Welcome Guest ( Log In | Register )

297 Pages V « < 198 199 200 201 202 > »   
Closed TopicStart new topic
> HV Questions Thread, For questions about how it works

 
post Jul 4 2012, 18:34
Post #3981
pureyang



Regular Poster
******
Group: Gold Star Club
Posts: 765
Joined: 6-June 12
Level 490 (Dovahkiin)


The cost a spell scales with your character level.
Mana tanks raise your total max mana without raising your base mana. Wisdom and Int raise your base mana.
I know you get HP per level too (only from the fact the last game update increased that amount) but I can't find mention of it so if there is base mana gain per level I don't know.

What I am really curious is if going up in level also increases the base power of spells. Or if you are just penalized for being a higher level (and the game assumes you will offset it with main attribute buffs)

This post has been edited by mrttao: Jul 4 2012, 19:03
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Jul 4 2012, 18:34
Post #3982
varst



Peerless perverted long-hair-con of the Hentaiverse
***********
Group: Gold Star Club
Posts: 11,561
Joined: 30-March 10
Level 478 (Godslayer)


QUOTE(mrttao @ Jul 5 2012, 00:26) *

http://ehwiki.org/wiki/Item_World
CODE
round(log($level, 1.01)-363)


I know how to do logs but wtf is log(x,y)?
I looked at Wikipedia and googled it and as far as I can tell that is not a valid log notation.


Excel notation. Most of the equations in wiki are in that form.

QUOTE(MSimm1 @ Jul 5 2012, 00:32) *

Can someone explain to me, why the mana cost to cast a spell has gone up?


http://ehwiki.org/wiki/Spells#Spell_Costs

Spell costs are all a percentage of the player's Level, rounded up.

This post has been edited by varst: Jul 4 2012, 18:35
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Jul 4 2012, 18:40
Post #3983
MSimm1



The Great and Powerful Derpy
************
Group: Members
Posts: 45,624
Joined: 26-December 09
Level 500 (Godslayer)


QUOTE(mrttao @ Jul 4 2012, 11:34) *

The cost a spell scales with your character level.


Thanks, mrttao (IMG:[invalid] style_emoticons/default/biggrin.gif)

That's just a bummer (IMG:[invalid] style_emoticons/default/cry.gif)

I guess, I'm going to have to start pumping a lot more experience into intelligence and wisdom (IMG:[invalid] style_emoticons/default/biggrin.gif)

Definitely need more magic points (IMG:[invalid] style_emoticons/default/biggrin.gif)
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Jul 4 2012, 18:42
Post #3984
Kaosumx



(╯°□°)╯︵ ┻━┻
********
Group: Gold Star Club
Posts: 3,362
Joined: 20-February 12
Level 271 (Godslayer)


QUOTE(mrttao @ Jul 4 2012, 12:26) *

http://ehwiki.org/wiki/Item_World
CODE
round(log($level, 1.01)-363)


I know how to do logs but wtf is log(x,y)?
I looked at Wikipedia and googled it and as far as I can tell that is not a valid log notation.

Log with base 1.01
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Jul 4 2012, 18:47
Post #3985
MSimm1



The Great and Powerful Derpy
************
Group: Members
Posts: 45,624
Joined: 26-December 09
Level 500 (Godslayer)


QUOTE(varst @ Jul 4 2012, 11:34) *

Excel notation. Most of the equations in wiki are in that form.
http://ehwiki.org/wiki/Spells#Spell_Costs

Spell costs are all a percentage of the player's Level, rounded up.


Thanks again, Varst (IMG:[invalid] style_emoticons/default/biggrin.gif)

You would think with experience and proficiency they would less (IMG:[invalid] style_emoticons/default/tongue.gif)

They must be using the US Federal Government formula for the economy (IMG:[invalid] style_emoticons/default/laugh.gif)
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Jul 4 2012, 18:52
Post #3986
varst



Peerless perverted long-hair-con of the Hentaiverse
***********
Group: Gold Star Club
Posts: 11,561
Joined: 30-March 10
Level 478 (Godslayer)


QUOTE(mrttao @ Jul 5 2012, 00:34) *

The cost a spell scales with your character level. It is a % of your base mana.
Mana tanks raise your total max mana without raising your base mana. Wisdom and Int raise your base mana.
I know you get HP per level too (only from the fact the last game update increased that amount) but I can't find mention of it so if there is base mana gain per level I don't know.

