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HV Questions Thread, For questions about how it works |
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Jun 1 2011, 06:18
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PK678353
Group: Gold Star Club
Posts: 1,454
Joined: 7-November 10

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And the second. Hito was selling two Exquisite Bucklers of the Barrier a few days ago. They were tempting too, 20%+ block for negligible Burden/Interference.
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Jun 1 2011, 08:01
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loressan
Group: Members
Posts: 1,787
Joined: 11-July 09

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did anyone noticed or just my bad luck is special items still dropped?
flower vase and others? because its never drop to me like a 7-8 months
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Jun 1 2011, 08:17
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Maximum_Joe
Group: Gold Star Club
Posts: 24,074
Joined: 17-April 11

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QUOTE(loressan @ May 31 2011, 22:01)  did anyone noticed or just my bad luck is special items still dropped?
flower vase and others? because its never drop to me like a 7-8 months
They're rare drops. (IMG:[ invalid] style_emoticons/default/biggrin.gif) Also, I've gotten 6 of them in the last month just to give my share of data.
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Jun 1 2011, 08:22
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loressan
Group: Members
Posts: 1,787
Joined: 11-July 09

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yes i know that
its impossible that not even dropped once like a long long time,its nothing to do with rare or anything.
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Jun 2 2011, 06:51
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PK678353
Group: Gold Star Club
Posts: 1,454
Joined: 7-November 10

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Eh, the RNG is a capricious bitch.
So's probability. For a drop with say, a 1/10000 chance per kill, you have to kill about 46,000 monsters before you have a 99% chance of getting one.
I have no idea what Flower Vase's drop rate is, but it's probably on that order of magnitude.
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Jun 4 2011, 17:21
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ST-Ru
Group: Catgirl Camarilla
Posts: 2,468
Joined: 11-June 10

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question: I notice that in the equipment shop at BAZAAR, the goods is much less than past. when April, there always has 3 pages or more Heavy Armors, and only 1 page now. the high level equipment (lv200~300) is less than past too. Does anything be changed? (IMG:[ invalid] style_emoticons/default/smile.gif) This post has been edited by ST-Ru: Jun 4 2011, 17:22
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Jun 4 2011, 19:13
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Tsunade_lover
Group: Gold Star Club
Posts: 2,719
Joined: 20-July 08

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Equipment has a much shorter life once they are sold to the bazaar
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Jun 4 2011, 19:14
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flint
Group: Gold Star Club
Posts: 1,412
Joined: 3-November 08

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More specifically 15 minutes since recently.
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Jun 5 2011, 11:41
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ST-Ru
Group: Catgirl Camarilla
Posts: 2,468
Joined: 11-June 10

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Tks for you two's answer (IMG:[ invalid] style_emoticons/default/smile.gif) This post has been edited by ST-Ru: Jun 5 2011, 11:42
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Jun 6 2011, 07:22
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4EverLost
Group: Gold Star Club
Posts: 36,632
Joined: 2-April 10

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QUOTE(flint @ Jun 4 2011, 17:14)  More specifically 15 minutes since recently.
Oh? Was it too full when they lasted 60 mins?
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Jun 6 2011, 07:26
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Eutopia
Group: Members
Posts: 2,392
Joined: 15-March 09

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QUOTE(4EverLost @ Jun 6 2011, 07:22)  Oh? Was it too full when they lasted 60 mins?
Think it lagged for some ppl.
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Jun 7 2011, 04:59
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HexElf
Newcomer
  Group: Members
Posts: 58
Joined: 11-June 07

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Okay I read the FAQ, read the EH wiki and I looked around the other threads and this is where it was suggested that I needed to go. I asked this in the patch notes forum before but maybe that was not the ideal place.
Anyway, what I am wondering is why my lab monsters suddenly completely stopped being active several weeks ago? Or specifically, I noticed this right after Save Skills option was added.
I originally chalked it up to there being more and more home-brew monsters so that their progress would slow down a bit but the latest scrubby monsters I've made look like they haven't even gotten lucky once in all that time. The monsters in question are:
1. Blame Vonspektre Monster ID: 3857 Powerlevel: 5
2. Asuka Kazama Monster ID: 3989 Powerlevel: 8 (since some minutes ago)
3. The Cloud of Darkness Monster ID: 4734 Powerlevel: 3
4. Supergirl (still has 0 battles won) Monster ID: 5989 Powerlevel: 3
5. Krystal Fox (still has 0 battles won) Monster ID: 6453 Powerlevel: 6
And my own level is currently: 64
I think the monster lab is a fun idea and all but it's starting to feel like pointless investment to upgrade monsters that are never used. As far as I know Monsters only need one upgrade to become active.
Thanks for any help regarding this matter.
This post has been edited by HexElf: Jun 7 2011, 05:00
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Jun 7 2011, 05:16
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grumpymal
Group: Gold Star Club
Posts: 10,923
Joined: 2-April 08

