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HV Questions Thread, For questions about how it works |
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Mar 3 2010, 20:11
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MasakiLHW
Group: Members
Posts: 2,136
Joined: 10-October 09

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I wanna see how K+ will affect my power and spirit points. It's ok if I offer items like mana, in exchange of K+?
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Mar 3 2010, 20:17
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20200
Group: Gold Star Club
Posts: 7,687
Joined: 28-May 07

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QUOTE(_MSK_ @ Mar 3 2010, 10:11)  I wanna see how K+ will affect my power and spirit points. It's ok if I offer items like mana, in exchange of K+?
No, it is not, but I suspect you will do it anyway and no one will have any recourse (as I can't Neg bomb you for 1,000 red)
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Mar 3 2010, 20:35
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MasakiLHW
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QUOTE(Boggyb @ Mar 3 2010, 15:17)  No, it is not, but I suspect you will do it anyway and no one will have any recourse (as I can't Neg bomb you for 1,000 red)
I asked because I wanted to know if it was something that would bring discomfort to people who post numerous times things like "it's raining," I like that "," nice "," 13,579 ", and earn k +. If karma is still something to promote the popularity, there's no reason to do what I said. Could you elaborate your answer a little more? "No, it is not", it's a bit vague.
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Mar 3 2010, 21:01
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grumpymal
Group: Gold Star Club
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Joined: 2-April 08

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QUOTE(_MSK_ @ Mar 3 2010, 13:11)  I wanna see how K+ will affect my power and spirit points. It's ok if I offer items like mana, in exchange of K+?
Double Derp. Thinly veiled attempt at karma whoring is thinly veiled.
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Mar 3 2010, 23:14
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20200
Group: Gold Star Club
Posts: 7,687
Joined: 28-May 07

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QUOTE(_MSK_ @ Mar 3 2010, 10:35)  I asked because I wanted to know if it was something that would bring discomfort to people who post numerous times things like "it's raining," I like that "," nice "," 13,579 ", and earn k +. If karma is still something to promote the popularity, there's no reason to do what I said. Could you elaborate your answer a little more? "No, it is not", it's a bit vague.
Ok, lets put it like this: If you do it, I swear to God, I will not stop raising hell until Tenboro either: 1) removes the K- cap and I spend the next six months negging you into oblivion. 2) Bans you.
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Mar 3 2010, 23:18
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MasakiLHW
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QUOTE(cmal @ Mar 3 2010, 16:01)  Double Derp. Thinly veiled attempt at karma whoring is thinly veiled. Strange... I saw someone giving 10.000c for whom give him enough karma to become a 7th class saint. He achieved that very quickly after announcing the reward. That's why I asked if it's ok, but it's reason enough for me not to do that, if you disapprove. Thanks for the reply o/ QUOTE(Boggyb @ Mar 3 2010, 18:14)  Ok, lets put it like this: If you do it, I swear to God, I will not stop raising hell until Tenboro either: 1) removes the K- cap and I spend the next six months negging you into oblivion. 2) Bans you.
You really need to relax more. Was just a question, I wasn't doing anything wrong yet. You could have answered with a reason, your point of view or ignored me. I don't think that threaten newcomers is a good way to demonstrate your superiority. This post has been edited by _MSK_: Mar 3 2010, 23:33
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Mar 3 2010, 23:23
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grumpymal
Group: Gold Star Club
Posts: 10,923
Joined: 2-April 08

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I'd say it was backlash from the misuse of the Karma System, such as said person.
Either way, we've already documented how Karma and Power affect your HV play, so there's no need to "buy" imbues.
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Mar 3 2010, 23:34
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monkey08881
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What is the best thing to train first so far I have only been doing scavanger/luck of the draw/quartermaster/archaeologist.
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Mar 4 2010, 00:09
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grumpymal
Group: Gold Star Club
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Joined: 2-April 08

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QUOTE(monkey08881 @ Mar 3 2010, 16:34)  What is the best thing to train first so far I have only been doing scavanger/luck of the draw/quartermaster/archaeologist.
Pack Rat/Refined Aura
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Mar 4 2010, 01:00
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Thanos008
Group: Gold Star Club
Posts: 2,017
Joined: 28-May 09

