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Sep 26 2017, 04:53
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Dead-ed
Group: Members
Posts: 3,577
Joined: 4-March 14

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QUOTE(coffeemug @ Sep 25 2017, 19:40)  Hi... I just purchased Innate Arcana I (50 Hath).
However, when I go to settings. The game tells me I have no Auto cast slots available... I am confused >_<
Try switching equipment sets or selling hath.
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Sep 26 2017, 06:37
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Cryosite
Group: Members
Posts: 553
Joined: 29-August 17

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(IMG:[ i.imgur.com] https://i.imgur.com/T51wop2.png) Well, seems like I may be convinced of the unupgraded power armor route. Two days, two clear times of around 20 minutes.
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Sep 26 2017, 09:33
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PapaJuk
Group: Members
Posts: 291
Joined: 27-July 17

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I just downloaded the HVtoolBox Script, my very first script for HV! Whoo! In addition to the ease of use for salvaging, I was hoping to use it to compare a couple of rapiers I acquired to see which one is best. However, it seems I'm getting kinda wild results, anywhere from -97% to 75% depending on what item I selected (hovering the item, pressing 'C', and looking at the ADB and parry stat at the bottom of the small window). I was under the impression that it used the ranges from https://ehwiki.org/wiki/Equipment_Ranges to tell you how good your rolls were on the item....so it should never be negative? Shouldn't 0% be the absolute minimum? Am I misunderstanding something? I'm probably overlooking something easy...but if anyone can help me figure this out I'd be grateful. Plus, I wouldn't have to bother you about direct comparisons for which item is better!
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Sep 26 2017, 09:37
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Matrim_Cauthon
Group: Gold Star Club
Posts: 162
Joined: 11-November 15

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Hey. What about stat spread for 1H heavy. I'm keeping everything the same, except for int. Is that what I should do all the way until 500?
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Sep 26 2017, 09:40
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friggo
Group: Gold Star Club
Posts: 2,134
Joined: 9-October 14

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QUOTE(PapaJuk @ Sep 26 2017, 10:33)  I'm probably overlooking something easy...but if anyone can help me figure this out I'd be grateful. Plus, I wouldn't have to bother you about direct comparisons for which item is better!
0% is the minimum roll for legendary quality equipment. If a stat is below the legendary minimum, it's displayed in the negatives. QUOTE(Rand alThor @ Sep 26 2017, 10:37)  Hey. What about stat spread for 1H heavy. I'm keeping everything the same, except for int. Is that what I should do all the way until 500?
Focus on Str/Dex, then Endurance. I've kept Agility and Wisdom at 350 since forever and I see no need to increase them. Only put points into Intelligence for the extra spirit (about 200-250 total by Lv500).
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Sep 26 2017, 10:01
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Matrim_Cauthon
Group: Gold Star Club
Posts: 162
Joined: 11-November 15

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QUOTE(friggo @ Sep 26 2017, 04:40)  0% is the minimum roll for legendary quality equipment. If a stat is below the legendary minimum, it's displayed in the negatives. Focus on Str/Dex, then Endurance. I've kept Agility and Wisdom at 350 since forever and I see no need to increase them. Only put points into Intelligence for the extra spirit (about 200-250 total by Lv500).
Your advice came exactly in time. My Int is 250 and all my stats are nearing 350. (IMG:[ invalid] style_emoticons/default/smile.gif)
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Sep 26 2017, 10:07
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Scremaz
Group: Gold Star Club
Posts: 24,304
Joined: 18-January 07

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QUOTE(Dead-ed @ Sep 26 2017, 04:53)  Try switching equipment sets or selling hath.
There's a chance gp may work as well
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Sep 26 2017, 11:21
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f4tal
Group: Members
Posts: 2,662
Joined: 10-January 13

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QUOTE However, it seems I'm getting kinda wild results, anywhere from -97% to 75% depending on what item I selected (hovering the item, pressing 'C', and looking at the ADB and parry stat at the bottom of the small window). Percentile Ranges uses minimum and maximum rolls of Legendary equipment to work with. If legendary shield may have block somewhere between of 1000 and 2300 points (don't mind the numbers, get an idea) and you exquisite shield has 569 - then Percentile Ranges will show negative stats for you. It is not a bug =) QUOTE Hi... I just purchased Innate Arcana I (50 Hath). However, when I go to settings. The game tells me I have no Auto cast slots available... I am confused >_<
System takes time to upgrade status of IA for you. Usually somewhere in between 10 and 30 minutes. If after this time you still not see IA, then - change sets/personas - if will force the server to update your hat perk statuses.
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Sep 26 2017, 13:52
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BlueWaterSplash
Group: Members
Posts: 3,347
Joined: 15-March 11

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Does intelligence increase the amount of health restored by cure?
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Sep 26 2017, 13:54
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Matrim_Cauthon
Group: Gold Star Club
Posts: 162
Joined: 11-November 15

