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post Sep 20 2017, 23:24
Post #100638
f4tal



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About server communication problem.

This is in-fact an ISP/bandwidth problem and has nothing to do with game itself or any scripts.

In short, during the battle there is a constant session of sending json-data back and forth between your briwser and server. That json-data contains various information about your vitals, buffs and monsters' ones. There is also JavaScript's validation on browser-side and validation on server-side
The tricky thing is that if said session of sending and receiving jsons would be terminated, paused or blocked at unexpected moment - game (via browser) will block itself and will tell you about internet problem and force you to reload the page to start a new session.
If you constantly seeing that message, then there is something wrong on your side and you should check your router, modem, bandwidth, connection so on.
And once again, in theory, that problem has nothing to do with scripts, however script ~may~ be a reason behind, but only if it modifies the procedure of sending data back and forth (maybe via ajax injecting, check for ajax options in that script in this case)

This post has been edited by f4tal: Sep 20 2017, 23:25
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post Sep 20 2017, 23:48
Post #100639
sickentide



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QUOTE(testsubject290 @ Sep 20 2017, 23:30) *

I get the "Server communication failed: 0 ()" pop-up after every round.

if it happens only at the end of rounds, setting "ajaxRound = false," in the settings section may be worth a try
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post Sep 20 2017, 23:50
Post #100640
Cleavs



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in case an elemental mage wanted to play no imperil (yes, i know it's not very feasible, but i'm too lazy to put so many IFs, and complicated expressions aren't exactly excel's forte), what may be a proper prof factor?
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post Sep 20 2017, 23:53
Post #100641
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QUOTE(Scremaz @ Sep 21 2017, 00:50) *

in case an elemental mage wanted to play no imperil (yes, i know it's not very feasible, but i'm too lazy to put so many IFs, and complicated expressions aren't exactly excel's forte), what may be a proper prof factor?

non-imperil should always go for 1.0, regardless of element
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post Sep 21 2017, 00:14
Post #100642
Cleavs



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QUOTE(sickentide @ Sep 20 2017, 23:53) *

non-imperil should always go for 1.0, regardless of element

ok, thank you.
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post Sep 21 2017, 00:18
Post #100643
buimon



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QUOTE(sickentide @ Sep 20 2017, 14:53) *

non-imperil should always go for 1.0, regardless of element


(IMG:[invalid] style_emoticons/default/ohmy.gif) Even fire & cold could do that?
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post Sep 21 2017, 00:19
Post #100644
Sapo84



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QUOTE(cirrux @ Sep 20 2017, 19:50) *

Often times its better to just go cotton shoes of elementalist even if you don't get 0.68 because the damage you gain from a stronger phase part outweighs the specific element reduction. (People go for 0.68 prof is not inefficient, but shoe is more efficient. This is backed up by the prices of the shoe/glove prices) This is even more true in this patch where every prof piece but shoe has been rendered obsolete (given you grind enough).

Yeah, prof gaining above your level really screwed up higher slot.
I'm not sure about shoes before prof change though (and gloves may still be very good for willow even now if you aim for 0.68).
Even with very good rolls you would end up with 61 mitigation reduction at most, which means it's very likely to end up in a round with at least some monsters with remaining mitigation against your element.
Given the fact that a single very tanky monster could mean 1 round more it's not a good idea to have the strongest monster with a lot of remaining mitigation.
Tests done years ago (I think nec1986 did test this) were showing that increased prof was more helpful than straight EDB.
Things may have changed in the meantime but I doubt that the sweet spot is in the low 0.6 (I would guess it's around 0.65-0.7, no idea where exactly).


QUOTE(Scremaz @ Sep 20 2017, 23:50) *

in case an elemental mage wanted to play no imperil (yes, i know it's not very feasible, but i'm too lazy to put so many IFs, and complicated expressions aren't exactly excel's forte), what may be a proper prof factor?

It works, just not as good as holy or dark.
sssss2 for example had a very god run with no-imperil elec in hellfests.
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post Sep 21 2017, 00:54
Post #100645
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QUOTE(Sapo84 @ Sep 20 2017, 15:19) *

Yeah, prof gaining above your level really screwed up higher slot.
I'm not sure about shoes before prof change though (and gloves may still be very good for willow even now if you aim for 0.68).
Even with very good rolls you would end up with 61 mitigation reduction at most, which means it's very likely to end up in a round with at least some monsters with remaining mitigation against your element.
Given the fact that a single very tanky monster could mean 1 round more it's not a good idea to have the strongest monster with a lot of remaining mitigation.
Tests done years ago (I think nec1986 did test this) were showing that increased prof was more helpful than straight EDB.
Things may have changed in the meantime but I doubt that the sweet spot is in the low 0.6 (I would guess it's around 0.65-0.7, no idea where exactly).
It works, just not as good as holy or dark.
sssss2 for example had a very god run with no-imperil elec in hellfests.


When you guys talk about the prof factor, does it assume the element prof the same as your level?
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post Sep 21 2017, 01:01
Post #100646
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QUOTE(buimon @ Sep 21 2017, 00:54) *

When you guys talk about the prof factor, does it assume the element prof the same as your level?

