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post Sep 18 2017, 05:22
Post #100568
Uncle Stu



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QUOTE(WName @ Sep 18 2017, 01:56) *

What buffs/consumables should I generally have up with a melee build (1h/shield)? Right now I'm keeping Regen, Protection, and all three Draughts up, and using health potions and cure for healing. Anything else that I should be using?

When you acctually need cure and potions for healing with a 1H build, you play on the wrong difficulty. Also at your low level i would even suggest the use of Shadow Veil and haste. Also it is never wrong to use an infusion on your weapon.
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post Sep 18 2017, 06:12
Post #100569
WName



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QUOTE(Uncle Stu @ Sep 17 2017, 20:22) *

When you acctually need cure and potions for healing with a 1H build, you play on the wrong difficulty. Also at your low level i would even suggest the use of Shadow Veil and haste. Also it is never wrong to use an infusion on your weapon.


Hm, I've been mostly going with Nightmare or Hell difficulty, and can do reasonably well aside from needing health pots and cure. I think that might be an itemization issue--most of my armor is Warding, while I'm fairly certain I should be aiming for Protection? Sitting at 6913 HP, 58.1% phys mitigation, 52.8% magical mitigaction, 27.5% block, 9.4% parry, and 4.8% resist.

I'll try out SV and Haste, and an infusion, and see how that goes. Thanks!
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post Sep 18 2017, 06:20
Post #100570
Uncle Stu



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Yeah, protection would be a good goal. But remember when your armor and shield protects your much better from damage, latter on, you should stopp using Shadow Veil.
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post Sep 18 2017, 06:51
Post #100571
BlueWaterSplash



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Actually he is so low level right now that he might not even want to use Haste and Shadow Veil. That's what I'm doing right now, but when you are really low level, using Haste and Shadow Veil costs too much. You mainly rely on Protection and Cure and probably Regen, especially like level 100.

However he is currently in the transition period where he starts to rely more on Haste and Shadow Veil. When you are really low level the problem with these spells is they don't last long enough. You have to keep casting them over and over and your mana potions cannot keep up. When you are level 200 to 400 all these buff spells last four times longer.

I'm skeptical about infusions. At that level, or even at my current level, we don't drop infusions often enough to keep using them. And they are very expensive. He would have to be buying them from other players. But they cost so much you might as well buy health/mana potions or something more affordable instead.

I don't really buy potions myself, because I usually play so that I use less than I earn. Or don't use potions at all (or just one or two).
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post Sep 18 2017, 07:38
Post #100572
Noni



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https://ehwiki.org/wiki/HentaiVerse_Advice_...Getting_Started

I added sssss2's tips to the advice advance page.
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post Sep 18 2017, 10:30
Post #100573
Scremaz



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QUOTE(DJNoni @ Sep 18 2017, 07:38) *

https://ehwiki.org/wiki/HentaiVerse_Advice_...Getting_Started

I added sssss2's tips to the advice advance page.

fixed one link. also:
1. is there sort of an algorithm which could be thrown into a block diagram for picking an element and eventually potencies? like imperil yes/no, pf difficulty yes/no... it's a common question and not always easy to understand, so i think a couple of pics could help.
2. those hints about calculating prof factor seem a bit messy to me. again, one algorithm would be better. either in form of formulas or block diagram. i'll write something about it later. ping me if i forget about.
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post Sep 18 2017, 10:55
Post #100574
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QUOTE(DJNoni @ Sep 18 2017, 07:38) *

https://ehwiki.org/wiki/HentaiVerse_Advice_...Getting_Started

I added sssss2's tips to the advice advance page.


Couple of suggestions

QUOTE
Go on the lookout for decent Legendary Phase of your element and either a Legendary your element Redwood or Willow Staff of Destruction (this whole section assumes elemental mage, but it's not said anywhere) on the auctions. Once you get an armor piece switch back to 1H (what if the player uses DW?) and Item World it to get Juggernaut Potency (at least 3 stacks). This is also the step where you should decide if you want to go with 4 Phase + 1 proficiency cotton or 3 phase + 2 proficiency cotton. End goal is to get to at least 0.68 proficiency factor. You can calculate the expected achievable prof factor of a set of equipment from the sum of the base values of proficiency. To see the effect of full forge, multiply the total base by 1.342. To see the effect of scaling to level 500, multiply by 15. To take the proficiency hath perk into account, add 50. Then divide by 500 to get the prof factor at level 500.


QUOTE
Preferably Willow/Redwood if you use elemental spells, Oak/Katalox for Holy spells, Willow for Dark spells.

Katalox is ok for Dark too.

QUOTE
MDB > EDB ≥ Proficiencies; proc chance and duration preferably be 30-40% with 3-4 effective turns.

I 'm not sure that having 30-40% chance of a skill no mage ever use is something to recommend.

QUOTE
Charged prefix increases survival chance, especially when playing imperil style

No-imperil style doesn't magically get increased survival chance by default.
Charged is just as useful.