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Those Numbers in the "Character Screen" of HV that say 'Magic Regen,' 'Health Regen,' and 'Spirit Regen:'
Is there anything that we Players can do (besides presumably upping our STR/DEX/INT/etc. numbers) to improve them....or are they absolutely fixed in stone beforehand by the Ten Man himself??
This post has been edited by Thanos008: Mar 4 2010, 01:01
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Mar 4 2010, 01:14
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grumpymal
Group: Gold Star Club
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Joined: 2-April 08

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QUOTE(Thanos008 @ Mar 3 2010, 18:00)  Those Numbers in the "Character Screen" of HV that say 'Magic Regen,' 'Health Regen,' and 'Spirit Regen:' Is there anything that we Players can do (besides presumably upping our STR/DEX/INT/etc. numbers) to improve them....or are they absolutely fixed in stone beforehand by the Ten Man himself??
Get a Gold or Rainbow Aura.
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Mar 4 2010, 01:35
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20200
Group: Gold Star Club
Posts: 7,687
Joined: 28-May 07

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QUOTE(_MSK_ @ Mar 3 2010, 13:18)  Strange... I saw someone giving 10.000c for whom give him enough karma to become a 7th class saint. He achieved that very quickly after announcing the reward. That's why I asked if it's ok, but it's reason enough for me not to do that, if you disapprove. Thanks for the reply o/
That was Marvin wasn't it? QUOTE(_MSK_ @ Mar 3 2010, 13:18)  You really need to relax more. Was just a question, I wasn't doing anything wrong yet. You could have answered with a reason, your point of view or ignored me. I don't think that threaten newcomers is a good way to demonstrate your superiority.
You committed a thought crime. QUOTE(cmal @ Mar 3 2010, 15:14)  Get a Gold or Rainbow Aura.
Or get both for maximum effect.
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Mar 4 2010, 04:28
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ChosenUno
Group: Gold Star Club
Posts: 4,170
Joined: 23-February 10

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A question about Domino Strike.
When Domino Strike is procced, are there other equations to calculate the chance for hitting adjacent mobs??
Because I'm 100% sure the chances of hitting 4 extra mobs is hugely smaller than 1/2 mobs.
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Mar 4 2010, 05:16
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grumpymal
Group: Gold Star Club
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QUOTE(ChosenUno @ Mar 3 2010, 21:28)  A question about Domino Strike.
When Domino Strike is procced, are there other equations to calculate the chance for hitting adjacent mobs??
Because I'm 100% sure the chances of hitting 4 extra mobs is hugely smaller than 1/2 mobs.
There are, but we don't know them.
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Mar 4 2010, 07:22
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ChosenUno
Group: Gold Star Club
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Which spells are autocast-able?
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Mar 4 2010, 07:23
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grumpymal
Group: Gold Star Club
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Joined: 2-April 08

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QUOTE(ChosenUno @ Mar 4 2010, 00:22)  Which spells are autocast-able?
Shield, Barrier, Haste, Shadow Veil.
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Mar 4 2010, 22:28
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juenger1701
Group: Gold Star Club
Posts: 220
Joined: 3-September 09

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how does this work
Scary ghost 0/390 HP
he's still alive
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Mar 4 2010, 22:31
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20200
Group: Gold Star Club
Posts: 7,687
Joined: 28-May 07

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QUOTE(juenger1701 @ Mar 4 2010, 12:28)  how does this work
Scary ghost 0/390 HP
he's still alive
I assume you are using the stat script. It doesn't actually calculate the enemy HP, it just guesses based on their HP bar and initial HP. Therefore, if the bar is functionally at 0, it will say that they have 0 hp.
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Mar 4 2010, 22:38
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grumpymal
Group: Gold Star Club
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Joined: 2-April 08

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I love how people still ask that question even though I've answered it in several places several times. Its even written in STAT's thread.
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Mar 4 2010, 23:19
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Thanos008
Group: Gold Star Club
Posts: 2,017
Joined: 28-May 09

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When you click on a URL Link to a weapon in your Inventory (specifically, I'm talking about items in my Shop Thread) and it says "no such item," as opposed to "system" or "[Current Owner: ForumMemberName]," does that mean that a glitch in the script somehow "stole" your Weapon from you??
(Yes, I've already checked my "Credits" page in UCP but no such luck.)
I would hate to think about the possibility that a favored Weapon or piece of Armor that I'm not wearing at the moment might up and vanish from my inventory one day for no apparent reason....
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