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> HV Questions Thread, For questions about how it works

 
post Sep 3 2011, 16:24
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varst



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QUOTE(Randommember @ Sep 3 2011, 22:10) *

Yes, but what I was wondering is what attacks are magical and which are physical.
So the damage type does not decide if it is magical or physical. And standard attacks are physical.
And skills can be physical or magical, and can have either damage type, making it impossible to know if they are doing a physical or magical attack?


All standard attacks are physical.
Whether skills are physical and magical depends on its monster type....right now.
Only elemental are dealing magical skill attacks now, if I remember correctly.
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post Sep 3 2011, 23:36
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I can't seem to find anything about it (I also can't seem to focus my eyes today, stupid heatwave), so I'll ask here.

At what power level does your monster start appearing in battles?
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post Sep 3 2011, 23:43
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1.
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post Sep 4 2011, 02:12
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could someone explain me if the X-attack abilitie is a good thing. i don't understand the sentence "decrease attack time". once activated, am I 25% faster or slower than mobs?

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post Sep 4 2011, 07:34
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25% faster.
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post Sep 4 2011, 08:13
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QUOTE(Maximum_Joe @ Sep 4 2011, 07:34) *

25% faster.



ok thanks, i tough the profeciencie bonus gave a speed malus (IMG:[invalid] style_emoticons/default/smile.gif)
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post Sep 5 2011, 08:46
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Is it just me, or does raising the INT of a monster with no magic actually hurt its performance (rather than provide no benefit)?

I came to this idea based on the fact that monster skills take 50% MP (and the assumption that being able to use its skill more often is good). According to Patch 0.6.0, monsters have the same stat system as players, so the information from the wiki on character stats should basically apply to them, right? In that case...

Turns until skill can be used = .5 * Max MP / MP Regen

Max MP depends on level, INT, and WIS, while MP Regen depends only on WIS. This would imply that raising INT increases the time it takes until a monster can use its skill. The other benefits of INT would do nothing for a monster with no magic skill, so this would be the only noticeable effect.

Does this make sense in theory? Is there an error in my line of thought, or a difference between monster and character mechanics that I don't know about, or something?

This post has been edited by Hitsuyou-H: Sep 5 2011, 08:51
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post Sep 5 2011, 11:07
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IIRC monsters regen 5% MP/SP per round? (IMG:[invalid] style_emoticons/default/unsure.gif)

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post Sep 5 2011, 11:34
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Ah, I see. Thanks. I had a feeling that regen didn't follow the character mechanics. (And I just realized I could've verified with scan, but oh well.)
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post Sep 6 2011, 02:41
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Is it just me, or are the bonuses for metallic auras not accurate on the wiki any more? I'm getting the credit/hath benefits of Catgirl Aura (and possibly more, but I don't know any way to easily measure that) despite having only Quintstar.
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post Sep 6 2011, 04:33
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Well, the wiki DOES say: "Please note that the credit and hath values of these auras have recently been raised and this information is slightly out-of-date. [1]"

It just hasn't been updated yet, I suppose.

Though now I wonder how many Hath people with the Catgirl Aura get each day... (IMG:[invalid] style_emoticons/default/blink.gif)
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post Sep 6 2011, 06:33
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Yea I put in that note a month ago. Kinda can't put in the new values myself since I don't have a single non-rainbow aura...
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post Sep 6 2011, 06:55
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QUOTE(coredumperror @ Sep 6 2011, 08:41) *

Is it just me, or are the bonuses for metallic auras not accurate on the wiki any more? I'm getting the credit/hath benefits of Catgirl Aura (and possibly more, but I don't know any way to easily measure that) despite having only Quintstar.


If I remember it correctly, it should be something like 1000 credits and 1 hath per star each day.
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post Sep 6 2011, 07:47
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Alright I used the search function but couldn't figure out an answer. Are the Energy Drinks a drop? I have never gotten one and I never see them in the store.

EDIT: I was about level 95 when the energy drinks were introduced and I have not found one, is it just an incredibly low drop rate?

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post Sep 6 2011, 07:51
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You can only get them from Artifacts at the Shrine. They're pretty pricey if you buy them from other players.
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post Sep 6 2011, 07:53
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QUOTE(cmal @ Sep 5 2011, 22:51) *

You can only get them from Artifacts at the Shrine. They're pretty pricey if you buy them from other players.

Combined with the fact that I never get artifacts as drops... *sigh* I'm fucked if I do, I'm fucked if I don't.

Thanks anyways, at least now I have an answer.
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post Sep 6 2011, 08:35
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QUOTE(varst @ Sep 5 2011, 21:55) *

If I remember it correctly, it should be something like 1000 credits and 1 hath per star each day.

That does seem to match with my own aura. Can anyone who has a different number of stars confirm that they get 1 Hath and 1000 Credits per star each day?
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post Sep 6 2011, 08:39
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QUOTE(coredumperror @ Sep 5 2011, 23:35) *

That does seem to match with my own aura. Can anyone who has a different number of stars confirm that they get 1 Hath and 1000 Credits per star each day?

I get 1k credits and 1 hath every day with my golden star.
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post Sep 6 2011, 16:54
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I'll put that in if I get 1 more confirmation from someone with more than 1 star (catgirl would be nice).
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post Sep 6 2011, 17:13
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QUOTE(Maximum_Joe @ Sep 6 2011, 22:54) *

I'll put that in if I get 1 more confirmation from someone with more than 1 star (catgirl would be nice).


it is always painful for me to search the exact thread where I have read certain information, but here are the words from Tenb.

https://forums.e-hentai.org/index.php?showtopic=41349

This post has been edited by varst: Sep 6 2011, 17:14
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