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> HV Questions Thread, For questions about how it works

 
post Aug 25 2014, 16:37
Post #5141
varst



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QUOTE(JJ922 @ Aug 25 2014, 15:34) *

I really need help with my character since I have huge problems with higher difficulties in arena.
Also the ring of blood opponents can one-shot me.. is this normal? I have enough tokens of blood, but I can't beat them in normal mode since I take huge dmg.

I feel like really weak. Any general tips are welcome.
I only use heal and spirit mode in fights. Should I consider anything else?
Regarding weapons, it is right that the Katana is the best 2h weapon since its the most expensive one?


You should probably ask this in the 'ask the experts' thread as that one's more about strategy.

https://forums.e-hentai.org/index.php?showtopic=22234

This post has been edited by varst: Aug 25 2014, 16:37
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post Aug 25 2014, 16:40
Post #5142
JJ922



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QUOTE(varst @ Aug 25 2014, 16:37) *

You should probably ask this in the 'ask the experts' thread as that one's more about strategy.

https://forums.e-hentai.org/index.php?showtopic=22234


yes sorry ~~ realized 1 minute to late.
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post Aug 26 2014, 08:18
Post #5143
stonewarrior



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I have a question about karma. If I received someone karma, can I give him too immediately, or do I have to wait 72 hours?
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post Aug 27 2014, 08:43
Post #5144
stonewarrior



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I have a question about how to insert the picture into your message, so that it can be seen as a whole, should not have to click on it? Thanks.
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post Aug 27 2014, 08:50
Post #5145
blue penguin



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QUOTE(stonewarrior @ Aug 26 2014, 07:18) *
I have a question about karma. If I received someone karma, can I give him too immediately
Yes

QUOTE(stonewarrior @ Aug 27 2014, 07:43) *
I have a question about how to insert the picture into your message, so that it can be seen as a whole, should not have to click on it?
use [ attachembed=333 ]
instead of [ attachmentid=333 ]
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post Aug 27 2014, 09:18
Post #5146
stonewarrior



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QUOTE(blue penguin @ Aug 27 2014, 12:50) *

Yes

use [ attachembed=333 ]
instead of [ attachmentid=333 ]

Thanks for the answers.
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post Sep 3 2014, 07:00
Post #5147
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[Deleted]
Never mind... I found it

This post has been edited by Sally Seduction: Sep 3 2014, 07:03
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post Sep 4 2014, 05:09
Post #5148
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https://forums.e-hentai.org/index.php?showtopic=170231
Someone finally got and proved that they got Follower of Snowflake. So, what does it do?
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post Sep 4 2014, 05:45
Post #5149
nobody_xxx



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QUOTE(Drksrpnt @ Sep 4 2014, 11:09) *

https://forums.e-hentai.org/index.php?showtopic=170231
Someone finally got and proved that they got Follower of Snowflake. So, what does it do?

I'm really curious what this perk effect (IMG:[invalid] style_emoticons/default/laugh.gif)

Maybe it's time for tenB to explain it since this perk already unlocked by jenga
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post Sep 4 2014, 07:12
Post #5150
Drksrpnt



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QUOTE(nobody_xxx @ Sep 3 2014, 23:45) *

I'm really curious what this perk effect (IMG:[invalid] style_emoticons/default/laugh.gif)

Maybe it's time for tenB to explain it since this perk already unlocked by jenga


Yeah that's what I was thinking.
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post Sep 11 2014, 05:04
Post #5151
Sally Seduction



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QUOTE(Drksrpnt @ Sep 3 2014, 22:09) *

https://forums.e-hentai.org/index.php?showtopic=170231
Someone finally got and proved that they got Follower of Snowflake. So, what does it do?

QUOTE(nobody_xxx @ Sep 3 2014, 22:45) *

I'm really curious what this perk effect (IMG:[invalid] style_emoticons/default/laugh.gif)

Maybe it's time for tenB to explain it since this perk already unlocked by jenga


This is what Tenboro said in Jenga's thread:

QUOTE(Tenboro @ Sep 6 2014, 08:43) *

So what I'm planning is that it's going to affect trophy hand-ins at Snowflake's Shrine. It'll keep a running tally of the total value of the trophies you hand in, and for every x value it will generate a guaranteed Peerless.

