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Asked the Experts, For archive purposes only. Please use Ask the Expert! for questions |
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Sep 14 2017, 02:10
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BlueWaterSplash
Group: Members
Posts: 3,360
Joined: 15-March 11

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QUOTE(Uncle Stu) That is always something that pissed me off when my internet was again playing dead dog and i need again three hours for T&T. Wait, I thought I was one of the slowest players. It takes me three hours for Eternal Darkness 125 arena. (Actually it only takes me two hours, but when it starts to get that long, I cannot play without taking breaks). I'm not sure but I think I can clear Trio and Tree in one hour, at one turn/second (my maximum with current setup).
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Sep 14 2017, 04:08
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Uncle Stu
Group: Gold Star Club
Posts: 9,899
Joined: 4-February 12

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QUOTE(BlueWaterSplash @ Sep 14 2017, 02:10)  Wait, I thought I was one of the slowest players. It takes me three hours for Eternal Darkness 125 arena. (Actually it only takes me two hours, but when it starts to get that long, I cannot play without taking breaks). I'm not sure but I think I can clear Trio and Tree in one hour, at one turn/second (my maximum with current setup).
I use Mobile Internet. Mostly 3G, but sometimes the 3 goes shopping or make a threesome and what i got as replacement is a instable 2 in front of the G. BTW my record is around three hours and a few minutes for a single RE with five monster. That feeling with the max speed of your connection dont even need a k in front of the B to tell you the speed, just priceless. (IMG:[ invalid] style_emoticons/default/happy.gif)
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Sep 14 2017, 08:19
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KitsuneAbby
Group: Catgirl Camarilla
Posts: 7,572
Joined: 12-July 14

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QUOTE(Uncle Stu @ Sep 14 2017, 04:08)  I use Mobile Internet. Mostly 3G, but sometimes the 3 goes shopping or make a threesome and what i got as replacement is a instable 2 in front of the G. BTW my record is around three hours and a few minutes for a single RE with five monster. That feeling with the max speed of your connection dont even need a k in front of the B to tell you the speed, just priceless. (IMG:[ invalid] style_emoticons/default/happy.gif) Y.... o... u... ... h... a... v... e... ... h... i... t... ... H... o... n... g... ... (IMG:[ invalid] style_emoticons/default/heh.gif)
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Sep 14 2017, 09:52
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ALL_MIGHT
Group: Gold Star Club
Posts: 1,548
Joined: 14-October 16

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Is Dovahkiin rank less usefull.? https://ehwiki.org/wiki/RanksBecause Godslayer gives "+10% Physical Damage +3% Evade" Does Dovahkiin also give Physical Damage bonus or not?
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Sep 14 2017, 09:56
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Drksrpnt
Group: Gold Star Club
Posts: 3,550
Joined: 27-December 10

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QUOTE(ALL_MIGHT @ Sep 14 2017, 03:52)  Is Dovahkiin rank less usefull.? https://ehwiki.org/wiki/RanksBecause Godslayer gives "+10% Physical Damage +3% Evade" Does Dovahkiin also give Physical Damage bonus or not? Only gives the Fus-Ro-Dah skill. It's a mass stun but besides that not very good.
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Sep 14 2017, 11:36
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CPUAMD
Group: Catgirl Camarilla
Posts: 2,730
Joined: 24-April 15

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[attachembed=108551]
I wonder exactly what this means.
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Sep 14 2017, 14:04
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issary
Group: Catgirl Camarilla
Posts: 2,992
Joined: 18-October 13

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QUOTE(Goldage @ Sep 14 2017, 17:36)  [attachembed=108551]
I wonder exactly what this means.
Starving A starving monster will lose morale 50%(?) quicker. After 90 days of starving a monster will cease to participate in battles and will be un-named. Monsters that are 1,000+ PL are immune to this. Right on the same page.
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Sep 14 2017, 14:39
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CPUAMD
Group: Catgirl Camarilla
Posts: 2,730
Joined: 24-April 15

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QUOTE(issary @ Sep 14 2017, 21:04)  Starving
A starving monster will lose morale 50%(?) quicker. After 90 days of starving a monster will cease to participate in battles and will be un-named. Monsters that are 1,000+ PL are immune to this. Right on the same page.
thank you (IMG:[ invalid] style_emoticons/default/smile.gif)
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Sep 14 2017, 17:42
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KitsuneAbby
Group: Catgirl Camarilla
Posts: 7,572
Joined: 12-July 14

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QUOTE(issary @ Sep 14 2017, 14:04)  Starving
A starving monster will lose morale 50%(?) quicker. After 90 days of starving a monster will cease to participate in battles and will be un-named. Monsters that are 1,000+ PL are immune to this. Right on the same page.
Frankly, I find it very unfair. What's the deal when your monster won't be deleted at all anyway? You're not losing your investment in it, but at the same time you're preventing another player from using that name. A monster with zero morale and zero hunger should be deactivated and unnamed, period. If the player wants it back, he just feeds it and name it again.
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Sep 14 2017, 17:44
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Kira.Yoshikage
Group: Gold Star Club
Posts: 687
Joined: 25-July 09

