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Asked the Experts, For archive purposes only. Please use Ask the Expert! for questions |
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Sep 5 2017, 15:45
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Cleavs
Group: Gold Star Club
Posts: 24,315
Joined: 18-January 07

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QUOTE(mundomuñeca @ Sep 5 2017, 15:41)  Thanks, I was also thinking that, but when they're slow on moral, if I don't use crystals I have to use Happy Pills, and those are dear (IMG:[ invalid] style_emoticons/default/anime_cry.gif) Is there some other method to keep their moral at good level ? well, i have morale drain reduction bonus from gold star (which halves monster morale and hunger drain rates), so i don't have big troubles. but i think it's one of the reasons because people tend to feed them a bit of crystals. some thresholds here: https://ehwiki.org/wiki/Monster_Lab#Important_Power_LevelsThis post has been edited by Scremaz: Sep 5 2017, 15:46
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Sep 5 2017, 15:57
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mundomuñeca
Group: Members
Posts: 4,221
Joined: 14-July 17

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QUOTE(Scremaz @ Sep 5 2017, 15:45)  well, i have morale drain reduction bonus from gold star (which halves monster morale and hunger drain rates), so i don't have big troubles. but i think it's one of the reasons because people tend to feed them a bit of crystals. some thresholds here: https://ehwiki.org/wiki/Monster_Lab#Important_Power_Levels Hmmm, thank you, that seems to explains why Goldage said he prefers to have them aroud PL 750 (IMG:[ invalid] style_emoticons/default/unsure.gif) I think I should get those data and try to write an Excel sheet or something to help me balance nuber of monsters vs. costs vs. probable income. Unless something of the kind does already exist , by any chance ? P.S. (Last question for today, iI promise (IMG:[ invalid] style_emoticons/default/biggrin.gif) ) Thanks
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Sep 5 2017, 16:13
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Cleavs
Group: Gold Star Club
Posts: 24,315
Joined: 18-January 07

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QUOTE(mundomuñeca @ Sep 5 2017, 15:57)  Hmmm, thank you, that seems to explains why Goldage said he prefers to have them aroud PL 750 (IMG:[ invalid] style_emoticons/default/unsure.gif) I think I should get those data and try to write an Excel sheet or something to help me balance nuber of monsters vs. costs vs. probable income. Unless something of the kind does already exist , by any chance ? no. for the simple reasons that incoming is too random. also, remember that PL750 means, uh... something in the 1.1M range, if you had to purchase every pack. per mob, that is. This post has been edited by Scremaz: Sep 5 2017, 16:14
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Sep 5 2017, 16:25
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mundomuñeca
Group: Members
Posts: 4,221
Joined: 14-July 17

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QUOTE(Scremaz @ Sep 5 2017, 16:13)  no. for the simple reasons that incoming is too random. also, remember that PL750 means, uh... something in the 1.1M range, if you had to purchase every pack. per mob, that is.
I wasn't even thinking of going to PL 50 (IMG:[ invalid] style_emoticons/default/laugh.gif) Merely citing what Goldage said. Thank you all for the explanations, bye.
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Sep 5 2017, 17:14
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jantch
Group: Gold Star Club
Posts: 3,716
Joined: 13-May 12

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QUOTE(Scremaz @ Sep 5 2017, 09:45)  well, i have morale drain reduction bonus from gold star (which halves monster morale and hunger drain rates), so i don't have big troubles. but i think it's one of the reasons because people tend to feed them a bit of crystals. some thresholds here: https://ehwiki.org/wiki/Monster_Lab#Important_Power_LevelsThe wiki is a little out of date on this. Morale drain changed with 0.85. QUOTE(Tenboro @ Jun 22 2017, 05:49)  - The drain rate bonus for powerlevel was rescaled to start from PL 250 and increase linearly up to the cap at PL 2250. It now caps at x6 (i.e., the morale bar takes six times longer to drain) up from the old x4. Chaos upgrades no longer affect monster morale drain rate.
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Sep 5 2017, 17:51
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Cleavs
Group: Gold Star Club
Posts: 24,315
Joined: 18-January 07

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QUOTE(jantch @ Sep 5 2017, 17:14)  The wiki is a little out of date on this. Morale drain changed with 0.85.
ah. wow. another thing to check. oh, well. i'd say to write that it scales linearly, keep 250, 2250 and a couple of other points - those with an int multiplier, perhaps?
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Sep 5 2017, 18:16
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Sapo84
Group: Gold Star Club
Posts: 3,332
Joined: 14-June 09