What I haven't decided is the required value per Peerless, and whether or not they will be bound. It will by no means make it rain Peerless on the game, and judging from how many trophies people have stocked up, it will probably be somewhere between 1 million and 10 million in buy value.


This post has been edited by Sally Seduction: Sep 11 2014, 05:05
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post Sep 11 2014, 10:19
Post #5152
Dan31



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In other words, it doesn't do anything yet. However, you may hoard your trophies, and maybe sell them to Jenga later.
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post Sep 11 2014, 21:51
Post #5153
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You guys are gullible.
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post Sep 11 2014, 22:16
Post #5154
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Hello! I'm a big stupid dumb and I need help with the Monster Lab.

I'm level 130~, and I do all the available arenas daily. I did the math on it, and it works out to 2305 monsters a day. (Based on the drop rate reported by HV Stat, it's about 77 crystals a day from those kills.) I went ahead and created a monster in the Monster Lab 'cause I was starting to accumulate Chaos Tokens, and I was stunned at how many crystals you need to start raising their stats. Like, completely staggered. With the crystals I had, I was barely able to get my monster up to PL 25.

Which raises a whole bunch of questions for me. I'll put them in a nice semi-list thing to try to make this a little more readable:

1) Is the Monster Lab really for people who want materials, or is it mostly there for people with more credits than they know what to do with? (IE, people who just want to get giggles out of seeing the wins/killing blows go up?)
2) If you aren't buying crystals from the item shop, and are only getting them via drops, can you really raise a monster that amounts to anything-- or at least gets you gifts? The primary reason I ask this is because the wiki's advice page says that crystal Hath perks are plausible, which suggests that yes, crystal drops actually mean something. But the very first one-- the one that doubles your crystal drops-- costs the equivalent of something like 1,871,000 credits. Buh?! That means crystals would have to drop 93,550 times before it paid for itself! Is there something I'm missing?
3) Say it IS possible to get a positive investment out of the Monster Lab-- as in, you earn more in mats than you spend on your monsters-- what would be the best way to start accomplishing this at my level? The advice page says not to start on any more monsters until you've gotten a couple to PL 200, but that seems insurmountable to me. Is it really a terrible idea to open up more monster slots? I mean, I have 72 days worth of food, so that seems like a good supply to start with, and morale is supposed to stop going down after 3 days of no gifts...

Man, I am totally baffled. Thanks to anyone with any advice to clear up my confusion. (IMG:[invalid] style_emoticons/default/blink.gif)
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post Sep 11 2014, 23:15
Post #5155
Cats Lover



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QUOTE(retsuraccoon @ Sep 12 2014, 05:16) *

Hello! I'm a big stupid dumb and I need help with the Monster Lab.

I'm level 130~, and I do all the available arenas daily. I did the math on it, and it works out to 2305 monsters a day. (Based on the drop rate reported by HV Stat, it's about 77 crystals a day from those kills.) I went ahead and created a monster in the Monster Lab 'cause I was starting to accumulate Chaos Tokens, and I was stunned at how many crystals you need to start raising their stats. Like, completely staggered. With the crystals I had, I was barely able to get my monster up to PL 25.

Which raises a whole bunch of questions for me. I'll put them in a nice semi-list thing to try to make this a little more readable:

1) Is the Monster Lab really for people who want materials, or is it mostly there for people with more credits than they know what to do with? (IE, people who just want to get giggles out of seeing the wins/killing blows go up?)
2) If you aren't buying crystals from the item shop, and are only getting them via drops, can you really raise a monster that amounts to anything-- or at least gets you gifts? The primary reason I ask this is because the wiki's advice page says that crystal Hath perks are plausible, which suggests that yes, crystal drops actually mean something. But the very first one-- the one that doubles your crystal drops-- costs the equivalent of something like 1,871,000 credits. Buh?! That means crystals would have to drop 93,550 times before it paid for itself! Is there something I'm missing?
3) Say it IS possible to get a positive investment out of the Monster Lab-- as in, you earn more in mats than you spend on your monsters-- what would be the best way to start accomplishing this at my level? The advice page says not to start on any more monsters until you've gotten a couple to PL 200, but that seems insurmountable to me. Is it really a terrible idea to open up more monster slots? I mean, I have 72 days worth of food, so that seems like a good supply to start with, and morale is supposed to stop going down after 3 days of no gifts...