What I am really curious is if going up in level also increases the base power of spells. Or if you are just penalized for being a higher level (and the game assumes you will offset it with main attribute buffs)


It's not true. Cost of spell has no relation with base mana.

And mages have three sources of power compared to melees' two. So the increase in power is included in something called 'elemental damage bonus (EDB)'. In other words, your spells don't get more powerful, but your character does.
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Jul 4 2012, 19:00
Post #3987
pureyang



Regular Poster
******
Group: Gold Star Club
Posts: 765
Joined: 6-June 12
Level 490 (Dovahkiin)


QUOTE(varst @ Jul 4 2012, 11:34) *

Excel notation.

QUOTE(Kaosumx @ Jul 4 2012, 11:42) *

Log with base 1.01

Thanks

QUOTE(varst @ Jul 4 2012, 11:52) *

It's not true. Cost of spell has no relation with base mana.

Doh. I said level and then somehow contradicted myself on the very next line. Brainfart.

QUOTE(varst @ Jul 4 2012, 11:52) *
And mages have three sources of power compared to melees' two. So the increase in power is included in something called 'elemental damage bonus (EDB)'. In other words, your spells don't get more powerful, but your character does.


Yes but its still an arbitrary penalty based on your level, the higher your level the larger the penalty, this smacks of a weak balance patch done as an afterthought rather then tweaking the overpowered balance directly.
And it doesn't even reduce the power of mages it just reduces the amount of rounds they can fight in a row before running out of magic and pots.
So, a penalty to your ability to fight many consecutive rounds which increases as your level increases.

This post has been edited by mrttao: Jul 4 2012, 19:16
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Jul 4 2012, 19:26
Post #3988
MSimm1



The Great and Powerful Derpy
************
Group: Members
Posts: 45,624
Joined: 26-December 09
Level 500 (Godslayer)


QUOTE(mrttao @ Jul 4 2012, 12:00) *

Thanks
Doh. I said level and then somehow contradicted myself on the very next line. Brainfart.
Yes but its still an arbitrary penalty based on your level, the higher your level the larger the penalty, this smacks of a weak balance patch done as an afterthought rather then tweaking the overpowered balance directly.
And it doesn't even reduce the power of mages it just reduces the amount of rounds they can fight in a row before running out of magic and pots.
So, a penalty to your ability to fight many consecutive rounds which increases as your level increases.


You got that right, mrttao (IMG:[invalid] style_emoticons/default/biggrin.gif)

Fighting as a mage, with mediocre cloth armor at best, right now anyway at hard or heroic difficulty levels (IMG:[invalid] style_emoticons/default/rolleyes.gif)

You need to carry at least 1000 godly health pots and twice that many mana pots just to go 30 rounds (IMG:[invalid] style_emoticons/default/rolleyes.gif)
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Jul 4 2012, 20:23
Post #3989
pureyang



Regular Poster
******
Group: Gold Star Club
Posts: 765
Joined: 6-June 12
Level 490 (Dovahkiin)


QUOTE(MSimm1 @ Jul 4 2012, 12:26) *
You need to carry at least 1000 godly health pots and twice that many mana pots just to go 30 rounds (IMG:[invalid] style_emoticons/default/rolleyes.gif)


Don't carry ANY health pots, they are useless for combat and nobody uses them (only use them for out of combat healing).
In combat use only mana pots and cure spells.

You should also max out your health and mana tanks as a highest priority.

And use the exploding debuffs.
The strings are:
1. lightening-fire-ice-wind-lightening...
2. dark-holy-dark...
3. soul-soul...

That is, lightening puts a debuff (each one causing a small penalty on enemy power) on an enemy that, if hit by any fire spell, explodes for (significant) additional lightening damage AND also decreases fire resistance/increases fire vulnerability causing the fire spell to cause additional fire damage.

By alternating your highest level AoEs of elemental types in such a manner you chew through enemies much more easily and cheaply.

Biggest and bestest way to save mana & increase staying power is to get the innate arcana perks.

Also, keep in mind that you do NOT need lower level attacks spells for higher level ones (unlike cures).
So when you get tier 2 restat and get rid of the tier 1 spells, same on tier 3.

