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post Jun 13 2015, 03:50
Post #5361
Superlatanium



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QUOTE(3141592653 @ Jun 13 2015, 01:43) *

I have one question. Does higher equipment level get higher burden and/or interference?

As of this writing, http://ehwiki.org/wiki/Level_Scaling says level factor of burden and interference is infinity. If this is true, there should be no increase with higher level. On the other hand, "HentaiVerse Equipment Scaling Calculator" [www.starfleetplatoon.com] http://www.starfleetplatoon.com/~cmal/EquipCalc/, which may be outdated, shows a bit increase of burden and interference with higher level.

I have not done soulfuse yet, so I fear soulfuse may have negative impact...
No, equipment level has no effect on burden/interference. Who knows what that site it taking its information from?
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post Jun 13 2015, 06:13
Post #5362
kbitterhaha



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As of the time of posting I am currently lvl 142, I want to soulfuse a level 93 Item, is this not possible? Wiki says as long as an item is not 50 levels above me then I can soulfuse it. Help?

Edit: I've been withholding leveling up because if I do them I'm 50 levels above the item idk why I don't want to do that.

This post has been edited by kbitterhaha: Jun 13 2015, 06:14
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post Jun 13 2015, 06:59
Post #5363
Superlatanium



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QUOTE(kbitterhaha @ Jun 13 2015, 04:13) *

As of the time of posting I am currently lvl 142, I want to soulfuse a level 93 Item, is this not possible? Wiki says as long as an item is not 50 levels above me then I can soulfuse it. Help?

Edit: I've been withholding leveling up because if I do them I'm 50 levels above the item idk why I don't want to do that.
You should be able to soulfuse it, but the higher the difference between your level and the gear's level, the more shards it will take to soulfuse.

I highly doubt anything you have at your level (or at 50 levels below your level) is worth soulfusing - probably better to hang on to fragments for the moment.

If I were you I'd try to level to at least 200~something quickly. That way, gear you get won't turn to crude trash quite as soon.
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post Jun 13 2015, 07:10
Post #5364
kbitterhaha



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QUOTE(Superlatanium @ Jun 13 2015, 12:59) *

You should be able to soulfuse it, but the higher the difference between your level and the gear's level, the more shards it will take to soulfuse.

I highly doubt anything you have at your level (or at 50 levels below your level) is worth soulfusing - probably better to hang on to fragments for the moment.




The gear does not show up on the soulfuse forge, sorry I forgot to mention this.

EDIT: It doesn't show up on the reforge tab too, it has level 4 prof. so im pretty sure it sure be appearing there

QUOTE(Superlatanium @ Jun 13 2015, 12:59) *

If I were you I'd try to level to at least 200~something quickly. That way, gear you get won't turn to crude trash quite as soon.

I just want to try soulfuse and I kinda got really attached to that weapon. Too bad I dont think I can soulfuse it

This post has been edited by kbitterhaha: Jun 13 2015, 07:13
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post Jun 13 2015, 07:12
Post #5365
Superlatanium



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QUOTE(kbitterhaha @ Jun 13 2015, 05:10) *

The gear does not show up on the soulfuse forge, sorry I forgot to mention this.
I just want to try soulfuse and I kinda got really attached to that weapon. Too bad I dont think I can soulfuse it
Unequip from all equipment sets first.
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post Jun 13 2015, 07:27
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kbitterhaha



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QUOTE(Superlatanium @ Jun 13 2015, 13:12) *

Unequip from all equipment sets first.


Done. Thanks so much

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post Jul 21 2015, 04:45
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This is something I have been wondering for awhile. Is Shadowdancer just better than fleet, or does fleet generally give higher evasion than shadowdancer?

For future readers who have no idea what I'm talking about
Click Here

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post Jul 30 2015, 21:31
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Is it recommended to reforge for both juggernaut and capacitor potencies on phase armor?
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post Jul 30 2015, 22:01
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e-Stark



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QUOTE(Jram @ Jul 30 2015, 16:31) *
Is it recommended to reforge for both juggernaut and capacitor potencies on phase armor?