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QUOTE(friggo @ Sep 13 2017, 09:46)  I'd say a few hundred million credits worth at least. A elemental mage here can survive PFGF cost much less,list my cheap gears here StaffCapRobeGlovesPantsShoesfinish a GF around 8650 turns,sometimes get killed of course. (IMG:[ invalid] style_emoticons/default/dry.gif)
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Sep 14 2017, 17:53
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f4tal
Group: Members
Posts: 2,662
Joined: 10-January 13

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QUOTE Frankly, I find it very unfair. What's the deal when your monster won't be deleted at all anyway? You're not losing your investment in it, but at the same time you're preventing another player from using that name. A monster with zero morale and zero hunger should be deactivated and unnamed, period. If the player wants it back, he just feeds it and name it again. I personally do agree with you. It is not like I am trying to protest or ask Tenboro to just things, but your way of thinking I prefer more, I believe the model "feed or it will be deleted" is more fair. Or there is some reason behind that rule?
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Sep 14 2017, 18:09
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Ass Spanker
Group: Gold Star Club
Posts: 4,184
Joined: 25-July 12

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QUOTE(Kira.Yoshikage @ Sep 14 2017, 17:44)  A elemental mage here can survive PFGF cost much less,list my cheap gears here StaffCapRobeGlovesPantsShoesfinish a GF around 8650 turns,sometimes get killed of course. (IMG:[ invalid] style_emoticons/default/dry.gif) How much did you spend on that build?
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Sep 14 2017, 22:07
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BlueWaterSplash
Group: Members
Posts: 3,360
Joined: 15-March 11

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I find the monster feeding rules perfect as is. Keeping the name seems a fair reward for raising a strong monster. They still have incentive to feed, otherwise the monster will stop stop giving gifts. Also, the name incentive helps to prevent build-up of level 400 player-killer monsters that f4tal hates, haha.
I am not sure if f4tal's words suggested to delete entirely, but that would be bad.
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Sep 14 2017, 22:53
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f4tal
Group: Members
Posts: 2,662
Joined: 10-January 13

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QUOTE Keeping the name seems a fair reward for raising a strong monster. That is a good point =) QUOTE I am not sure if f4tal's words suggested to delete entirely, but that would be bad. Yes, I mean exactly it is: delete monsters is they were not being feeded long enough. Radically? Yes. Do I insist on this change? No. This post has been edited by f4tal: Sep 14 2017, 22:54
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Sep 15 2017, 02:08
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Kira.Yoshikage
Group: Gold Star Club
Posts: 687
Joined: 25-July 09

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QUOTE(as013 @ Sep 14 2017, 12:09)  How much did you spend on that build?
Staff 8m Cap 500k Robe 1m Gloves 6.18m Pants 1m Shoes 4.7m don't remember the material cost,so calculate youself (IMG:[ invalid] style_emoticons/default/tongue.gif)
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Sep 15 2017, 03:59
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sigo8
Group: Gold Star Club
Posts: 3,597
Joined: 9-November 11

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QUOTE(f4tal @ Sep 14 2017, 09:53)  I personally do agree with you. It is not like I am trying to protest or ask Tenboro to just things, but your way of thinking I prefer more, I believe the model "feed or it will be deleted" is more fair.
Or there is some reason behind that rule?
Because a large number of high power level monsters being remove from the system all at once would be bad. The actually was an incident were that happened in the past, but manually deleted (in a rage quit) not deactivated.
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Sep 15 2017, 07:50
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KitsuneAbby
Group: Catgirl Camarilla
Posts: 7,572
Joined: 12-July 14

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QUOTE(sigo8 @ Sep 15 2017, 03:59)  Because a large number of high power level monsters being remove from the system all at once would be bad. The actually was an incident were that happened in the past, but manually deleted (in a rage quit) not deactivated.
THAT, I prefer as explanation. And it really makes sense, considering the fact that we always see the same heads. (IMG:[ invalid] style_emoticons/default/dry.gif)
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Sep 15 2017, 08:32
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ALL_MIGHT
Group: Gold Star Club
Posts: 1,548
Joined: 14-October 16

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In 1H play-style , should I upgrade with agility bonus or not? (Because it seems similar to swift in IW.)
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Sep 15 2017, 09:00
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BlueWaterSplash
Group: Members
Posts: 3,360
Joined: 15-March 11

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I saw some rapiers upgrade Agility, and some leave it.
I still like Swift Strike on low-level players, but since your rapier is good enough to be endgame rapier, you can consider its effect on your future self instead. And since your rapier is ethereal with no burden, it will be harder for you to get rid of speed if you do not like it.
Agility also gives physical mitigation. But endgame warrior does not need it. Actually I think even our level does not need (with plate armor, maybe power armor still needs).
So in your case, maybe don't upgrade Agility. What do others think?
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Sep 15 2017, 10:19
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Sapo84
Group: Gold Star Club
Posts: 3,332
Joined: 14-June 09

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QUOTE(ALL_MIGHT @ Sep 15 2017, 08:32)  In 1H play-style , should I upgrade with agility bonus or not?
I think it's ok for the first 5 levels, after that it costs too much for what is worth (Bindings of Cheetah are worth ~30k each). This post has been edited by Sapo84: Sep 15 2017, 10:21
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