What do you mean? Prof factor is based on your effective proficiency, the usual assumptions around slots are done with element prof = your level * 1.1 (hath perk) though.
Anyway, you can find the formula in the wiki.
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post Sep 21 2017, 01:25
Post #100647
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QUOTE(Sapo84 @ Sep 20 2017, 16:01) *

What do you mean? Prof factor is based on your effective proficiency, the usual assumptions around slots are done with element prof = your level * 1.1 (hath perk) though.
Anyway, you can find the formula in the wiki.


Got it. I asked that simply cuz while I am playing 1H & gaining element prof, the effective prof is my level + 20~30 w/o prof perk. So I have no idea what effect prof I should aim at. Based on the conversation, does it sound like for me, getting cotton gloves and shoes for higher prof is actually better? P.S. I probably go with cold mage.
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post Sep 21 2017, 02:35
Post #100648
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ok ill just look for another mag hallow thank you cirrux
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post Sep 21 2017, 13:03
Post #100649
ALL_MIGHT



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Could someone tell me ,After mage ,which play-style is fastest in clearing arenas at normal difficulty?
(I found DW to be slower then 1h)
Thanks

This post has been edited by ALL_MIGHT: Sep 21 2017, 13:04
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post Sep 21 2017, 13:56
Post #100650
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QUOTE(ALL_MIGHT @ Sep 21 2017, 13:03) *

Could someone tell me ,After mage ,which play-style is fastest in clearing arenas at normal difficulty?
(I found DW to be slower then 1h)
Thanks

On normal maybe 2h is faster.

But 1h remains best melee style.


Question: is there a way to read base stats on mobile? I tried holding, scrolling, but nothing happens.
Suggestions? I tried on Firefox, Chrome and Opera Mobile.
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post Sep 21 2017, 13:57
Post #100651
f4tal



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Guys and ladies, could you remind me please, how important Agility for 1H Heavy?

Currently I have 420+40+138 agility which totally give me +2.9% attack speed bonus. Is it too much?

I don't have any problem with clearing any arena, but just for micro-optimization purpose I can reduce my agility a little to get more hits from enemies and give more counterattacks back? Or my guessing is wrong?
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post Sep 21 2017, 14:06
Post #100652
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QUOTE(f4tal @ Sep 21 2017, 13:57) *

Guys and ladies, could you remind me please, how important Agility for 1H Heavy?

Currently I have 420+40+138 agility which totally give me +2.9% attack speed bonus. Is it too much?

I don't have any problem with clearing any arena, but just for micro-optimization purpose I can reduce my agility a little to get more hits from enemies and give more counterattacks back? Or my guessing is wrong?

Simple, as 1H player you dont want it. You dont want the evade, you dont want the speed, it is just overall bad for you.
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post Sep 21 2017, 14:09
Post #100653
Cleavs



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QUOTE(End Of All Hope @ Sep 21 2017, 13:56) *

Question: is there a way to read base stats on mobile? I tried holding, scrolling, but nothing happens.
Suggestions? I tried on Firefox, Chrome and Opera Mobile.

seems not.

QUOTE(f4tal @ Sep 21 2017, 13:57) *

Guys and ladies, could you remind me please, how important Agility for 1H Heavy?

not so much. you may still want it to boost your PMI a little, but that's it. if you use that persona for DW as well, then keep it as high as the other ones. otherwise, intermediate between INT and the others, perhaps.
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post Sep 21 2017, 14:26
Post #100654
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QUOTE(f4tal @ Sep 20 2017, 12:24) *


QUOTE(sickentide @ Sep 20 2017, 12:48) *

if it happens only at the end of rounds, setting "ajaxRound = false," in the settings section may be worth a try


Yup, that did the trick, thanks for the help.
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post Sep 21 2017, 20:06
Post #100655
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Hello,
i've just dropped this shortsword, and im currently using this rapier. i've been told that the shortsword is a lot better, and i just wanna ask to make sure.
I currently play REs as often as i can, arena - eternal darkness; end of days and the trio and the tree only, for the xp mainly. and also drop (IMG:[invalid] style_emoticons/default/smile.gif) at PFUDOR diff. Here are my stats, using full power armor of w/e was aviable

so i wanna ask for your opinion on what should i use, thanks (IMG:[invalid] style_emoticons/default/smile.gif)
[image.prntscr.com] https://image.prntscr.com/image/R7iMIwTnSgmL8Y3Ry8tM2Q.png


[edit]: horizontal scrolling is bad.

This post has been edited by Scremaz: Sep 22 2017, 00:37
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post Sep 21 2017, 21:04
Post #100656
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QUOTE(DJNoni @ Sep 20 2017, 14:00) *

Nice description. Would this be fit for the Wiki Advice Advancesd page?


Needs to be recorded somewhere, please.

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post Sep 21 2017, 22:21
Post #100657
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I've got about 35 million right now between on-hand and materials I can sell fairly easily.

With that in mind, I'm looking to get both a Gold Star in the future and a decent mage set. Which should I probably aim more towards first?
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