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QUOTE(HexElf @ Jun 6 2011, 22:59)  Okay I read the FAQ, read the EH wiki and I looked around the other threads and this is where it was suggested that I needed to go. I asked this in the patch notes forum before but maybe that was not the ideal place.
Anyway, what I am wondering is why my lab monsters suddenly completely stopped being active several weeks ago? Or specifically, I noticed this right after Save Skills option was added.
I originally chalked it up to there being more and more home-brew monsters so that their progress would slow down a bit but the latest scrubby monsters I've made look like they haven't even gotten lucky once in all that time. The monsters in question are:
1. Blame Vonspektre Monster ID: 3857 Powerlevel: 5
2. Asuka Kazama Monster ID: 3989 Powerlevel: 8 (since some minutes ago)
3. The Cloud of Darkness Monster ID: 4734 Powerlevel: 3
4. Supergirl (still has 0 battles won) Monster ID: 5989 Powerlevel: 3
5. Krystal Fox (still has 0 battles won) Monster ID: 6453 Powerlevel: 6
And my own level is currently: 64
I think the monster lab is a fun idea and all but it's starting to feel like pointless investment to upgrade monsters that are never used. As far as I know Monsters only need one upgrade to become active.
Thanks for any help regarding this matter.
QUOTE(cmal @ May 22 2011, 15:02)  [...]its because they're less than speed bumps. They only get kills because of weak lowbies or piggybacking in a round where a player happens to get killed. Its that simple.
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Jun 7 2011, 07:08
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HexElf
Newcomer
  Group: Members
Posts: 58
Joined: 11-June 07

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Is it really that simple? Or did something change drastically recently because my first monster was getting at least a LUCKY kill or two every day and now suddenly it can't get a single one in nearly a month even by piggybacking?
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Jun 7 2011, 15:06
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yggdrasilseedd
Newcomer
 Group: Gold Star Club
Posts: 40
Joined: 4-December 10

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What is Kamar and Power ? Some aura + % Power, right? Then will it increase the damage of my char in HV ?
This post has been edited by yggdrasilseedd: Jun 7 2011, 15:07
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Jun 7 2011, 16:00
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Sayo Aisaka
Group: Members
Posts: 4,556
Joined: 27-September 08

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QUOTE(HexElf @ Jun 7 2011, 06:08)  Is it really that simple?
No. The only way for monsters to get no kills at all would be if no one ever met them. But why no one's meeting them, we don't know. QUOTE(yggdrasilseedd @ Jun 7 2011, 14:06)  What is Kamar and Power ? Some aura + % Power, right? Then will it increase the damage of my char in HV ?
The Karma System. 1/7 of your karma power is added to your Spirit Points. It increases the power of your Spirit Attack slightly, but apart from that it's completely useless.
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Jun 7 2011, 16:33
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Ballistic9
Group: Members
Posts: 4,761
Joined: 4-January 09

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When you imbue someone with karma, does it reduce your karma power SP bonus? Are the karma trainings worth it to boost SP for spirit shield / spark of life?
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Jun 7 2011, 16:37
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Maximum_Joe
Group: Gold Star Club
Posts: 24,074
Joined: 17-April 11

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QUOTE(Ballistic9 @ Jun 7 2011, 06:33)  When you imbue someone with karma, does it reduce your karma power SP bonus? Are the karma trainings worth it to boost SP for spirit shield / spark of life?
No and no.
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Jun 7 2011, 23:29
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Sayo Aisaka
Group: Members
Posts: 4,556
Joined: 27-September 08

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This is because equipment bonuses, shrine bonuses and Karma power are all included when calculating your base SP. It doesn't matter what number that comes to, since those spells will always consume the same fraction of it when they trigger.
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Jun 9 2011, 03:55
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covolt
Lurker
Group: Recruits
Posts: 8
Joined: 19-May 11

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http://ehwiki.org/wiki/Character_StatsIt says INT will raise the magic accuracy by 1% about every 25 point The situation is... Magic Accuracy was 79 When the INT was 49. I increased the INT to 51 but it doesn't affect Magic Accuracy. Magic Accuracy is still 79. (IMG:[ invalid] style_emoticons/default/cry.gif) Am i misunderstood ??? This post has been edited by covolt: Jun 9 2011, 04:09
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