QUOTE
Holy/Dark Builds: Dark Imperil, Holy Imperil, Spike Shield (type to your own taste). Spirit Theft is optional.

Spirit theft is crap.
Also I would divide holy and dark, holy doesn't need dark imperil and I fear users will get both if they stick to the advises.

QUOTE
Discouraged: Staff Damage, Staff Accuracy; you rarely melee and the damage is negligible compared to your spells.

Beginner mages may not have 200% magic accuracy so I wouldn't say it's useless.
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post Sep 18 2017, 11:22
Post #100575
veegm



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Hi, I am new.
The game is fun so far!
I have been reading and it sounds quite in depth. Whats the best piece of advice that you wish that you had gotten when you were just starting out in the game? Because it would be cool to hear what experts say is the best for beginners like me!
Thanks (IMG:[invalid] style_emoticons/default/smile.gif)
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post Sep 18 2017, 11:32
Post #100576
Scremaz



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QUOTE(veegm @ Sep 18 2017, 11:22) *

Hi, I am new.
The game is fun so far!
I have been reading and it sounds quite in depth. Whats the best piece of advice that you wish that you had gotten when you were just starting out in the game? Because it would be cool to hear what experts say is the best for beginners like me!
Thanks (IMG:[invalid] style_emoticons/default/smile.gif)

equip a few average leather from bazaar (check they are level unassigned), a 2H weapon (still from bazaar) and just level up for now. your level up speed will be quite great for now, so you'll have to change them quite soon
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post Sep 18 2017, 11:51
Post #100577
Matrim_Cauthon



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I know my priority should be shied / rapier, but I got this armorPower Armor at level 266. I know slaughter is preferable, but will I be trading this 71 % adb very soon? Keep in mind I only play hentaiverse as a form of getting credits, so I am pretty poor lol.
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post Sep 18 2017, 11:54
Post #100578
Scremaz



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QUOTE(Fire_Mage @ Sep 18 2017, 11:51) *

I know my priority should be shied / rapier, but I got this armorPower Armor at level 266. I know slaughter is preferable, but will I be trading this 71 % adb very soon? Keep in mind I only play hentaiverse as a form of getting credits, so I am pretty poor lol.

seems a nice armor. equip it and use it for a while.
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post Sep 18 2017, 11:59
Post #100579
Matrim_Cauthon



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And what about soulfusing it? Waste of soul fragments?
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post Sep 18 2017, 12:08
Post #100580
Uncle Stu



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QUOTE(Fire_Mage @ Sep 18 2017, 11:59) *

And what about soulfusing it? Waste of soul fragments?

It would only a waste if you had allready something better.
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post Sep 18 2017, 13:40
Post #100581
KitsuneAbby



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QUOTE(Fire_Mage @ Sep 18 2017, 11:59) *

And what about soulfusing it? Waste of soul fragments?


Don't soulfuse it until you're 50-100 levels above it or so and you haven't gotten your hands on something better.
Soulfusing would mostly be useful to keep the ADB and PABs up to your level, which doesn't represent that much of a difference unless you are overlevelling it quite a lot.
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post Sep 18 2017, 17:38
Post #100582
Noni



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QUOTE(Sapo84 @ Sep 18 2017, 10:55) *

Couple of suggestions
Katalox is ok for Dark too.
I 'm not sure that having 30-40% chance of a skill no mage ever use is something to recommend.
No-imperil style doesn't magically get increased survival chance by default.
Charged is just as useful.
Spirit theft is crap.
Also I would divide holy and dark, holy doesn't need dark imperil and I fear users will get both if they stick to the advises.
Beginner mages may not have 200% magic accuracy so I wouldn't say it's useless.

https://ehwiki.org/wiki/HentaiVerse_Advice_Advanced

Added all recommendations.
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post Sep 18 2017, 20:01
Post #100583
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How do people get so many infusions, scrolls and shards?
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post Sep 18 2017, 20:29
Post #100584
Uncle Stu



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QUOTE(as013 @ Sep 18 2017, 20:01) *

How do people get so many infusions, scrolls and shards?

You mean something like this? (IMG:[invalid] style_emoticons/default/unsure.gif)
Attached Image
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post Sep 18 2017, 21:27
Post #100585
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don't you sell those scrolls uncle?
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post Sep 18 2017, 21:31
Post #100586
Uncle Stu



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No, my regular buyer didnt say a word about scrolls and i am now since months too lazy to go into WTB to sell something that is worth nearly nothing.
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post Sep 18 2017, 22:16
Post #100587
lololo16




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QUOTE(Uncle Stu @ Sep 18 2017, 16:31) *

No, my regular buyer didnt say a word about scrolls and i am now since months too lazy to go into WTB to sell something that is worth nearly nothing.

can you sell 100 shadows and 200 swiftness to me?

This post has been edited by lololo16: Sep 19 2017, 03:46
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