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> HV Questions Thread, For questions about how it works

 
post Apr 27 2012, 04:11
Post #3621
Fanservicefan



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What's the drop rate for a Token of Blood?
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post Apr 27 2012, 04:54
Post #3622
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QUOTE(Fanservicefan @ Apr 27 2012, 04:11) *

What's the drop rate for a Token of Blood?


Depend on what you are grinding in.

For Arena, it is less common than potion and crystal. For other, it is more uncommon than equipment
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post Apr 27 2012, 04:58
Post #3623
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QUOTE(Fanservicefan @ Apr 26 2012, 22:11) *

What's the drop rate for a Token of Blood?


QUOTE(Tenboro @ Sep 7 2011, 03:52) *

Infuriatingly low.


Especially at lower levels. Tokens tend to come in bunches though. Arena has a separate chance for token drop though at the end, which is where most of your tokens where come from early on.

This post has been edited by Kaosumx: Apr 27 2012, 04:58
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post Apr 27 2012, 05:55
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I am tempted to make a 'what we don't know' list in wiki....
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post Apr 27 2012, 06:03
Post #3625
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QUOTE(varst @ Apr 26 2012, 23:55) *

I am tempted to make a 'what we don't know' list in wiki....


Do it. I'd like to see what isn't known.
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post Apr 27 2012, 06:13
Post #3626
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QUOTE(varst @ Apr 26 2012, 19:55) *

I am tempted to make a 'what we don't know' list in wiki....

http://ehwiki.org/wiki/Missing_Data

(IMG:[invalid] style_emoticons/default/tongue.gif)
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post Apr 27 2012, 06:21
Post #3627
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QUOTE(Maximum_Joe @ Apr 27 2012, 12:13) *


I'm not sure if it'll help people who don't search wiki, don't read 1 page before posting, and post the same questions again (IMG:[invalid] style_emoticons/default/dry.gif) (I mean in the site discussion sub-forum)
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post Apr 27 2012, 06:23
Post #3628
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QUOTE(varst @ Apr 26 2012, 20:21) *

I'm not sure if it'll help people who don't search wiki, don't read 1 page before posting, and post the same questions again (IMG:[invalid] style_emoticons/default/dry.gif) (I mean in the site discussion sub-forum)

Nothing can help those people. Just look at all the noobs asking about why they can't upload lately... (IMG:[invalid] style_emoticons/default/dry.gif)
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post Apr 27 2012, 12:45
Post #3629
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QUOTE(Maximum_Joe @ Apr 26 2012, 21:23) *

Nothing can help those people. Just look at all the noobs asking about why they can't upload lately... (IMG:[invalid] style_emoticons/default/dry.gif)

No dude, guys like you help out alot, I don't understand that code stuff on the wiki page (HV). So it helps to have some real life veteran explain things i detail -- thanks again.
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post Apr 27 2012, 13:17
Post #3630
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QUOTE(reaperx @ Apr 27 2012, 18:45) *

No dude, guys like you help out alot, I don't understand that code stuff on the wiki page (HV). So it helps to have some real life veteran explain things i detail -- thanks again.


I would like to know what you mean by 'code stuff', so we may improve user satisfaction. (IMG:[invalid] style_emoticons/default/smile.gif)
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post Apr 27 2012, 15:40
Post #3631
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How is the Protection(spell) applied?
I know it is equipment dependent, since there is absolutely no change if I use it naked, but I'm not seeing a 25% increase no matter how I do the math.
The closest I can estimate is that it is doubling each equipment's individual mitigations, but that could just be coincidence depending on how Supportive Proficiency is applied to it, if at all.

The Shield/Barrier Scrolls both reduced damage by 25% regardless of which armor set I used, even naked, exactly as they state, so they were no help.
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post Apr 27 2012, 16:10
Post #3632
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QUOTE(kjeron @ Apr 27 2012, 20:40) *

How is the Protection(spell) applied?
I know it is equipment dependent, since there is absolutely no change if I use it naked, but I'm not seeing a 25% increase no matter how I do the math.
The closest I can estimate is that it is doubling each equipment's individual mitigations, but that could just be coincidence depending on how Supportive Proficiency is applied to it, if at all.

