Welcome Guest ( Log In | Register )

297 Pages V « < 132 133 134 135 136 > »   
Closed TopicStart new topic
> HV Questions Thread, For questions about how it works

 
post Jun 1 2011, 06:18
Post #2661
PK678353



Old Marshal Winter
*******
Group: Gold Star Club
Posts: 1,454
Joined: 7-November 10
Level 345 (Godslayer)


And the second. Hito was selling two Exquisite Bucklers of the Barrier a few days ago. They were tempting too, 20%+ block for negligible Burden/Interference.
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Jun 1 2011, 08:01
Post #2662
loressan



Ratchet and Clank Sidekick
*******
Group: Members
Posts: 1,787
Joined: 11-July 09
Level 288 (Godslayer)


did anyone noticed or just my bad luck is special items still dropped?

flower vase and others? because its never drop to me like a 7-8 months
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Jun 1 2011, 08:17
Post #2663
Maximum_Joe



Legendary Poster
***********
Group: Gold Star Club
Posts: 24,074
Joined: 17-April 11
Level 500 (Dovahkiin)


QUOTE(loressan @ May 31 2011, 22:01) *

did anyone noticed or just my bad luck is special items still dropped?

flower vase and others? because its never drop to me like a 7-8 months


They're rare drops. (IMG:[invalid] style_emoticons/default/biggrin.gif)

Also, I've gotten 6 of them in the last month just to give my share of data.
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Jun 1 2011, 08:22
Post #2664
loressan



Ratchet and Clank Sidekick
*******
Group: Members
Posts: 1,787
Joined: 11-July 09
Level 288 (Godslayer)


yes i know that

its impossible that not even dropped once like a long long time,its nothing to do with rare or anything.
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Jun 2 2011, 06:51
Post #2665
PK678353



Old Marshal Winter
*******
Group: Gold Star Club
Posts: 1,454
Joined: 7-November 10
Level 345 (Godslayer)


Eh, the RNG is a capricious bitch.

So's probability. For a drop with say, a 1/10000 chance per kill, you have to kill about 46,000 monsters before you have a 99% chance of getting one.

I have no idea what Flower Vase's drop rate is, but it's probably on that order of magnitude.
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Jun 4 2011, 17:21
Post #2666
ST-Ru



Active Poster
*******
Group: Catgirl Camarilla
Posts: 2,468
Joined: 11-June 10
Level 500 (Godslayer)


question:
I notice that in the equipment shop at BAZAAR, the goods is much less than past.
when April, there always has 3 pages or more Heavy Armors, and only 1 page now.
the high level equipment (lv200~300) is less than past too.

Does anything be changed? (IMG:[invalid] style_emoticons/default/smile.gif)

This post has been edited by ST-Ru: Jun 4 2011, 17:22
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Jun 4 2011, 19:13
Post #2667
Tsunade_lover



Veteran Poster
********
Group: Gold Star Club
Posts: 2,719
Joined: 20-July 08
Level 258 (Godslayer)


Equipment has a much shorter life once they are sold to the bazaar
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Jun 4 2011, 19:14
Post #2668
flint



Dat ain't no pony.
*******
Group: Gold Star Club
Posts: 1,412
Joined: 3-November 08
Level 468 (Godslayer)


More specifically 15 minutes since recently.
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Jun 5 2011, 11:41
Post #2669
ST-Ru



Active Poster
*******
Group: Catgirl Camarilla
Posts: 2,468
Joined: 11-June 10
Level 500 (Godslayer)


Tks for you two's answer (IMG:[invalid] style_emoticons/default/smile.gif)

This post has been edited by ST-Ru: Jun 5 2011, 11:42
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Jun 6 2011, 07:22
Post #2670
4EverLost



Just 1 of Santa's little Helpers
************
Group: Gold Star Club
Posts: 36,632
Joined: 2-April 10
Level 463 (Godslayer)


QUOTE(flint @ Jun 4 2011, 17:14) *

More specifically 15 minutes since recently.


Oh? Was it too full when they lasted 60 mins?
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Jun 6 2011, 07:26
Post #2671
Eutopia



Active Poster
*******
Group: Members
Posts: 2,392
Joined: 15-March 09
Level 438 (Godslayer)


QUOTE(4EverLost @ Jun 6 2011, 07:22) *

Oh? Was it too full when they lasted 60 mins?

Think it lagged for some ppl.
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Jun 7 2011, 04:59
Post #2672
HexElf



Newcomer
**
Group: Members
Posts: 58
Joined: 11-June 07
Level 177 (Destined)


Okay I read the FAQ, read the EH wiki and I looked around the other threads and this is where it was suggested that I needed to go. I asked this in the patch notes forum before but maybe that was not the ideal place.

Anyway, what I am wondering is why my lab monsters suddenly completely stopped being active several weeks ago? Or specifically, I noticed this right after Save Skills option was added.

I originally chalked it up to there being more and more home-brew monsters so that their progress would slow down a bit but the latest scrubby monsters I've made look like they haven't even gotten lucky once in all that time. The monsters in question are:

1. Blame Vonspektre
Monster ID: 3857
Powerlevel: 5

2. Asuka Kazama
Monster ID: 3989
Powerlevel: 8 (since some minutes ago)

3. The Cloud of Darkness
Monster ID: 4734
Powerlevel: 3

4. Supergirl (still has 0 battles won)
Monster ID: 5989
Powerlevel: 3

5. Krystal Fox (still has 0 battles won)
Monster ID: 6453
Powerlevel: 6

And my own level is currently: 64

I think the monster lab is a fun idea and all but it's starting to feel like pointless investment to upgrade monsters that are never used. As far as I know Monsters only need one upgrade to become active.