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QUOTE(BlueWaterSplash @ Sep 26 2017, 08:52)  Does intelligence increase the amount of health restored by cure?
From the wiki: Restores a moderate amount of Health on the target. Base health restored = base_health * (AP / 100) * MIN (1.5, MAX ((0.8 + supportive_proficiency / player_level * 0.2), (1 + (supportive_proficiency - player_level) / player_level * 0.5))) So INT never enters into calculation.
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Sep 26 2017, 13:55
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Thick Meat Maniac
Group: Gold Star Club
Posts: 2,626
Joined: 5-January 16

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like to ask if somebody can figure out why it looks like that monster have SoL buff on them? also it seems that they need another hit to be killed, befor i never noticed such behavior. it repeats happening either with scripts on or off. can only tell as melee, any mage seeing such? (IMG:[ i.imgur.com] https://i.imgur.com/dAue4IT.png)
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Sep 26 2017, 14:01
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needaname
Group: Gold Star Club
Posts: 1,554
Joined: 18-September 09

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Isn't that just the stunned icon...?
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Sep 26 2017, 14:03
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f4tal
Group: Members
Posts: 2,662
Joined: 10-January 13

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QUOTE can only tell as melee, any mage seeing such? I am not a mage, but as melee I never seen anything like this. Maybe just a weird coincidence, like they both had only 15 HP left and their HP bar just too small to see? %) QUOTE Does intelligence increase the amount of health restored by cure? No, INT affects only DAMAGE of the spells, i.e. every offensive spell, not curatives or debuffs. If you want to increase the power of Cure or duration of the Buffs - you should increase your Supportive proficiency (just spam lots of cure, regens and other good spells). =) This post has been edited by f4tal: Sep 26 2017, 14:04
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Sep 26 2017, 14:07
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Thick Meat Maniac
Group: Gold Star Club
Posts: 2,626
Joined: 5-January 16

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QUOTE(needaname @ Sep 26 2017, 14:01)  Isn't that just the stunned icon...?
it is. you also might noticed there is a monster with no stun and still somehow stay alive with little hp, untill i either focus to hit it again or a counter get it. this behavior keeps repeating. so odd.
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Sep 26 2017, 14:17
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friggo
Group: Gold Star Club
Posts: 2,134
Joined: 9-October 14

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QUOTE(Waifu Maniac @ Sep 26 2017, 15:07)  it is.
you also might noticed there is a monster with no stun and still somehow stay alive with little hp, untill i either focus to hit it again or a counter get it.
this behavior keeps repeating. so odd.
I've actually experienced this as well, but that was quite a long time ago. No idea what caused it.
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Sep 26 2017, 14:18
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f4tal
Group: Members
Posts: 2,662
Joined: 10-January 13

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QUOTE this behavior keeps repeating. so odd. Just very little HP. So strange that you have two of these monsters in one screen. As melee myself I hardly ever see monster with HP < 15%*, neither speaking about seeing monster with so little HP. (IMG:[ invalid] style_emoticons/default/heh.gif) * - not counting bosses, SG and gods (IMG:[ invalid] style_emoticons/default/smile.gif) This post has been edited by f4tal: Sep 26 2017, 14:19
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Sep 26 2017, 14:37
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friggo
Group: Gold Star Club
Posts: 2,134
Joined: 9-October 14

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QUOTE(f4tal @ Sep 26 2017, 15:18)  Just very little HP. So strange that you have two of these monsters in one screen. As melee myself I hardly ever see monster with HP < 15%*, neither speaking about seeing monster with so little HP. (IMG:[ invalid] style_emoticons/default/heh.gif) * - not counting bosses, SG and gods (IMG:[ invalid] style_emoticons/default/smile.gif) Nope, it's not an issue of low HP. Back when I had this issue, I was using the "show monster HP in numbers" script and whenever it happened, their health would be 0. From what I remember, I had the problem for about a week and then it went away. No clue what fixed it or what caused it.
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Sep 26 2017, 14:42
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f4tal
Group: Members
Posts: 2,662
Joined: 10-January 13

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QUOTE Back when I had this issue, I was using the "show monster HP in numbers" script and whenever it happened, their health would be 0. Hmmm. He is using it as well, as you can at screenshot. I kinda feel the pattern here, but have no idea WHY that may happen. Those "zero-health" monsters might attack you? If you finish the battle with them only left in pane - will the round end or you have to attack them one more time?
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Sep 26 2017, 14:53
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friggo
Group: Gold Star Club
Posts: 2,134
Joined: 9-October 14

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QUOTE(f4tal @ Sep 26 2017, 15:42)  Hmmm. He is using it as well, as you can at screenshot. I kinda feel the pattern here, but have no idea WHY that may happen.
Those "zero-health" monsters might attack you? If you finish the battle with them only left in pane - will the round end or you have to attack them one more time?
It was months ago, but I remember I still had to attack those 0 health monsters to progress to next round. I haven't had that issue since then, so I can't replicate it.
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