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> HV Questions Thread, For questions about how it works

 
post Mar 26 2011, 16:13
Post #2441
hgbdd



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QUOTE((Cheater) KamuiSeph @ Mar 26 2011, 13:20) *

So I should be spending my blood tokens on FSM then?
For trying your luck? Yeah, and if you can get 6 tokens per day on average, perhaps FSM&IPU.
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post Mar 26 2011, 16:29
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QUOTE(cmdct @ Mar 26 2011, 16:13) *

For trying your luck? Yeah, and if you can get 6 tokens per day on average, perhaps FSM&IPU.

6 tokens per day? That's optimistic at best.
My current rate is 2.333334 Tokens per day (IMG:[invalid] style_emoticons/default/laugh.gif)
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post Mar 26 2011, 21:34
Post #2443
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QUOTE(cmdct @ Mar 26 2011, 05:10) *

Welcome back (IMG:[invalid] style_emoticons/default/smile.gif)

Well let's see what's "new relevant stuff", for a mage like you.
-First action time as been changed, Here's the details:
CODE
Base action speed = 100 + AGI / 3

Boost from Haste (spell) = 20 + Supportive prof / 2.5
Boost from Haste (Scroll) = 100

Action speed = max (base action speed + boost from Haste, 400)

Base action time = 500 - action speed

Time multiplier = action specific multiplier * X-action multiplier
Some action specific values are:
Normal attack = 1.0
Defend = 1.0
Magic Missile = 1.1
I haven't looked at any others.

X-action multiplier = .75 if player has the appropriate X-* ability, 1.0 otherwise

Burden penalty = (Burden - 20) / 2 if Burden > 20, 0 otherwise

Action time = (base action time * time multiplier) + Burden penalty

-Spell dmg:
CODE
Spell damage = Base damage*(1.5 if a crit)*(1.5 if Channeled)*(1+MDM)*(1+EDB+rating)*(1+prof/200)*(1-interference/100)

Arcane Focus adds MDM in the formula this way = 10 + ( supportive proficiency/25 ) (among another things)
Infusions add rating.
(this also means EDB gear normally give more dmg output than similar proficiency bonus gear. I'll leave the calc's for you.
Another thing is, although we still don't know how the ratings go in the calc formula (magic vs barrier), we do know the higher our magic rating is, will be more effective against enemies with higher barrier rating as well.

-Deprecating proficiency now increase the durations of D. spells by twice rate now.
-PA no longer reduce enemy's barrier rating

I think that's all for now. Essentially you play the same way for GF/IW/Arenas, but it's easier with haste, you are faster now.
For Gods on higher difficulties, full Curse-weaver set, Blind will practically make them miss all hits, and flower vase+bubble-gum+poison= OMG dmg for hundreds of rounds.

-Get Blind, and absorb if you want. Barrier and spike spells still not important.

Edit:
The trophies are like the ones last year, keep it or use them that's your call.
The artifact, gives the same rewards like the common one, I would prefer to keep it.
Btw:


This is great info! Thanks a ton cmdct!
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post Mar 26 2011, 22:51
Post #2444
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Edit:
Wrong thread.
I need glasses ~_~

This post has been edited by (Cheater) KamuiSeph: Mar 26 2011, 22:55
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post Mar 27 2011, 02:50
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I'm a spellcaster- is there any reason to raise my shield proficiency (the one I can see in the character screen)?
--- edit ----

Just to clarify, I'm not really clear on how shield proficiency works. The other questions just got tacked on, but I'll remove them.

This post has been edited by ForbiddenOne: Mar 27 2011, 03:15
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post Mar 27 2011, 02:52
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QUOTE(ForbiddenOne @ Mar 26 2011, 17:50) *

I'm a spellcaster- is there any reason to raise my shield proficiency (the one I can see in the character screen)?

How about light and heavy armor proficiencies?

Or any of the weapon proficiencies other than staff?

Or STR or DEX? (presumably its okay to raise all of the other stats equally...?)