This post has been edited by mrttao: Jul 4 2012, 20:28
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Jul 4 2012, 20:45
Post #3990
varst



Peerless perverted long-hair-con of the Hentaiverse
***********
Group: Gold Star Club
Posts: 11,561
Joined: 30-March 10
Level 478 (Godslayer)


Lower tier spells are faster and cost less mana, so it's appropriate as an complement spell.
Especially with the enhanced monsters now.
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Jul 4 2012, 21:16
Post #3991
MSimm1



The Great and Powerful Derpy
************
Group: Members
Posts: 45,624
Joined: 26-December 09
Level 500 (Godslayer)


QUOTE(mrttao @ Jul 4 2012, 13:23) *

Don't carry ANY health pots, they are useless for combat and nobody uses them (only use them for out of combat healing).
In combat use only mana pots and cure spells.

You should also max out your health and mana tanks as a highest priority.

And use the exploding debuffs.
The strings are:
1. lightening-fire-ice-wind-lightening...
2. dark-holy-dark...
3. soul-soul...

That is, lightening puts a debuff (each one causing a small penalty on enemy power) on an enemy that, if hit by any fire spell, explodes for (significant) additional lightening damage AND also decreases fire resistance/increases fire vulnerability causing the fire spell to cause additional fire damage.

By alternating your highest level AoEs of elemental types in such a manner you chew through enemies much more easily and cheaply.

Biggest and bestest way to save mana & increase staying power is to get the innate arcana perks.

Also, keep in mind that you do NOT need lower level attacks spells for higher level ones (unlike cures).
So when you get tier 2 restat and get rid of the tier 1 spells, same on tier 3.


Thanks for the advice, mrttao (IMG:[invalid] style_emoticons/default/biggrin.gif)

I've got my health and mana tanks max'd out (IMG:[invalid] style_emoticons/default/biggrin.gif)

So I should re-do my ability stats, dumping the tier 1 spells and start maxing out the tier 2 AoEs?

Example: Fireball for Flare, etc etc etc ?
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Jul 4 2012, 22:30
Post #3992
grumpymal



I hate everything >:C
***********
Group: Gold Star Club
Posts: 10,923
Joined: 2-April 08
Level 362 (Godslayer)


QUOTE(MSimm1 @ Jul 4 2012, 13:26) *

Fighting as a mage, with mediocre cloth armor at best, right now anyway at hard or heroic difficulty levels (IMG:[invalid] style_emoticons/default/rolleyes.gif)

You need to carry at least 1000 godly health pots and twice that many mana pots just to go 30 rounds (IMG:[invalid] style_emoticons/default/rolleyes.gif)

youredoingitwrong.jpg
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Jul 4 2012, 23:05
Post #3993
MSimm1



The Great and Powerful Derpy
************
Group: Members
Posts: 45,624
Joined: 26-December 09
Level 500 (Godslayer)


QUOTE(derpymal @ Jul 4 2012, 15:30) *

youredoingitwrong.jpg


How should it be done? (IMG:[invalid] style_emoticons/default/unsure.gif)
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Jul 5 2012, 01:30
Post #3994
Blacksheep_Eldric



Space Pirate
*******
Group: Members
Posts: 1,634
Joined: 3-August 11
Level 302 (Godslayer)


QUOTE(MSimm1 @ Jul 4 2012, 18:47) *

They must be using the US Federal Government formula for the economy (IMG:[invalid] style_emoticons/default/laugh.gif)


Sorry to bust your bubble but all of the formulas that are used in here is below or at algebra level, not even at Calculus level as you claim.

QUOTE(MSimm1 @ Jul 4 2012, 23:05) *

How should it be done? (IMG:[invalid] style_emoticons/default/unsure.gif)


Everyone already gave you golden advice, but your still missing good (not mediocre) gears, like a dam good staff and phase armor; buy them from player shops if necessary.

This post has been edited by Blacksheep_Eldric: Jul 5 2012, 01:31
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Jul 5 2012, 02:02
Post #3995
MSimm1



The Great and Powerful Derpy
************
Group: Members
Posts: 45,624
Joined: 26-December 09
Level 500 (Godslayer)


QUOTE(Blacksheep_Eldric @ Jul 4 2012, 18:30) *

Sorry to bust your bubble but all of the formulas that are used in here is below or at algebra level, not even at Calculus level as you claim.
Everyone already gave you golden advice, but your still missing good (not mediocre) gears, like a dam good staff and phase armor; buy them from player shops if necessary.


