care of it. of both spells and items. btw, can i ask for a review of mousemagelee code? i don't doubt sapo's work (rather, i thank him for having developed it) but if the script is still working i'd like to be sure it fulfills all the new guidelines before including it on compendium. we're speaking about 184 lines, just in case: https://forums.e-hentai.org/index.php?s=&am...t&p=4884505A review? Well, I know it WORKS; I've been using it for melee the last few days with no issue. I've gone back to reading whilst I play, and that makes hovering... difficult since I need my mouse to scroll through text. I've been trying to get MouseMagelee to work so I can play a holy mage from the keyboard, since I can't with monsterbation Also, again, mousemagelee plays nicer with HVDark and HVS, and HVS popups are very valuable to me whilst reading, since they freeze my inputs until addressed. QUOTE(Scremaz @ Oct 6 2017, 12:09)  did you try without potion? are apexes needed, perhaps? or semicolons rather than commas?
works fine without the potion ID, works with the potion ID it just doesn't use the potion. It basically ends up an ignored input from what I can tell. This post has been edited by SidZBear: Oct 6 2017, 21:16
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Oct 6 2017, 21:17
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Scremaz
Group: Gold Star Club
Posts: 24,304
Joined: 18-January 07

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QUOTE(SidZBear @ Oct 6 2017, 21:14)  A review? Well, I know it WORKS; I've been using it for melee the last few days with no issue. I've gone back to reading whilst I play, and that makes hovering... difficult since I need my mouse to scroll through text. I've been trying to get MouseMagelee to work so I can play a holy mage from the keyboard, since I can't with monsterbation
Also, again, mousemagelee plays nicer with HVDark and HVS, and HVS popups are very valuable to me whilst reading, since they freeze my inputs until addressed.
a review of its safety for users. if it's based on hoverplay, there's the chance some features aren't completely legit, due to the fact that it was developed in a period in which new policies weren't completely discussed yet. i doubt it since it's quite short of a script, but you may understand i'm in no position to suggest users to use less-than-safe tools, right?
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Oct 6 2017, 21:17
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f4tal
Group: Members
Posts: 2,662
Joined: 10-January 13

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QUOTE(SidZBear @ Oct 6 2017, 22:14)  A review? Well, I know it WORKS; I've been using it for melee the last few days with no issue. I've gone back to reading whilst I play, and that makes hovering... difficult since I need my mouse to scroll through text. I've been trying to get MouseMagelee to work so I can play a holy mage from the keyboard, since I can't with monsterbation
Also, again, mousemagelee plays nicer with HVDark and HVS, and HVS popups are very valuable to me whilst reading, since they freeze my inputs until addressed.
It is not about "does that script work or not", but about "does that script violate rules and admin's guidelines or not". Moderators want to protect users from using scripts that may lead to their ban, so reviewing old script to pass current ban rules is a good intention (IMG:[ invalid] style_emoticons/default/smile.gif)
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Oct 6 2017, 21:20
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SidZBear
Group: Gold Star Club
Posts: 560
Joined: 31-May 16

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QUOTE(Scremaz @ Oct 6 2017, 12:17)  a review of its safety for users. if it's based on hoverplay, there's the chance some features aren't completely legit, due to the fact that it was developed in a period in which new policies weren't completely discussed yet.
i doubt it since it's quite short of a script, but you may understand i'm in no position to suggest users to use less-than-safe tools, right?
What? Since when are you so important that anyone pays ANY attention to what you suggest? (IMG:[ invalid] style_emoticons/default/wink.gif) I keed I keed! QUOTE(f4tal @ Oct 6 2017, 12:17)  It is not about "does that script work or not", but about "does that script violate rules and admin's guidelines or not". Moderators want to protect users from using scripts that may lead to their ban, so reviewing old script to pass current ban rules is a good intention (IMG:[ invalid] style_emoticons/default/smile.gif) wasn't sure. Didn't want to assume. This post has been edited by SidZBear: Oct 6 2017, 21:21
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Oct 6 2017, 21:35
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f4tal
Group: Members
Posts: 2,662
Joined: 10-January 13

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QUOTE(SidZBear @ Oct 6 2017, 22:20)  wasn't sure. Didn't want to assume.
You can continue to use any of scripts you would like - we can't force you (IMG:[ invalid] style_emoticons/default/wink.gif) But we can say that using of certain scripts may lead to ban because their functionality is "illegal" or "violate rules" or "gives you unfair advantages" - so on.
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Oct 6 2017, 21:37
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SidZBear
Group: Gold Star Club
Posts: 560
Joined: 31-May 16

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QUOTE(f4tal @ Oct 6 2017, 12:35)  You can continue to use any of scripts you would like - we can't force you (IMG:[ invalid] style_emoticons/default/wink.gif) But we can say that using of certain scripts may lead to ban because their functionality is "illegal" or "violate rules" or "gives you unfair advantages" - so on. I really just need to learn how to write my own code so I don't have to bother the rest of y'all and I can do whatever I want XD
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Oct 6 2017, 21:49
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Muddybug
Group: Gold Star Club
Posts: 463
Joined: 28-March 17

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QUOTE(Scremaz @ Oct 6 2017, 14:59)  sort of a better keybind feature? (IMG:[ invalid] style_emoticons/default/huh.gif) btw, is mousemagelee still working? that's news (IMG:[ invalid] style_emoticons/default/mellow.gif) I was still using it until a few weeks ago. Monsterbation is faster in my hands, because of good key setup. I'd be curious what folks are doing to get GF arenas in under 40m. My best time is circa 55m. It's possible I'm missing a common way to make them faster. Mu (.) (.) y
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Oct 6 2017, 21:53
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Noni
Group: Catgirl Camarilla
Posts: 13,234
Joined: 19-February 16