These aren't questions about how it works.
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post Mar 27 2011, 03:20
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Am I correct to assume each point of LotD adds 100 loot quality?
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post Mar 27 2011, 03:26
Post #2448
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QUOTE(Ballistic9 @ Mar 26 2011, 18:20) *

Am I correct to assume each point of LotD adds 100 loot quality?


No. It adds 1% as it says. How much that ACTUALLY is, we don't know.
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post Mar 27 2011, 21:10
Post #2449
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QUOTE(ForbiddenOne @ Mar 27 2011, 01:50) *

I'm a spellcaster- is there any reason to raise my shield proficiency (the one I can see in the character screen)?
--- edit ----

Just to clarify, I'm not really clear on how shield proficiency works. The other questions just got tacked on, but I'll remove them.

Shield proficiency only works when you wear a shield.
http://ehwiki.org/wiki/Proficiencies
http://ehwiki.org/wiki/Counter-Attack
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post Mar 27 2011, 22:14
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QUOTE(Conquest101 @ Mar 27 2011, 04:26) *

No. It adds 1% as it says. How much that ACTUALLY is, we don't know.

On that note, why doesn't Tenb just tell us?
I mean... Is there a point in keeping it vague?
Or does he enjoy making us bang our heads on the keyboard (IMG:[invalid] style_emoticons/default/laugh.gif) ?
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post Mar 27 2011, 22:35
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I'd guess that, if he tells us too much about how things work, it becomes significantly easier to exploit potentially unknown bugs, get too many credits, etc. Besides, it gives us in the community the ability to speculate, which adds to the discussion of the game. If he just told us everything, these forums would be considerably more boring.

Now, I do have a question to add to this post:
Do we know the relative value of the trophies dropped by RoB monsters? I recently turned in the Noodly Apendage that I got from defeating FSM about a year ago, and I got a really excellent upgrade staff. That makes me wonder if it's worth fighting the Legendaries (and maybe even gods, once I get appropriate sets of gear for them) as often as possible.

And if they are worth fighting a lot, I'm wondering what the most widely adopted strategies are against them? Especially for mages. Last time I fought them I was relying on Penetrated Armor and Holy spells (and Wind for Konata) for damage, and Silence/RegenII for defense. But now that PA doesn't affect magic, what should I do?

I'm sure this has been explained somewhere, so either a quick description so I know what to look for in other threads, or maybe even a link to the appropriate posts, is all I really need.

Thanks!
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post Mar 27 2011, 22:58
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QUOTE(coredumperror @ Mar 27 2011, 23:35) *

And if they are worth fighting a lot, I'm wondering what the most widely adopted strategies are against them? Especially for mages. Last time I fought them I was relying on Penetrated Armor and Holy spells (and Wind for Konata) for damage, and Silence/RegenII for defense. But now that PA doesn't affect magic, what should I do?

I'm sure this has been explained somewhere, so either a quick description so I know what to look for in other threads, or maybe even a link to the appropriate posts, is all I really need.

Thanks!

I've already started grinding FSM daily (did it twice so far with relative ease, though it remains to be seen how I fare without flower vases, I will eventually run out of them (IMG:[invalid] style_emoticons/default/laugh.gif) )
Right now I recommend you go the curse weaver way.
Get a full CW set (mine gives me an extra of 152 Dep prof, but was pretty darn expensive. Something lower will obviously work as well). Once you get into the fight, weaken/blind/nerf/slow FSM.
Then get Channeling to proc, Buff yourself up (Arcane focus, regen II) I use SoL scrolls, but fell free to cast the regular SoL if you wish.
Then get channeling to proc once again. Since it's 4 turns, you can use flower vase and bubble gum and then cast a channeled, bubble gumed and vased Poison on FSM. Then just whale at him with your holy spells (don't forget divine infusions) and you'll pretty much be done with ease.