Man, I am totally baffled. Thanks to anyone with any advice to clear up my confusion. (IMG:[invalid] style_emoticons/default/blink.gif)

1. With high-PL (>= 800 PL, IMO) 50+ monsters army, they will bring you materials as far as it goes. (IMG:[invalid] style_emoticons/default/smile.gif)
(But generally buying from another people is more viable to get materials wanted.)

2. You can get the crystals for yourself through GF with Crystarium Hath perk.
For example I can get 15~20 pack (1 pack = 1000 crystals per each stat = 12000 crystals) a day.
You should get more level to run full GF. IMO at least 340~350+ level and decent gear is required for Hellfest run. GF running is not for low level users. And FYI a Hellfest with Cryystariun III = about 2 packs.
(Hellfest = Clear 1000-round grinfest on Hell difficulty)

3. A PL 25 monster can be a good start. It's very cheap after all.
High PL requires a lot of crystals. Say, a PL 1000 monster needs about 78 packs = 78 * 75k = about 5.85 million credits and it can bring you 8~12 gifts a day.
To make it simple, let's assume that it brings 10 gifts a day, which consist of 2 binding/special and 8 materials(4 HG and 4 MG).
With them you can get easily 50k income per day at least = 117 days required to break even like this.
The exact time will be changed by some luck, of course. Because it's rough estimate.

This post has been edited by Cats Lover: Sep 11 2014, 23:33
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post Sep 11 2014, 23:40
Post #5156
Dan31



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QUOTE
1) Is the Monster Lab really for people who want materials, or is it mostly there for people with more credits than they know what to do with? (IE, people who just want to get giggles out of seeing the wins/killing blows go up?)

At your level, you can have a few PL 25 monsters and have a chance at getting, say, a binding of slaughter (~160k in WTS), a binding of destruction (~90k), or a crystallized phazon (~240k). All monsters regularly collect items every few days, regardless of whether they won battles or not. This can be very profitable quicky if you are lucky. And yes, raising your monsters (say, to PL 750+) can be profitable too for the high grade materials and higher drop rate (from the chaos perk Scavenging and the lesser competition). However, don't give much attention to your monsters at your level and concentrate on getting better gear, leveling your trainings, etc.

QUOTE
2) If you aren't buying crystals from the item shop, and are only getting them via drops, can you really raise a monster that amounts to anything-- or at least gets you gifts? The primary reason I ask this is because the wiki's advice page says that crystal Hath perks are plausible, which suggests that yes, crystal drops actually mean something. But the very first one-- the one that doubles your crystal drops-- costs the equivalent of something like 1,871,000 credits. Buh?! That means crystals would have to drop 93,550 times before it paid for itself! Is there something I'm missing?

Grindfest gives you bonus crystals, and this is where you go when you want to hoard crystals. Don't forget that many crystals can drop at once depending on difficulty and grindfest round, so your number of 93,550 is inexact. Crystal gathering is mostly a high level thing. Maybe for lvl 400+ mages? I don't really know, I don't grind (yet). You can always buy crystals from WTS for 7.5~8c each, providing you buy a lot of them at once (like, 12,000).

QUOTE
3) Say it IS possible to get a positive investment out of the Monster Lab-- as in, you earn more in mats than you spend on your monsters-- what would be the best way to start accomplishing this at my level? The advice page says not to start on any more monsters until you've gotten a couple to PL 200, but that seems insurmountable to me. Is it really a terrible idea to open up more monster slots? I mean, I have 72 days worth of food, so that seems like a good supply to start with, and morale is supposed to stop going down after 3 days of no gifts...

Sure, make several PL 25 monsters. Even if you run out of food, you can buy them from other players for, like, 5c each. Morale might be more difficult to maintain however. The wiki recommends monsters of at least PL 200 because this is the level at which the morale drain becomes 1.5 slower and your monster gets a 2nd skill attack.

Monster Lab page on the wiki.
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post Sep 11 2014, 23:41
Post #5157
gynew



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QUOTE(retsuraccoon @ Sep 11 2014, 15:16) *

1) Is the Monster Lab really for people who want materials, or is it mostly there for people with more credits than they know what to do with?

