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post Dec 10 2011, 04:22
Post #10041
grumpymal



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QUOTE(Maximum_Joe @ Dec 9 2011, 19:25) *

You just had to say it...

What? 9000?
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post Dec 10 2011, 04:56
Post #10042
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Anyone remember what the max base int was for fox phase robes?
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post Dec 10 2011, 05:11
Post #10043
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3.32 if i remember right. should still be in the max stat discussion thread. i know it was 3.22+ though

e: (this was the info prior to the coolness patch)

This post has been edited by dcherry: Dec 10 2011, 05:12
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post Dec 10 2011, 07:36
Post #10044
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Last I checked it was 3.20 for robes. It's 3.30 now?
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post Dec 10 2011, 07:46
Post #10045
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.

This post has been edited by skillchip: Dec 10 2011, 07:48
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post Dec 10 2011, 07:56
Post #10046
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there were a bunch of 3.2's that popped up. i think you can still find them in the max stat thread.

https://forums.e-hentai.org/index.php?showt...6244&st=220

the 3.3x i found is already gone though
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post Dec 10 2011, 17:45
Post #10047
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QUOTE(Sushilicious @ Dec 10 2011, 10:56) *

Anyone remember what the max base int was for fox phase robes?



I doubt if 3.3x PAB phase robe of owl/fox exists.
The base rolls simply shows that it's impossible to get anything pass 3.2x PAB UNLESS it has exquisite or above quality.
Dcherry, I'm not trying to say you've made a mistake, but it's difficult to convince me unless I can see any phase robe with 3.3x PAB, which means we may have to revamp the base calculation. Again.
I used the following rolls:
Max base roll for phase's PAB = 15
Max suffix roll for fox = 12
Slot multiplier = 1.2
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post Dec 10 2011, 21:42
Post #10048
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QUOTE(varst @ Dec 10 2011, 10:45) *

I doubt if 3.3x PAB phase robe of owl/fox exists.
The base rolls simply shows that it's impossible to get anything pass 3.2x PAB UNLESS it has exquisite or above quality.

My average phase robe begs to differ. (IMG:[invalid] style_emoticons/default/smile.gif)

I guess that means this is the best fox robe in the forums, by a considerable margin I might add.
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post Dec 10 2011, 22:04
Post #10049
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QUOTE(Sushilicious @ Dec 11 2011, 03:42) *

My average phase robe begs to differ. (IMG:[invalid] style_emoticons/default/smile.gif)

I guess that means this is the best fox robe in the forums, by a considerable margin I might add.


Don't increase my workload. I'm poor enough to go through all that rolls again (IMG:[invalid] style_emoticons/default/tongue.gif)
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post Dec 10 2011, 23:16
Post #10050
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Does spark of life need Spirit Points to work/trigger?

I had spark active in my buffs, my healthbar was silver... then I used spirit attack which drained my SP to zero and my healthbar stopped being silver even though I had the spark buff still active...

Was this a visual bug or does spark need SP?
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post Dec 10 2011, 23:19
Post #10051
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Spark of life needs SP.

See Spells for more information on every spell.
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post Dec 10 2011, 23:22
Post #10052
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QUOTE(Zip @ Dec 11 2011, 05:16) *

Does spark of life need Spirit Points to work/trigger?

I had spark active in my buffs, my healthbar was silver... then I used spirit attack which drained my SP to zero and my healthbar stopped being silver even though I had the spark buff still active...

Was this a visual bug or does spark need SP?


Yes, spark needs SP to trigger.

Basically spark won't trigger if you don't have enough SP (50% of your base SP), though it still ticks for your movements.

When your healthbar turns silver, it means spark will be successfully triggered if you receive any attack that will kill you.
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post Dec 10 2011, 23:24
Post #10053
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QUOTE(varst @ Dec 10 2011, 15:45) *

I doubt if 3.3x PAB phase robe of owl/fox exists.
The base rolls simply shows that it's impossible to get anything pass 3.2x PAB UNLESS it has exquisite or above quality.
Dcherry, I'm not trying to say you've made a mistake, but it's difficult to convince me unless I can see any phase robe with 3.3x PAB, which means we may have to revamp the base calculation. Again.
I used the following rolls:
Max base roll for phase's PAB = 15
Max suffix roll for fox = 12
Slot multiplier = 1.2


I believe the Max Base for Phase is 16 from what my dataset shows.
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post Dec 11 2011, 01:04
Post #10054
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QUOTE(varst @ Dec 11 2011, 10:22) *

Yes, spark needs SP to trigger.

Basically spark won't trigger if you don't have enough SP (50% of your base SP), though it still ticks for your movements.

When your healthbar turns silver, it means spark will be successfully triggered if you receive any attack that will kill you.

So does this mean you could only ever have the spark activate twice in a RoB? (without using restoratives)

Or does "base SP" not include the spirit tank ability points?
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post Dec 11 2011, 01:06
Post #10055
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QUOTE(Zip @ Dec 10 2011, 15:04) *

So does this mean you could only ever have the spark activate twice in a RoB? (without using restoratives)

Your spirit can regenerate very slowly over many turns or via Ripened Soul.
QUOTE

does "base SP" not include the spirit tank ability points?

Yes. That's what makes it "base".

This post has been edited by Maximum_Joe: Dec 11 2011, 01:07
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post Dec 11 2011, 10:00
Post #10056
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Which elemental debuff do you mages consider the strongest?
My guess would be Deep Burns or Freezing Limbs... seeing as everyone really likes haste (IMG:[invalid] style_emoticons/default/tongue.gif)

Searing Skin --- The skin of the target has been scorched, inhibiting its attack damage. Cold resistance is lowered.
Freezing Limbs --- The limbs of the target have been frozen, causing slower movement. Wind resistance is lowered.
Turbulent Air --- The air around the target has been upset, blowing up dust and increasing its miss chance. Elec resistance is lowered.
Deep Burns --- Internal damage causes slower reactions and lowers evade and resist chance. Fire resistance is lowered.
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post Dec 11 2011, 10:39
Post #10057
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I'm not sure the lightning debuff does anything. Slower reactions, is that like slower movement? Monster evade and resist chance can't be very high to begin with.
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post Dec 11 2011, 10:42
Post #10058
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QUOTE(Ballistic9 @ Dec 11 2011, 10:39) *

I'm not sure the lightning debuff does anything. Slower reactions, is that like slower movement? Monster evade and resist chance can't be very high to begin with.

It doesn't actually reduce monster evasion (even though it should) as far as I can tell, it's currently unmitigatable even by +hit chance.
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post Dec 11 2011, 11:11
Post #10059
Zip



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So what elements do you guys use then?
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post Dec 11 2011, 13:32
Post #10060
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I use Elec. (IMG:[invalid] style_emoticons/default/mellow.gif)

Fire, Elec, Wind seem to be popular. Cold not as much for some reason.

Snapshot of current HV:

[attachmentid=10413][attachmentid=10414]

Edited for clarity.

This post has been edited by Ballistic9: Dec 12 2011, 03:32
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