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> HV Questions Thread, For questions about how it works

 
post Feb 22 2010, 19:13
Post #941
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QUOTE(Boggyb @ Feb 22 2010, 12:09) *

The legendary at the end of To Kill a God. Does that include Konata or is it limited to the legendaries that are not glorified bosses?

Pretty sure it includes Konata because people have mentioned being lucky enough to draw her out of the hat instead of one of the hard ones their first time.
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post Feb 22 2010, 23:12
Post #942
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QUOTE(cmal @ Feb 22 2010, 09:13) *

Pretty sure it includes Konata because people have mentioned being lucky enough to draw her out of the hat instead of one of the hard ones their first time.

I was asking because I didn't want to invest in Wind Magic (worthless for anything else), but I got it, so it doesn't really matter.

Next question:
Is someone selling all the trophies that randomly show up in the bazaar? I swear I see dozens of boss trophies show up at a time...
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post Feb 22 2010, 23:25
Post #943
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I sell stacks of ten each from time to time, but I'm not the only one who's sick of trading in trophies for trash and would rather just sell the trophies instead of laundering them by trading in for hopefully more valuable equipment to sell instead.
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post Feb 22 2010, 23:31
Post #944
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i have been trading all my boss trophies for staffs which i then sell to the bazaar for more then i would have got if i sold the trophies to the bazaar directly
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post Feb 23 2010, 00:08
Post #945
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QUOTE(cmal @ Feb 22 2010, 21:25) *

I sell stacks of ten each from time to time, but I'm not the only one who's sick of trading in trophies for trash and would rather just sell the trophies instead of laundering them by trading in for hopefully more valuable equipment to sell instead.

I get around ~400C for each crapy staff, I get from shrine, so if you don't want to bother offer 1 by 1, why don't you sell then in WTS 300C each?
I bet people would buy them.
You would get less work, a little more C, and the buyers gain a little C too.

This post has been edited by cmdct: Feb 23 2010, 00:10
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post Feb 23 2010, 01:30
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They don't because at the moment you can't trade trophies.
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post Feb 23 2010, 01:33
Post #947
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QUOTE(Temuchin @ Feb 22 2010, 23:30) *

They don't because at the moment you can't trade trophies.

Sometimes, I have my head in the moon or something.
Of course we can't trade trophies, duh

edit: I can't get my curative proficiency more than 10 levels below my current, despite seeing guys with this proficiency almost cap.
How can I do the same?

This post has been edited by cmdct: Feb 23 2010, 01:36
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post Feb 23 2010, 02:26
Post #948
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Best way I know of for getting up proficiencies is to buy a high level crude/flimsy, go on cake with a staff, and spam magic missile for ether theft procs for mana. Also, they're higher so they have to do more to level so their proficiencies stay closer to their level.

This post has been edited by Temuchin: Feb 23 2010, 02:27
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post Feb 23 2010, 02:37
Post #949
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Go into a Cake arena, load up on crappy mana items, and spam Cure during the last round before clearing it and getting a free refill. Then repeat. Also works great with Shield and Weaken for Supportive and Deprecating.
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post Feb 23 2010, 06:29
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Using a staff is the way to go for leveling Deprecrating prof because you can exploit Coalesced Mana to half the cost of Weaken.
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post Feb 23 2010, 19:16
Post #951
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QUOTE(cmal @ Feb 22 2010, 13:25) *

I sell stacks of ten each from time to time, but I'm not the only one who's sick of trading in trophies for trash and would rather just sell the trophies instead of laundering them by trading in for hopefully more valuable equipment to sell instead.

I get somewhere between 500-1000 credits per staff I get from the shrine. That is better money than selling the trophies outright.
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post Feb 24 2010, 22:26
Post #952
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I might just be having a Durr Moment, but I'm trying to calculate my adjusted Interference to try to simulate what would happen if I equipped a piece of equipment I don't own. And its not coming out right.

First, the premise:
1) Proficiency takes 25% off for every 100 points. So mathematically, the modifier is modeled as:
CODE
A = Proficiency/100 * 0.25

2) This results in an adjusted Interference of:
CODE
B = Interference * (1 - A)

3) INT and WIS take 1% off for every 25 points:
CODE
C = (INT + WIS)/25 * 0.01

4) INT and WIS are taken into account after all the equipment stats are tallied:
CODE
Adjusted Interference = sum[B] * (1 - C)


Now, my figures:
CODE
Interference = 3.30
Proficiency = 176.78
INT = 105 + 5 + 8
WIS = 186 + 11 + 6


Adjusted Interference comes out to 1.61. According to the Equipment page, its 1.9. If I use the lowest value for INT+WIS (no bonuses), it comes out to 1.63. Obviously, I'm doing something wrong. Can someone who's a little more studious/less careless than me figure out where I'm going wrong?
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post Feb 24 2010, 22:44
Post #953
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QUOTE(cmal @ Feb 24 2010, 20:26) *

I might just be having a Durr Moment, but I'm trying to calculate my adjusted Interference to try to simulate what would happen if I equipped a piece of equipment I don't own. And its not coming out right.