I know about the formulas, it was just a weak attempt at a little sarcasm (IMG:[invalid] style_emoticons/default/cool.gif)

I appreciate every word of the advice given (IMG:[invalid] style_emoticons/default/biggrin.gif)

Still looking around at the different shops on the forums for some decent equipment (IMG:[invalid] style_emoticons/default/biggrin.gif)

I'm still trying to get a good handle on this game, it's been awhile since I've delved into any game
except for the occasional game of solitaire or an hidden object game (IMG:[invalid] style_emoticons/default/wink.gif)
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Jul 5 2012, 02:26
Post #3996
coykili



Regular Poster
*****
Group: Members
Posts: 694
Joined: 2-August 10
Level 292 (Godslayer)


I'm curious, anyone know what the exact % is for the arena token at the end of the arena?
Nm, forgot i could just check HVstat, months and months of data gives a decent sample size

This post has been edited by coykili: Jul 5 2012, 02:28
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Jul 5 2012, 03:11
Post #3997
MisterLemon



Finally has a goddamn avatar.
*****
Group: Members
Posts: 531
Joined: 29-November 10
Level 127 (Ascended)


QUOTE(MSimm1 @ Jul 4 2012, 19:02) *

I know about the formulas, it was just a weak attempt at a little sarcasm (IMG:[invalid] style_emoticons/default/cool.gif)

I appreciate every word of the advice given (IMG:[invalid] style_emoticons/default/biggrin.gif)

Still looking around at the different shops on the forums for some decent equipment (IMG:[invalid] style_emoticons/default/biggrin.gif)

I'm still trying to get a good handle on this game, it's been awhile since I've delved into any game
except for the occasional game of solitaire or an hidden object game (IMG:[invalid] style_emoticons/default/wink.gif)


Let me just say, getting a Superior or Exquisite grade staff of Focus with AT LEAST 15% Mana Conservation is a must. Together with maxed out Magic Tank upgrades, you can go 30, maybe 35 rounds in the arena without consuming a single Mana potion. I think the last one I consumed was three days ago.
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Jul 5 2012, 03:13
Post #3998
DarkDespair5



Insane Pyromaniac
******
Group: Gold Star Club
Posts: 898
Joined: 20-December 10
Level 303 (Godslayer)


Just throwing it out there that the formulas in this game may not use calculus, but the probability distributions of drops and optimum growth over time analysis are definitely at least college level math. I remember Tenboro posting something about the monster lab a while back.
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Jul 5 2012, 03:14
Post #3999
DarkDespair5



Insane Pyromaniac
******
Group: Gold Star Club
Posts: 898
Joined: 20-December 10
Level 303 (Godslayer)


QUOTE(MisterLemon @ Jul 4 2012, 20:11) *

Let me just say, getting a Superior or Exquisite grade staff of Focus with AT LEAST 15% Mana Conservation is a must. Together with maxed out Magic Tank upgrades, you can go 30, maybe 35 rounds in the arena without consuming a single Mana potion. I think the last one I consumed was three days ago.


Past a certain level you will get more godly mana pots even if you burn them every round, and you can ET on the arenas you can't pot spam on.
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Jul 5 2012, 03:16
Post #4000
MSimm1



The Great and Powerful Derpy
************
Group: Members
Posts: 45,624
Joined: 26-December 09
Level 500 (Godslayer)


QUOTE(MisterLemon @ Jul 4 2012, 20:11) *

Let me just say, getting a Superior or Exquisite grade staff of Focus with AT LEAST 15% Mana Conservation is a must. Together with maxed out Magic Tank upgrades, you can go 30, maybe 35 rounds in the arena without consuming a single Mana potion. I think the last one I consumed was three days ago.



I sure could use it (IMG:[invalid] style_emoticons/default/biggrin.gif)

But so far, all the equip I've come across is way above my current level, to the point it just doesn't have any
real benefit (IMG:[invalid] style_emoticons/default/cry.gif)

But, I'll keep looking, it's out there..... somewhere (IMG:[invalid] style_emoticons/default/biggrin.gif)
User is offlineProfile CardPM
Go to the top of the page
+Quote Post


297 Pages V « < 198 199 200 201 202 > » 
Closed TopicStart new topic
1 User(s) are reading this topic (1 Guests and 0 Anonymous Users)
0 Members:

 


Lo-Fi Version Time is now: 4th August 2025 - 10:26