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QUOTE(SidZBear @ Oct 6 2017, 21:37)  I really just need to learn how to write my own code so I don't have to bother the rest of y'all and I can do whatever I want XD
you could. But I advice you to use scripts that we know will not get you banned. It would be bad if you wrote your own script and got yourself thrown out of the game. Maybe it would even be good if we removed all links to scripts were we have doubts about?
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Oct 6 2017, 22:01
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f4tal
Group: Members
Posts: 2,662
Joined: 10-January 13

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QUOTE(DJNoni @ Oct 6 2017, 22:53)  Maybe it would even be good if we removed all links to scripts were we have doubts about?
Good idea, however some people may call it "bit radical" (IMG:[ invalid] style_emoticons/default/wink.gif) I can help with it - no problems. I still have links for all scripts when I made an old Compendium.
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Oct 6 2017, 22:21
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Scremaz
Group: Gold Star Club
Posts: 24,304
Joined: 18-January 07

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QUOTE(DJNoni @ Oct 6 2017, 21:53)  you could. But I advice you to use scripts that we know will not get you banned. It would be bad if you wrote your own script and got yourself thrown out of the game.
exactly. the sweet point about monsterbation is that (apart for its features being discussed with tenboro) it has been evaluated by a couple of experienced coders, and its creatore is an experienced one himself. QUOTE(DJNoni @ Oct 6 2017, 21:53)  Maybe it would even be good if we removed all links to scripts were we have doubts about?
we could, yep. QUOTE(f4tal @ Oct 6 2017, 22:01)  I can help with it - no problems. I still have links for all scripts when I made an old Compendium.
uh, thank you. meanwhile, i asked a mod with coding knowledge. seems there's a function that is tricky by today's standards. if i were you, i'd refrain from using mousemagelee until this is solved. admin's bot checks are quite severe nowadays, you know.
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Oct 6 2017, 22:30
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Muddybug
Group: Gold Star Club
Posts: 463
Joined: 28-March 17

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QUOTE(Scremaz @ Oct 6 2017, 16:21)  meanwhile, i asked a mod with coding knowledge. seems there's a function that is tricky by today's standards. if i were you, i'd refrain from using mousemagelee until this is solved. admin's bot checks are quite severe nowadays, you know.
In general, because of better key control, my speed increased by going to monsterbation by about 10%. A 15 minute arena became a 13.5m arena, and so forth. That said, SIdZ was out of the loop for weeks, AFAIR, and his tools may simply reflect that. And his adoption of scripts.. I also recall him saying he didn't know about any "reloader" style script until he was in the high 300s. Mu (.) (.) y
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Oct 7 2017, 00:55
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SidZBear
Group: Gold Star Club
Posts: 560
Joined: 31-May 16

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QUOTE(Muddybug @ Oct 6 2017, 13:30)  In general, because of better key control, my speed increased by going to monsterbation by about 10%. A 15 minute arena became a 13.5m arena, and so forth.
That said, SIdZ was out of the loop for weeks, AFAIR, and his tools may simply reflect that. And his adoption of scripts.. I also recall him saying he didn't know about any "reloader" style script until he was in the high 300s.
Mu (.) (.) y
I went and grabbed the latest and greatest when I started playing again... Just because I was out of the loop doesnt mean I stayed there!
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Oct 7 2017, 01:19
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Scremaz
Group: Gold Star Club
Posts: 24,304
Joined: 18-January 07

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QUOTE(Scremaz @ Oct 6 2017, 21:07)  alright, i'll take care of it. of both spells and items.
added to the first posts of script thread. i'll add other useful infos for coders whenever they will be found. feel free to point them out, guys.
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Oct 7 2017, 01:25
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CryXelis
Newcomer
 Group: Recruits
Posts: 11
Joined: 22-October 07

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is there anyway to reset the stats?
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Oct 7 2017, 01:30
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Scremaz
Group: Gold Star Club
Posts: 24,304
Joined: 18-January 07

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QUOTE(CryXelis @ Oct 7 2017, 01:25)  is there anyway to reset the stats?
the only case in which i think it may be useful it's for switching from melee to mage and vice versa - and you can do it by creating/switching to another persona. in all the other cases, a little bit of tweaking can work.
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Oct 7 2017, 01:31
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CryXelis
Newcomer
 Group: Recruits
Posts: 11
Joined: 22-October 07

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QUOTE(Scremaz @ Oct 6 2017, 18:30)  the only case in which i think it may be useful it's for switching from melee to mage and vice versa - and you can do it by creating/switching to another persona.
in all the other cases, a little bit of tweaking can work.
oh i see thanks
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Oct 7 2017, 01:34
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f4tal
Group: Members
Posts: 2,662
Joined: 10-January 13

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QUOTE(CryXelis @ Oct 7 2017, 02:25)  is there anyway to reset the stats?
Those on Character page? Strength, Dexterity, Agility and such...? Two ways only: 1. Create new blank persona - then you can rearrange stats from the null (however, by default you have only three personas, so use them wise) 2. Every day you can "undo" (minus sign) 10 points from any stat(s) You can tweak stats a little in this way with no restrictions, but only 10 points per day. This post has been edited by f4tal: Oct 7 2017, 01:35
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