Thanks for any help regarding this matter.

This post has been edited by HexElf: Jun 7 2011, 05:00
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Jun 7 2011, 05:16
Post #2673
grumpymal



I hate everything >:C
***********
Group: Gold Star Club
Posts: 10,923
Joined: 2-April 08
Level 362 (Godslayer)


QUOTE(HexElf @ Jun 6 2011, 22:59) *

Okay I read the FAQ, read the EH wiki and I looked around the other threads and this is where it was suggested that I needed to go. I asked this in the patch notes forum before but maybe that was not the ideal place.

Anyway, what I am wondering is why my lab monsters suddenly completely stopped being active several weeks ago? Or specifically, I noticed this right after Save Skills option was added.

I originally chalked it up to there being more and more home-brew monsters so that their progress would slow down a bit but the latest scrubby monsters I've made look like they haven't even gotten lucky once in all that time. The monsters in question are:

1. Blame Vonspektre
Monster ID: 3857
Powerlevel: 5

2. Asuka Kazama
Monster ID: 3989
Powerlevel: 8 (since some minutes ago)

3. The Cloud of Darkness
Monster ID: 4734
Powerlevel: 3

4. Supergirl (still has 0 battles won)
Monster ID: 5989
Powerlevel: 3

5. Krystal Fox (still has 0 battles won)
Monster ID: 6453
Powerlevel: 6

And my own level is currently: 64

I think the monster lab is a fun idea and all but it's starting to feel like pointless investment to upgrade monsters that are never used. As far as I know Monsters only need one upgrade to become active.

Thanks for any help regarding this matter.

QUOTE(cmal @ May 22 2011, 15:02) *

[...]its because they're less than speed bumps. They only get kills because of weak lowbies or piggybacking in a round where a player happens to get killed. Its that simple.
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Jun 7 2011, 07:08
Post #2674
HexElf



Newcomer
**
Group: Members
Posts: 58
Joined: 11-June 07
Level 177 (Destined)


Is it really that simple? Or did something change drastically recently because my first monster was getting at least a LUCKY kill or two every day and now suddenly it can't get a single one in nearly a month even by piggybacking?
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Jun 7 2011, 15:06
Post #2675
yggdrasilseedd



Newcomer
*
Group: Gold Star Club
Posts: 40
Joined: 4-December 10
Level 146 (Ascended)


What is Kamar and Power ?
Some aura + % Power, right? Then will it increase the damage of my char in HV ?

This post has been edited by yggdrasilseedd: Jun 7 2011, 15:07
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Jun 7 2011, 16:00
Post #2676
Sayo Aisaka



I have no Item Sluts :(
********
Group: Members
Posts: 4,556
Joined: 27-September 08
Level 197 (Destined)


QUOTE(HexElf @ Jun 7 2011, 06:08) *

Is it really that simple?

No. The only way for monsters to get no kills at all would be if no one ever met them. But why no one's meeting them, we don't know.

QUOTE(yggdrasilseedd @ Jun 7 2011, 14:06) *

What is Kamar and Power ?
Some aura + % Power, right? Then will it increase the damage of my char in HV ?

The Karma System.
1/7 of your karma power is added to your Spirit Points. It increases the power of your Spirit Attack slightly, but apart from that it's completely useless.
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Jun 7 2011, 16:33
Post #2677
Ballistic9



(*¯~¯)╯彡┻━┻
********
Group: Members
Posts: 4,761
Joined: 4-January 09
Level 331 (Godslayer)


When you imbue someone with karma, does it reduce your karma power SP bonus? Are the karma trainings worth it to boost SP for spirit shield / spark of life?
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Jun 7 2011, 16:37
Post #2678
Maximum_Joe



Legendary Poster
***********
Group: Gold Star Club
Posts: 24,074
Joined: 17-April 11
Level 500 (Dovahkiin)


QUOTE(Ballistic9 @ Jun 7 2011, 06:33) *

When you imbue someone with karma, does it reduce your karma power SP bonus? Are the karma trainings worth it to boost SP for spirit shield / spark of life?


No and no.
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Jun 7 2011, 23:29
Post #2679
Sayo Aisaka



I have no Item Sluts :(
********
Group: Members
Posts: 4,556
Joined: 27-September 08
Level 197 (Destined)


This is because equipment bonuses, shrine bonuses and Karma power are all included when calculating your base SP. It doesn't matter what number that comes to, since those spells will always consume the same fraction of it when they trigger.
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Jun 9 2011, 03:55
Post #2680
covolt



Lurker
Group: Recruits
Posts: 8
Joined: 19-May 11
Level 214 (Godslayer)


http://ehwiki.org/wiki/Character_Stats
It says INT will raise the magic accuracy by 1% about every 25 point
The situation is...
Magic Accuracy was 79 When the INT was 49.
I increased the INT to 51 but it doesn't affect Magic Accuracy.
Magic Accuracy is still 79. (IMG:[invalid] style_emoticons/default/cry.gif) Am i misunderstood ???

This post has been edited by covolt: Jun 9 2011, 04:09
User is offlineProfile CardPM
Go to the top of the page
+Quote Post


297 Pages V « < 132 133 134 135 136 > » 
Closed TopicStart new topic
1 User(s) are reading this topic (1 Guests and 0 Anonymous Users)
0 Members:

 


Lo-Fi Version Time is now: 18th May 2025 - 20:46