And also, don't accidentally override the super poison with regular poison. I suggest keeping poison off the quick cast bar. My set up is:
Banish/Magic Missile/Nerf/Slow/Weaken/Blind/SoL/Regen II/Cure II/Arcane Focus

This post has been edited by (Cheater) KamuiSeph: Mar 27 2011, 23:01
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post Mar 27 2011, 23:32
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QUOTE(coredumperror @ Mar 27 2011, 21:35) *

Now, I do have a question to add to this post:
Do we know the relative value of the trophies dropped by RoB monsters?
Noodles have +2500 bonus to the loot quality (Mysterious/Tenbora boxes have +5000), and some other lower trophies we can only speculate, but each legendary trophies tend to give better "quality" stuff than boss trophies, and some lucky guy got exquisites for the noodles.

QUOTE(coredumperror @ Mar 27 2011, 21:35) *

And if they are worth fighting a lot, I'm wondering what the most widely adopted strategies are against them?
Especially for mages. Last time I fought them I was relying on Penetrated Armor and Holy spells (and Wind for Konata) for damage, and Silence/RegenII for defense. But now that PA doesn't affect magic, what should I do?
What Kamui said, but you can still fight maging "normally", I forgot to mention it before, but infusions and scrolls auto-refill in battle if you had the "auto" selected previously, (btw scroll spark only spend 25% SP), channeling for casting buffs/debuffs, ET to recover mana, and whack them with spells untill they die.

Just a side note, if you decide to become a full time mage, INT/WIS+++++ (INT costing 3x exp than WIS), eventually with good gear you'll kill them directly by using Banish/Ragnarok/Soul burst (and using elixirs like crazy lol)
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post Mar 27 2011, 23:42
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QUOTE(cmdct @ Mar 27 2011, 23:32) *

and some lucky guy got exquisites for the noodles.

Thats pretty common. Too bad it is 99% cotton (IMG:[invalid] style_emoticons/default/dry.gif)
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post Mar 28 2011, 00:09
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QUOTE(Ichy @ Mar 27 2011, 22:42) *

Thats pretty common. Too bad it is 99% cotton (IMG:[invalid] style_emoticons/default/dry.gif)
No, what is pretty common are exquishits (IMG:[invalid] style_emoticons/default/tongue.gif)

This post has been edited by cmdct: Mar 28 2011, 00:10
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post Mar 28 2011, 01:11
Post #2456
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QUOTE((Cheater) KamuiSeph @ Mar 27 2011, 13:58) *
I've already started grinding FSM daily (did it twice so far with relative ease, though it remains to be seen how I fare without flower vases, I will eventually run out of them (IMG:[invalid] style_emoticons/default/laugh.gif) )
Right now I recommend you go the curse weaver way.
Get a full CW set (mine gives me an extra of 152 Dep prof, but was pretty darn expensive. Something lower will obviously work as well). Once you get into the fight, weaken/blind/nerf/slow FSM.
Then get Channeling to proc, Buff yourself up (Arcane focus, regen II) I use SoL scrolls, but fell free to cast the regular SoL if you wish.
Then get channeling to proc once again. Since it's 4 turns, you can use flower vase and bubble gum and then cast a channeled, bubble gumed and vased Poison on FSM. Then just whale at him with your holy spells (don't forget divine infusions) and you'll pretty much be done with ease.

Sweet, thanks for the awesomely detailed strategy! I'll look into picking up a CW set.

Do you tend to cast more than one C/BG/FV'ed Posion per battle, or does a single one last long enough to cover the whole fight? I ask because I'm wondering what other consumables you bring, so I can fill out my inventory properly.

QUOTE(cmdct @ Mar 27 2011, 14:32) *
Noodles have +2500 bonus to the loot quality (Mysterious/Tenbora boxes have +5000), and some other lower trophies we can only speculate, but each legendary trophies tend to give better "quality" stuff than boss trophies, and some lucky guy got exquisites for the noodles.

Sweet! I guess that explains the awesomeness of this staff I picked up from the noodles, which makes me definitely want to get FSM on farm status.

QUOTE(cmdct @ Mar 27 2011, 14:32) *
What Kamui said, but you can still fight maging "normally", I forgot to mention it before, but infusions and scrolls auto-refill in battle if you had the "auto" selected previously, (btw scroll spark only spend 25% SP), channeling for casting buffs/debuffs, ET to recover mana, and whack them with spells untill they die.