The Shield/Barrier Scrolls both reduced damage by 25% regardless of which armor set I used, even naked, exactly as they state, so they were no help.


It's 25% of your armors, not the number you see in character page.
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post Apr 27 2012, 16:53
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QUOTE(ChosenUno @ Apr 27 2012, 09:10) *

It's 25% of your armors, not the number you see in character page.

I know, but what I'm seeing is double(+100%) the amount my armor's provide, not +25%.

Example:
My Mitigation is going from:
(1 - head) * (1 - body) * (1 - hand) * (1 - legs) * (1 - feet) * (1 - aura) * (1 - str*.004) * (1 - end*.007)
to approximately this with Protection:
(1 - 2*head) * (1 - 2*body) * (1 - 2*hand) * (1 - 2*legs) * (1 - 2*feet) * (1 - aura) * (1 - str*.004) * (1 - end*.007)


This post has been edited by kjeron: Apr 27 2012, 17:02
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post Apr 27 2012, 16:55
Post #3634
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QUOTE(kjeron @ Apr 27 2012, 22:53) *

I know, but what I'm seeing is double(+100%) the amount my armor's provide, not +25%.


Considered specific mitigation?

This post has been edited by varst: Apr 27 2012, 16:55
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post Apr 27 2012, 17:13
Post #3635
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QUOTE(varst @ Apr 27 2012, 09:55) *

Considered specific mitigation?

I did, the Cloth Set wouldn't have any to increase, yet it had the same doubling effect as light/heavy.
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post Apr 27 2012, 17:49
Post #3636
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QUOTE(kjeron @ Apr 27 2012, 23:13) *

I did, the Cloth Set wouldn't have any to increase, yet it had the same doubling effect as light/heavy.


You probably need to double-confirm with skillchip then
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post Apr 27 2012, 18:09
Post #3637
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I'll get to it
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post Apr 27 2012, 19:24
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QUOTE(varst @ Apr 27 2012, 04:17) *

I would like to know what you mean by 'code stuff', so we may improve user satisfaction. (IMG:[invalid] style_emoticons/default/smile.gif)

I mean the dawn of a new day = (dawn_credits = round(random(5..15) * (1 + hath_perk_mod)).
I'm only getting like 9 credits, and I don't know if it's because I'm a low rank, or if I have to upgrade or add
something to my equipment.
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post Apr 27 2012, 20:47
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QUOTE(kjeron @ Apr 27 2012, 14:53) *

I know, but what I'm seeing is double(+100%) the amount my armor's provide, not +25%.

Example:
My Mitigation is going from:
(1 - head) * (1 - body) * (1 - hand) * (1 - legs) * (1 - feet) * (1 - aura) * (1 - str*.004) * (1 - end*.007)
to approximately this with Protection:
(1 - 2*head) * (1 - 2*body) * (1 - 2*hand) * (1 - 2*legs) * (1 - 2*feet) * (1 - aura) * (1 - str*.004) * (1 - end*.007)


Ironically. I am getting exactly the same results with the spell Protection as I am with the Defend. A 25% mitigation increase... I will get back to you all soon, but kjeron, can you please post the mitigation's you have from each individual piece of gear as well as your aura level and your str/end as seen on your character sheet when you scroll down on the statistics tab on the right side of the screen? Thanks (IMG:[invalid] style_emoticons/default/smile.gif)
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post Apr 27 2012, 21:12
Post #3640
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QUOTE(reaperx @ Apr 28 2012, 00:24) *

I mean the dawn of a new day = (dawn_credits = round(random(5..15) * (1 + hath_perk_mod)).
I'm only getting like 9 credits, and I don't know if it's because I'm a low rank, or if I have to upgrade or add
something to my equipment.


wanna see mine?

It is the dawn of a new day!
Reflecting on your journey so far, you find that you are a little wiser.
You gain 8,038,635 EXP!
You gain 6 Credits

only random between 5 to 15 credits if you have no single hath perks mod (award&aura)
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