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HV Questions Thread, For questions about how it works |
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Jun 13 2015, 03:50
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Superlatanium
Group: Gold Star Club
Posts: 7,629
Joined: 27-November 13

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QUOTE(3141592653 @ Jun 13 2015, 01:43)  I have one question. Does higher equipment level get higher burden and/or interference? As of this writing, http://ehwiki.org/wiki/Level_Scaling says level factor of burden and interference is infinity. If this is true, there should be no increase with higher level. On the other hand, "HentaiVerse Equipment Scaling Calculator" [ www.starfleetplatoon.com] http://www.starfleetplatoon.com/~cmal/EquipCalc/, which may be outdated, shows a bit increase of burden and interference with higher level. I have not done soulfuse yet, so I fear soulfuse may have negative impact... No, equipment level has no effect on burden/interference. Who knows what that site it taking its information from?
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Jun 13 2015, 06:13
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kbitterhaha
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As of the time of posting I am currently lvl 142, I want to soulfuse a level 93 Item, is this not possible? Wiki says as long as an item is not 50 levels above me then I can soulfuse it. Help?
Edit: I've been withholding leveling up because if I do them I'm 50 levels above the item idk why I don't want to do that.
This post has been edited by kbitterhaha: Jun 13 2015, 06:14
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Jun 13 2015, 06:59
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Superlatanium
Group: Gold Star Club
Posts: 7,629
Joined: 27-November 13

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QUOTE(kbitterhaha @ Jun 13 2015, 04:13)  As of the time of posting I am currently lvl 142, I want to soulfuse a level 93 Item, is this not possible? Wiki says as long as an item is not 50 levels above me then I can soulfuse it. Help?
Edit: I've been withholding leveling up because if I do them I'm 50 levels above the item idk why I don't want to do that.
You should be able to soulfuse it, but the higher the difference between your level and the gear's level, the more shards it will take to soulfuse. I highly doubt anything you have at your level (or at 50 levels below your level) is worth soulfusing - probably better to hang on to fragments for the moment. If I were you I'd try to level to at least 200~something quickly. That way, gear you get won't turn to crude trash quite as soon.
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Jun 13 2015, 07:10
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kbitterhaha
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QUOTE(Superlatanium @ Jun 13 2015, 12:59)  You should be able to soulfuse it, but the higher the difference between your level and the gear's level, the more shards it will take to soulfuse.
I highly doubt anything you have at your level (or at 50 levels below your level) is worth soulfusing - probably better to hang on to fragments for the moment.
The gear does not show up on the soulfuse forge, sorry I forgot to mention this. EDIT: It doesn't show up on the reforge tab too, it has level 4 prof. so im pretty sure it sure be appearing there QUOTE(Superlatanium @ Jun 13 2015, 12:59)  If I were you I'd try to level to at least 200~something quickly. That way, gear you get won't turn to crude trash quite as soon.
I just want to try soulfuse and I kinda got really attached to that weapon. Too bad I dont think I can soulfuse it This post has been edited by kbitterhaha: Jun 13 2015, 07:13
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Jun 13 2015, 07:12
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Superlatanium
Group: Gold Star Club
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QUOTE(kbitterhaha @ Jun 13 2015, 05:10)  The gear does not show up on the soulfuse forge, sorry I forgot to mention this. I just want to try soulfuse and I kinda got really attached to that weapon. Too bad I dont think I can soulfuse it
Unequip from all equipment sets first.
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Jun 13 2015, 07:27
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kbitterhaha
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QUOTE(Superlatanium @ Jun 13 2015, 13:12)  Unequip from all equipment sets first.
Done. Thanks so much This post has been edited by kbitterhaha: Jun 13 2015, 07:31
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Jul 21 2015, 04:45
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Ichigo1100
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This is something I have been wondering for awhile. Is Shadowdancer just better than fleet, or does fleet generally give higher evasion than shadowdancer? For future readers who have no idea what I'm talking about Click HereThis post has been edited by Ichigo1100: Jul 21 2015, 04:46
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Jul 30 2015, 21:31
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Jram
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Is it recommended to reforge for both juggernaut and capacitor potencies on phase armor?
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Jul 30 2015, 22:01
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e-Stark
Group: Catgirl Camarilla
Posts: 1,773
Joined: 20-May 13