First, the premise:
1) Proficiency takes 25% off for every 100 points. So mathematically, the modifier is modeled as:
CODE
A = Proficiency/100 * 0.25

2) This results in an adjusted Interference of:
CODE
B = Interference * (1 - A)

3) INT and WIS take 1% off for every 25 points:
CODE
C = (INT + WIS)/25 * 0.01

4) INT and WIS are taken into account after all the equipment stats are tallied:
CODE
Adjusted Interference = sum[B] * (1 - C)


Now, my figures:
CODE
Interference = 3.30
Proficiency = 176.78
INT = 105 + 5 + 8
WIS = 186 + 11 + 6


Adjusted Interference comes out to 1.61. According to the Equipment page, its 1.9. If I use the lowest value for INT+WIS (no bonuses), it comes out to 1.63. Obviously, I'm doing something wrong. Can someone who's a little more studious/less careless than me figure out where I'm going wrong?

You're forgetting burden, which reduces equip's stats, and proficiency.
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post Feb 24 2010, 22:53
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QUOTE(cmdct @ Feb 24 2010, 15:44) *

You're forgetting burden, which reduces equip's stats, and proficiency.

Burden only affects Action Speed.
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post Feb 24 2010, 23:31
Post #955
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@cmal tenboro pulled a WoW and it's not 50% off, it's the inverted form of it. So instead of it being 1-.5 with 200 proficiency it's (1+.5)^(-1) giving you 2/3 burden and interference at 200. Although the wisdom and intel stats seem to work the former way (or might just be rounding error).

@cmdct I see no significant difference between how much proficiency does (% wise) between wearing one piece of equipment and full plate with tower shield for 100+ burden.

As a question for the higher ups though, I know for many things bonus stats from equipment are phantom stats and don't actually help i.e. parry/dodge and until recently fighting styles. My question is, are they phantom stats for damage too i.e. does str dex and agi on armor not help physical damage and same with intel and wis with magical damage. Just wondering since no one seems to be using "of the fox" as casters.

This post has been edited by Temuchin: Feb 24 2010, 23:34
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post Feb 24 2010, 23:34
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QUOTE(cmal @ Feb 24 2010, 20:53) *

Burden only affects Action Speed.

Funny, but now that you said that, and after seeing the release notes, I was shocked (IMG:[invalid] style_emoticons/default/ohmy.gif)
I was wrong all this time and didn't noticed.
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post Feb 24 2010, 23:40
Post #957
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QUOTE(Temuchin @ Feb 24 2010, 16:31) *

@cmal tenboro pulled a WoW and it's not 50% off, it's the inverted form of it. So instead of it being 1-.5 with 200 proficiency it's (1+.5)^(-1) giving you 2/3 burden and interference at 200. Although the wisdom and intel stats seem to work the former way (or might just be rounding error).

That's interesting. Did you hear this from himself? I may have to ask him myself if not.

QUOTE(Temuchin @ Feb 24 2010, 16:31) *

As a question for the higher ups though, I know for many things bonus stats from equipment are phantom stats and don't actually help i.e. parry/dodge and until recently fighting styles. My question is, are they phantom stats for damage too i.e. does str dex and agi on armor not help physical damage and same with intel and wis with magical damage. Just wondering since no one seems to be using "of the fox" as casters.

As far as I know, equipment bonuses ARE factored into derived stats. I think with the last update, equipment bonuses are now included in all calculations that use primary stats, whether they're base/permanent or equip bonuses.
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post Feb 24 2010, 23:48
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QUOTE(Temuchin @ Feb 24 2010, 16:31) *

@cmal tenboro pulled a WoW and it's not 50% off, it's the inverted form of it. So instead of it being 1-.5 with 200 proficiency it's (1+.5)^(-1) giving you 2/3 burden and interference at 200. Although the wisdom and intel stats seem to work the former way (or might just be rounding error).

@cmdct I see no significant difference between how much proficiency does (% wise) between wearing one piece of equipment and full plate with tower shield for 100+ burden.

As a question for the higher ups though, I know for many things bonus stats from equipment are phantom stats and don't actually help i.e. parry/dodge and until recently fighting styles. My question is, are they phantom stats for damage too i.e. does str dex and agi on armor not help physical damage and same with intel and wis with magical damage. Just wondering since no one seems to be using "of the fox" as casters.
I am using something "of the Fox":
Exquisite Diamond-trimmed Gossamer Gloves of The Fox
I bought it a long, time ago. That's right, back when I actually bought equipment.
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post Feb 25 2010, 00:06
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@cmal: No, I didn't hear it from tenboro, it's just what my math has shown me for 20 levels.
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post Feb 25 2010, 00:40
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QUOTE(Temuchin @ Feb 24 2010, 21:31) *

@cmal tenboro pulled a WoW and it's not 50% off, it's the inverted form of it. So instead of it being 1-.5 with 200 proficiency it's (1+.5)^(-1) giving you 2/3 burden and interference at 200. Although the wisdom and intel stats seem to work the former way (or might just be rounding error).

It's much less complicated than that. It's just another case of the actual numbers not matching the patch notes. If you use a value of 20% reduction for every 100 points of proficiency, it should work out OK.
QUOTE

As a question for the higher ups though, I know for many things bonus stats from equipment are phantom stats and don't actually help i.e. parry/dodge and until recently fighting styles. My question is, are they phantom stats for damage too i.e. does str dex and agi on armor not help physical damage and same with intel and wis with magical damage. Just wondering since no one seems to be using "of the fox" as casters.

Parry isn't a phantom stat, is it? Anyway, the reason I don't use "of the Fox" (or the Owl) gear is not because there's anything wrong with it, but because I'd rather use Elementalist/Heaven-sent gear to boost my damage. Now, I could be going about things the wrong way, since no one knows exactly how much your Magic Rating or your proficiencies affect magic damage...
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