Yes, its for getting materials, there are bidings and other items that cots quite a lot, so potentially you could win more than you spend.

QUOTE(retsuraccoon @ Sep 11 2014, 15:16) *

2) If you aren't buying crystals from the item shop, and are only getting them via drops, can you really raise a monster that amounts to anything-- or at least gets you gifts?

Yes, you could raise a monster only with drops. It's possible, but in order to get a good amount of crystals you'd have to play a lot, and take advantage of crystal drop multipliers.
You can get crystal multipliers for playing at higher difficulties, playing in grindfest and with the Hath Perks, so its possible to have a 45x crystal multiplier.

QUOTE(retsuraccoon @ Sep 11 2014, 15:16) *

But the very first one-- the one that doubles your crystal drops-- costs the equivalent of something like 1,871,000 credits. Buh?! That means crystals would have to drop 93,550 times before it paid for itself! Is there something I'm missing?

Yes, that's how are most hath perk prices around here... Ridiculously high and probably don't worthy.

QUOTE(retsuraccoon @ Sep 11 2014, 15:16) *

3) Say it IS possible to get a positive investment out of the Monster Lab-- as in, you earn more in mats than you spend on your monsters-- what would be the best way to start accomplishing this at my level?


3. Yes, you can have a positive investment.

One option is to start slowly with all your monsters at level 25, and then feed them as necessary, it's quite cheap, and you would get gifts every 3 days since your monsters won't engage many battles.

Right now a full crystal pack (1000 crystals per type: 12,000 crystals in total) costs around 90k Credits, and the best? item you can get is the Crystallized phazon which you could sell for more than 230k.

If you want gifts more often you would need to spend more buying crystal and food, I'd say monster level 700 is the goal, in that level your monster will see a lot of action and get you a lot of gifts.

Some more random advices:
When you want to buy crystals or food, buy them from other players (WTS subforum) not from the hvshop, its much cheaper.

If you play in higher difficulties you'll get more crystals. Visit the Shared Free shop for better equipment in case you haven't yet.

Edit: Typo

This post has been edited by gynew: Sep 11 2014, 23:48
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post Sep 12 2014, 03:29
Post #5158
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Jeez, great info and advice all around. Thank you all! I don't have much karma, but I divided it between the three of you.

The Grindfest multiplier table is definitely something I was missing-- thanks for that, Dan. Once you see that there's more rewards for staying in Grindfest longer, further multiplied by difficulty, it makes a lot more sense now how the Monster Lab charges as much as it does. That said, I won't be grinding for crystals any time soon, but I definitely can see how it's done.

I'll probably take your guys's advice and go ahead with the PL 25 monsters-- I don't really have anything to lose by doing it! I don't have packs of crystals to sell, and you can't trade Chaos tokens, so I might as well spend them on my monsters and see if I get anything out of it.

More than anything, I've learned that this is a high investment venture, and the income you might see from it is unstable at best-- it's not for people looking to trim a few hundred credits out of their leather repairs. (IMG:[invalid] style_emoticons/default/tongue.gif) Definitely not something I'll be diving into for a long, long time, but I appreciate all you guys helping me understand how it works.
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post Sep 17 2014, 02:58
Post #5159
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Hi guys, could I get some help?
My regeneration spell seems too costly.
The wiki says the base cost of cure is 20, while the base cost of regeneration is 22.5.
When I cast regeneration it uses twice as much mana as my cure spell and significantly more than my protection(base 30) and shadow veil(base 30) spells. (IMG:[invalid] style_emoticons/default/cry.gif)

Upon further inspection, I noticed that with each upgrade of the spell (via the abilities screen), the spell increases in mana cost! (IMG:[invalid] style_emoticons/default/blink.gif)

From my current level to the next, the spell increases from [cost_mp]=> 40 to [cost_mp]=>45. I doubt this is normal. Is it a glitch or just part of the game? (IMG:[invalid] style_emoticons/default/huh.gif)

Thanks in advance (IMG:[invalid] style_emoticons/default/biggrin.gif)
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post Sep 17 2014, 03:02
Post #5160
Dan31



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Part of the game.
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