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QUOTE(Jram @ Jul 30 2015, 16:31)  Is it recommended to reforge for both juggernaut and capacitor potencies on phase armor?
Juggernaut Yes!... Capacitor is not needed in the current patch... (IMG:[ invalid] style_emoticons/default/wink.gif)
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Jul 30 2015, 22:17
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Ichigo1100
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QUOTE(Ichigo1100 @ Jul 20 2015, 20:45)  This is something I have been wondering for awhile. Is shadowdancer just better than fleet, or does fleet generally give higher evasion than shadowdancer? For future readers who have no idea what I'm talking about Click HereStill wondering about this, if anyone happens to know
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Jul 31 2015, 07:40
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kmplayer0
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gfbonus value =? in wiki it says in GrindFest QUOTE Crystal Drop = floor(crystarium * (diffmod + min(gfbonus, (gfbonus / 500) * round)))
gfbonus is 0-2 depending on difficulty, but only applicable for Grindfests. but I can't find the exact value of gf (IMG:[ invalid] style_emoticons/default/unsure.gif) who knows it?
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Jul 31 2015, 08:27
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mozilla browser
Group: Gold Star Club
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Joined: 22-December 11

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Is there a difference in cotton proficiency ranges depending on the proficiency type? <snipped>
Or am I reading something wrong?
Edit: yes, I read something wrong.
This post has been edited by mozilla browser: Jul 31 2015, 11:41
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Jul 31 2015, 09:00
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mozilla browser
Group: Gold Star Club
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QUOTE(Ichigo1100 @ Jul 21 2015, 10:45)  This is something I have been wondering for awhile. Is Shadowdancer just better than fleet, or does fleet generally give higher evasion than shadowdancer? For future readers who have no idea what I'm talking about Click HereAccording to http://ehwiki.org/wiki/Equipment_Ranges_Light#Shade, Fleet and ShadowDancer have the same range for evade. So - yes, shadowdancer is better than fleet.
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Jul 31 2015, 09:00
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mozilla browser
Group: Gold Star Club
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Dupe
This post has been edited by mozilla browser: Jul 31 2015, 09:00
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Jul 31 2015, 09:18
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Ichigo1100
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QUOTE(mozilla browser @ Jul 31 2015, 01:00)  According to http://ehwiki.org/wiki/Equipment_Ranges_Light#Shade, Fleet and ShadowDancer have the same range for evade. So - yes, shadowdancer is better than fleet. Thank you for your reply
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Aug 1 2015, 01:32
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jacquelope
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Anyone have an idea of what "Mana cost modifier" is? Mine is 109.7% and I'm thinking I want to find a way to get that down, seriously down?
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Aug 1 2015, 01:42
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blue penguin
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QUOTE(jacquelope @ Aug 1 2015, 00:32)  Anyone have an idea of what "Mana cost modifier" is? Mine is 109.7% and I'm thinking I want to find a way to get that down, seriously down? it is due to interference. There's a nice table on how it goes up and how to get it down on the wiki
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Aug 1 2015, 01:48
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jacquelope
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QUOTE(blue penguin @ Jul 31 2015, 16:42)  it is due to interference. There's a nice table on how it goes up and how to get it down on the wikiInterference, gotcha. All because of one stupid helmet that I can't get replaced with a cloth cap. ARGH. I may have to take it off and risk the extra damage. *facepalm* This post has been edited by jacquelope: Aug 1 2015, 01:49
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Aug 1 2015, 05:39
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EsotericSatire
Group: Catgirl Camarilla
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QUOTE(jacquelope @ Jul 31 2015, 13:48)  Interference, gotcha. All because of one stupid helmet that I can't get replaced with a cloth cap. ARGH. I may have to take it off and risk the extra damage. *facepalm*
You probably shouldn't mix light, cloth and heavy armour. Otherwise you might lose proficiency bonuses.
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Aug 1 2015, 07:37
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jacquelope
Group: Members
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Joined: 28-July 15

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QUOTE(EsotericSatire @ Jul 31 2015, 20:39)  You probably shouldn't mix light, cloth and heavy armour. Otherwise you might lose proficiency bonuses.
Oh I know that. But my alternative is to lose a whole bunch of magical/physical mitigation, crushing, piercing and slashing mitigation, and strength boost, by unequipping it. So I'm stuck with an all cloth setup except for this #$%&ed light armor helmet. It's like there's no cloth cap drops and none in the Bazaar any time that I search. I'm kinda in a pickle here.
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