Just a side note, if you decide to become a full time mage, INT/WIS+++++ (INT costing 3x exp than WIS), eventually with good gear you'll kill them directly by using Banish/Ragnarok/Soul burst (and using elixirs like crazy lol)

Yes, I am planning to be a full-time mage, so I'd love to hear any other advice you've got about building my character for that purpose. Back before I left, I was building for level+10 into every stat, which I've succeeded at acquiring except that I have only level+3 in STR and level+0 in DEX so far. I see that you're suggesting a much stronger focus on INT, and somewhat less so on WIS, but what kind of balance do you like to keep on the other stats?

And what about abilities? Right now I have every EXP, HP, and MP tank filled out, as well as every deprecating, healing, and supportive spell (except Absorb, Heartseeker, Confuse, Barrier, and Flame Spikes). My offensive magics include every Elec tier filled, almost every Fire tier filled (just missing Tier 2's Rating bonus), both Holy tiers filled out, and Hurricane, Fimblvetr, and Pestilence (those 3 don't have their rating bonuses, since I'm out of AP). I don't yet have access to Tier 16 for the Tier 3 Wind spells or Spirit Shield.

If I were to do a respec of my abilities, are there any must haves that you'd suggest, which I don't have? Like, how useful is Soul Harvest? I haven't got that one at all.

What about spells you'd suggest that I drop to free up points? I remember picking up Lightning Spikes and Frost Spikes to help mitigate the damage from Konata and Ryouko's spirit attacks, but are they necessary?

This post has been edited by coredumperror: Mar 28 2011, 01:12
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post Mar 28 2011, 01:33
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QUOTE((Cheater) KamuiSeph @ Mar 27 2011, 13:58) *

I've already started grinding FSM daily (did it twice so far with relative ease, though it remains to be seen how I fare without flower vases, I will eventually run out of them (IMG:[invalid] style_emoticons/default/laugh.gif) )
Right now I recommend you go the curse weaver way.
Get a full CW set (mine gives me an extra of 152 Dep prof, but was pretty darn expensive. Something lower will obviously work as well). Once you get into the fight, weaken/blind/nerf/slow FSM.
Then get Channeling to proc, Buff yourself up (Arcane focus, regen II) I use SoL scrolls, but fell free to cast the regular SoL if you wish.
Then get channeling to proc once again. Since it's 4 turns, you can use flower vase and bubble gum and then cast a channeled, bubble gumed and vased Poison on FSM. Then just whale at him with your holy spells (don't forget divine infusions) and you'll pretty much be done with ease.

And also, don't accidentally override the super poison with regular poison. I suggest keeping poison off the quick cast bar. My set up is:
Banish/Magic Missile/Nerf/Slow/Weaken/Blind/SoL/Regen II/Cure II/Arcane Focus

Some advice: Never take advice from someone suggesting you employ a strategy requiring you to use Flower Vases and Bubble Gum to beat a boss.
And Curse Weaver gear? Really? I can't imagine a single reason I'd use that over Fox or Holy gear if you are doing it as a mage. I know I'm out of the loop on the strategies you crazy kids are employing these days, but I'm not THAT far out of the loop.
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post Mar 28 2011, 02:31
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Heh, calm down boggy, it's faster for many levels. I think I only need a gum to kill FSM on normal, which have the old value of a mana elixir, and they drop more frequent now, (or I'm just lucky I've gotten ~2 specials per day in the last few days I played), but yeah that strategic is much more for IWBTH.