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QUOTE(Goldage @ Sep 5 2017, 14:43)  I think PL 753 is fine. (Reasonable cost, not low-grade materials)
[attachembed=108026]
Of course, it doesn't win frequently.
But you're still getting 1 gift every 3 days and the added value over a PL50-100 is just one HGC or HGW (which are not even common). Meanwhile   They cost more but they bring a lot of gifts (and High-Grade are common).
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Sep 5 2017, 18:26
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Ass Spanker
Group: Gold Star Club
Posts: 4,190
Joined: 25-July 12

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What potency should I look for in a staff IW?
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Sep 5 2017, 18:42
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crute
Group: Gold Star Club
Posts: 1,599
Joined: 7-May 12

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QUOTE(as013 @ Sep 6 2017, 00:26)  What potency should I look for in a staff IW?
PFfest: 5 pen 4 spellweaver Hellfest (no imp): 5 pen + 4 econ Anything else: 5 pen + anything This post has been edited by cirrux: Sep 5 2017, 18:42
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Sep 5 2017, 18:56
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yami_zetsu
Group: Gold Star Club
Posts: 2,689
Joined: 25-February 13

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Is there a suggested assimilator level to train up to?
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Sep 5 2017, 19:29
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Noni
Group: Catgirl Camarilla
Posts: 13,457
Joined: 19-February 16

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QUOTE(yami_zetsu @ Sep 5 2017, 18:56)  Is there a suggested assimilator level to train up to?
Until the price is ridiculous for you, in regard to your income. For RoadShoe, that means 'never', for me, it's about 1m for the next level. For lower levels, probably level 5 or so. That's what I typed in the wiki advice. 5 or so.
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Sep 5 2017, 19:33
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Uncle Stu
Group: Gold Star Club
Posts: 9,899
Joined: 4-February 12

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QUOTE(DJNoni @ Sep 5 2017, 19:29)  For RoadShoe, that means 'never',
Acctually iirc for RoadShoe was the end of click at level 20.
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Sep 5 2017, 20:24
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buimon
Group: Gold Star Club
Posts: 101
Joined: 30-July 11

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QUOTE(cirrux @ Sep 5 2017, 06:01)  I doubt anyone but holydemon/frankmelody can answer you on this.
In my own experience, with max hath perks and max staff upgrades with lv30 upgrade set of full charged holy (4+1), I couldn't clear pfudorfest because my dmg output was too low causing monsters to use mp/sp attacks. The rest is obvious lol That's why I gave up on holy mage, you couldn't get enough dmg without sinking a lot of credits into your set.
So you mean holy doesn't come ahead until a lot more credits invested? What would be a more economic type mage for those who is just about to switch to mage?
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Sep 5 2017, 20:30
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Uncle Stu
Group: Gold Star Club
Posts: 9,899
Joined: 4-February 12

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QUOTE(buimon @ Sep 5 2017, 20:24)  So you mean holy doesn't come ahead until a lot more credits invested? What would be a more economic type mage for those who is just about to switch to mage?
AFAIK cold and fire are quite cheap.
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Sep 5 2017, 20:31
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Cleavs
Group: Gold Star Club
Posts: 24,315
Joined: 18-January 07

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QUOTE(buimon @ Sep 5 2017, 20:24)  So you mean holy doesn't come ahead until a lot more credits invested? What would be a more economic type mage for those who is just about to switch to mage?
dark, perhaps - if you want to play no-imperil. otherwise, fire or cold, as uncle stu suggested - but you *have* to play with imperil This post has been edited by Scremaz: Sep 5 2017, 20:32
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Sep 5 2017, 22:17
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Noni
Group: Catgirl Camarilla
Posts: 13,457
Joined: 19-February 16

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QUOTE(Uncle Stu @ Sep 5 2017, 20:30)  AFAIK cold and fire are quite cheap.
Cold cheap? Then I might have overspent a bit. My cool Prada gear isn't cheap. And my LARD was quite expensive, I'd say. Not too expensive, worth every credit.
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Sep 5 2017, 22:24
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lololo16
Group: Gold Star Club
Posts: 2,889
Joined: 5-March 12

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QUOTE(DJNoni @ Sep 5 2017, 17:17)  And my LARD was quite expensive, I'd say.
but as013 bought his for 250k O.o
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Sep 6 2017, 01:35
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Uncle Stu
Group: Gold Star Club
Posts: 9,899
Joined: 4-February 12

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QUOTE(Scremaz @ Sep 6 2017, 01:26)  but a nice IW and a nice element.
I would allready reforge. But i am weird and would never accept an Overpower for 1H.
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