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> HV Questions Thread, For questions about how it works

 
post May 10 2012, 09:11
Post #3761
Mr. Plow



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You level up automatically once you've gained enough experience points.

Gained xp from monsters counts towards your level and also counts towards your "unused" experience points. You can then use your experience points to level up your stats reducing the "unused" experience points, but keeping the total points of experience the same.
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post May 10 2012, 09:16
Post #3762
PeopleDon'tDanceNoMore



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Well then why does my level still say 28 when the TNL (1944 total) is closer to something around 60 according to the (old?) level table on the wiki?

Or is my level and power correct behind the scenes, and for whatever reason HV/the dashboard are just showing it low...?

Edit: Oh scratch that, I'm dumb. The rightmost column of the table IS tnl, not total... =/ ...Which still suggests it's out of date.

This post has been edited by PeopleDon'tDanceNoMore: May 10 2012, 09:19
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post May 10 2012, 09:19
Post #3763
Mr. Plow



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Post a screenshot of your dashboard or left side pane of HV.

If the numbers are different, I don't know why. I'm sure it's not some ridiculous bug that's only effecting you, but maybe the values on that table are outdated or something.

This post has been edited by Mr. Plow: May 10 2012, 09:19
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post May 10 2012, 09:20
Post #3764
PeopleDon'tDanceNoMore



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QUOTE(PeopleDon'tDanceNoMore @ May 10 2012, 02:16) *
Edit: Oh scratch that, I'm dumb. The rightmost column of the table IS tnl, not total... =/ ...Which still suggests it's out of date.

I guess I'm fine. Thanks anyways, all.
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post May 10 2012, 18:04
Post #3765
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From the EHWiki HentaiVerse Advice:
QUOTE
Keep Scavenger higher than Archaeologist, LotD, and Quartermaster.

Why keep Scavanger skill higher than Luck of the Draw? Shouldn't one concentrate on training Scavanger skill and Luck of the Draw skill first hand (the two complement each other)? (IMG:[invalid] style_emoticons/default/blink.gif)

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post May 10 2012, 18:06
Post #3766
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More drops > teensy weensy increase in the quality of drops.
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post May 10 2012, 19:51
Post #3767
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I have a question that has been perplexing me for a while now, in spite of my attempts to dig up information on the wiki.

Do trophies offer anything in terms of better drop rates or are they useless and should be traded in for equipment? If they by some coincidence offer a bonus of sorts, do these bonuses stack?
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post May 10 2012, 20:34
Post #3768
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shrining trophies are not affected by training, only your level and sheer luck.


QUOTE
boss trophies -> clothes
legendary trophies -> 2h/heavy
noodly -> staff or 2/h


Or you can just shrine everything for junk items (stuff that gives you the most credits back, majority of the time it is in heavy gear) and sell the junk back to the bazaar for credits. keep any useful stuff for yourself.

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post May 10 2012, 20:34
Post #3769
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QUOTE(ekvator @ May 10 2012, 19:51) *

I have a question that has been perplexing me for a while now, in spite of my attempts to dig up information on the wiki.

Do trophies offer anything in terms of better drop rates or are they useless and should be traded in for equipment? If they by some coincidence offer a bonus of sorts, do these bonuses stack?

Each tier of trophies have its own fixed loot quality bonus: turn it in for any equipment you choose, the bonus will be added into the quality roll that determines that equipment's quality and type (i.e. you choose to offer for a Light, then you may get a Leather, Kevlar, or Shade, between Crude and Legendary quality). Higher-tier trophies also have higher chance of giving you the higher tier version of equipment

The bonus does not stack with Difficulty (the chance is always same regardless you are in Easy mode or in IWBTH)
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post May 10 2012, 22:50
Post #3770
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I might be misinterpreting this but to me it sounds like your asking if trophies have any effect on drops or use outside of shrining for equipment, in which case, no there's no benefit to keeping a lot of them.
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post May 10 2012, 23:16
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QUOTE(Kaosumx @ May 10 2012, 22:50) *

I might be misinterpreting this but to me it sounds like your asking if trophies have any effect on drops or use outside of shrining for equipment, in which case, no there's no benefit to keeping a lot of them.

Unless you're at a very low level (say, around 50-60) and want to wait until you're around 100+ so that you get higher level items.
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post May 10 2012, 23:19
Post #3772
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QUOTE(Zoro the Gallade @ May 10 2012, 17:16) *

Unless you're at a very low level (say, around 50-60) and want to wait until you're around 100+ so that you get higher level items.


Well that's for level, this is asking if trophies have any benefit for just keeping them, which is no. Anyways, I doubt people under 100 will accumulate many trophies anyways.
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post May 11 2012, 12:57
Post #3773
ekvator



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I see. Thank you for the info, Kaosumx.
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post May 12 2012, 03:00
Post #3774
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Quick question. The wiki suggests stopping on Ability Boost after 50. I'm going on 48 times and I suppose this is good since I'm running low on credits. But the wiki doesn't say why. So...why stop there? Pretty handy (if pricey) way to get ability points without grinding and dying at inopportune moments.

On the other hand, might be a good time to start on Pack Rat. Six item slots are not enough anymore.
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post May 12 2012, 03:03
Post #3775
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QUOTE(Fanservicefan @ May 11 2012, 20:00) *

Quick question. The wiki suggests stopping on Ability Boost after 50. I'm going on 48 times and I suppose this is good since I'm running low on credits. But the wiki doesn't say why. So...why stop there? Pretty handy (if pricey) way to get ability points without grinding and dying at inopportune moments.

On the other hand, might be a good time to start on Pack Rat. Six item slots are not enough anymore.

When you're still getting a new row of abilities every 10 or 20 levels, lots of AP are great. Once you hit 200 and wait 50 levels, then hit 250 and run out of tiers entirely, you've basically already filled up all the ability spots most useful to you.

edit: Yes, Pack Rat is extremely useful.

This post has been edited by Panuru: May 12 2012, 03:04
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post May 12 2012, 03:07
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Thing is, I'm nowhere near level 200. If I end up filling up everything complimenting a melee build before then, I doubt there'll be any harm in saving extra points in case Tenboro adds new abilities. Or if I change my mind and become a mage.
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post May 12 2012, 03:11
Post #3777
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Right, but you can't un-spend the credits later on. It's more of a long-term thing.

You're close to 110, which is the point at which you start getting 20 AP between unlocked tiers.
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post May 12 2012, 03:17
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It doesn't feel very close whenever I see I need about 150,000+ EXP to go nowadays. Also, I'm sure a new tier is unlocked every ten levels, unless you're saying that's going to change now that I'm in the level 100s.
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post May 12 2012, 03:21
Post #3779
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110 is your next tier, and 130 is the tier after that. http://ehwiki.org/wiki/Abilities

More AP is certainly better, you're right. Pack Rat is probably more useful though.
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post May 12 2012, 03:25
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Son of a bitch. That long until I get another item slot for free?! Pack Rat it is, expensiveness be damned! How much does it raise in price after the first training anyway?
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