QUOTE(coredumperror @ Mar 28 2011, 00:11) *

Do you tend to cast more than one C/BG/FV'ed Posion per battle, or does a single one last long enough to cover the whole fight? I ask because I'm wondering what other consumables you bring, so I can fill out my inventory properly.
Depends on how high your prof get, attention, "we" only tried +70 levels above yours (the change of deprecating prof is recent)
QUOTE(coredumperror @ Mar 28 2011, 00:11) *

Yes, I am planning to be a full-time mage, so I'd love to hear any other advice you've got about building my character for that purpose. (...) but what kind of balance do you like to keep on the other stats?
I used to have the first 4 stats at my level, and raise INT/WIS like I told before. I'm currently balancing again (back to my old origins), perhaps you should ask conquest101 for another point of view.
QUOTE(coredumperror @ Mar 28 2011, 00:11) *
And what about abilities?

Well I have the tree maxed, and despite I use only a few of them most of time, I use almost everything lol.
You have pretty much everything minimum you need, focus now on the last fire rating points, Pestilence is only necessary for IPU imo, and even then just until l250.
QUOTE(coredumperror @ Mar 28 2011, 00:11) *
If I were to do a respec of my abilities, are there any must haves that you'd suggest, which I don't have? Like, how useful is Soul Harvest? I haven't got that one at all.
Soul Harvest is only available at level 250, it's propose is to rape legendaries (IMG:[invalid] style_emoticons/default/smile.gif)
QUOTE(coredumperror @ Mar 28 2011, 00:11) *
What about spells you'd suggest that I drop to free up points? I remember picking up Lightning Spikes and Frost Spikes to help mitigate the damage from Konata and Ryouko's spirit attacks, but are they necessary?
Not really, SV+weaken+blind makes spark trigger very rarely for me.
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post Mar 28 2011, 03:11
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QUOTE(cmdct @ Mar 27 2011, 17:31) *
Well I have the tree maxed, and despite I use only a few of them most of time, I use almost everything lol.

Well you've got 80 levels on me, providing a ton more AP. But I'm wondering... have you also farmed up AP using lots of artifacts and Ability Boost training? I used to do that last year, but now that AP is relatively less common from artifacts (since there's more possible reward types), I've been spending a bit more on Ability Boost. I think I should probably be saving more credits for gear upgrades though.

QUOTE(cmdct @ Mar 27 2011, 17:31) *
You have pretty much everything minimum you need, focus now on the last fire rating points, Pestilence is only necessary for IPU imo, and even then just until l250.
Soul Harvest is only available at level 250, it's propose is to rape legendaries (IMG:[invalid] style_emoticons/default/smile.gif)

Does rating still provide damage reduction against the same magic type? One reason I had picked up Pestilence was to get the rating bonus after it to reduce my damage taken from FSM. Is that worth it?

As for Soul Harvest being unavailable until level 250, you're thinking of Soul Burst. Soul Harvest is the Tier 1 Soul AOE, available at level 100. Would Soul Harvest be worth picking up right now for use against Legendaries, or should I be using some other strategy?

QUOTE(Boggyb @ Mar 27 2011, 16:33) *
Some advice: Never take advice from someone suggesting you employ a strategy requiring you to use Flower Vases and Bubble Gum to beat a boss.
And Curse Weaver gear? Really? I can't imagine a single reason I'd use that over Fox or Holy gear if you are doing it as a mage. I know I'm out of the loop on the strategies you crazy kids are employing these days, but I'm not THAT far out of the loop.

What strategy would you suggest, Boggy?
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post Mar 28 2011, 03:26
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QUOTE(coredumperror @ Mar 28 2011, 02:11) *
Do you tend to cast more than one C/BG/FV'ed Posion per battle, or does a single one last long enough to cover the whole fight?
One is enough.
I bring 1FV, 1BG, 11 godlies, SoL+Haste+Shield scrolls. Haste+SV on IA, Divinity infusion. (Haste spell and scroll stack, so use em!)
QUOTE(coredumperror @ Mar 28 2011, 04:11) *
What strategy would you suggest, Boggy?

Don't listen to him (IMG:[invalid] style_emoticons/default/sleep.gif) Boggyb, do you assume everyone has an awesome fox/heimdall set?
Besides, I get those fucking ass specials from Artifacts, might as well put them to some fucking use.

This post has been edited by (Cheater) KamuiSeph: Mar 28 2011, 03:27
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