Juggernaut Yes!... Capacitor is not needed in the current patch... (IMG:[invalid] style_emoticons/default/wink.gif)
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post Jul 30 2015, 22:17
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QUOTE(Ichigo1100 @ Jul 20 2015, 20:45) *

This is something I have been wondering for awhile. Is shadowdancer just better than fleet, or does fleet generally give higher evasion than shadowdancer?

For future readers who have no idea what I'm talking about
Click Here

Still wondering about this, if anyone happens to know
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post Jul 31 2015, 07:40
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gfbonus value =?

in wiki it says in GrindFest

QUOTE
Crystal Drop = floor(crystarium * (diffmod + min(gfbonus, (gfbonus / 500) * round)))

gfbonus is 0-2 depending on difficulty, but only applicable for Grindfests.


but I can't find the exact value of gf (IMG:[invalid] style_emoticons/default/unsure.gif)

who knows it?
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post Jul 31 2015, 08:27
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Is there a difference in cotton proficiency ranges depending on the proficiency type?
<snipped>

Or am I reading something wrong?

Edit: yes, I read something wrong.

This post has been edited by mozilla browser: Jul 31 2015, 11:41
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post Jul 31 2015, 09:00
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QUOTE(Ichigo1100 @ Jul 21 2015, 10:45) *

This is something I have been wondering for awhile. Is Shadowdancer just better than fleet, or does fleet generally give higher evasion than shadowdancer?

For future readers who have no idea what I'm talking about
Click Here


According to http://ehwiki.org/wiki/Equipment_Ranges_Light#Shade, Fleet and ShadowDancer have the same range for evade.

So - yes, shadowdancer is better than fleet.
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post Jul 31 2015, 09:00
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Dupe

This post has been edited by mozilla browser: Jul 31 2015, 09:00
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post Jul 31 2015, 09:18
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QUOTE(mozilla browser @ Jul 31 2015, 01:00) *

According to http://ehwiki.org/wiki/Equipment_Ranges_Light#Shade, Fleet and ShadowDancer have the same range for evade.

So - yes, shadowdancer is better than fleet.

Thank you for your reply
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post Aug 1 2015, 01:32
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Anyone have an idea of what "Mana cost modifier" is? Mine is 109.7% and I'm thinking I want to find a way to get that down, seriously down?
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post Aug 1 2015, 01:42
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QUOTE(jacquelope @ Aug 1 2015, 00:32) *
Anyone have an idea of what "Mana cost modifier" is? Mine is 109.7% and I'm thinking I want to find a way to get that down, seriously down?
it is due to interference. There's a nice table on how it goes up and how to get it down on the wiki
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post Aug 1 2015, 01:48
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QUOTE(blue penguin @ Jul 31 2015, 16:42) *

it is due to interference. There's a nice table on how it goes up and how to get it down on the wiki

Interference, gotcha. All because of one stupid helmet that I can't get replaced with a cloth cap. ARGH. I may have to take it off and risk the extra damage. *facepalm*

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post Aug 1 2015, 05:39
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QUOTE(jacquelope @ Jul 31 2015, 13:48) *

Interference, gotcha. All because of one stupid helmet that I can't get replaced with a cloth cap. ARGH. I may have to take it off and risk the extra damage. *facepalm*


You probably shouldn't mix light, cloth and heavy armour. Otherwise you might lose proficiency bonuses.
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post Aug 1 2015, 07:37
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QUOTE(EsotericSatire @ Jul 31 2015, 20:39) *

You probably shouldn't mix light, cloth and heavy armour. Otherwise you might lose proficiency bonuses.

Oh I know that. But my alternative is to lose a whole bunch of magical/physical mitigation, crushing, piercing and slashing mitigation, and strength boost, by unequipping it. So I'm stuck with an all cloth setup except for this #$%&ed light armor helmet.

It's like there's no cloth cap drops and none in the Bazaar any time that I search.

I'm kinda in a pickle here.
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